GameMAG's Scores

  • Games
For 678 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Keeper
Lowest review score: 10 The Bookwalker: Thief of Tales
Score distribution:
  1. Negative: 30 out of 678
679 game reviews
    • 74 Metascore
    • 50 Critic Score
    The Thaumaturge is another example of a game whose developers had a good concept in hand, but failed to bring it to fruition. Diving into the world of semi-alternative Russian Empire and Polish nationalists turned out to be an entertaining (albeit specific) experience, which was spoiled by unsuccessful implementation of progression and battles, as well as poor work with Unreal Engine 5.
    • 53 Metascore
    • 50 Critic Score
    Redneck Ed: Astro Monsters Show shows some really stylish visual and great characters designs, but sadly the game is far from polished state, which is disappointing, given that it's not an early access release.
    • 59 Metascore
    • 50 Critic Score
    It's sad to see that Necromunda can't deliver on its full potential, even though the concept itself is great. Good tactical or RTS games, based on Warhammer 40,000 universe, are always a treat. We still cherish our memories of Squad Command for PSP, and in 2018 it was Mechanicus' turn. Rogue Factor had a solid foundation with Mordheim, but then went nowhere with it, which is quite disappointing.
    • tbd Metascore
    • 50 Critic Score
    Beyond Hanwell is a low-budget hodgepodge of every horror game you've ever played.
    • 61 Metascore
    • 50 Critic Score
    After almost a decade of waiting Suicide Squad: Kill the Justice League turned out to be a far cry from anything most of the fans of Rocksteady Studios would have wanted. And seeing the current playerbase the game has, it's hard to tell if we even ever see where this whole story was planned to go.
    • 74 Metascore
    • 50 Critic Score
    If you were looking forward to dive deep into Pathfinder: Kingmaker - Definitive Edition on consoles, you probably should change your plans. At least for the time being, while the devs are trying to fix their game. Meanwhile, if you still crave that classic role-playing experience, just get yourself Pillars of Eternity or Divinity: Original Sin.
    • 69 Metascore
    • 50 Critic Score
    If you really want to try out Demon Slayer: Kimetsu no Yaiba - The Hinokami Chronicles, just wait for the next sale. At this state the feels more like a prototype. CyberConnect2 can certainly do better.
    • 71 Metascore
    • 50 Critic Score
    Despite its ambitions, Flintlock: The Siege of Dawn turned out to be an unnecessary and thoroughly secondary game. All interesting ideas were not properly realized, while the ending of the story is disappointing.
    • 64 Metascore
    • 50 Critic Score
    Shadows of New York is an unremarkable story that tries to hold your attention with relevant themes, but ultimately fails into abyss of triteness and weak presentation. If you crave some good vampire story, just read an Anne Rice novel, instead of wasting your time with this game.
    • 71 Metascore
    • 50 Critic Score
    For reasons unknown to us, Commandos: Origins turned out to be a very archaic game that feels drawn out, terribly linear and incredibly tedious. Don't forget about a bunch of bugs.
    • 66 Metascore
    • 50 Critic Score
    There are lots of problems, and yet Elex II will hold your attention with a tight grip, even after 60 hours of playtime. All thanks to the crazy setting, worldbuilding, and exploration gameplay.
    • 67 Metascore
    • 50 Critic Score
    It's hard to recommend Double Dragon Gaiden: Rise of the Dragons to anyone but the the most hardcore fans of the series. Everyone else should probably give this one a pass.
    • 59 Metascore
    • 50 Critic Score
    Despite its dynamic gameplay, Painkiller stumbles in every other aspect. The game will certainly disappoint series veterans and solo players, and even co‑op enthusiasts would find it hard to recommend at such a high price point.
    • 68 Metascore
    • 50 Critic Score
    The Lamplighters League is a hard sell. The technical state of the game is abysmal, and while there are many of ideas taken from across the wide genre, there is really not a lot of things The Lamplighters League can truly call their own.
    • 58 Metascore
    • 50 Critic Score
    Hotel Barcelona doesn’t motivate players to endure or dig through this pile of «brilliant ideas» from Suda 51 and SWERY.
    • 66 Metascore
    • 50 Critic Score
    There are no interesting events in The Precinct. Just endless patrols in muddy courtyards.
    • 61 Metascore
    • 50 Critic Score
    In the end Godfall feels like a tech demo with a questionable battle system, mandatory grind, boring locations and uninspiring plot. And as a cherry on top you can expect plenty of bugs and glitches. You can try this game, sure, but only if you don't have anything better to play, and only after some much needed updates and bug-fixes.
    • 53 Metascore
    • 50 Critic Score
    As of right now Die by the Blade feels like an early access title marked as a full-fledged release. There's a huge ways in which the game can be improved. Here's hoping that by the time of console ports developers will turn their project into something much better.
    • 52 Metascore
    • 50 Critic Score
    I Saw Black Clouds is a good idea with a terrible implementation, where a good cast plays at the level of a school play.
    • tbd Metascore
    • 50 Critic Score
    Vampire: The Masquerade - Reckoning of New York turned out to be a passable and technically backward visual novel. It is ruined by boring characters and predictable story.
    • 49 Metascore
    • 50 Critic Score
    Those Who Remain is a trivial story about corruption and injustice. Trying to seem like a horror game, it is not able to scare even a schoolboy. Pixel hunting and a weak story cause only disappointment. However, from a small company that has not released a single notable project before, it was hardly worth waiting for pleasant surprises.
    • 64 Metascore
    • 50 Critic Score
    Post Trauma is a failed attempt to imitate Silent Hill, which is spoiled by a weak story, poor gameplay and a heavy legacy of horror classics.
    • tbd Metascore
    • 50 Critic Score
    Supernatural is the perfect game for the average streamer while there is a lack of projects in the genre.
    • 76 Metascore
    • 50 Critic Score
    The release of Sid Meier's Civilization VII in its raw state has further tarnished Firaxis' reputation. And we recommend players to pick up the full edition of Civilization VI, which will give hundreds of hours of fun right now.
    • 67 Metascore
    • 50 Critic Score
    Cthulhu: The Cosmic Abyss is not the most successful experiment. The reimagining of the walking simulator's core principles did not go as planned.
    • 56 Metascore
    • 50 Critic Score
    After several years of stagnation, the Tour de France 2025 looks like an attempt to take some kind of step forward, given the niche nature of the series. However, the ultra-budget pipeline has not gone away.
    • 59 Metascore
    • 50 Critic Score
    Even if some can still argue about how good the gunplay feels by today's standards, there is one thing we can say for sure - this remaster is unapologetically lazy.
    • 68 Metascore
    • 50 Critic Score
    It would be better if instead of this Team Ninja made another Dark Souls clone, which they do great.
    • 65 Metascore
    • 50 Critic Score
    Warhammer 40,000: Inquisitor – Martyr severely lacks a much needed polish. The game can offer a tremendous amount of content, and yet almost everything feels repetitive and undercooked.
    • 76 Metascore
    • 50 Critic Score
    As it turned out Season: A Letter to the Future was nothing more than just another forgettable indie title. Even if gorgeous trailers made you think otherwise.

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