GameMAG's Scores

  • Games
For 678 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Keeper
Lowest review score: 10 The Bookwalker: Thief of Tales
Score distribution:
  1. Negative: 30 out of 678
679 game reviews
    • 75 Metascore
    • 70 Critic Score
    It is worth to give Iron Harvest a chance, at the very least for a great story campaign, unconventional setting and a childlike wonder of seeing mecha-teapots fight themselves to the death.
    • 75 Metascore
    • 80 Critic Score
    Black Book is a great mix of Slavic folklore, engaging card game, and an interesting story.
    • 75 Metascore
    • 50 Critic Score
    Carrion has all the potential to become really interesting, but right now it feels like a technical demonstration of an incomplete concept.
    • 75 Metascore
    • 80 Critic Score
    VirtuaVerse is a great adventure game with very bright visual style. References to the hacker scene, classic adventures and literature should appeal to veterans, but modern players should not be disappointed either. It's a pity that the project filled with sharp dialogues does not have a localization in Russian, but the authors promise to improve in June this year.
    • 74 Metascore
    • 70 Critic Score
    Zombie Rollerz: Pinball Heroes is a typical game you'll be playing on your way to the workplace or study. Or something you may enjoy to take your mind of from time to time.
    • 74 Metascore
    • 80 Critic Score
    Ghosts ‘n Goblins Resurrection is a great remake. You can tune the gameplay in any way you want, be it a very hardcore journey, or an enjoyable ride, that is perfect just to admire great visual presentation and classic gameplay mechanics.
    • 74 Metascore
    • 50 Critic Score
    The Thaumaturge is another example of a game whose developers had a good concept in hand, but failed to bring it to fruition. Diving into the world of semi-alternative Russian Empire and Polish nationalists turned out to be an entertaining (albeit specific) experience, which was spoiled by unsuccessful implementation of progression and battles, as well as poor work with Unreal Engine 5.
    • 74 Metascore
    • 80 Critic Score
    Dark Nights with Poe and Munro is a fascinating adventure with unexpected plot twists, bright humor and really deep characters that are incredibly pleasant to watch throughout the story. With minimal interactivity and a short duration, we are facing one of the most exciting adventure projects of the not-too-fruitful spring of 2020.
    • 74 Metascore
    • 90 Critic Score
    Famicom Detective Club holds your attention from first the first frames and to the credits, even if you know the genre like the back of your hand. Every piece of the story works in a tandem, creating a dark and twisted adventure with believable characters. Every session with Detective Club is an adventure of its own, and when you put the game down, it's hard to not delve on what will happen next.
    • 74 Metascore
    • 60 Critic Score
    Yakuza Kiwami 3 & Dark Ties is a stripped-down, artificially stretched product that serves as an example of how even a universally acclaimed classic can be ruined.
    • 74 Metascore
    • 60 Critic Score
    Apart from servers and a short campaign, the developers have not really prepared anything for the release. Most of the content of the new Trackmania is a reworking of old, and the rest is created by fans... again. In fact, Nadeo and Ubisoft only provide servers and features to meet the user's creative needs. On the other hand, this is what Trackmania has always been. However, there are still questions: how the studio will develop the game further and whether the subscription model will pay off. We haven't received any answers to them yet.
    • 74 Metascore
    • 60 Critic Score
    Atelier Resleriana: The Red Alchemist & the White Guardian is a charming yet rushed game built on the foundation of a now‑defunct gacha title. Nevertheless, it attempts to win back fans who were dissatisfied with the radical changes introduced in Atelier Yumia.
    • 74 Metascore
    • 70 Critic Score
    It’s somewhat disappointing that the game occasionally loses momentum due to pacing issues, the lack of full voice acting, and very basic visual presentation. That said, if you push through the drawn-out introduction, you’ll find a genuinely engaging tactical role-playing game.
    • 74 Metascore
    • 70 Critic Score
    Neon Abyss is a decent project in its genre, which simply lacks original mechanics and content.
    • 74 Metascore
    • 60 Critic Score
    Perhaps the game should have stayed in the early access format as long as possible, rather than rushing to release in the Xbox Game Pass collection. Probably, after a year of patches it will be a completely different game.
    • 74 Metascore
    • 80 Critic Score
    Afterlove EP is an emotional story about loss, finding love, and becoming passionate about music.
    • 74 Metascore
    • 70 Critic Score
    If you can give Back 4 Blood a chance, then eventually the game will open up as a fun and original 4-player co-op based shooter.
    • 74 Metascore
    • 80 Critic Score
    WUCHANG: Fallen Feathers falls short of being a groundbreaking game, yet it exudes a unique and compelling charisma.
    • 74 Metascore
    • 60 Critic Score
    Princess Peach: Showtime! gives mixed impression. It's the second solo Princess Peach game after the Super Princess Peach, and another game that kind of misses the mark of Nintendo's usual splendor.
    • 74 Metascore
    • 50 Critic Score
    If you were looking forward to dive deep into Pathfinder: Kingmaker - Definitive Edition on consoles, you probably should change your plans. At least for the time being, while the devs are trying to fix their game. Meanwhile, if you still crave that classic role-playing experience, just get yourself Pillars of Eternity or Divinity: Original Sin.
    • 74 Metascore
    • 80 Critic Score
    Cities: Skylines II is a gripping experience and a perfect follow-up to the first game. Sadly, all of that is really dragged down by myriads of technical problems. For now, we can only hope that Colossal Order will fix most of the issue and gets the game to the state it deserves to be.
    • 74 Metascore
    • 70 Critic Score
    Just Dance 2020 is quite a standard game for the series with a bright style and cute graphics, which has even fewer innovations than the next annual FIFA. The local tracklist looks very strange, because in Russia we have more popular artists than the Monatik. The story mode with Panda as a celebration of the series ' decade is clearly insufficient, as is the diverse but meager set of tracks. At the same time, if you already have a subscription to Just Dance Unlimited and any other version of the game, starting with Just Dance 2017, then there is no point in buying Just Dance 2020.
    • 74 Metascore
    • 90 Critic Score
    Developers at team Awe Interactive managed to catch rhythm-shooter hype with a real finesse, and showing others how to make games in this new subgenre.
    • 74 Metascore
    • 80 Critic Score
    Narita Boy is a great debut project from Studio Koba, and hopefully not the last. A world steeped in love and detail deserves your attention.
    • 74 Metascore
    • 70 Critic Score
    Double Kick Heroes is a very bright and unusual project with well-developed characters, strong plot and excellent soundtrack, which suffers from minor flaws and sometimes from very high difficulty.
    • 74 Metascore
    • 90 Critic Score
    Famicom Detective Club holds your attention from first the first frames and to the credits, even if you know the genre like the back of your hand. Every piece of the story works in a tandem, creating a dark and twisted adventure with believable characters. Every session with Detective Club is an adventure of its own, and when you put the game down, it's hard to not delve on what will happen next.
    • 73 Metascore
    • 80 Critic Score
    The Stone of Madness is an exciting and maximally flexible adventure that allows you to solve problems in a variety of ways.
    • 73 Metascore
    • 60 Critic Score
    If the trailers successfully convinced you that One Piece Odyssey is of a scale of something like Dragon Quest, then you've been fooled. What we have here is just another mid-budget title that is aimed at the fans of the original One Piece manga and anime. This time with a jRPG coat of paint.
    • 73 Metascore
    • 70 Critic Score
    Mafia: The Old Country isn’t just another game about the mafia—it’s a full-fledged journey into a cultural layer of history and cinema, filled with references to The Godfather and similar classics that seamlessly blend into the story and atmosphere. The game isn’t perfect, but it’s stylish, focused, and cinematic. If you’ve been missing that very kind of 12–14 hour “film-like” experience, enjoy such narratives, and don’t mind a few technical rough edges, this one is worth picking up—titles like this are a rarity nowadays.
    • 73 Metascore
    • 80 Critic Score
    Controls are great, battle system is impressive, and story is nice to follow. Chorus - is a little love letter to space shooters' fans.

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