GameMAG's Scores

  • Games
For 678 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Keeper
Lowest review score: 10 The Bookwalker: Thief of Tales
Score distribution:
  1. Negative: 30 out of 678
679 game reviews
    • 69 Metascore
    • 60 Critic Score
    If you still really want to play The Callisto Protocol it would be wise to wait for any upcoming updates and significant price drop.
    • 69 Metascore
    • 50 Critic Score
    Captain Tsubasa: Rise of New Champions is a very primitive arcade soccer game with RPG elements based on the popular manga. Like many other projects based on anime and manga from Bandai Namco, it is made for inexperienced casual players, so there is no deep gameplay or any other interesting mechanics. Although if you are a big fan of Captain Tsubasa manga, you can add a few points from yourself to the final score.
    • 69 Metascore
    • 70 Critic Score
    Millennia is a budget 4X-strategy, the creators of which tried to improve the work of competitors. The result was not ideal, but the game still has that "addictive trait" that makes you want to keep experimenting.
    • 69 Metascore
    • 70 Critic Score
    It is unlikely that One-Eyed Likho will come as a revelation to anyone. Nevertheless, this is an extremely enjoyable and visually unique adventure with an atmosphere of a nightmarish fairy tale.
    • 69 Metascore
    • 60 Critic Score
    The Centennial Case: A Shijima Story is a massive FMV-game that tries to do way too much with its story, and in result loses its focus, especially compared to some smaller scale titles.
    • 69 Metascore
    • 70 Critic Score
    Miasma Chronicles is a step up from the poor Corruption 2029. The game can offer you an interesting setting and characters with some cool tactical systems, but at the same time there is straight up broken gameplay elements and lots of bugs, at least on the console versions.
    • 69 Metascore
    • 70 Critic Score
    The Occultist is a rich adventure with a mystical story that has its own unique identity.
    • 69 Metascore
    • 80 Critic Score
    Maid of Sker is a very beautiful and interesting adventure with horror elements, which suffers from unkillable opponents and several strange design solutions. The sound and graphics create an incredible atmosphere that should please all fans of the genre.
    • 69 Metascore
    • 80 Critic Score
    Variable State surprisingly managed to create a really unique and vibrant world in Last Stop.
    • 69 Metascore
    • 60 Critic Score
    Bye Sweet Carole is a game with frankly mediocre gameplay and a weak story. However, it is partially redeemed by its excellent visual style, which is reminiscent of a Disney cartoon.
    • 68 Metascore
    • 60 Critic Score
    WILL: Follow The Light is yet another walking simulator that offers an interesting mechanic of controlling a yacht and a dog sled. However, the authors completely failed in terms of the story and world exploration.
    • 68 Metascore
    • 50 Critic Score
    The sins of Chains of Freedom are on a completely different plane: its ending is not a reward, but a long-awaited release from the monotony of life. And the further you progress, the more tedious and lengthy the endless battles become.
    • 68 Metascore
    • 60 Critic Score
    The Signifier has a quite an original concept, but falls short in holding any momentum with repetitive sections and and a mess of hastily forgotten plot points. If only the dev team had a bigger budget, then maybe this game could have become something entirely else.
    • 68 Metascore
    • 60 Critic Score
    In an era dominated by generic online shooters, you start craving something fresh and original — like Killing Floor 2 was back in the day. Where’s the joy and fun of mowing down hordes? Where are the endless healing syringes and ammo boxes that helped you survive? They're gone in the third game — now you're on your own, forced to grit your teeth and make do.
    • 68 Metascore
    • 60 Critic Score
    Destroy All Humans! is hard to criticize. It's not a bad game, it's just a product of its time. So you can only recommend it to those who liked it in 2005. These players will appreciate an upgraded visuals and laugh at silly, but still funny jokes. For others, it's a game with a repetitive gameplay and unremarkable visuals.
    • 68 Metascore
    • 70 Critic Score
    Neon Inferno looks absolutely gorgeous, and it’s definitely not something you should skip. It also scores extra points for its solid soundtrack — the music really sets the right tone. Another nice touch is the non-linear structure, with branching paths through level selection. Even though the game doesn’t bring anything fundamentally new to the somewhat stagnant genre, Zenovia Interactive has delivered a tightly packed dose of fun that fans of this style will really appreciate.
    • 68 Metascore
    • 70 Critic Score
    If Protocol Games had a little bit more money and experience, we could have had a something truly special with this game. But as it stands Song of Horror is just a solid work, with some minor and neglectable shortcomings.
    • 68 Metascore
    • 70 Critic Score
    The initial concept of Dead Reset envisioned a choice system with far-reaching and partially irreversible consequences, even after «resetting». In practice, the game turns out to be an overly linear FMV adventure, the outcome of which feels predetermined.
    • 68 Metascore
    • 50 Critic Score
    It would be better if instead of this Team Ninja made another Dark Souls clone, which they do great.
    • 68 Metascore
    • 60 Critic Score
    The Ascent is worth your attention, but only after the developers iron out most of the major shortcomings.
    • 68 Metascore
    • 70 Critic Score
    Ad Infinitum can easily give you a sense of discomfort and suspense, even if you're far removed from the genre as a whole.
    • 68 Metascore
    • 60 Critic Score
    Shadow Labyrinth is a mid-tier metroidvania featuring a few interesting concepts, but it quickly fades from memory after completion.
    • 68 Metascore
    • 60 Critic Score
    Thymesia is just another Bloodborne + Sekiro wannabe with small budget and big ambitions. On the other hand, it has something special inside it that keeps you playing on and on. And that's a great result for the small team.
    • 68 Metascore
    • 80 Critic Score
    When everything is trying to reinvent itself in the forms of a remakes and reboots, Serious Sam 4 stays true to franchise's identity, which still feels great, even by today standards.
    • 68 Metascore
    • 60 Critic Score
    GYLT is a case of a great concept that was let-down by weak implementation of the combat system, overall repetitiveness, and way too big of a focus on a younger audience.
    • 68 Metascore
    • 80 Critic Score
    Venus Vacation PRISM - DEAD OR ALIVE Xtreme turned out to be an advanced dating simulator with cute girls. It will appeal to all lovers of slow games and lovers of sexy photos.
    • 68 Metascore
    • 50 Critic Score
    Kiln is a concept of a decent game that was, for some reason, released in a raw state, sent to its certain death. Despite its interesting aesthetics, the gameplay core needs extensive polishing, but Double Fine simply doesn't have the time for that.
    • 68 Metascore
    • 70 Critic Score
    The Blind Prophet is a very stylish and dark game with a overextended story and controversial decisions, which you will definitely like if you love dark fantasy and classic adventure genre.
    • 68 Metascore
    • 50 Critic Score
    The Lamplighters League is a hard sell. The technical state of the game is abysmal, and while there are many of ideas taken from across the wide genre, there is really not a lot of things The Lamplighters League can truly call their own.
    • 68 Metascore
    • 70 Critic Score
    Vaporum: Lockdown is quite an interesting take on Bioshock, with insanely hard puzzles, uninspiring plot, and boring enemy designs. But given how rare the setting is, it's not like you have a lot to choose from.

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