Gamekult's Scores
- Games
For 824 reviews, this publication has graded:
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6% higher than the average critic
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1% same as the average critic
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93% lower than the average critic
On average, this publication grades 14.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: | Death Stranding 2: On The Beach | |
|---|---|---|
| Lowest review score: | Duke Nukem: Critical Mass |
Score distribution:
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Positive: 145 out of 824
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Mixed: 528 out of 824
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Negative: 151 out of 824
824
game
reviews
- By Date
- By Critic Score
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- Critic Score
While it always feels bad to slam a small-ish studio that is more overly ambitious than actually incompetent, Eternal Strands is too shoddily-made to be praised. Not challenging and intelligent enough to promote a smart use of systemic magic effects, too repetitive to be charming and too strained between inspirations to find an unique voice, this is more of an unfinished tech demo with wacky physics than a true fantasy tale.- Gamekult
- Posted Jan 27, 2025
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- Gamekult
- Posted Feb 14, 2011
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- Critic Score
Scenario and atmosphere are here. The rest is just missing or undermined by flaws, from its dramatically brief campaign to the numerous technical limitations. What came as a challenger for Call of Duty doesn't even end up close to a good FPS. So much for the promises, Kaos Studios.- Gamekult
- Posted Mar 16, 2011
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- Critic Score
Scenario and atmosphere are here. The rest is just missing or undermined by flaws, from its dramatically brief campaign to the numerous technical limitations. What came as a challenger for Call of Duty doesn't even end up close to a good FPS. So much for the promises, Kaos Studios.- Gamekult
- Posted Mar 16, 2011
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- Gamekult
- Posted Aug 3, 2011
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- Gamekult
- Posted Apr 1, 2011
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- Critic Score
It took six years, multiple studios, countless reboots, and a trail of broken promises to finally deliver Bloodlines 2. The result is utterly schizophrenic : a game too ambitious for its budget, yet too timid for its own universe. What was meant to reinvent the vampire RPG ends up merely mimicking its conventions. Bled dry by compromise, Bloodlines 2 has lost what little vitality it had left. Beneath layers of code and the scars of its tortured development, you can still glimpse what it might have been: a gothic tragedy about duality, a nocturnal political fresco, a mirror held up to our own thirst for power. But that dream didn’t survive the daylight.- Gamekult
- Posted Oct 17, 2025
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- Gamekult
- Posted Jul 25, 2011
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- Gamekult
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- Gamekult
- Posted Jul 29, 2011
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- Gamekult
- Posted Sep 30, 2011
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- Gamekult
- Posted Jan 29, 2011
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- Critic Score
It is in fact another brutish DLC for Dragon Age, and the roleplay is once again nowhere to be seen.- Gamekult
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- Critic Score
Playing Romeo is a Dead Man feels like seeing an aging rockstar on stage : you respect them and you see the vision, but the execution isn't quite there anymore. Suda51 and Grasshopper Manufacture's latest adventure is a hodge-podge fusion of visual styles and ideas, which never coalesce into a coherent experience. The action gameplay starts off strong, but stagnates, as frequent framerate drops and damage-sponge enemies turn the highest difficulties into a real slog. Romeo is a Dead Man even concedes defeat in the final stretch as the story is clarified through a bunch of written notes. Ultimately feels like a borderline self-parody in its worst moments.- Gamekult
- Posted Feb 10, 2026
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- Gamekult
- Posted May 23, 2011
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- Gamekult
- Posted Apr 16, 2011
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- Critic Score
Crackdown 2 is quite ugly, technically outdated and uses the same gameplay patterns as the first episode without correcting any of its flaws... You'll find so many better games of the same kind, it would be a waste to play to Crackdown 2 at full price.- Gamekult
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- Critic Score
Despite a well thought gameplay, Sniper Ghost Warrior is flawed by imperfections that sap little by little our patience and forbearance.- Gamekult
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- Critic Score
By trying to touch everything, the MySims saga scatters a little […] The world is still appealing but this new episode seems more like a draft with its numerous game design flaws.- Gamekult
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- Gamekult
- Posted Apr 2, 2011
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- Gamekult
- Posted May 25, 2011
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- Critic Score
By trying to touch everything, the MySims saga scatters a little […] The world is still appealing but this new episode seems more like a draft with its numerous game design flaws.- Gamekult
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- Gamekult
- Posted Apr 2, 2011
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- Critic Score
By trying to touch everything, the MySims saga scatters a little […] The world is still appealing but this new episode seems more like a draft with its numerous game design flaws.- Gamekult
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- Gamekult
- Posted Apr 2, 2011
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- Critic Score
The only originality in Fantastic Pets is its dragons and its unicorns. Despite its augmented reality function, this game is less interesting than Kinectimals because of its poor gameplay and its not so lovable cartoon creatures.- Gamekult
- Posted Apr 22, 2011
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- Gamekult
- Posted May 26, 2011
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- Gamekult
- Posted May 26, 2011
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- Critic Score
Lack of precision, lack of punch, lack of sensations… Whatever sport you're choosing, the game hardly manages to transcribe the movements made with the PS Move.- Gamekult
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- Gamekult
- Posted Sep 23, 2011
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- Gamekult
- Posted Jun 11, 2011
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- Gamekult
- Posted Sep 23, 2011
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- Gamekult
- Posted Sep 2, 2011
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- Gamekult
- Posted Oct 20, 2011
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- Gamekult
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- Gamekult
- Posted Oct 20, 2010
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- Gamekult
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- Gamekult
- Posted May 20, 2011
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- Gamekult
- Posted Oct 17, 2011
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- Gamekult
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- Gamekult
- Posted May 20, 2011
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- Gamekult
- Posted Oct 27, 2011
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- Critic Score
Dying Light : The Beast is all bark and no bite. Techland had the right ideas and tools to deliver a tight action-adventure package, but stumbles on bad level design, a flimsy plot and repetitive slugfests against roided-out zombies.- Gamekult
- Posted Sep 18, 2025
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- Gamekult
- Posted Nov 2, 2011
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- Gamekult
- Posted Sep 16, 2011
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- Critic Score
Neither a good beat 'em up or even a very exciting Action RPG.- Gamekult
- Posted Feb 7, 2011
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- Gamekult
- Posted Oct 25, 2010
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- Gamekult
- Posted Jul 4, 2011
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- Gamekult
- Posted Mar 17, 2011
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- Critic Score
Kinect Adventures! remains fun a few minutes, but its content is too thin to be effective on the length.- Gamekult
- Posted Nov 8, 2010
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- Gamekult
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- Gamekult
- Posted Jan 10, 2012
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- Gamekult
- Posted Jun 30, 2011
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- Gamekult
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- Gamekult
- Posted Jun 25, 2011
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- Gamekult
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- Gamekult
- Posted Jun 25, 2011
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- Gamekult
- Posted Jun 25, 2011
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- Gamekult
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- Gamekult
- Posted Oct 28, 2010
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- Gamekult
- Posted Feb 3, 2011
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- Gamekult
- Posted Jul 13, 2011
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- Gamekult
- Posted Jul 1, 2011
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- Gamekult
- Posted Oct 21, 2010
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- Critic Score
Possessor(s) betrays Heart Machine's experience with amateurish flaws, ranging from unpleasant controls to a very unremarkable metroidvania level structure. Ultimately feels like a first draft with good intentions and absolutely stellar artworks interspersed throughout.- Gamekult
- Posted Nov 11, 2025
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- Gamekult
- Posted Feb 26, 2011
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- Gamekult
- Posted Mar 16, 2011
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- Gamekult
- Posted Jul 28, 2011
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- Critic Score
Call of Duty : Black Ops 7 walked into Battlefield 6's release like Sideshow Bob walking into a comically big rake. From a disastrous coop campaign to an overly-complex zombie mode, this is probably the worst main episode ever released, feeling like a 2010's parody of Call of Duty.- Gamekult
- Posted Nov 18, 2025
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- Critic Score
Inspired by Professor Layton, Frogwares delivers here a substitute which lacks creativity and temper.- Gamekult
- Posted Apr 6, 2011
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- Critic Score
The sweet nostalgic feeling of Splatterhouse gives way to disappointment as the game had obviously been dash off.- Gamekult
- Posted Jan 18, 2011
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- Critic Score
Sonic Free Rider aims those who are the most dedicated and aren't afraid to see all their efforts leading to nothing. Indeed, this game got nothing else new than a high level of frustration.- Gamekult
- Posted Jan 18, 2011
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- Gamekult
- Posted Jun 1, 2011
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- Critic Score
Dance Evolution is pretty much the anti-Dance Central : a game thought for advanced dancers, with on one hand a playlist aimed to those who are accustomed to the franchise, and on the other hand many issues that make it more frustrating than fun.- Gamekult
- Posted Jan 18, 2011
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- Gamekult
- Posted Oct 21, 2011
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- Gamekult
- Posted Sep 8, 2011
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- Critic Score
Code Vein 2 is a textbook example. It's a testament to a glaring lack of inspiration, revealing, if any further proof were needed, the utter emptiness of a work that merely copies without ever daring to be original. Uninspired assemblage is the hallmark of a creative who doesn't know how to create. And one is led to wonder how Code Vein 2 even exists: limited in its narrative (as abstruse as can be), in its gameplay (completely devoid of any real feeling), in its structure (why open up a world only to close it off in its possibilities?), and even in its art direction (all the clichés are there), it's nothing more than a collection of ideas that sound good but struggle to generate interest from the very first minutes. And this continues right up to its inevitable conclusion, which, in the context of this review, proved to offer a far greater sense of liberation than that of having defeated a challenging enemy.- Gamekult
- Posted Feb 10, 2026
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- Gamekult
- Posted Jun 15, 2011
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- Gamekult
- Posted Jun 15, 2011
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- Gamekult
- Posted Mar 11, 2011
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- Gamekult
- Posted Jul 27, 2011
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- Gamekult
- Posted Jul 27, 2011
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- Gamekult
- Posted Nov 24, 2011
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- Gamekult
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- Gamekult
- Posted Jul 25, 2011
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- Gamekult
- Posted Apr 1, 2011
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- Gamekult
- Posted Apr 1, 2011
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- Gamekult
- Posted Oct 27, 2011
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- Critic Score
Neither really irreverent or very funny, Naughty Bear remains a stupid and malicious action game, as moth-eaten as its hero's fur.- Gamekult
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- Critic Score
Another Nancy Drew game, which doesn’t manage to raise the series beyond its usual level.- Gamekult
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- Gamekult
- Posted Apr 1, 2011
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- Gamekult
- Posted Apr 16, 2011
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- Gamekult
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- Gamekult
- Posted Apr 16, 2011
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- Gamekult
- Posted Apr 2, 2011
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- Gamekult
- Posted Jun 20, 2011
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- Gamekult
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- Gamekult
- Posted Jul 22, 2011
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