Gameblog.fr's Scores

  • Games
For 3,455 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pokemon White Version
Lowest review score: 0 Realms of Arkania: Blade of Destiny Revised
Score distribution:
3456 game reviews
    • 64 Metascore
    • 50 Critic Score
    Before it unwillingly became a fantastic rant against always-online DRM, and forced social cooperation, SimCity was supposed to be the shining new star of the city builders genre. Instead, Maxis and EA delivered a very pretty screen saver one can build as he likes. Miniaturized both in terms of zones to play with and gameplay mechanics, this SimCity is really fun for 10 hours, the time you need to build a full city and watch it like the pretty ant farm it is, before you simply abandon it before the very eyes of other players who were relying on its resources. It may still remain fun when played privately among friends with a decent strategy, which they need to polish even before laying their first piece of concrete on the ground, but in the end, we'd wager the game itself will be forgotten in a year's time. Its disastrous launch and unreliable servers? Maybe less so.
    • 79 Metascore
    • 80 Critic Score
    In a genre where almost everything seems to have been invented already, Rise of the Blobs manages to introduce a refreshing puzzle game concept even though it's reminiscent of things like Tetris and Puyo Puyo. And it's free.
    • 77 Metascore
    • 90 Critic Score
    A real gem for fans of the Konoha ninja, Naruto Shippuden: Ultimate Ninja Storm 3 is rich, well-crafted, fun to play and as worthy of the series as ever.
    • 80 Metascore
    • 80 Critic Score
    God of War Ascension is surprisingly efficient and polished, both in solo and multiplayer. This new chapter of the story of Kratos is as interesting to discover as it is fun to play, thanks to smartly revised combat elements, and the multiplayer is far from being a bulletpoint added on the packshot for marketing reasons: it's fun and rich, even though it may lack a little more content to really capture in the long run.
    • 72 Metascore
    • 80 Critic Score
    Mercury Steam continues to demonstrate its talent in this new contribution to its Lords of Shadow reboot of the Castlevania series. Beautifully transposed to 2,5D gameplay, this 3DS title brings back together demanding platforming and deep combat mechanics, in an accessible mix that only lacks a little more puzzles and, for old-timers, challenge.
    • 87 Metascore
    • 80 Critic Score
    If 2012 wasn't necessarily an unforgettable year in terms of releases for smartphones and tablets, 2013 starts very well with Year Walk. This enticing journey into Swedish myths and legends offers stunning visuals and sound, with puzzles, riddles, exploration and secrets to discover. It's a little short, but comes with a bonus free app explaining what the original legends and characters from Swedish folklore are. Definitely a fresh experience on iOS.
    • 63 Metascore
    • 50 Critic Score
    With its 3DS version of Sonic & SEGA All-Stars Racing, Sumo Digital had good intentions: offering the same game in portable form. But technically, this version had too many obstacles to overcome, clearly.
    • 76 Metascore
    • 50 Critic Score
    Crysis 3's campaign disappoints; its story isn't compelling, the storytelling itself doesn't help it, the level design remains an ordinary one, the difficulty is not well-balanced, and overall, there's no real risk taken creatively at any point in it. It's a game of appearances without substance; visually strong, but that's it. The multiplayer kind of saves the deal, most notably thanks to the Hunter mode.
    • 86 Metascore
    • 90 Critic Score
    This is the reboot we were waiting for. Beautiful, clever, expertly paced, it's a superb blend of action, exploration and puzzle.
    • 73 Metascore
    • 70 Critic Score
    Despite a slow start, this DLC offers an alternative vision and storyline that translates in the gameplay as well, and will undoubtedly please Assassin's Creed III's fans. Too bad, though, that it's fragmented in three episodes - in terms of price, it's best to opt for the season pass.
    • 45 Metascore
    • 50 Critic Score
    Impire is not the Dungeon Keeper clone you might have come to expect. It's a micro-management squad based game, kind of clunky and repetitive, but still well-written and funny. If you have time to enjoy the solo campaign, why not, but waiting for a Steam promotion wouldn't be ill-advised.
    • 80 Metascore
    • 80 Critic Score
    This may very well be the best brutal action game for slicing, ninjas, cyborg and WTF lovers.
    • 48 Metascore
    • 20 Critic Score
    A disaster worthy of the Nostromo if you allow me to reference.
    • 80 Metascore
    • 70 Critic Score
    Proteus is an experience for people who are stressed, anxious, nervous, the depressed... It's a little expensive, but the remedy works.
    • 81 Metascore
    • 80 Critic Score
    This 17-Bit game is a love letter of strategy fans, and manages successfully to bring turn-based strategy in the hands of all. Its accessibility, its quality, its balanced, deep yet simple gameplay, everything was designed to go straight to what matters, while polishing the details. With its cross-platform multiplayer and a very nice, funny atmosphere, it may very well be the perfect entry point to a genre that is more often than not perceived as dull and complicated.
    • 78 Metascore
    • 70 Critic Score
    There are so many shitty comics adaptations that it's almost impossible not to like Walkind Dead: Assault. It's elegant, easy to play, and visually truthful to the comics.
    • 68 Metascore
    • 60 Critic Score
    Picross e2 on the 3DS is still a brilliant game, but doesn't really push the envelope whatsoever, and still charges a price that seems a little high compared to other good puzzles games on several devices.
    • 70 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 78 Metascore
    • 80 Critic Score
    Well calibrated and polished, Dead Space 3 is a good sequel, even though it makes a heavier use of action gameplay than previous episodes. The new weapon crafting system works really well, the two player co-op as well. Too bad though, that the fear of the original had to make even more room in this third title for more ordinary action, in order to accommodate a wider audience that previous episodes failed to capture.
    • 82 Metascore
    • 90 Critic Score
    Antichamber may very well be one of the best puzzle games in a long, long time. Artistically, in terms of game design, and atmosphere, the purity of the logic and the humbling approach to teaching you to trust your brain, almost everything in it is a bliss.
    • 85 Metascore
    • 80 Critic Score
    Level-5 and Ghibli. Improbable just a few years ago, such and alliance of the little prince of the RPG and the king of Japanese animation gives birth to a super classical RPG, with no need for the magnificent spellbook that was given with the portable version. But in this PS3 take, Ninokuni doesn't really aim at younger gamers anymore. Paradoxically, the very light and sensible style of Ghibli does not give life to the best RPG in the world, but attempts to open up a way to an adventure with quiet strength.
    • 69 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 54 Metascore
    • 40 Critic Score
    The blend of management and tactical combat in a prohibition historical context was a nice promise. The atmosphere, the jazzy musics, the deep gameplay elements, everything is theoretically there, except for one major thing: challenge. There is no tough choice, no difficulty in getting wealth and shaking the authorities, no trouble in the combat. Whatsoever.
    • 54 Metascore
    • 80 Critic Score
    No time to explain. Just buy this game for challenges... and laugh !
    • 72 Metascore
    • 70 Critic Score
    After setting up the bases of their sci-fi thriller, Phoenix Online delivers a second episode that is shorter, but much more intense and well-paced. It's a better episode, even though the production values haven't improved - a shortcoming that prevents it from truly shining.
    • tbd Metascore
    • 40 Critic Score
    A Gamebook for tablets and smartphones - Superb idea. But Hamnasya suffers from serious issues with bugs, interface shortcomings, and too much relying on pure luck. In terms of story, it's decent, but incredibly classic heroic fantasy and sometimes written with excessive verbose.
    • 66 Metascore
    • 60 Critic Score
    The space in Strike Suit Zero is visually stunning, and its gameplay is nervous and terribly enjoyable... but when you finally take your marks with it, the game ends abruptly and leaves you with the impression of having played a long tutorial. The scoring system is a good way to have more, but we could have eaten twice without hesitation.
    • 68 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 68 Metascore
    • 60 Critic Score
    Tokyo Crash Mobs takes the concept of Zuma and adds the Japanese idea: replacing the balls by people! In short, this is a good classic improved with a little madness, and some items that do nothing but refresh the whole experience.
    • 70 Metascore
    • 70 Critic Score
    One does not lose talent that easily, it seems. The Cave shows that Ron Gilbert still has this little touch of craziness that sets him apart from other game creators, and that allows him to produce adventure games that are fresh. Despite some errors and shortcomings like its short length and not-so-extensive replayability, this cute title doesn't lack positive qualities, most notably in terms of writing and puzzle design. And it's also quite funny, smart, and affordable.

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