Gameblog.fr's Scores

  • Games
For 3,464 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 0 Reality Fighters
Score distribution:
3465 game reviews
    • 94 Metascore
    • 100 Critic Score
    To reinvent one's masterpiece without betraying its spirit nor fall into redundancy is one thing. Going as far as to pull the rug out from underneath all narrative FPS's and emotion merchants who planned to come in the coming months is another. But anyway, that wouldn't be the first impudence of BioShock Infinite. Not to fly up to Columbia and explore such a beautifully written journey would be a crime; not to meet the most alive NPC ever that is Elizabeth would be a shame.
    • 79 Metascore
    • 70 Critic Score
    Beautiful, efficient, but burdened with a poor story, this GoW: Judgment lacks innovation for sure, but also its more vivid casting and its new multiplayer mode don't really cohere with small teams and arenas. It still remains a high quality TPS, though, but not one that will make memories.
    • 86 Metascore
    • 90 Critic Score
    The solo may not be revolutionary, but it remains solid; the production values are spotless, Battle.net was revised for added comfort, and it supports a multiplayer that could very well be described as a dangerous time-consuming wormhole you won't be able to escape. There's no denying it: StarCraft 2 remains the mother of all STR games.
    • 86 Metascore
    • 90 Critic Score
    Luigi's Mansion 2 doesn't just bring back to life the original, it transcends it. Deeper gameplay, smart puzzles, and a parody-filled tone meet a carefully structured mission-based progression that make it perfect for nomad play, while its multiplayer offers yet another take on ghost cleaning.
    • 75 Metascore
    • 80 Critic Score
    Don't trust its cartoony looks, Sly Cooper isn't just for kids. Behind its mask, our beloved animal thief hides a delightful sense of humor. It also boasts a ton of tricks to play with in terms of gameplay, despite its stealth nature slowly conceding territory to the more action-y aspects of its gameplay. In the end, the adventure is full of variety and fun, and may very well be the most refined and rich episode of the series - it most certainly is one of the best 3D platformers out there these days.
    • 51 Metascore
    • 50 Critic Score
    Fuel Overdose is a clear take on a classic, old-school, top-down racer with weapons games that were much more common in the 90's. Its nostalgic approach is enriched with very neat ideas like the grappling hook or remote mines, but it's also visible in terms of production values. Despite its visual shortcomings, little bugs and imperfections, it's typically the kind of little indy game that could become a dear and memorable experience, if only it didn't lack a local multiplayer, or players in its online multiplayer.
    • 73 Metascore
    • 70 Critic Score
    The clear proselytism of the game may shock some, but let's not get angry for so little. Especially since Driftmoon is a little RPG Adventure game rather nice and funny, with playability and gameplay ideas that may very well inspire bigger productions. Don't expect any challenge, though. Amen.
    • 70 Metascore
    • 60 Critic Score
    Richard & Alice both have their stories to tell in a dying world covered in snow. But the story is too obviously trying too hard to bring forth emotions, and the point & click gameplay is far from being perfect. This clearly undermines the global experience.
    • 67 Metascore
    • 70 Critic Score
    The Showdown Effect requires some time to be tamed, but its gore action, thrilling pace and voluntarily stupid tone will probably help you forget the tears of your initial failures. Then, you'll be one more to psychology torture the noobs and veto their right to existence. It's a game that's designed for short bursts of action, a few games at a time before your brain melts down.
    • 64 Metascore
    • 50 Critic Score
    Before it unwillingly became a fantastic rant against always-online DRM, and forced social cooperation, SimCity was supposed to be the shining new star of the city builders genre. Instead, Maxis and EA delivered a very pretty screen saver one can build as he likes. Miniaturized both in terms of zones to play with and gameplay mechanics, this SimCity is really fun for 10 hours, the time you need to build a full city and watch it like the pretty ant farm it is, before you simply abandon it before the very eyes of other players who were relying on its resources. It may still remain fun when played privately among friends with a decent strategy, which they need to polish even before laying their first piece of concrete on the ground, but in the end, we'd wager the game itself will be forgotten in a year's time. Its disastrous launch and unreliable servers? Maybe less so.
    • 79 Metascore
    • 80 Critic Score
    In a genre where almost everything seems to have been invented already, Rise of the Blobs manages to introduce a refreshing puzzle game concept even though it's reminiscent of things like Tetris and Puyo Puyo. And it's free.
    • 77 Metascore
    • 90 Critic Score
    A real gem for fans of the Konoha ninja, Naruto Shippuden: Ultimate Ninja Storm 3 is rich, well-crafted, fun to play and as worthy of the series as ever.
    • 80 Metascore
    • 80 Critic Score
    God of War Ascension is surprisingly efficient and polished, both in solo and multiplayer. This new chapter of the story of Kratos is as interesting to discover as it is fun to play, thanks to smartly revised combat elements, and the multiplayer is far from being a bulletpoint added on the packshot for marketing reasons: it's fun and rich, even though it may lack a little more content to really capture in the long run.
    • 72 Metascore
    • 80 Critic Score
    Mercury Steam continues to demonstrate its talent in this new contribution to its Lords of Shadow reboot of the Castlevania series. Beautifully transposed to 2,5D gameplay, this 3DS title brings back together demanding platforming and deep combat mechanics, in an accessible mix that only lacks a little more puzzles and, for old-timers, challenge.
    • 87 Metascore
    • 80 Critic Score
    If 2012 wasn't necessarily an unforgettable year in terms of releases for smartphones and tablets, 2013 starts very well with Year Walk. This enticing journey into Swedish myths and legends offers stunning visuals and sound, with puzzles, riddles, exploration and secrets to discover. It's a little short, but comes with a bonus free app explaining what the original legends and characters from Swedish folklore are. Definitely a fresh experience on iOS.
    • 63 Metascore
    • 50 Critic Score
    With its 3DS version of Sonic & SEGA All-Stars Racing, Sumo Digital had good intentions: offering the same game in portable form. But technically, this version had too many obstacles to overcome, clearly.
    • 76 Metascore
    • 50 Critic Score
    Crysis 3's campaign disappoints; its story isn't compelling, the storytelling itself doesn't help it, the level design remains an ordinary one, the difficulty is not well-balanced, and overall, there's no real risk taken creatively at any point in it. It's a game of appearances without substance; visually strong, but that's it. The multiplayer kind of saves the deal, most notably thanks to the Hunter mode.
    • 86 Metascore
    • 90 Critic Score
    This is the reboot we were waiting for. Beautiful, clever, expertly paced, it's a superb blend of action, exploration and puzzle.
    • 73 Metascore
    • 70 Critic Score
    Despite a slow start, this DLC offers an alternative vision and storyline that translates in the gameplay as well, and will undoubtedly please Assassin's Creed III's fans. Too bad, though, that it's fragmented in three episodes - in terms of price, it's best to opt for the season pass.
    • 45 Metascore
    • 50 Critic Score
    Impire is not the Dungeon Keeper clone you might have come to expect. It's a micro-management squad based game, kind of clunky and repetitive, but still well-written and funny. If you have time to enjoy the solo campaign, why not, but waiting for a Steam promotion wouldn't be ill-advised.
    • 80 Metascore
    • 80 Critic Score
    This may very well be the best brutal action game for slicing, ninjas, cyborg and WTF lovers.
    • 48 Metascore
    • 20 Critic Score
    A disaster worthy of the Nostromo if you allow me to reference.
    • 80 Metascore
    • 70 Critic Score
    Proteus is an experience for people who are stressed, anxious, nervous, the depressed... It's a little expensive, but the remedy works.
    • 81 Metascore
    • 80 Critic Score
    This 17-Bit game is a love letter of strategy fans, and manages successfully to bring turn-based strategy in the hands of all. Its accessibility, its quality, its balanced, deep yet simple gameplay, everything was designed to go straight to what matters, while polishing the details. With its cross-platform multiplayer and a very nice, funny atmosphere, it may very well be the perfect entry point to a genre that is more often than not perceived as dull and complicated.
    • 78 Metascore
    • 70 Critic Score
    There are so many shitty comics adaptations that it's almost impossible not to like Walkind Dead: Assault. It's elegant, easy to play, and visually truthful to the comics.
    • 68 Metascore
    • 60 Critic Score
    Picross e2 on the 3DS is still a brilliant game, but doesn't really push the envelope whatsoever, and still charges a price that seems a little high compared to other good puzzles games on several devices.
    • 70 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 78 Metascore
    • 80 Critic Score
    Well calibrated and polished, Dead Space 3 is a good sequel, even though it makes a heavier use of action gameplay than previous episodes. The new weapon crafting system works really well, the two player co-op as well. Too bad though, that the fear of the original had to make even more room in this third title for more ordinary action, in order to accommodate a wider audience that previous episodes failed to capture.
    • 82 Metascore
    • 90 Critic Score
    Antichamber may very well be one of the best puzzle games in a long, long time. Artistically, in terms of game design, and atmosphere, the purity of the logic and the humbling approach to teaching you to trust your brain, almost everything in it is a bliss.
    • 85 Metascore
    • 80 Critic Score
    Level-5 and Ghibli. Improbable just a few years ago, such and alliance of the little prince of the RPG and the king of Japanese animation gives birth to a super classical RPG, with no need for the magnificent spellbook that was given with the portable version. But in this PS3 take, Ninokuni doesn't really aim at younger gamers anymore. Paradoxically, the very light and sensible style of Ghibli does not give life to the best RPG in the world, but attempts to open up a way to an adventure with quiet strength.

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