Gameblog.fr's Scores
- Games
For 3,455 reviews, this publication has graded:
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30% higher than the average critic
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5% same as the average critic
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65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Pokemon White Version | |
|---|---|---|
| Lowest review score: | Realms of Arkania: Blade of Destiny Revised |
Score distribution:
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Positive: 1,473 out of 3455
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Mixed: 1,651 out of 3455
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Negative: 331 out of 3455
3456
game
reviews
- By Date
- By Critic Score
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- Critic Score
Before it unwillingly became a fantastic rant against always-online DRM, and forced social cooperation, SimCity was supposed to be the shining new star of the city builders genre. Instead, Maxis and EA delivered a very pretty screen saver one can build as he likes. Miniaturized both in terms of zones to play with and gameplay mechanics, this SimCity is really fun for 10 hours, the time you need to build a full city and watch it like the pretty ant farm it is, before you simply abandon it before the very eyes of other players who were relying on its resources. It may still remain fun when played privately among friends with a decent strategy, which they need to polish even before laying their first piece of concrete on the ground, but in the end, we'd wager the game itself will be forgotten in a year's time. Its disastrous launch and unreliable servers? Maybe less so.- Gameblog.fr
- Posted Mar 9, 2013
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In a genre where almost everything seems to have been invented already, Rise of the Blobs manages to introduce a refreshing puzzle game concept even though it's reminiscent of things like Tetris and Puyo Puyo. And it's free.- Gameblog.fr
- Posted Mar 8, 2013
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A real gem for fans of the Konoha ninja, Naruto Shippuden: Ultimate Ninja Storm 3 is rich, well-crafted, fun to play and as worthy of the series as ever.- Gameblog.fr
- Posted Mar 8, 2013
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God of War Ascension is surprisingly efficient and polished, both in solo and multiplayer. This new chapter of the story of Kratos is as interesting to discover as it is fun to play, thanks to smartly revised combat elements, and the multiplayer is far from being a bulletpoint added on the packshot for marketing reasons: it's fun and rich, even though it may lack a little more content to really capture in the long run.- Gameblog.fr
- Posted Mar 7, 2013
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Mercury Steam continues to demonstrate its talent in this new contribution to its Lords of Shadow reboot of the Castlevania series. Beautifully transposed to 2,5D gameplay, this 3DS title brings back together demanding platforming and deep combat mechanics, in an accessible mix that only lacks a little more puzzles and, for old-timers, challenge.- Gameblog.fr
- Posted Mar 6, 2013
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If 2012 wasn't necessarily an unforgettable year in terms of releases for smartphones and tablets, 2013 starts very well with Year Walk. This enticing journey into Swedish myths and legends offers stunning visuals and sound, with puzzles, riddles, exploration and secrets to discover. It's a little short, but comes with a bonus free app explaining what the original legends and characters from Swedish folklore are. Definitely a fresh experience on iOS.- Gameblog.fr
- Posted Feb 27, 2013
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With its 3DS version of Sonic & SEGA All-Stars Racing, Sumo Digital had good intentions: offering the same game in portable form. But technically, this version had too many obstacles to overcome, clearly.- Gameblog.fr
- Posted Feb 26, 2013
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Crysis 3's campaign disappoints; its story isn't compelling, the storytelling itself doesn't help it, the level design remains an ordinary one, the difficulty is not well-balanced, and overall, there's no real risk taken creatively at any point in it. It's a game of appearances without substance; visually strong, but that's it. The multiplayer kind of saves the deal, most notably thanks to the Hunter mode.- Gameblog.fr
- Posted Feb 25, 2013
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This is the reboot we were waiting for. Beautiful, clever, expertly paced, it's a superb blend of action, exploration and puzzle.- Gameblog.fr
- Posted Feb 25, 2013
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Despite a slow start, this DLC offers an alternative vision and storyline that translates in the gameplay as well, and will undoubtedly please Assassin's Creed III's fans. Too bad, though, that it's fragmented in three episodes - in terms of price, it's best to opt for the season pass.- Gameblog.fr
- Posted Feb 19, 2013
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Impire is not the Dungeon Keeper clone you might have come to expect. It's a micro-management squad based game, kind of clunky and repetitive, but still well-written and funny. If you have time to enjoy the solo campaign, why not, but waiting for a Steam promotion wouldn't be ill-advised.- Gameblog.fr
- Posted Feb 19, 2013
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This may very well be the best brutal action game for slicing, ninjas, cyborg and WTF lovers.- Gameblog.fr
- Posted Feb 19, 2013
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A disaster worthy of the Nostromo if you allow me to reference.- Gameblog.fr
- Posted Feb 14, 2013
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Proteus is an experience for people who are stressed, anxious, nervous, the depressed... It's a little expensive, but the remedy works.- Gameblog.fr
- Posted Feb 12, 2013
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This 17-Bit game is a love letter of strategy fans, and manages successfully to bring turn-based strategy in the hands of all. Its accessibility, its quality, its balanced, deep yet simple gameplay, everything was designed to go straight to what matters, while polishing the details. With its cross-platform multiplayer and a very nice, funny atmosphere, it may very well be the perfect entry point to a genre that is more often than not perceived as dull and complicated.- Gameblog.fr
- Posted Feb 11, 2013
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There are so many shitty comics adaptations that it's almost impossible not to like Walkind Dead: Assault. It's elegant, easy to play, and visually truthful to the comics.- Gameblog.fr
- Posted Feb 11, 2013
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Picross e2 on the 3DS is still a brilliant game, but doesn't really push the envelope whatsoever, and still charges a price that seems a little high compared to other good puzzles games on several devices.- Gameblog.fr
- Posted Feb 8, 2013
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- Posted Feb 8, 2013
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Well calibrated and polished, Dead Space 3 is a good sequel, even though it makes a heavier use of action gameplay than previous episodes. The new weapon crafting system works really well, the two player co-op as well. Too bad though, that the fear of the original had to make even more room in this third title for more ordinary action, in order to accommodate a wider audience that previous episodes failed to capture.- Gameblog.fr
- Posted Feb 5, 2013
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Antichamber may very well be one of the best puzzle games in a long, long time. Artistically, in terms of game design, and atmosphere, the purity of the logic and the humbling approach to teaching you to trust your brain, almost everything in it is a bliss.- Gameblog.fr
- Posted Feb 4, 2013
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Level-5 and Ghibli. Improbable just a few years ago, such and alliance of the little prince of the RPG and the king of Japanese animation gives birth to a super classical RPG, with no need for the magnificent spellbook that was given with the portable version. But in this PS3 take, Ninokuni doesn't really aim at younger gamers anymore. Paradoxically, the very light and sensible style of Ghibli does not give life to the best RPG in the world, but attempts to open up a way to an adventure with quiet strength.- Gameblog.fr
- Posted Feb 1, 2013
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- Gameblog.fr
- Posted Jan 31, 2013
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The blend of management and tactical combat in a prohibition historical context was a nice promise. The atmosphere, the jazzy musics, the deep gameplay elements, everything is theoretically there, except for one major thing: challenge. There is no tough choice, no difficulty in getting wealth and shaking the authorities, no trouble in the combat. Whatsoever.- Gameblog.fr
- Posted Jan 31, 2013
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No time to explain. Just buy this game for challenges... and laugh !- Gameblog.fr
- Posted Jan 30, 2013
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After setting up the bases of their sci-fi thriller, Phoenix Online delivers a second episode that is shorter, but much more intense and well-paced. It's a better episode, even though the production values haven't improved - a shortcoming that prevents it from truly shining.- Gameblog.fr
- Posted Jan 30, 2013
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A Gamebook for tablets and smartphones - Superb idea. But Hamnasya suffers from serious issues with bugs, interface shortcomings, and too much relying on pure luck. In terms of story, it's decent, but incredibly classic heroic fantasy and sometimes written with excessive verbose.- Gameblog.fr
- Posted Jan 28, 2013
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The space in Strike Suit Zero is visually stunning, and its gameplay is nervous and terribly enjoyable... but when you finally take your marks with it, the game ends abruptly and leaves you with the impression of having played a long tutorial. The scoring system is a good way to have more, but we could have eaten twice without hesitation.- Gameblog.fr
- Posted Jan 24, 2013
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- Posted Jan 23, 2013
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Tokyo Crash Mobs takes the concept of Zuma and adds the Japanese idea: replacing the balls by people! In short, this is a good classic improved with a little madness, and some items that do nothing but refresh the whole experience.- Gameblog.fr
- Posted Jan 22, 2013
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One does not lose talent that easily, it seems. The Cave shows that Ron Gilbert still has this little touch of craziness that sets him apart from other game creators, and that allows him to produce adventure games that are fresh. Despite some errors and shortcomings like its short length and not-so-extensive replayability, this cute title doesn't lack positive qualities, most notably in terms of writing and puzzle design. And it's also quite funny, smart, and affordable.- Gameblog.fr
- Posted Jan 22, 2013
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