Gameblog.fr's Scores

  • Games
For 3,455 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pokemon White Version
Lowest review score: 0 Realms of Arkania: Blade of Destiny Revised
Score distribution:
3456 game reviews
    • 59 Metascore
    • 50 Critic Score
    On the Wii, Inazuma Eleven shows a somewhat-dull gameplay, a clear lack of content, isn't deep enough, and overall, it's a disappointing adaptation of the the DS games, lacking in terms of ideas. The result is too average.
    • 84 Metascore
    • 80 Critic Score
    NHL fans won't get live season this year, but they shouldn't be disappointed by NHL 13 anyway; the quality is still there, even though the collision sometimes lack precision. The updated skating engine allows for more finesse in the gameplay, and that's a superb addition.
    • 76 Metascore
    • 80 Critic Score
    DoA 5 comes back packing, setting itself right aside Tekken Tournament 2 with a serious effort in terms of 3D brawling, even though it doesn't match the best 2D-style fighting games. The content is a little light, unfortunately, but the fans won't be disappointed.
    • 64 Metascore
    • 60 Critic Score
    Argul's Tomb (to be included in the Wii U version) packs two donjons, new enemies (even though they are but new skins on already fought 3D models). It's a little light for its price, especially considering there's no new puzzle-types, but its hour and half additional gameplay is still very much interesting to play for the fans. Too bad it's a separate campaign and not something weaved into the main one, though.
    • 64 Metascore
    • 70 Critic Score
    For a Musô-inspired beat'em all, this On Piece will probably delight the fans of the manga. Visuals are top-notch in terms of cel-shaded fidelity, boss combats are epic, and the gameplay solid enough, except maybe the QTE sequences which, quite quickly, become repetitive and annoying.
    • 74 Metascore
    • 80 Critic Score
    Tokyo Jungle is a weird game, but one that shows enthusiasm and passion. Its survival gameplay and scoring mechanics work well in solo play, the two player mode is less convincing. The loads of species to play introduce a very nice variety to explore.
    • 90 Metascore
    • 90 Critic Score
    Mark of the Ninja is yet another gem of the Xbox Live Arcade. Deep, rich, smart and beautiful, this 2D stealth/action game never falls short compared to the major stealth titles out there. AI, ideas, level design, character progression, everything beautifully supports the lasting fun of this contemporary adventure.
    • 88 Metascore
    • 80 Critic Score
    LittleBigPlanet on the Vita has the same beautiful appearance, with a reworked interface using touch controls. Those integrate decisively well both when playing the solo campaign and creating levels. It may be a little short as a solo platformer, but apart from that, it's as good as ever, if not more.
    • 88 Metascore
    • 80 Critic Score
    Torchlight II is very similar to Torchlight (who would have guessed ?) although better in almost every way. The game balancing is incredibly good (even though it's a little too easy in the beginning), and the character progression system ought to be taught in game design schools. Overall, it remains simple and pure hack'n slash, but isn't that what the fans were expecting?
    • 90 Metascore
    • 90 Critic Score
    More of an evolution than a revolution, indeed. But a major evolution nonetheless in terms of fun. With a revised collision engine, superb AI, and First Touch Control, FIFA 13 is superior to last year's edition in almost every way, topping the list of the best soccer games ever created.
    • 88 Metascore
    • 90 Critic Score
    Probably one of the best platformers on iOS, Rayman Jungle Run is absolutely brilliant, blessed by incredible level design, a super simple one-finger-only gameplay, yet one that is both deep and demanding. Fantastic work.
    • 68 Metascore
    • 60 Critic Score
    A classic but nicely designed Tower Defense game. with few modes of play. There is some balance issues, but for a newcomer in the genre, its difficulty might prove interesting.
    • 70 Metascore
    • 90 Critic Score
    Even twelve year after its original release on the Dreamcast, Jet Set Radio is still a must-have, blessed by an incredible soundtrack and visuals that didn't age much, thanks to the cel shading rendering.
    • 89 Metascore
    • 80 Critic Score
    More comprehensive, more varied, better polished, Borderlands 2 still boasts the same strengths from three years ago, only enhanced. It's still a rather brutal FPS mixed with loot-whoring RPG, with a unique design and a super-violent, super-crazy world.
    • 82 Metascore
    • 80 Critic Score
    Namco has a knack for adding stuff to its franchises without changing their core appeal, and TTT2 is no exception. With a massive roaster, deeper gameplay thanks to the tag mechanics, and an impressive content, it's probably the best Tekken to date... even though the overall visual taste and quirky humor are starting to feel kind of old.
    • 70 Metascore
    • 80 Critic Score
    For a free online TPS, Ghost Recon Future Soldier reaches a high standard. Rather nice visually, interesting for group play and with a deep learning curve and numerous customisation options, it's a rather nice contribution to the F2P world that Ubisoft makes, even though there is still too few maps and too high prices in the shop.
    • 56 Metascore
    • 70 Critic Score
    Even though Lexis went further on several fronts for this new episode of the series, it hasn't always been in the right direction... The story for instance, lacks the sense of mystery that blessed the original, and some game mechanics seem artificially harder. But the charm of the city of Metropolis still works, and we'll be looking forward the third episode.
    • 82 Metascore
    • 70 Critic Score
    Once again, it's in small touches by small touches that PES makes progress, enhancing some things (a more fluid gamaeplay, more identifiable signature moves from great players), and losing others in the process (the impractical training mode, faces that are less well-modeled than before). Another episode of transition before the the complete overhaul that may induce the use of a new engine for PES 2014, PES 2013 is a good soccer game and a nice enough PES, but one that, this year again, can't measure up to the competition, namely FIFA 13.
    • tbd Metascore
    • 70 Critic Score
    A very simple yet addictive game, where you control the sun to create water by shooting through clouds, in order to water flowers you need to grow. A typical companion to play short bursts on the go, with an added value through the hundreds of flower species to collect, game after game.
    • 83 Metascore
    • 60 Critic Score
    Almost alone on his playing field, Madden NFL 13 can take its time to make progress. Nevertheless, EA switched to the new Infinity Engine for the better, in terms of contacts, animations, and the like, even though visually, the game isn't looking any better than the previous one. The content is there, but there still is some bugs (sometimes funny ones), and it doesn't quite stand up to other sports simulations that may or may not have competition to overcome.
    • 79 Metascore
    • 80 Critic Score
    This Global Offensive refreshes the Counter Strike so many gamers loved. There are some new things beyond its production values, but the gameplay is roughly the same : quite demanding by today's FPS standards. So if you're fed up with assisted targeting and self-replenishing life, and want a bite of old-school FPS, it will probably be exactly what you're looking for.
    • 77 Metascore
    • 80 Critic Score
    Tales Of Graces F is like previous Tales of Games, it has a theme. This time it's "to seek the strength required to protect", with the story of a kid who will try to do everything he can to absolve his past mistakes, and become strong enough to protect those he loves. It's super classic and simple, and that's why it works, especially for all those who like the way JRPG were done ten years ago.
    • 88 Metascore
    • 90 Critic Score
    With this third episode, Telltale keeps demonstrating an astounding mastery. The gameplay gets more varied, the story is as sharply written as ever, and you will probably feel an emotional rollercoaster while playing it. With but two episodes remaining, The Walking Dead seems to stay on course for a much-deserved masterpiece label.
    • 32 Metascore
    • 40 Critic Score
    Like the movie, The Expendables 2 video game is shallow, and focused on but one thing : brutal combats with millions of bullets flying. The only problem is that as it may be fun to watch in a 1 hour and a half movie, it's far from being fun to play for 3 and half hours, even cooperatively, especially with such low production values.
    • 49 Metascore
    • 40 Critic Score
    Even with so few competitors, you will be able to find better games to quench your thirst for dogfights than this one. Its poor production values, lack of real challenge, or decent flight simulation are too much for it to really rise above the clouds.
    • 79 Metascore
    • 60 Critic Score
    This new Transformers Game may look like your typical third person shooter, but it still is a love letter to the original animated series, just refreshed a little bit to try and attract newcomers.
    • 90 Metascore
    • 90 Critic Score
    Guild Wars 2 was long-awaited; it's now out, and its gigantic amount of content and polish are undeniable. What is, though, is its "revolutionary" tag. Because it's clearly not a revolution, just one of the most comprehensive, detailed, and rich "Theme Park" MMO ever, with a welcomed focus placed upon comfort for players. What may be a revolution, though, is having this rich a game with no subscription and a decent, not forced-down-your-throat online shop.
    • 83 Metascore
    • 60 Critic Score
    Visually stunning, with roughly 12 hours of gameplay, Dust remains quite spectacular, especially knowing it's the work of only two people. But after a charming start, one doesn't take long to witness a gigantic shortcoming: there's no challenge whatsoever and the heroes don't benefit from any sort of evolution over the course of the adventure. The game design thus becomes void, when all you need to do is to press four buttons continuously to finish the game.
    • 84 Metascore
    • 80 Critic Score
    Sound Shapes is a fresh take on platformers. Visually varied and original, its stages are combining the talents of different couples made of a musician and a graphic artist, and its a delight to discover and play their contribution level after level. Plus, the community tools for level creation will take over once you're done with the campaign.
    • 83 Metascore
    • 90 Critic Score
    Undeniably, Darksiders II is a gem shaped by passionate gamers for gamers. It's beautiful, it's epic, it's super-rich and varied, and even though the ending falls short compared to the journey itself, it would be a crime not to pay tribute to the impressive amount of work and effort Vigil put into this game.

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