Gameblog.fr's Scores

  • Games
For 3,464 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 0 Reality Fighters
Score distribution:
3465 game reviews
    • 77 Metascore
    • 80 Critic Score
    Tales Of Graces F is like previous Tales of Games, it has a theme. This time it's "to seek the strength required to protect", with the story of a kid who will try to do everything he can to absolve his past mistakes, and become strong enough to protect those he loves. It's super classic and simple, and that's why it works, especially for all those who like the way JRPG were done ten years ago.
    • 88 Metascore
    • 90 Critic Score
    With this third episode, Telltale keeps demonstrating an astounding mastery. The gameplay gets more varied, the story is as sharply written as ever, and you will probably feel an emotional rollercoaster while playing it. With but two episodes remaining, The Walking Dead seems to stay on course for a much-deserved masterpiece label.
    • 32 Metascore
    • 40 Critic Score
    Like the movie, The Expendables 2 video game is shallow, and focused on but one thing : brutal combats with millions of bullets flying. The only problem is that as it may be fun to watch in a 1 hour and a half movie, it's far from being fun to play for 3 and half hours, even cooperatively, especially with such low production values.
    • 49 Metascore
    • 40 Critic Score
    Even with so few competitors, you will be able to find better games to quench your thirst for dogfights than this one. Its poor production values, lack of real challenge, or decent flight simulation are too much for it to really rise above the clouds.
    • 79 Metascore
    • 60 Critic Score
    This new Transformers Game may look like your typical third person shooter, but it still is a love letter to the original animated series, just refreshed a little bit to try and attract newcomers.
    • 90 Metascore
    • 90 Critic Score
    Guild Wars 2 was long-awaited; it's now out, and its gigantic amount of content and polish are undeniable. What is, though, is its "revolutionary" tag. Because it's clearly not a revolution, just one of the most comprehensive, detailed, and rich "Theme Park" MMO ever, with a welcomed focus placed upon comfort for players. What may be a revolution, though, is having this rich a game with no subscription and a decent, not forced-down-your-throat online shop.
    • 83 Metascore
    • 60 Critic Score
    Visually stunning, with roughly 12 hours of gameplay, Dust remains quite spectacular, especially knowing it's the work of only two people. But after a charming start, one doesn't take long to witness a gigantic shortcoming: there's no challenge whatsoever and the heroes don't benefit from any sort of evolution over the course of the adventure. The game design thus becomes void, when all you need to do is to press four buttons continuously to finish the game.
    • 84 Metascore
    • 80 Critic Score
    Sound Shapes is a fresh take on platformers. Visually varied and original, its stages are combining the talents of different couples made of a musician and a graphic artist, and its a delight to discover and play their contribution level after level. Plus, the community tools for level creation will take over once you're done with the campaign.
    • 83 Metascore
    • 90 Critic Score
    Undeniably, Darksiders II is a gem shaped by passionate gamers for gamers. It's beautiful, it's epic, it's super-rich and varied, and even though the ending falls short compared to the journey itself, it would be a crime not to pay tribute to the impressive amount of work and effort Vigil put into this game.
    • 73 Metascore
    • 60 Critic Score
    Hybrid can scare at the beginning, but with time and practice, one does start to really enjoy it and its aerial feeling. Nevertheless, don't expect to sink many hours in it. It lacks content, and the combat system remains odd enough for many not to like it.
    • 72 Metascore
    • 40 Critic Score
    It's true for books or movies, and remains true for games as well: a good theme doesn't guarantee success. Unfortunately, even though Papo & Yo seems different and boasts an interesting tale and nice world, it fails in many gameplay ways, never quite able to transform its metaphor well enough for it to really shine.
    • 68 Metascore
    • 60 Critic Score
    Deadlight had everything to be the perfect Summer of Arcade killer game. But its Prince of Persia like mechanics seem as dated as their reference, and it comes a little bit short of the expectations we had for it.
    • 83 Metascore
    • 80 Critic Score
    After everything it went through, UFG's game is surprisingly efficient. It's a relaxed GTA-like well-served by the typical plot you'd find in any good HK movie, full of fist fights and acrobatics. The music kicks ass, and the atmosphere of the famous Chinese city does the rest.
    • 55 Metascore
    • 40 Critic Score
    I wanted to scare myself a little and chose Anna to do so, a first-person point & click game. But one may not really say that Anna's scary, and given that the story remains obnoxiously obscure, as do many puzzles, one does progress kind of blindfolded. Not really a success.
    • 74 Metascore
    • 80 Critic Score
    Unmechanical could have made more of an effort on its storytelling to get us somewhere. But the puzzles are good, even though they remain simple, and the game's gorgeous. More than enough to be happy.
    • 74 Metascore
    • 80 Critic Score
    This odd point & click adventure will make you smile a lot and laugh quite a few times. It's hard not to be charmed by Deponia and its inhabitants.
    • 75 Metascore
    • 60 Critic Score
    Dream Drop Distance favored new but underwhelming elements to the simplicity and multiple point of views of Birth by Sleep, and the result is somewhat annoying. Even though it remains the best episode to date on a Nintendo platform, Dream Drop Distance suffers from its forced alternance between its two main characters. On the bright side, the combat is fare more dynamic and enjoyable, and the worlds to explore absolutely gorgeous for a 3DS game.
    • 78 Metascore
    • 60 Critic Score
    This New Mario is more than ever a gold-hungry race. There's not much novelty there, but an almost shoot'em up like approach to patterns and skill in order to reach the goal of 1 million coins. But the game remains easy, and with the addition of a DLC policy, it seems like even Nintendo itself doesn't care that much anymore for pushing the boundaries of game design and appearing different.
    • 93 Metascore
    • 100 Critic Score
    The young Persona 4 hero thought he would spend a peaceful year, far from his parents, when he was transferred to that small Japanese town... But murders, spirits, mysteries and RPG are never far away when Atlus decides to make a new Persona game. Persona 4 The Golden is undoubtedly the most exciting and baroque adventure on PS Vita, fully packed with brilliant ideas that will let you experience a totally awesome school year.
    • 83 Metascore
    • 80 Critic Score
    Orcs Must Die! 2 is better executed, better balanced and more polished than the original in almost every way. Add in the coop gameplay, all for a very affordable price, and you get yourself something to vent some steam on for the summer!
    • 56 Metascore
    • 80 Critic Score
    With Party Wave, you're in for a good time. Its accessible yet deep gameplay will challenge you more than the vast majority of iOS titles, without being frustrating.
    • 77 Metascore
    • 80 Critic Score
    Endless Space's gameplay is somewhat close to a board game. Conquest must be achieved with but one goal in mind, but you will not be able to excel if you have more than one strategy. Economy, diplomacy, military, scientific, whatever you choose, stick to it. It's only true shortcoming for the time being is a less-than-stellar AI that sometimes acts irrationally, and some mising multiplayer tools to better plan the experience.
    • 80 Metascore
    • 90 Critic Score
    Knights of the Round Cable is probably one of the best mobile games currently ; a simple yet completely addictive gameplay revolving around basic physics mechanics, and a perfectly well crafted touch control combined for a single purpose : getting the most gems out of a level by revolving around attach points with your little knight and his cable. Complete with in-app purchase for lazy gamers, it's one of those "Zone-Enabling" titles.
    • 59 Metascore
    • 40 Critic Score
    For this price, Wanted Corp. doesn't have much to offer. The gameplay's dull, the cooperative IA in solo mode not very bright, the level design less-than-stellar... There's really not much to be saved here.
    • 83 Metascore
    • 80 Critic Score
    Beat the Beat: Rhythm Paradise on the Wii is a worthy addition to the series. It's precise, demanding, completely crazy, funny and also offers for the first time a 2 player mode.
    • 72 Metascore
    • 60 Critic Score
    It's somewhat courageous to attempt the episodic adventure game when you're not TellTale, but that's what Skygoblin opted for. And their game is actually nice, if you like the character design and don't mind its point & click gameplay being rather old school, and the character movements so slow-paced and shortcut-lacking. The background and tone of the game are both quite nice.
    • 78 Metascore
    • 60 Critic Score
    Theatrhythm Final Fantasy, as an hommage to 25 years of Final Fantasy games, is a pure fan service musical game. But one that features some of the best pieces ever written for video games, a very strong point that would almost balance out the shortcomings of a repetitive gameplay.
    • tbd Metascore
    • 60 Critic Score
    A feminist interactive novel that will probably change the way you read the great classics to your children, but nothing that will change the world forever. The real downside is, however, its unbelievably high price (for what it is).
    • 77 Metascore
    • 60 Critic Score
    Eight years after its original release, Project Zero 2 still remains a very good survival horror game, far from Resident Evil's shotguns and blessed with a deliciously terrifying atmosphere akin to the best japanese horror movies. Very good storyline, wonderful sound design, and with refreshed visuals, the game could have been a super hit if it wasn't deeply flawed in terms of the control scheme chosent for the Wiimote/Nunchuk couple, which isn't far from being a complete mess.
    • 74 Metascore
    • 60 Critic Score
    The Secret World has some really different things to offer than your usual MMO. This makes for a dividing design; some will love it, some will hate it, and the usual MMO player may very well fall into the latter category. PvP's a joke, but the writing is brilliant, the investigation quests are solo but rewarding, and the combat good enough. Too bad there are still so many bugs, and a pricey subscription to play it.

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