Gameblog.fr's Scores

  • Games
For 3,455 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pokemon White Version
Lowest review score: 0 Realms of Arkania: Blade of Destiny Revised
Score distribution:
3456 game reviews
    • 73 Metascore
    • 60 Critic Score
    Hybrid can scare at the beginning, but with time and practice, one does start to really enjoy it and its aerial feeling. Nevertheless, don't expect to sink many hours in it. It lacks content, and the combat system remains odd enough for many not to like it.
    • 72 Metascore
    • 40 Critic Score
    It's true for books or movies, and remains true for games as well: a good theme doesn't guarantee success. Unfortunately, even though Papo & Yo seems different and boasts an interesting tale and nice world, it fails in many gameplay ways, never quite able to transform its metaphor well enough for it to really shine.
    • 68 Metascore
    • 60 Critic Score
    Deadlight had everything to be the perfect Summer of Arcade killer game. But its Prince of Persia like mechanics seem as dated as their reference, and it comes a little bit short of the expectations we had for it.
    • 83 Metascore
    • 80 Critic Score
    After everything it went through, UFG's game is surprisingly efficient. It's a relaxed GTA-like well-served by the typical plot you'd find in any good HK movie, full of fist fights and acrobatics. The music kicks ass, and the atmosphere of the famous Chinese city does the rest.
    • 55 Metascore
    • 40 Critic Score
    I wanted to scare myself a little and chose Anna to do so, a first-person point & click game. But one may not really say that Anna's scary, and given that the story remains obnoxiously obscure, as do many puzzles, one does progress kind of blindfolded. Not really a success.
    • 74 Metascore
    • 80 Critic Score
    Unmechanical could have made more of an effort on its storytelling to get us somewhere. But the puzzles are good, even though they remain simple, and the game's gorgeous. More than enough to be happy.
    • 74 Metascore
    • 80 Critic Score
    This odd point & click adventure will make you smile a lot and laugh quite a few times. It's hard not to be charmed by Deponia and its inhabitants.
    • 75 Metascore
    • 60 Critic Score
    Dream Drop Distance favored new but underwhelming elements to the simplicity and multiple point of views of Birth by Sleep, and the result is somewhat annoying. Even though it remains the best episode to date on a Nintendo platform, Dream Drop Distance suffers from its forced alternance between its two main characters. On the bright side, the combat is fare more dynamic and enjoyable, and the worlds to explore absolutely gorgeous for a 3DS game.
    • 78 Metascore
    • 60 Critic Score
    This New Mario is more than ever a gold-hungry race. There's not much novelty there, but an almost shoot'em up like approach to patterns and skill in order to reach the goal of 1 million coins. But the game remains easy, and with the addition of a DLC policy, it seems like even Nintendo itself doesn't care that much anymore for pushing the boundaries of game design and appearing different.
    • 93 Metascore
    • 100 Critic Score
    The young Persona 4 hero thought he would spend a peaceful year, far from his parents, when he was transferred to that small Japanese town... But murders, spirits, mysteries and RPG are never far away when Atlus decides to make a new Persona game. Persona 4 The Golden is undoubtedly the most exciting and baroque adventure on PS Vita, fully packed with brilliant ideas that will let you experience a totally awesome school year.
    • 83 Metascore
    • 80 Critic Score
    Orcs Must Die! 2 is better executed, better balanced and more polished than the original in almost every way. Add in the coop gameplay, all for a very affordable price, and you get yourself something to vent some steam on for the summer!
    • 56 Metascore
    • 80 Critic Score
    With Party Wave, you're in for a good time. Its accessible yet deep gameplay will challenge you more than the vast majority of iOS titles, without being frustrating.
    • 77 Metascore
    • 80 Critic Score
    Endless Space's gameplay is somewhat close to a board game. Conquest must be achieved with but one goal in mind, but you will not be able to excel if you have more than one strategy. Economy, diplomacy, military, scientific, whatever you choose, stick to it. It's only true shortcoming for the time being is a less-than-stellar AI that sometimes acts irrationally, and some mising multiplayer tools to better plan the experience.
    • 80 Metascore
    • 90 Critic Score
    Knights of the Round Cable is probably one of the best mobile games currently ; a simple yet completely addictive gameplay revolving around basic physics mechanics, and a perfectly well crafted touch control combined for a single purpose : getting the most gems out of a level by revolving around attach points with your little knight and his cable. Complete with in-app purchase for lazy gamers, it's one of those "Zone-Enabling" titles.
    • 59 Metascore
    • 40 Critic Score
    For this price, Wanted Corp. doesn't have much to offer. The gameplay's dull, the cooperative IA in solo mode not very bright, the level design less-than-stellar... There's really not much to be saved here.
    • 83 Metascore
    • 80 Critic Score
    Beat the Beat: Rhythm Paradise on the Wii is a worthy addition to the series. It's precise, demanding, completely crazy, funny and also offers for the first time a 2 player mode.
    • 72 Metascore
    • 60 Critic Score
    It's somewhat courageous to attempt the episodic adventure game when you're not TellTale, but that's what Skygoblin opted for. And their game is actually nice, if you like the character design and don't mind its point & click gameplay being rather old school, and the character movements so slow-paced and shortcut-lacking. The background and tone of the game are both quite nice.
    • 78 Metascore
    • 60 Critic Score
    Theatrhythm Final Fantasy, as an hommage to 25 years of Final Fantasy games, is a pure fan service musical game. But one that features some of the best pieces ever written for video games, a very strong point that would almost balance out the shortcomings of a repetitive gameplay.
    • tbd Metascore
    • 60 Critic Score
    A feminist interactive novel that will probably change the way you read the great classics to your children, but nothing that will change the world forever. The real downside is, however, its unbelievably high price (for what it is).
    • 77 Metascore
    • 60 Critic Score
    Eight years after its original release, Project Zero 2 still remains a very good survival horror game, far from Resident Evil's shotguns and blessed with a deliciously terrifying atmosphere akin to the best japanese horror movies. Very good storyline, wonderful sound design, and with refreshed visuals, the game could have been a super hit if it wasn't deeply flawed in terms of the control scheme chosent for the Wiimote/Nunchuk couple, which isn't far from being a complete mess.
    • 74 Metascore
    • 60 Critic Score
    The Secret World has some really different things to offer than your usual MMO. This makes for a dividing design; some will love it, some will hate it, and the usual MMO player may very well fall into the latter category. PvP's a joke, but the writing is brilliant, the investigation quests are solo but rewarding, and the combat good enough. Too bad there are still so many bugs, and a pricey subscription to play it.
    • 54 Metascore
    • 60 Critic Score
    Spirit Camera takes on the ambitious challenge of offering to the players a ghost hunt in augmented reality. A direct spin-off of Project Zero, this title is full of scary but fun ideas, and also excels in terms of sound design. Too bad though that one will have trouble sometimes to dive in the game because of the need for light for it to run smoothly, an AR requirement.
    • 84 Metascore
    • 90 Critic Score
    If you liked the first episode, this one won't disappoint you. The formula created by Telltale works wonderfully. Fear, blood, proven game mechanics, and consequence-heavy decisions, all wrapped in a beautifully polished atmosphere supported by a captivating storyline. Quite enough to nullify its little shortcomings.
    • 82 Metascore
    • 100 Critic Score
    Botanicula is a wonderful tale in which one loves getting lost; a real puzzler to have fun with; and a genuine visual and sound art piece.
    • 69 Metascore
    • 60 Critic Score
    The Amazing Spider-Man isn't a great title: everything it copies from Batman Arkham City, it does it with less skill. But despite that, the feeling of freedom inside Manhattan will please Spidey fans, even though the story itself remains quite weak.
    • 86 Metascore
    • 80 Critic Score
    LostWinds2 is remarkably well-suited for iOS, and the game remains as nice and fresh as it was in the Wii.
    • 89 Metascore
    • 80 Critic Score
    Squids Wild West doesn't have the element of surprise of its predecessor, nor even a deep revolution in its concept. But its highly-polished world and its accessible yet enticing gameplay make it a must-have for this platform.
    • 69 Metascore
    • 60 Critic Score
    The n-Space guys are good students ; they did a well-polished hack'n slash game. If it clearly lacks any sort of innovation in terms of design or story, Heroes of Ruin managed to integrate every bit of the Hack'n Slash proven formula, most notable with a well-crafted multiplayer. Too bad it really lacks end game content, and some.
    • 76 Metascore
    • 60 Critic Score
    Yager wanted to make us live a contemporary war in the shoes of a soldier on the field. Its a success despite a too short adventure, some sequences that lack a little punch, and some hiccups in the production values. The multiplayer should compensate for its lack of durability and replayability.
    • 64 Metascore
    • 40 Critic Score
    Very ordinary, even though it offers a rhythm-based gameplay with QTEs rather than the usual button mashing one, London 2012 is just another Olympic Games title without any brilliant ideas. It's not very pretty and not very well animated either. Its content isn't overwhelming either.

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