Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 42 Metascore
    • 25 Critic Score
    Ultimately, though, the biggest blow against the game is its brevity. You shouldn't have trouble clearing its single-player mode in two or three hours.
    • 51 Metascore
    • 25 Critic Score
    The real problem with the game is that it’s too light on everything. Too light on action. Too light on excitement. Too light on story. And too light on gameplay. There’s no need to be subtle in a great hack-n-slash game since you need something to make the game worth playing. But you won’t even find mindless action here, only a brain-dead game.
    • 58 Metascore
    • 25 Critic Score
    Even the most fanatic of Toy Story fans will see straight through this game... the unoriginality and outdated-ness coupled with the poor graphics and weak framerate send this straight to the bargain bins. If you want to follow the exploits of Buzz Lightyear, go watch the movie and leave this one at the toy store.
    • 55 Metascore
    • 25 Critic Score
    What makes COP: The Recruit a lackluster game is that it comes late to the party. If this game came out 10 years ago on the Nintendo 64 and before high expectations were set for gritty crime games, then maybe it could’ve been a decent game, possibly even a good game. But with open-city action titles like Grand Theft Auto: Chinatown Wars, this game just can’t compare.
    • 59 Metascore
    • 25 Critic Score
    The graphics are old, NPC riders aren't very fun to race against, the maps are dumb and the camera's a joke.
    • 64 Metascore
    • 25 Critic Score
    Command & Conquer 4 is atrocious, end of story.
    • 56 Metascore
    • 25 Critic Score
    Repetitive, sloppy and inane, Tenchu Z trots out an old ninja that is more of a nut-kicker than a stealth killer.
    • 53 Metascore
    • 25 Critic Score
    The level design and flow of the game grows tiring quickly. Perhaps if Minority Report the game had better matched the movie, the final product would be more fun and interesting.
    • 48 Metascore
    • 25 Critic Score
    Though it doesn’t need to be easier at all. Eragon is a breeze in six to eight hours, and no part, even the final battle, really tasks any of your elite or even rudimentary gaming skills.
    • 59 Metascore
    • 25 Critic Score
    Ho-hum gameplay combined with simple annoyances make this game a shadow of the popular cartoon it was based on.
    • 60 Metascore
    • 25 Critic Score
    As the competition pulls further and further away, GameDay is quickly becoming a punchline, a sad fate for a series that at one point was at the top of the pile.
    • 55 Metascore
    • 25 Critic Score
    The unlockables are neat, but they aren’t neat enough to really redeem it. At all.
    • 58 Metascore
    • 25 Critic Score
    Street Hoops tries to capture the sensationalized style of hardcore playground ball, but only manages to come off as a weak, thinly veiled copycat.
    • 54 Metascore
    • 25 Critic Score
    Except for a few clever puzzles, a strong story, and a handful of pretty pictures, this licensed mess is mostly a failure.
    • 51 Metascore
    • 25 Critic Score
    The real problem with the game is that it’s too light on everything. Too light on action. Too light on excitement. Too light on story. And too light on gameplay. There’s no need to be subtle in a great hack-n-slash game since you need something to make the game worth playing. But you won’t even find mindless action here, only a brain-dead game.
    • 43 Metascore
    • 25 Critic Score
    It doesn’t take a rocket scientist to see that Rengoku’s few cool ideas are short-circuited by bad design and boring gameplay.
    • 49 Metascore
    • 25 Critic Score
    I played this game by myself and didn't like it. I played it with friends and they didn't like it. I played it with kids, and even they didn't like it (and kids will play anything).
    • 60 Metascore
    • 25 Critic Score
    True Crime: New York City replicates the over-the-top violence and goofy sexuality of GTA, but trashes that series' friendly interface, gorgeous environment, and dependable physics. If there's a lesson to be learned here, it's that what made GTA so enjoyable weren't the mature themes, but the execution.
    • 58 Metascore
    • 25 Critic Score
    It captures neither the balance needed to make squad-based strategy work, nor the thrill of decimating troops single-handedly. If you’re a fledgling warrior, firmly take your sword and four-hundred kill count somewhere else.
    • 52 Metascore
    • 25 Critic Score
    Except for a few clever puzzles, a strong story, and a handful of pretty pictures, this licensed mess is mostly a failure.
    • 49 Metascore
    • 25 Critic Score
    How many rednecks does it take to enjoy The Dukes of Hazzard: Return of the General Lee? Three! One to play it, one to drink his beer and one to shoot the player when he asks to be put out of his misery.
    • 55 Metascore
    • 25 Critic Score
    McQueen truly is “The Cooler King” in more ways than one, which only makes his half-assed showing in this half-assed game a full-fledged bummer. Skip this disaster and rent "The Towering Inferno" instead.
    • 35 Metascore
    • 25 Critic Score
    Your time would be better spent by buying that bag of pre-mix concrete and building something useful - and it would probably be more fun.
    • 57 Metascore
    • 25 Critic Score
    If you’re going to go after a licensed act, why, uh, VANESSA CARLTON? Is she big at LAN parties that I’m not invited to or something? It’s mind-boggling.
    • 52 Metascore
    • 25 Critic Score
    Despite its overpowering shortcomings, the game is still a Naruto game through and through. Strictly for the Naruto-minded.
    • 58 Metascore
    • 25 Critic Score
    Inarguably, it's a sucky game. Once you've taken Marvel Nemesis through its paces, you'll pierce its glinty armor with your newfound eye beams of license abuse and try to toss it into the local penitentiary for the rest of its unnatural born life.
    • 52 Metascore
    • 25 Critic Score
    The artificial intelligence is brilliant...for a goldfish. For an AI program, however, it's pathetic.
    • 54 Metascore
    • 25 Critic Score
    Simply a sub-par first-person shooter.
    • 63 Metascore
    • 25 Critic Score
    Completely skippable.
    • 63 Metascore
    • 25 Critic Score
    But really, there’s no point to my taking Wii Music seriously as a game since Nintendo obviously doesn’t. If the game sells well, it probably has more to due with Nintendo’s tremendously effective marketing skills rather than anything inherent to Wii Music as a game. Even five-year-olds need some stimulation and sense of achievement. Wii Music provides neither.
    • 74 Metascore
    • 25 Critic Score
    You'd have to be the hardest of the hardcore to play Resonance of Fate through to the end (or an intern at Game Revolution). It is violently unruly and complex in its battle systems and structure. I'm sure there are plenty of masochists out there in the RPG community, but Resonance of Fate exudes punishment in spades.
    • 43 Metascore
    • 25 Critic Score
    If anyone should avoid this game, it should be the hardcore ECW fan as they will be the most outraged.
    • 43 Metascore
    • 25 Critic Score
    All the games are too short, or just plain not fun, leaving players with no compelling reason to picnic in this park.
    • 61 Metascore
    • 25 Critic Score
    The only thing that can possibly be complimented with Alive would be a few vague ideas with the potential for fun; but grading on those alone is hardly enough. Whatever the game could have been is smothered in the dirt.
    • 63 Metascore
    • 25 Critic Score
    The only thing that can possibly be complimented with Alive would be a few vague ideas with the potential for fun; but grading on those alone is hardly enough. Whatever the game could have been is smothered in the dirt.
    • 52 Metascore
    • 25 Critic Score
    Unlike most other mini-game collections, multiplayer seems like an afterthought instead of a primary focus.
    • 56 Metascore
    • 25 Critic Score
    Game play is a plodding, methodical chore, whose only rewards are unlocking another mediocre game or dressing your character more outlandishly. You never really get that feeling of accomplishment or frantic happiness that marks some of the better mini-game offerings for the Wii.
    • 50 Metascore
    • 25 Critic Score
    Just playing RYL for a week made me want to die. If the game had emotes, my character would have been weeping constantly.
    • 56 Metascore
    • 25 Critic Score
    It's ridiculous, reminiscent of the obligatory chase sequences in the "Benny Hill Show." And about as horrifying...Shorter than an Oompa Loompa.
    • 78 Metascore
    • 25 Critic Score
    A forgettable racer with all the depth of a shallow puddle, better suited for a rental than a purchase. It's more a footnote to the Need for Speed series than a chapter in itself.
    • 55 Metascore
    • 25 Critic Score
    If you have children, they'll be delighted, but if you're over the age of twelve, the party will decidedly end the moment you put this game in the disc drive.
    • 56 Metascore
    • 25 Critic Score
    The robot design and collection aspects are pretty good, but it isn't worth much when you're just pounding buttons like an idiot. Mindless gameplay coupled with camera problems and not much else leads to a game you definitely don't need to get.
    • 49 Metascore
    • 25 Critic Score
    As the basis for a full-on action game, Castlevania: Judgment might have worked, but the dull arenas, limited enemy monsters, and horrible storytelling means that we're only left with a poor fighting game instead.
    • 61 Metascore
    • 25 Critic Score
    It is never made clear what the title “Ninety-Nine Nights” means. My guess is that it’s the suggested waiting period before purchasing this dangerous, infuriating, broken game.
    • 30 Metascore
    • 25 Critic Score
    Controls, rather, your body is wonky.
    • 61 Metascore
    • 25 Critic Score
    Even after playing the last game, Ar Tonelico Qoga is simply disappointing. If only Gust had decided to fix what was wrong with earlier incarnations - the non-intense battles, the remarkably "blah" characters, the below-average everything - they might have had something here.
    • 68 Metascore
    • 25 Critic Score
    Despite copious blood splatters and a smattering of "adult" language, the gameplay is strictly for kids. However, after about a half an hour even little ones will pooh-pooh this game in favor of just about anything else.
    • 49 Metascore
    • 25 Critic Score
    DW:G2 feels like it was made for fans, but Koei didn’t know which fans to placate: theirs or Gundam fans. It tries to satisfy both but ends up disappointing both.
    • 43 Metascore
    • 25 Critic Score
    Ultimately, Danger Girl's only selling points, T and A (Tits and Action), can only reliably be found on the cover of the instruction booklet, which can easily be viewed without paying fifty bucks. I advise getting your porn elsewhere.
    • 57 Metascore
    • 25 Critic Score
    With a generic plot and terrible ship building scheme, Genesis Rising is lost in space. Hopefully, it stays that way.
    • 46 Metascore
    • 25 Critic Score
    A weak fighting system and more disappointments than Mike Tyson lead to one of the worst brawlers I've seen in a while.
    • 72 Metascore
    • 25 Critic Score
    You'd have to be the hardest of the hardcore to play Resonance of Fate through to the end (or an intern at Game Revolution). It is violently unruly and complex in its battle systems and structure. I'm sure there are plenty of masochists out there in the RPG community, but Resonance of Fate exudes punishment in spades.
    • 54 Metascore
    • 25 Critic Score
    It is sluggish and boring, unoriginal and tedious. It makes me ill. Don't buy this game.
    • 52 Metascore
    • 25 Critic Score
    If you are trying to ween a GF (or BF, never let it be said GR isn't progressive) on to modern consoles, this could be a great stepping stone, as the gameplay and graphics are just as simple as they were back in the day. But if you're a hardcore, experienced gamer, you may want to skip Blade Kitten in favor of playing with other pussycats.
    • 63 Metascore
    • 25 Critic Score
    Misses the mark completely due to its slow pace and boring gameplay. Fire bad, indeed.
    • 59 Metascore
    • 25 Critic Score
    If you are trying to ween a GF (or BF, never let it be said GR isn't progressive) on to modern consoles, this could be a great stepping stone, as the gameplay and graphics are just as simple as they were back in the day. But if you're a hardcore, experienced gamer, you may want to skip Blade Kitten in favor of playing with other pussycats.
    • 57 Metascore
    • 25 Critic Score
    NBA
    Shoddy control and rough A.I. mar the gameplay, while the lack of any sort of deeper Franchise system leaves bus-stop managers out in the cold. If it weren’t for the online play, 989 should be permanently benched.
    • 48 Metascore
    • 25 Critic Score
    I think we should all tip our hats and have a moment of silence because "World Series Baseball 2K1" was dead on arrival.
    • 48 Metascore
    • 25 Critic Score
    There’s very little reason to pick up Dragonball Z: Infinite World. Even Dragonball fans will likely find that the only allure is the fighting, but if that’s the case, they’re better off popping back in Budokai 3 or anything that doesn’t force them to do side-chores.
    • 58 Metascore
    • 25 Critic Score
    If you are trying to ween a GF (or BF, never let it be said GR isn't progressive) on to modern consoles, this could be a great stepping stone, as the gameplay and graphics are just as simple as they were back in the day. But if you're a hardcore, experienced gamer, you may want to skip Blade Kitten in favor of playing with other pussycats.
    • 54 Metascore
    • 25 Critic Score
    Inarguably, it's a sucky game. Once you've taken Marvel Nemesis through its paces, you'll pierce its glinty armor with your newfound eye beams of license abuse and try to toss it into the local penitentiary for the rest of its unnatural born life.
    • 56 Metascore
    • 25 Critic Score
    Actually, it’s just bust. While the game's heart is in the right place, its head is severed by incredibly repetitive, basic gameplay and a control scheme nastier than Nero. Rome wasn’t built in a day, but Colosseum probably was.
    • 46 Metascore
    • 25 Critic Score
    The collision detection issues become especially irritating when dealing with projectiles, since they’ll clearly appear to miss you, and yet you get smacked.
    • 59 Metascore
    • 25 Critic Score
    Cocked to the side of intellectual myopia, Flash Focus is a blurry and beady exercise that wants you to keep it one foot away from you – but you’ll probably do that and more.
    • 57 Metascore
    • 25 Critic Score
    There is no reason to buy or play this game. It’s a thin, worthless piece of spam on a hook that will hopefully be gobbled up by the countless better games available this holiday season. Even if you get nothing for Christmas, be thankful you didn’t get this.
    • 63 Metascore
    • 25 Critic Score
    If you’re wondering what it would be like to ride on the back of a giant dragon, crushing those who would dare to oppose you, go out and rent "The Neverending Story." You’ll have a better time than you would playing Eragon.
    • 54 Metascore
    • 25 Critic Score
    DW:G2 feels like it was made for fans, but Koei didn’t know which fans to placate: theirs or Gundam fans. It tries to satisfy both but ends up disappointing both.
    • 69 Metascore
    • 25 Critic Score
    Invizimals really wants to be Pokémon, but takes away everything that was great about it.
    • 46 Metascore
    • 25 Critic Score
    A better option is to stay in that comfy office chair and check out the thousands of free poker games on the Internet, most of which have a slicker presentation and interface, anyway.
    • 57 Metascore
    • 25 Critic Score
    The clunky control and pathetically simple gameplay just doesn’t cut it, and so little effort went into the decent “changing history” angle that it winds up falling flat.
    • 56 Metascore
    • 25 Critic Score
    Piñatas are good when they contain candy and treats, but these so-called Party Animals only hold the broken dreams of the Public Broadcasting System. They shower the poison of lost opportunities and stink of failed marketing schemes.
    • 51 Metascore
    • 25 Critic Score
    Other than a ton of moves, this baller has zero street cred.
    • 59 Metascore
    • 25 Critic Score
    L.A. Rush tries to keep up with the street racing scene, but it's all show and no go. Repeating races over and over isn't exactly a draw and the lack of customization is unforgivable.
    • 67 Metascore
    • 25 Critic Score
    It's just not hard enough. I beat the Grand Prix mode in about an hour and a half on my first try. I completed Champion's Revolution in the same time without losing one fight. I beat 21 straight opponents in my first shot at the Ironman endurance mode.
    • 52 Metascore
    • 25 Critic Score
    A better option is to stay in that comfy office chair and check out the thousands of free poker games on the Internet, most of which have a slicker presentation and interface, anyway.
    • 54 Metascore
    • 25 Critic Score
    There really isn't much here beyond a half-decent fighting engine and the entertaining rag-doll physics.
    • 63 Metascore
    • 25 Critic Score
    A time machine that only goes backwards to the age when a glut of no-name shooters clogged the shelves.
    • 67 Metascore
    • 25 Critic Score
    If the actual tennis wasn’t tedious and mundane, you wouldn’t have to ask whether Sega Superstars Tennis was just used to justify a reunion of Sega characters, or the other way around.
    • 44 Metascore
    • 25 Critic Score
    There are better alternatives out there for customized music experiences. Rhythm Zone just misses the tune so bad. Even the name is misleading; there's hardly any rhythm to be found.
    • 58 Metascore
    • 25 Critic Score
    C'mon, we all deserve better than this, no matter how slim the pickings are for the 3DS right now.
    • 63 Metascore
    • 25 Critic Score
    So the world looks great, the people look awful, the factions aren’t paying any attention, the wolves are murderous, the combat atrocious, and the music fantastic. It’s as if a team of good programmers, and a team of evil programmers worked on different parts of the game and then their efforts were combined at the last minute and jammed in a box.
    • 54 Metascore
    • 25 Critic Score
    The controls here are totally unsatisfying. Tack on narrow-minded gameplay and dim graphics and you've got a game that dies quite easily, actually.
    • 50 Metascore
    • 25 Critic Score
    The execution falls flat on its head. The characters lack the mobility to face the alien menace and the game is unforgiving in its approach.
    • 54 Metascore
    • 25 Critic Score
    The loot isn't game-changing, the plot is bare-bones, and the story-building basically nonexistent. Unless you absolutely need to possess Cailan's sweet golden shoulderpads, stop your plans to Return to Ostagar and turn straight back.
    • 59 Metascore
    • 25 Critic Score
    Hydrophobia is just a Titanic of a shipwreck.
    • 68 Metascore
    • 25 Critic Score
    What Ultimate Ride does, it does pretty well. The problem is that it does so very, very little. And with an entrance fee of $40, there should be much, much more: people in foam rubber animal costumes, women flashing their breasts on the log ride, kids barfing during the loops, etc.
    • 43 Metascore
    • 25 Critic Score
    It's like a big aerial trick that looked cool, but ends up with the rider squashed by his own bike.
    • 40 Metascore
    • 25 Critic Score
    The Kinect might be going through something similar to what the Wii went through early on, but hopefully it gets through the growing pains... this one's gotta hurt.
    • 48 Metascore
    • 25 Critic Score
    If this were 1995, we might find more to like. But it’s 2006, and we don’t pay $40 for SNES remakes anymore, especially unimaginative ones that aren’t programmed well or translated properly like Astonishia Story.
    • 49 Metascore
    • 25 Critic Score
    It's a travesty to release an already mediocre game before ironing out all the kinks in its broken interface and having enough content to keep it interesting. It honestly feels like the PC version is just the beta test for next year's PS3 version.
    • 64 Metascore
    • 25 Critic Score
    It’s like an ironic mustache or mullet. Like having a Steven Segal DVD in your collection. You’ll never get any real use out of it. You just have it in with your other games to show you friends you have a sense of humor.
    • 43 Metascore
    • 25 Critic Score
    There's just not much here, and what is, feels rushed and half-hearted.
    • 42 Metascore
    • 25 Critic Score
    The ugly unpolished moments and Looney Tunes character animations are so silly, especially when the dead civilians everywhere are much more depressing than whimsical.
    • 43 Metascore
    • 25 Critic Score
    Fans of Backyard Wrestling may want to try this game out, but then again, they might have more fun with a blowtorch and video camera. Lord knows I would.
    • 54 Metascore
    • 25 Critic Score
    Tough aiming, repetitive gameplay and totally uninspired story elements send the game into a downward spiral, one that ends with a very short single-player mode and few extras. This cop should be kicked off the force.
    • 40 Metascore
    • 25 Critic Score
    Too many technical problems and not enough fun drive this bike straight into the ground. You'll have more fun playing "Hang On" again with "Shenmue."
    • 64 Metascore
    • 25 Critic Score
    Operation Flashpoint: Elite is simply an old, crippled vet that should have been left to its episodes of Judge Judy and servings of lime Jell-O in the gaming retirement home.
    • 55 Metascore
    • 25 Critic Score
    Kingdom Under Fire: Circle of Doom follows a straight-forward formula, but somehow, it can’t even get that right. Most of the time, it just makes the gameplay too easy, too basic, or too difficult by design.
    • 51 Metascore
    • 25 Critic Score
    It manages to stumble all over itself from the second you turn it on and never manages to recover. Simple control functions are handled clumsily, changing weapons is a chore and someone actually thought the dumb melee-exclusive levels would be a good idea. Like the rest of this stinker, it is not.
    • 58 Metascore
    • 25 Critic Score
    Continues on the path of cool ninja stealth action, but is thwarted by a plethora of traps like poor control and retarded AI.

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