Game Over Online's Scores

  • Games
For 3,102 reviews, this publication has graded:
  • 70% higher than the average critic
  • 5% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Last of Us
Lowest review score: 10 The Apprentice
Score distribution:
3102 game reviews
    • 52 Metascore
    • 80 Critic Score
    Mighty No. 9 isn’t perfect, but it is something that anyone who grew up loving any kind of Mega Man game should check out.
    • 52 Metascore
    • 70 Critic Score
    X-Men: The Official Game isn't a terrible game, but it's not any good, either. It managed to dip down below mediocre and into the realm of "Why bother?" It's short, uninteresting, and probably won't keep your attention based solely on the fighting, either. It's an odd mishmash that just doesn't work out the way it was supposed to.
    • 52 Metascore
    • 68 Critic Score
    While it ends up being a disappointing game due to its bloated backdrops, poor music, and control problems, Tetris Evolution does a fine job at providing players with an enjoyable, basic game of Tetris on the 360. I think it would have been better suited as an XBLA download.
    • 52 Metascore
    • 55 Critic Score
    When the PC version of Dark Messiah of Might and Magic was released late in 2006, it had issues with both single- and multiplayer. Here we are a little over a year later, the Xbox 360 version doesn’t fare much better.
    • 52 Metascore
    • 65 Critic Score
    Ultimately the big change, and kind of the whole purpose for F76, is the multiplayer component, and how that plays out is going to depend a lot on the community, a quantity that I believe is still very much to be determined.
    • 52 Metascore
    • 70 Critic Score
    X-Men: The Official Game isn't a terrible game, but it's not any good, either. It managed to dip down below mediocre and into the realm of "Why bother?" It's short, uninteresting, and probably won't keep your attention based solely on the fighting, either. It's an odd mishmash that just doesn't work out the way it was supposed to.
    • 52 Metascore
    • 72 Critic Score
    Forgive me if my assessment of the game doesn’t jive with popular opinion, I actually kind of enjoyed the game.
    • 52 Metascore
    • 70 Critic Score
    If you're a fan of the series, and have some friends or family to experience the game with on a regular basis, then there is certainly fun to be had with Rabbids Land, even despite its simplicity. The board game format is fun and adds a nice twist of competition, and the Gamepad does, at times, show potential for the future.
    • 52 Metascore
    • 61 Critic Score
    And so, overall, there’s little to recommend about Jack Keane 2: The Fire Within. The puzzles are varied and competent, but everything else needs a lot of work, and adventure games don’t usually receive much in the way of patches (of course, for most they’re not needed).
    • 52 Metascore
    • 55 Critic Score
    With Denied Ops, the fifth installment in the Conflict series, Pivotal Games chose to focus their attention on co-operative gameplay, and while there are some interesting elements found within the game, they’re overshadowed by a series of poor design choices.
    • 52 Metascore
    • 70 Critic Score
    City Interactive has done a wonderful job of improving on the first Ghost Warrior title, and while this game still has a ways to go before being stellar, it definitely has succeeded in getting us excited for what the next sniping title may look like.
    • 51 Metascore
    • 76 Critic Score
    No matter what speed they’re at or what font is used, the thrill of destroying cities remains intact, and that’s something this series does better than any other.
    • 51 Metascore
    • 51 Critic Score
    Syberia 3 is a game to avoid. It has no redeeming qualities — whether you’re a fan of the series or not — and it’s not worth anything close to its bloated retail price. Just stay away, please, so Microids doesn’t get any ideas about subjecting us to a Syberia 4 (or maybe IV, since they seem to be alternating their numbering scheme).
    • 51 Metascore
    • 55 Critic Score
    There are laughs to be had, and for that it might be worth a rental, but anything more will only be Hazard-ous to your wallet.
    • 51 Metascore
    • 60 Critic Score
    Fuel Overdose is a huge disappointment and a sloppy game as a whole.
    • 51 Metascore
    • 58 Critic Score
    The impressive variety of events is seemingly erased due to the ancient control system that relegates all the events to simple button mashing experiences.
    • 51 Metascore
    • 50 Critic Score
    If the game wasn’t so blatantly repetitive and restrictive, the humor so blandly childish and the control so poor, this could’ve had the potential to be a somewhat creative game.
    • 51 Metascore
    • 80 Critic Score
    Rush'N Attack: Ex-Patriot is pretty short and sits on a weird transition point between a side-scroller and an exploration-based adventure game. It takes a little bit of getting used to, since some of the stealth elements are counterproductive (i.e. if you whistle to lure an enemy over to your hiding place, it also alerts them to your presence, thus ensuring your discovery). It's not a bad use of ten bucks, as it gives you a pretty decent weekend's worth of entertainment.
    • 51 Metascore
    • 57 Critic Score
    187 is one of those titles that you wish went in one of two separate directions: either it focused on the storyline and made an urban crime story, or they made a combat racer with a different theme. As it stands now, neither premise works in this title, and the game really isn't that engaging.
    • 51 Metascore
    • 57 Critic Score
    Clearly, Dagger only serves to tarnish the Delta Force name that NovaLogic strove so hard to redeem in Land Warrior.
    • 51 Metascore
    • 64 Critic Score
    I would love to see another installment with this alternating on-foot/on and off-road style - but it would have to balance things out better between the two styles, and feature a lot of enhancements to the on-foot areas. As it is, players are left with a very exciting driving game and a fairly lifeless 3D adventure game.
    • 51 Metascore
    • 55 Critic Score
    With Denied Ops, the fifth installment in the Conflict series, Pivotal Games chose to focus their attention on co-operative gameplay, and while there are some interesting elements found within the game, they’re overshadowed by a series of poor design choices.
    • 51 Metascore
    • 75 Critic Score
    The quick mini-game presentation can be very engaging, especially for players interested in short bursts of play. However, if you're looking for a large amount of depth or a lot of replayability, you might not be as satisfied with Ape Escape Academy as you would be with the console games.
    • 51 Metascore
    • 54 Critic Score
    A very disappointing one. If you want to get the most out of it, buy it for the new puzzles and not the story mode.
    • 51 Metascore
    • 65 Critic Score
    The key phrase with NARC would seem to be "wasted potential."
    • 51 Metascore
    • 62 Critic Score
    On the one hand, aside from the camera issue, it’s a solid adaptation of the board game with a unique twist. On the other hand, I still prefer to play the actual board game, and the lack of online support makes this an exclusive party.
    • 51 Metascore
    • 60 Critic Score
    Rings strikes me as a game where the developers seized on the most immediate details (that of the visual scenery and all the supporting cast) and suddenly lost scope of the entire game.
    • 51 Metascore
    • 25 Critic Score
    For those who are interested, I found the fastest way to get through Daylight (and believe me that you want Daylight over as quickly as possible) is to light a flare and simply run through the levels.
    • 51 Metascore
    • 64 Critic Score
    I would love to see another installment with this alternating on-foot/on and off-road style - but it would have to balance things out better between the two styles, and feature a lot of enhancements to the on-foot areas. As it is, players are left with a very exciting driving game and a fairly lifeless 3D adventure game.
    • 51 Metascore
    • 71 Critic Score
    The game is simple and easy to play, the campaign is short (maybe 10-15 hours) but you can play it multiple times, and developing characters is fun. But the game is also a little sloppy.

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