Game Over Online's Scores

  • Games
For 3,102 reviews, this publication has graded:
  • 70% higher than the average critic
  • 5% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Last of Us
Lowest review score: 10 The Apprentice
Score distribution:
3102 game reviews
    • 74 Metascore
    • 60 Critic Score
    Mediocre at best. If you’re trying to find a simple racer to appease someone who is confused with such daunting tasks as, say, reciting the alphabet, then Ridge Racer 6 might be what you’re looking for.
    • 54 Metascore
    • 60 Critic Score
    Even less, those hunters who have already experienced Carnivores won't see any weapons they haven't before, leaving only the animals and locales as new additions. This lack of new content will have Carnivores fans scratching their heads.
    • 49 Metascore
    • 60 Critic Score
    Hopefully one day we’ll see this game engine in action again with a game that consists of something more than running through messy gauntlets in Vietnam.
    • 60 Metascore
    • 60 Critic Score
    Apart from exciting moments that are few and far between, the game is dull and uninspiring.
    • 74 Metascore
    • 60 Critic Score
    At $40, it's impossible to recommend the PSP version of UFC Undisputed 2010. With some retailers charging that much for the console version brand-new, it's ridiculous to pay the same price for a vastly inferior version of it. In its present form, it's just a poor rendition of a fantastic game.
    • 65 Metascore
    • 60 Critic Score
    Rising Sun begins in Pearl Harbor with a bang, but drags on to finish with a whimper.
    • 56 Metascore
    • 60 Critic Score
    Overall, this is a fascinating disappointment. Earthblood is the bones of several good ideas, awkwardly welded together and thrown out into the world. It feels more like Cyanide had a stealth/action game lying around that they decided on a whim to staple a lot of the Werewolf license onto, and while it does do some justice to its source material, it’s not really much fun.
    • 53 Metascore
    • 60 Critic Score
    While Operation Spy has moments of enjoyable gameplay, it's hampered significantly by repetitive game mechanics found in previous EyeToy titles and a lack of depth to the story premise.
    • 48 Metascore
    • 60 Critic Score
    The length of the game is roughly equal to the time spent viewing the film, plus or minus the time needed to get popcorn.
    • 51 Metascore
    • 60 Critic Score
    Rings strikes me as a game where the developers seized on the most immediate details (that of the visual scenery and all the supporting cast) and suddenly lost scope of the entire game.
    • 59 Metascore
    • 60 Critic Score
    No better than the sum of its parts. The real-time strategy mode recycles ideas from Warcraft II and the role-playing levels do the same, only with Diablo. The potential for success is certainly present, but a number of issues arise throughout the game, among them a lack of a save game feature.
    • 52 Metascore
    • 60 Critic Score
    It can be said that Transformers: The Game is the best twenty-dollar game you will ever pay sixty dollars for, and in this case you can rest assured that there really isn’t any “more than meets the eye.”
    • 51 Metascore
    • 60 Critic Score
    Fuel Overdose is a huge disappointment and a sloppy game as a whole.
    • 89 Metascore
    • 60 Critic Score
    There are a couple of interesting levels or sequences throughout the game, and the production values are obviously high, but Dead Space 2 is blatantly uninspired.
    • 90 Metascore
    • 60 Critic Score
    There are a couple of interesting levels or sequences throughout the game, and the production values are obviously high, but Dead Space 2 is blatantly uninspired.
    • 61 Metascore
    • 60 Critic Score
    The bland graphics, antiquated gameplay, and shoddy AI of this title place it far beneath the myriad of others in the genre currently available.
    • 59 Metascore
    • 60 Critic Score
    Above all, I’m surprised that even on the drawing board someone thought Anthem looked like a good game.
    • 58 Metascore
    • 60 Critic Score
    The combat in the game is underdeveloped, unimaginative, repetitive, and simply not fun.
    • 55 Metascore
    • 60 Critic Score
    With aliens preying upon predators, it becomes brute force upon brute force, making it less about finesse and more about action. That in itself does away with the horror and terror that the franchise, both film and game, is known for.
    • 71 Metascore
    • 60 Critic Score
    After a few years of steady improvements, WWE '12 marks the end of that era by delivering the worst overall game in years. It does a few new things relatively well, but really messes up some things that were done very well before, like the Road to WrestleMania mode, backstage fighting and the object interaction from last year's game.
    • 72 Metascore
    • 60 Critic Score
    After a few years of steady improvements, WWE '12 marks the end of that era by delivering the worst overall game in years. It does a few new things relatively well, but really messes up some things that were done very well before, like the Road to WrestleMania mode, backstage fighting and the object interaction from last year's game.
    • 64 Metascore
    • 60 Critic Score
    While it’s not a good ending, it is an ending, and given where the series has been headed in the most recent iterations I think we can all be thankful for that.
    • 61 Metascore
    • 60 Critic Score
    While it does have unlockable features and a great cover athlete to find and play with, the limited game options hampers the game significantly.
    • 72 Metascore
    • 60 Critic Score
    I’d still argue that Mirror’s Edge: Catalyst is a failure, but it’s an interesting failure. It started from an idea that nobody’s been able to make work, and it still didn’t make it work, but an attempt was made. I’ll take that over a game that’s simply mediocre any day of the week.
    • 48 Metascore
    • 60 Critic Score
    Just as Dark Angel is guilty of repetitive character models and backgrounds, the game design is guilty of repetitive action, which is unbelievably stagnant.
    • 42 Metascore
    • 60 Critic Score
    Considering the fact that there are many more JRPG choices out there (of much greater quality) for the same price, it is virtually impossible to recommend anyone spend their gaming dollars on this twenty-some-odd hour game that will only annoy and disappoint them.
    • 49 Metascore
    • 60 Critic Score
    If you loved the original ASM, or just want to see the story unfold, then give it a rental – it shouldn’t take more than about ten hours to beat, and you can halve that easily if you don’t mind putting up with a goon squad coming after you between missions.
    • 79 Metascore
    • 60 Critic Score
    If you like the puzzles, then you’ll like the game. If you don’t like (or can’t complete) the puzzles, then you probably won’t. Since I’m guessing most people will fall under the latter category than the former, Uru isn’t a game I’d recommend you purchase.
    • 53 Metascore
    • 60 Critic Score
    A Game of Throne: Genesis does nothing particularly well. It's a fairly boring board game at the start of each round, and by the end, it's just plain awful.
    • 68 Metascore
    • 60 Critic Score
    All that said, Trine 3 is a pretty short game – ten or so levels, maybe another dozen side quests. I cleared it all in less than five hours, and I don’t see myself playing it through again even though I didn’t successfully collect all of the Trine-angles (though I might load up Trine 2 and give that another go now that Trine 3 gameplay was so disappointing).

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