Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 69 Metascore
    • 80 Critic Score
    At times, the developer seems ill-fitted for the franchise, but the studio has padded out this selection of classic stealth challenges with crafty cat-and-mouse moments that help intensify Thief’s ­slow ­pacing.
    • 67 Metascore
    • 80 Critic Score
    Eidos-Montreal may have adhered too closely to the series’ roots, resulting in a reboot that suffers from classic problems like simplistic combat and trial-and-error sneaking missions. However, locked behind this old-school game design is a gem that stealth fans should eye up for their collection.
    • 70 Metascore
    • 80 Critic Score
    If you’re content to save your game every couple minutes and enjoy a slower-paced stealth game, then Thief rewards you with plenty of moments so tense you might catch yourself holding your breath.
    • 84 Metascore
    • 78 Critic Score
    TxK
    Even with only a handful of easily dispensable enemies moving toward you, an inescapable panic is generated from the light and sound show accompanying the spectacle. If you can find your groove, you won’t have a problem hitting start immediately after getting a game over.
    • 70 Metascore
    • 75 Critic Score
    It’s a beautiful, original concept that falls just shy of something special.
    • 67 Metascore
    • 70 Critic Score
    At best, this game is a stopgap to hopefully something better in the future, because it's signaling its stagnation.
    • 65 Metascore
    • 70 Critic Score
    NASCAR '14 is not just a carbon copy of Inside Line, but most of its improvements are either minor enough or exposed by other flaws that the sum total of the experience doesn't equate to a lot of positive momentum.
    • 92 Metascore
    • 90 Critic Score
    The game rewards strategy and patience time and time again, and you’d be doing yourself a disservice by not having it on your iOS devices.
    • 76 Metascore
    • 88 Critic Score
    I’m happy to report that Double Helix nailed all of the classic elements of the series while launching it into the modern era.
    • 78 Metascore
    • 88 Critic Score
    I’m happy to report that Double Helix nailed all of the classic elements of the series while launching it into the modern era.
    • 77 Metascore
    • 88 Critic Score
    Strider is a great reboot for old-school arcade junkies and at the same time a fresh action experience for newcomers to the franchise.
    • 69 Metascore
    • 80 Critic Score
    You can find more ambitious sci-fi shooters out there, but you won’t find anything else that captures EDF 2025’s delightful mixture of action and atmosphere.
    • 68 Metascore
    • 80 Critic Score
    It may not be as polished or balanced as Gears of War or Killzone, but Earth Defense Force 2025 is full of gleeful carnage and B-movie charm that make it hard to put down.
    • 73 Metascore
    • 80 Critic Score
    While the genre can be difficult to get into due to clunky interfaces, obtuse or cryptic instructions, and infuriating citizen behaviors, Banished offers a fairly intuitive take on things and it’s also easy on the eyes.
    • 88 Metascore
    • 88 Critic Score
    At around two and a half hours long, it's not an epic experience, but another window into Ellie's life. Instead of blunting the impact as I feared, Riley and Ellie's story adds resonance to the original game's ending. For The Last of Us fans, this is a ride well worth taking.
    • 83 Metascore
    • 93 Critic Score
    Just like the previous game, I yelled alternating cries of agony and relief working through particularly challenging areas. Almost everything is fair and doable with enough focus and patience; the bonus stages are a little ridiculous, but that's to be expected. [March 2014, p.89]
    • 71 Metascore
    • 60 Critic Score
    This shambling monstrosity is composed of chunks from other, better games. Rather than blend them together into something new like its predecessor attempted, this one just feels like a patch-work mess. [March 2014, p.85]
    • 63 Metascore
    • 60 Critic Score
    This shambling monstrosity is composed of chunks from other, better games. Rather than blend them together into something new like its predecessor attempted, this one just feels like a patch-work mess. [March 2014, p.85]
    • 69 Metascore
    • 80 Critic Score
    TT Fusion followed instructions to create this game’s foundation, but the art on top of it is the work of master builders. The visuals are a surprising hook in this Lego entry.
    • 69 Metascore
    • 70 Critic Score
    As the third and final installment in the Final Fantasy XIII saga, Lightning Returns tries to distance itself from its predecessors and get back into gamers’ good graces. This results in some bold and unconventional decisions, but they don’t save this entry from being the bottom of Final Fantasy XIII’s downward spiral.
    • 66 Metascore
    • 70 Critic Score
    The conclusion of a trilogy presents the opportunity for an emotional farewell to a beloved cast and world, but Lightning Returns only left me relieved to see this adventure end.
    • 75 Metascore
    • 65 Critic Score
    Play it for the novelty and the rapid-fire assault of jokes, but don't be surprised if most of them miss the mark.
    • 32 Metascore
    • 20 Critic Score
    If you want a multiplayer-only shooter without spending $60, there are plenty of options for cheap (Gotham City Impostors) or completely free (Team Fortress 2). Normally, this is the part of the review where I’d reiterate that you should not play Rekoil under any circumstance, but from the abundance of deserted maps I saw, it seems that most gamers have already received that memo.
    • 80 Metascore
    • 85 Critic Score
    Danganronpa proves why having an interactive experience can make stories more thrilling, even in the context of such a bleak scenario.
    • 76 Metascore
    • 75 Critic Score
    I was let down by how slow-moving Episode 2 is; it feels more like a bridge in the story than a complete chapter. Still, I can't deny that the world and the mature tone are captivating.
    • 68 Metascore
    • 80 Critic Score
    Even with its imperfections, Fable Anniversary is still the best available way to replay this classic.
    • 69 Metascore
    • 58 Critic Score
    It pains me to level a harsh judgment against a game that’s trying something new and innovative, but Octodad doesn’t balance the frustration with the funny.
    • 74 Metascore
    • 88 Critic Score
    Our Darker Purpose is fast-paced life-and-death frolic and provides many hours of delightfully difficult gameplay. An unforgiving game is nothing new, but the clever setting combined with the challenge and customization makes this title shine within its own niche category.
    • 58 Metascore
    • 70 Critic Score
    An intriguing diversion from uninspired copycats and clones that often plague the industry. It won’t suit everyone, but I applaud its creativity.
    • 85 Metascore
    • 80 Critic Score
    Despite being plagued by a slow pace and late-game repetition, Bravely Default’s core mechanics kept me engaged until the credits.

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