Game Informer's Scores

  • Games
For 7,745 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 BioShock Infinite
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7762 game reviews
    • 72 Metascore
    • 70 Critic Score
    Overall, Tanuki Forest is a quality take on the endless runner genre and looks very pretty (especially on iPad), but the prevalence of well-worn features from past successful entries in the genre simply instills too much déjà vu to push it to king-of-the-hill status.
    • 81 Metascore
    • 88 Critic Score
    During Episode 2, I was struck by a line about how connecting with people is important. In The Walking Dead, I’ve been doing just that, building alliances and becoming emotionally attached to characters.
    • 85 Metascore
    • 85 Critic Score
    All the fart jokes and Chinpokomon references in the world wouldn’t mean anything if the gameplay weren’t up to snuff, but The Stick of Truth manages to impress as a game on top of being frequently hilarious.
    • 82 Metascore
    • 85 Critic Score
    A highly enjoyable and unique RPG.
    • 85 Metascore
    • 85 Critic Score
    I can’t think of a better way to bring this franchise to gaming consoles. The RPG format allows for a ton of funny items and sidequests, the objectives are unlike anything else in the genre, everything moves along at a solid pace, and the overall feel is distinctly South Park. It’s one of the most faithful adaptations of a license I’ve seen, and it ranks among the best comedic games ever released.
    • 64 Metascore
    • 70 Critic Score
    The overall presentation is cute, with a virtual Pac Room that you can deck out with unlockable items, and a sticker album that you fill up by completing challenges. Namco missed a critical opportunity, however, in putting all the games into a greater context.
    • 76 Metascore
    • 65 Critic Score
    Before the tedium set in, I had fun with Garden Warfare.
    • 34 Metascore
    • 40 Critic Score
    If you want to watch John Rambo mow through waves of baddies in violent and satisfying fashion, watch the final half hour of the 2008 film. Don’t spend your money and time to recreate any moments in this cheap, broken wreck.
    • 78 Metascore
    • 75 Critic Score
    Outlast is a virtual tour through a hall of terrors. Even playing the game in full daylight makes me uneasy. However, the game's overall level design and gameplay were sacrificed at the altar of fear. If you're looking for an experience that will get your adrenaline pumping, Outlast is hard to beat, but if you’re looking for a meatier horror experience then you might want to run past this one.
    • 81 Metascore
    • 83 Critic Score
    Level-5 insists this is the end of Professor Layton taking top billing. The franchise will continue in unknown directions, but The Azran Legacy offers a worthwhile conclusion that adheres closely to the same formula that made Layton so beloved.
    • 63 Metascore
    • 63 Critic Score
    I liked the quirkiness of Weapon Shop De Omasse, but I was never truly captivated by it.
    • 69 Metascore
    • 80 Critic Score
    At times, the developer seems ill-fitted for the franchise, but the studio has padded out this selection of classic stealth challenges with crafty cat-and-mouse moments that help intensify Thief’s ­slow ­pacing.
    • 67 Metascore
    • 80 Critic Score
    Eidos-Montreal may have adhered too closely to the series’ roots, resulting in a reboot that suffers from classic problems like simplistic combat and trial-and-error sneaking missions. However, locked behind this old-school game design is a gem that stealth fans should eye up for their collection.
    • 70 Metascore
    • 80 Critic Score
    If you’re content to save your game every couple minutes and enjoy a slower-paced stealth game, then Thief rewards you with plenty of moments so tense you might catch yourself holding your breath.
    • 84 Metascore
    • 78 Critic Score
    TxK
    Even with only a handful of easily dispensable enemies moving toward you, an inescapable panic is generated from the light and sound show accompanying the spectacle. If you can find your groove, you won’t have a problem hitting start immediately after getting a game over.
    • 70 Metascore
    • 75 Critic Score
    It’s a beautiful, original concept that falls just shy of something special.
    • 67 Metascore
    • 70 Critic Score
    At best, this game is a stopgap to hopefully something better in the future, because it's signaling its stagnation.
    • 65 Metascore
    • 70 Critic Score
    NASCAR '14 is not just a carbon copy of Inside Line, but most of its improvements are either minor enough or exposed by other flaws that the sum total of the experience doesn't equate to a lot of positive momentum.
    • 92 Metascore
    • 90 Critic Score
    The game rewards strategy and patience time and time again, and you’d be doing yourself a disservice by not having it on your iOS devices.
    • 76 Metascore
    • 88 Critic Score
    I’m happy to report that Double Helix nailed all of the classic elements of the series while launching it into the modern era.
    • 78 Metascore
    • 88 Critic Score
    I’m happy to report that Double Helix nailed all of the classic elements of the series while launching it into the modern era.
    • 77 Metascore
    • 88 Critic Score
    Strider is a great reboot for old-school arcade junkies and at the same time a fresh action experience for newcomers to the franchise.
    • 69 Metascore
    • 80 Critic Score
    You can find more ambitious sci-fi shooters out there, but you won’t find anything else that captures EDF 2025’s delightful mixture of action and atmosphere.
    • 68 Metascore
    • 80 Critic Score
    It may not be as polished or balanced as Gears of War or Killzone, but Earth Defense Force 2025 is full of gleeful carnage and B-movie charm that make it hard to put down.
    • 73 Metascore
    • 80 Critic Score
    While the genre can be difficult to get into due to clunky interfaces, obtuse or cryptic instructions, and infuriating citizen behaviors, Banished offers a fairly intuitive take on things and it’s also easy on the eyes.
    • 88 Metascore
    • 88 Critic Score
    At around two and a half hours long, it's not an epic experience, but another window into Ellie's life. Instead of blunting the impact as I feared, Riley and Ellie's story adds resonance to the original game's ending. For The Last of Us fans, this is a ride well worth taking.
    • 83 Metascore
    • 93 Critic Score
    Just like the previous game, I yelled alternating cries of agony and relief working through particularly challenging areas. Almost everything is fair and doable with enough focus and patience; the bonus stages are a little ridiculous, but that's to be expected. [March 2014, p.89]
    • 71 Metascore
    • 60 Critic Score
    This shambling monstrosity is composed of chunks from other, better games. Rather than blend them together into something new like its predecessor attempted, this one just feels like a patch-work mess. [March 2014, p.85]
    • 63 Metascore
    • 60 Critic Score
    This shambling monstrosity is composed of chunks from other, better games. Rather than blend them together into something new like its predecessor attempted, this one just feels like a patch-work mess. [March 2014, p.85]
    • 69 Metascore
    • 80 Critic Score
    TT Fusion followed instructions to create this game’s foundation, but the art on top of it is the work of master builders. The visuals are a surprising hook in this Lego entry.

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