Game Informer's Scores
- Games
For 7,745 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | BioShock Infinite | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,813 out of 7745
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Mixed: 2,573 out of 7745
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Negative: 359 out of 7745
7762
game
reviews
- By Date
- By Critic Score
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- Critic Score
As the third and final installment in the Final Fantasy XIII saga, Lightning Returns tries to distance itself from its predecessors and get back into gamers’ good graces. This results in some bold and unconventional decisions, but they don’t save this entry from being the bottom of Final Fantasy XIII’s downward spiral.- Game Informer
- Posted Feb 11, 2014
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The conclusion of a trilogy presents the opportunity for an emotional farewell to a beloved cast and world, but Lightning Returns only left me relieved to see this adventure end.- Game Informer
- Posted Feb 11, 2014
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Play it for the novelty and the rapid-fire assault of jokes, but don't be surprised if most of them miss the mark.- Game Informer
- Posted Feb 7, 2014
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If you want a multiplayer-only shooter without spending $60, there are plenty of options for cheap (Gotham City Impostors) or completely free (Team Fortress 2). Normally, this is the part of the review where I’d reiterate that you should not play Rekoil under any circumstance, but from the abundance of deserted maps I saw, it seems that most gamers have already received that memo.- Game Informer
- Posted Feb 6, 2014
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Danganronpa proves why having an interactive experience can make stories more thrilling, even in the context of such a bleak scenario.- Game Informer
- Posted Feb 4, 2014
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I was let down by how slow-moving Episode 2 is; it feels more like a bridge in the story than a complete chapter. Still, I can't deny that the world and the mature tone are captivating.- Game Informer
- Posted Feb 4, 2014
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Even with its imperfections, Fable Anniversary is still the best available way to replay this classic.- Game Informer
- Posted Feb 3, 2014
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It pains me to level a harsh judgment against a game that’s trying something new and innovative, but Octodad doesn’t balance the frustration with the funny.- Game Informer
- Posted Jan 31, 2014
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Our Darker Purpose is fast-paced life-and-death frolic and provides many hours of delightfully difficult gameplay. An unforgiving game is nothing new, but the clever setting combined with the challenge and customization makes this title shine within its own niche category.- Game Informer
- Posted Jan 30, 2014
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An intriguing diversion from uninspired copycats and clones that often plague the industry. It won’t suit everyone, but I applaud its creativity.- Game Informer
- Posted Jan 29, 2014
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Despite being plagued by a slow pace and late-game repetition, Bravely Default’s core mechanics kept me engaged until the credits.- Game Informer
- Posted Jan 28, 2014
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If you are more concerned about recreating the spectacle of Dragon Ball Z than playing a refined game, you will have a good time here. Battle of Z values style over substance, but for an anime about super humans fighting super aliens while flying through the air, maybe it is the appropriate direction.- Game Informer
- Posted Jan 28, 2014
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The biggest draw of Tomb Raider: The Definitive Edition is the improved graphics. They're simply stunning in perhaps the best-looking console game I've ever seen. Running smooth 1080p resolution, this new version adds an incredible level of detail to the newly modeled characters and lush environments.- Game Informer
- Posted Jan 26, 2014
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It's undeniably the best version of Tomb Raider yet - and the best game currently available for Xbox One and PlayStation 4. If you haven't played it, I don't know what you're waiting for.- Game Informer
- Posted Jan 26, 2014
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It’s a completely satisfying nostalgia romp for the old-school PC gamer, and an accessible, modern delve into the core PC RPG.- Game Informer
- Posted Jan 23, 2014
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Street skating is all about adapting to your surroundings and making a skate spot out of anything that crosses your path. Don't pass this game up or you're going to miss a killer session.- Game Informer
- Posted Jan 21, 2014
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Nidhogg is well-honed, mechanical gameplay stripped down to its core. The combat is fun, but I wish Messhof applied the same striving for perfection to the presentation and game modes as it did to the swordplay.- Game Informer
- Posted Jan 18, 2014
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Broken Age is the best venue I’ve seen for Double Fine’s twisted sensibilities in a long time. They’ve crafted two unique worlds, filling them both with just enough silliness to be fun without overwhelming the characters and their ultimately touching journeys.- Game Informer
- Posted Jan 14, 2014
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Despite these issues, Joe Danger Infinity remains in the auto-running elite with quirky characters and backgrounds, responsive touch controls, and enticing progression rewards. While the old stuntman hasn’t learned many new tricks, Joe’s still got it where it counts.- Game Informer
- Posted Jan 14, 2014
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Depending on a number of factors, The Banner Saga should take around 5-15 hours to complete on first playthrough. Despite a few minor issues with enemy variety and the tedium of recurring encounters, Banner Saga stands out as an excellent tactical RPG with considerable depth.- Game Informer
- Posted Jan 14, 2014
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When Nintendo first announced Dr. Luigi during the most recent Nintendo Direct, Operation L mode took center stage. While this turns out to be the least enjoyable part of this farewell to the Year of Luigi, Dr. Luigi does offer other competent updates to the classic gameplay. I can’t get the classic tune out of my head or the smile off my face.- Game Informer
- Posted Jan 3, 2014
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If you can forgive some frustrating control and AI issues, République’s first episode is an intriguing start to this ambitious episodic title.- Game Informer
- Posted Dec 26, 2013
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With a few tune-ups, Endless Boss Fight could be great. A more consistent and satisfying string of rewards would get me hooked, and better controls would alleviate my frequent frustration – all of which would give me even more reason to continue diving into the cool asynchronous multiplayer arena. Unfortunately, that’s not the game you get when you play Endless Boss Fight.- Game Informer
- Posted Dec 23, 2013
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The last section of the game, where you guide a spherical object through a series of traps and obstacles, is fantastic. It’s one of the rare times when everything clicked, and it was both challenging and fair. I don’t blame anyone who doesn’t make it that far. Max: The Curse of Brotherhood is a game based on a gimmick that simply doesn’t work all that well.- Game Informer
- Posted Dec 20, 2013
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NES Remix is a fun little distraction for a while, and brings back plenty of memories. Some of those memories are great, and others are along the lines of remembering how much Ice Climbers sucks. This isn’t a must-play highlight for the Wii U eShop, but it’s worth spending some time with if you grew up with an NES controller in your hand.- Game Informer
- Posted Dec 19, 2013
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All That Remains delivers by providing answers to lingering questions from season one and setting up new obstacles for Clementine to face. My biggest reservation is that it features many similarities to the first season; I have to wonder how many zombie fights and new camps of people I can find before they all blend together.- Game Informer
- Posted Dec 17, 2013
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This sequel doesn't dramatically change the formula, but like its predecessor, you want to curl up in a dark room with this mobile title and experience all it has to offer.- Game Informer
- Posted Dec 17, 2013
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Even if the gameplay formula is a bit rough, any experience that forms this kind of connection with the player is worth your consideration.- Game Informer
- Posted Dec 13, 2013
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HumaNature Studios has created something genuinely good-natured and charming with Doki-Doki Universe. Even though elements get tedious, it was overall a welcome change of pace from the ordinary.- Game Informer
- Posted Dec 13, 2013
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In many ways, Icycle: On Thin Ice feels like an art experiment as much as it does a video game. I missed having buttons, but not enough to make me abandon the game before getting to the end. Even without a defined narrative, I wanted to see everything Icycle: On Thin Ice had to offer.- Game Informer
- Posted Dec 11, 2013
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