Game Informer's Scores
- Games
For 7,734 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,806 out of 7734
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Mixed: 2,570 out of 7734
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Negative: 358 out of 7734
7750
game
reviews
- By Date
- By Critic Score
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- Critic Score
If you are more concerned about recreating the spectacle of Dragon Ball Z than playing a refined game, you will have a good time here. Battle of Z values style over substance, but for an anime about super humans fighting super aliens while flying through the air, maybe it is the appropriate direction.- Game Informer
- Posted Jan 28, 2014
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The biggest draw of Tomb Raider: The Definitive Edition is the improved graphics. They're simply stunning in perhaps the best-looking console game I've ever seen. Running smooth 1080p resolution, this new version adds an incredible level of detail to the newly modeled characters and lush environments.- Game Informer
- Posted Jan 26, 2014
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It's undeniably the best version of Tomb Raider yet - and the best game currently available for Xbox One and PlayStation 4. If you haven't played it, I don't know what you're waiting for.- Game Informer
- Posted Jan 26, 2014
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It’s a completely satisfying nostalgia romp for the old-school PC gamer, and an accessible, modern delve into the core PC RPG.- Game Informer
- Posted Jan 23, 2014
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Street skating is all about adapting to your surroundings and making a skate spot out of anything that crosses your path. Don't pass this game up or you're going to miss a killer session.- Game Informer
- Posted Jan 21, 2014
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Nidhogg is well-honed, mechanical gameplay stripped down to its core. The combat is fun, but I wish Messhof applied the same striving for perfection to the presentation and game modes as it did to the swordplay.- Game Informer
- Posted Jan 18, 2014
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Broken Age is the best venue I’ve seen for Double Fine’s twisted sensibilities in a long time. They’ve crafted two unique worlds, filling them both with just enough silliness to be fun without overwhelming the characters and their ultimately touching journeys.- Game Informer
- Posted Jan 14, 2014
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Despite these issues, Joe Danger Infinity remains in the auto-running elite with quirky characters and backgrounds, responsive touch controls, and enticing progression rewards. While the old stuntman hasn’t learned many new tricks, Joe’s still got it where it counts.- Game Informer
- Posted Jan 14, 2014
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Depending on a number of factors, The Banner Saga should take around 5-15 hours to complete on first playthrough. Despite a few minor issues with enemy variety and the tedium of recurring encounters, Banner Saga stands out as an excellent tactical RPG with considerable depth.- Game Informer
- Posted Jan 14, 2014
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When Nintendo first announced Dr. Luigi during the most recent Nintendo Direct, Operation L mode took center stage. While this turns out to be the least enjoyable part of this farewell to the Year of Luigi, Dr. Luigi does offer other competent updates to the classic gameplay. I can’t get the classic tune out of my head or the smile off my face.- Game Informer
- Posted Jan 3, 2014
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If you can forgive some frustrating control and AI issues, République’s first episode is an intriguing start to this ambitious episodic title.- Game Informer
- Posted Dec 26, 2013
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With a few tune-ups, Endless Boss Fight could be great. A more consistent and satisfying string of rewards would get me hooked, and better controls would alleviate my frequent frustration – all of which would give me even more reason to continue diving into the cool asynchronous multiplayer arena. Unfortunately, that’s not the game you get when you play Endless Boss Fight.- Game Informer
- Posted Dec 23, 2013
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The last section of the game, where you guide a spherical object through a series of traps and obstacles, is fantastic. It’s one of the rare times when everything clicked, and it was both challenging and fair. I don’t blame anyone who doesn’t make it that far. Max: The Curse of Brotherhood is a game based on a gimmick that simply doesn’t work all that well.- Game Informer
- Posted Dec 20, 2013
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NES Remix is a fun little distraction for a while, and brings back plenty of memories. Some of those memories are great, and others are along the lines of remembering how much Ice Climbers sucks. This isn’t a must-play highlight for the Wii U eShop, but it’s worth spending some time with if you grew up with an NES controller in your hand.- Game Informer
- Posted Dec 19, 2013
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All That Remains delivers by providing answers to lingering questions from season one and setting up new obstacles for Clementine to face. My biggest reservation is that it features many similarities to the first season; I have to wonder how many zombie fights and new camps of people I can find before they all blend together.- Game Informer
- Posted Dec 17, 2013
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This sequel doesn't dramatically change the formula, but like its predecessor, you want to curl up in a dark room with this mobile title and experience all it has to offer.- Game Informer
- Posted Dec 17, 2013
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Even if the gameplay formula is a bit rough, any experience that forms this kind of connection with the player is worth your consideration.- Game Informer
- Posted Dec 13, 2013
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HumaNature Studios has created something genuinely good-natured and charming with Doki-Doki Universe. Even though elements get tedious, it was overall a welcome change of pace from the ordinary.- Game Informer
- Posted Dec 13, 2013
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In many ways, Icycle: On Thin Ice feels like an art experiment as much as it does a video game. I missed having buttons, but not enough to make me abandon the game before getting to the end. Even without a defined narrative, I wanted to see everything Icycle: On Thin Ice had to offer.- Game Informer
- Posted Dec 11, 2013
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Peggle 2 is surprisingly void of a free-to-play framework, although a shop is listed as “coming soon.” It’s one of those games that you can just pick up, play, and have immediate fun with. Yes, it plays out more like a level pack than a true sequel, but that’s okay with me. As long as this formula remains entertaining, I wouldn’t mind more of it.- Game Informer
- Posted Dec 11, 2013
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From its unreliable (or non-functional) mechanics to its doofy character designs and hilariously bad writing, Fighter Within is garbage. It fails to operate on any level, and the content isn’t deep enough to be fun even if everything worked. If you were hoping for an Xbox One launch title that shows off the technological leaps made by the new Kinect, you certainly won’t find it with Fighter Within.- Game Informer
- Posted Dec 9, 2013
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Moments of interesting presentation appear here and there, but too many other aspects of Tiny Brains are sloppy and incomplete.- Game Informer
- Posted Dec 6, 2013
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Gran Turismo 6 is the epitome of this series at its most base; it lacks any substantive new features, yet is more committed than ever to its original vision.- Game Informer
- Posted Dec 6, 2013
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It’s easy and accessible fun, but Zoo Tycoon has a long way to go before it has the depth to make it rewarding.- Game Informer
- Posted Dec 3, 2013
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This is some of the most fun I’ve had playing an RPG this year, proving that Ys has what it takes to keep afloat.- Game Informer
- Posted Nov 27, 2013
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When a mission is underway, Warframe is at its best. Getting to that point is a challenge of menu navigation, unexplained features, and a lack of crucial stat comparisons when choosing weapons. Right now, Warframe is definitely worth your time, but a UI tune-up would make it worth your money.- Game Informer
- Posted Nov 25, 2013
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Unfortunately, no amount of options can overcome the inane gameplay. I’ve defended the series in the past as harmless, dumb fun, but Island Tour is wholly unenjoyable.- Game Informer
- Posted Nov 22, 2013
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I appreciate the opportunity for some 4-player local (but not online) cooperative play, and some minor strategy is involved in combining different minerals during a dig to create more valuable objects. These small wrinkles aren’t enough to keep players invested. Play Super Motherload if you love the pure joy of the Dig Dug-style carving out of the ground, but don’t be surprised if there’s not enough buried beneath that layer.- Game Informer
- Posted Nov 22, 2013
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Deadfall Adventures tries its best to mix first-person shooting with the puzzle solving of adventure titles. Unfortunately, the gunplay is buggy, the puzzles are hackneyed, and the story is hopelessly bad. If you're expecting anything remotely fun, prepare to be disappointed.- Game Informer
- Posted Nov 21, 2013
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When I show my friends what Xbox One is capable of graphically, I’m going to pop in Ryse. The visuals are breathtaking, but the gameplay flips on a dime between being legitimately fun and downright bad. There is no middle ground. It’s very much the extreme of both.- Game Informer
- Posted Nov 21, 2013
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