Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 74 Metascore
    • 70 Critic Score
    It can't keep you on that knife-edge of expectation because of the gameplay. Although you can upgrade your camera, enemy battles merely consist of snapping pictures of ghosts. [Apr 2002, p.73]
    • Game Informer
    • 69 Metascore
    • 60 Critic Score
    It tries to be deviant and innovative, yet is actually little more than a sub-par action game that can be confusing and overly frustrating. [Apr 2002, p.73]
    • Game Informer
    • 76 Metascore
    • 78 Critic Score
    A decent punching game, but little else. The boxer creator was paltry at best, and training was non-existent. [Apr 2002, p.74]
    • Game Informer
    • 90 Metascore
    • 90 Critic Score
    The gameplay is thoroughly engaging. [Apr 2002, p.89]
    • Game Informer
    • 93 Metascore
    • 98 Critic Score
    By playing career mode, players can unlock a new level, which is amazing in multiplayer, and one of the most diverse environments in the game. [Apr 2002, p.83]
    • Game Informer
    • 87 Metascore
    • 80 Critic Score
    Opponents' AI could be improved also, as it sometimes causes the cars to take some strange routes – especially as they crash into each other at the start of races. [Apr 2002, p.81]
    • Game Informer
    • 78 Metascore
    • 88 Critic Score
    A marked improvement over the Playstation 2 version, with buffed-up character models, faster action, and more responsive analog-stick control. [Apr 2002, p.83]
    • Game Informer
    • 71 Metascore
    • 68 Critic Score
    You have to make sure to input your spins early. This means that you can't make those minor corrections that can be so crucial to landing tricks. [Apr 2002, p.83]
    • Game Informer
    • 68 Metascore
    • 70 Critic Score
    The storytelling is where this title shines, but the rest of 2econd Coming basks in mediocrity. [May 2002, p.81]
    • Game Informer
    • 71 Metascore
    • 55 Critic Score
    Ecco has such great, ocean-worthy graphics; but it plays so, so poorly. [May 2002, p.82]
    • Game Informer
    • 62 Metascore
    • 30 Critic Score
    The leader in sports [ESPN] and the company behind "Metal Gear Solid" should just go their separate ways. [Mar 2002, p.85]
    • Game Informer
    • 82 Metascore
    • 70 Critic Score
    I also got the feeling that my ship was more in control of me than I was of it – which means I had t rely on AI piloting. [Apr 2002, p.85]
    • Game Informer
    • 75 Metascore
    • 83 Critic Score
    As the novelty wears off the C&C setting begins to dissolve, you're left with a decent FPS that quickly becomes as easy to put down as it was to pick up. [Apr 2002, p.84]
    • Game Informer
    • 90 Metascore
    • 90 Critic Score
    Xbox 2K2 got the cosmetic makeover the PS2 version sorely needed. [Mar 2002, p.83]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    The fielding is the only aspect of that could still use some work. Otherwise, this is as good as digital baseball gets. [Apr 2002, p.76]
    • Game Informer
    • 57 Metascore
    • 65 Critic Score
    I went from disliking the lack of depth in EOE, to enjoying all the extras, to getting fed up with the control flaws; all in the span of one sitting. [Apr 2002, p.74]
    • Game Informer
    • 71 Metascore
    • 65 Critic Score
    This brings us to the juncture where Fist of Mars unfortunately falls to keep itself together: its story. [Mar 2002, p.90]
    • Game Informer
    • 59 Metascore
    • 75 Critic Score
    Definitely receives the Most Improved Series award. [Apr 2002, p.77]
    • Game Informer
    • 78 Metascore
    • 85 Critic Score
    It may not be the lengthiest of adventures, but it does prove to be entertaining. [April 2002, p.89]
    • Game Informer
    • 87 Metascore
    • 70 Critic Score
    A decent game, but its lack of depth makes it the poster child for an average game...On a side note, the music is some of the best I have heard in a game in a long time. [Mar 2002, p.83]
    • Game Informer
    • 79 Metascore
    • 90 Critic Score
    The hitting has good pace, the graphics are gorgeous, and the fielding is on par. [Apr 2002, p.83]
    • Game Informer
    • 83 Metascore
    • 90 Critic Score
    It looks a heck of a lot nicer, plays better, and offers more than you could ever imagine. [Apr 2002, p.79]
    • Game Informer
    • 80 Metascore
    • 78 Critic Score
    I have a feeling golf enthusiasts will love the amount of detail EA has sunk into this game, but for the average gamer, this one is bound to go straight into the long stuff. [Apr 2002, p.77]
    • Game Informer
    • 73 Metascore
    • 55 Critic Score
    The developers failed to develop a camera system capable of dealing with the 3D action. [Mar 2002, p.79]
    • Game Informer
    • 67 Metascore
    • 60 Critic Score
    Although it looks nice, this game has a number of problems; the fact that chariots are really slow and tip over very easily is the most glaring. [Apr 2002, p.83]
    • Game Informer
    • 52 Metascore
    • 30 Critic Score
    The worst part is that, for all the simplistic level goals and unimaginable gameplay, the horrible control almost manages to make this inane garbage somewhat challenging. [May 2002, p.88]
    • Game Informer
    • 49 Metascore
    • 13 Critic Score
    You cannot fathom just how putrid Jam is. [May 2002, p.89]
    • Game Informer
    • 52 Metascore
    • 60 Critic Score
    Quite and ugly game. There's more pop-up than a toaster, and the music is unappealing to anyone without a straw hat. [Apr 2002, p.79]
    • Game Informer
    • 82 Metascore
    • 90 Critic Score
    The best rhythm game ever released. [Mar 2002, p.78]
    • Game Informer
    • 47 Metascore
    • 70 Critic Score
    Being an arcade game, however, fun isn't the problem with Smashing Drive – it's the lack of replay. [Apr 2002, p.79]
    • Game Informer

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