Game Informer's Scores
- Games
For 7,734 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,806 out of 7734
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Mixed: 2,570 out of 7734
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Negative: 358 out of 7734
7750
game
reviews
- By Date
- By Critic Score
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- Critic Score
The game looks like a first-generation title Playstation 2 title. It even plays like one as well, with basic controls that feature perhaps one of my biggest pet peeves in video games: the combination attack/search/open/event button. [Jan 2002, p.82]- Game Informer
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- Critic Score
If you fell in love with the virtual pet aspect within the original, the Creature AI is more dynamic and the insertion of variety keeps the adventure from becoming redundant. [Mar 2002, p.88]- Game Informer
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- Critic Score
Graphically, Nightcaster eats acid. The textures of the ground and rocks are barely N64 quality. [Feb 2002, p.90]- Game Informer
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- Game Informer
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- Critic Score
Hands-down the best first-person shooter ever coded. [Feb 2002, p.96]- Game Informer
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- Critic Score
I'd avoid this game faster than doing the skeleton in the nude. [Apr 2002, p.89]- Game Informer
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- Critic Score
Seems to easily fall flat into the clutches of mediocrity. The multiplayer mode is nice, though. [April 2002, p.89]- Game Informer
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- Critic Score
If you are a fan of the series, I'd bet you'd go ape for this game. [Feb 2002, p.85]- Game Informer
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- Critic Score
Graphically, Winter X is sufficient, but the gameplay is just pretty blah. [Mar 2002, p.79]- Game Informer
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- Critic Score
It's a pretty rocking title that can hang with the b-ball big boys. [Mar 2002, p.80]- Game Informer
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- Game Informer
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- Critic Score
I am referring to how much I think Microsoft's controller will feel more natural in your hand, due to the rough similarities between it and the DC's. [Mar 2002, p.85]- Game Informer
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- Critic Score
One of the crappier basketball games on the planet. [Mar 2002, p.79]- Game Informer
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- Critic Score
It lacks the cohesiveness and payoff of "Frequency," for example. Either way, the whole experience is a little too short. [Feb 2002, p.83]- Game Informer
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- Critic Score
Unfortunately, the game's cel-shaded graphics are the real loser here because they're wasted on the wrong title. [Mar 2002, p.81]- Game Informer
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- Critic Score
Ultimately, CT just doesn't have a whole lot of staying power. [Mar 2002, p.88]- Game Informer
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- Critic Score
Not only is it incredibly detailed for a game you can put in your pocket when you're done playing, but it also has multiplayer capabilities. [Jan 2002, p.98]- Game Informer
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- Critic Score
This is pretty much a status quo "Puyo Pup"-style game featuring a license (Tiny Toons) tht ran its course a decade ago. [Jan 2003, p.122]- Game Informer
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- Game Informer
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- Critic Score
The environments are huge, but they don't totally make up for Jonny's lack of multiplayer. [Apr 2002, p.77]- Game Informer
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- Critic Score
I’m all for blowing things up, but after tooling around for a while, I was more interested in turning the guns on myself instead. [Feb 2002, p.91]- Game Informer
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- Critic Score
Features some of the greatest cutscenes in video game history, giving Conker a run for its money as the funniest game ever. [Dec 2001, p.88]- Game Informer
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- Critic Score
As horrendous as this game may appear to be, I actually found my self somewhat engrossed. [Feb 2002, p.85]- Game Informer
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- Critic Score
As an entire production, it’s really quite brilliant, and couldn’t be more frightening. [Feb 2002, p.89]- Game Informer
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- Critic Score
This release, though graphically superior, just doesn’t stack up in terms of intensity or execution of gameplay. [Feb 2002, p.90]- Game Informer
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- Critic Score
It doesn’t correct any of the mistakes made by its PS2 predecessor. [Feb 2002, p.92]- Game Informer
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- Critic Score
The Waterworld "attraction" (actually a thirty-second clip of a plane crashing into the water) is the lamest thing I've ever seen, except for myself naked. Yuck! [Mar 2002, p.81]- Game Informer
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- Critic Score
The combination of missions, discovering new eggs, and furthering the story keeps this game from hitting that stale spell that plagues many RPGs. [Feb 2002, p.83]- Game Informer
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- Critic Score
The motion-captured animations bring about a higher level of realism, the intricately detailed environments are teeming with ambient life, and the prerendered cut scenes deliver incredible action sequences. [Jan 2002, p.74]- Game Informer
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- Critic Score
Though a little short on gameplay depth, Road Rage is worth repeated play because of the show-lifted locations and both original and reused character quotes. [Mar 2002, p.81]- Game Informer