Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 64 Metascore
    • 50 Critic Score
    The game looks like a first-generation title Playstation 2 title. It even plays like one as well, with basic controls that feature perhaps one of my biggest pet peeves in video games: the combination attack/search/open/event button. [Jan 2002, p.82]
    • Game Informer
    • 72 Metascore
    • 83 Critic Score
    If you fell in love with the virtual pet aspect within the original, the Creature AI is more dynamic and the insertion of variety keeps the adventure from becoming redundant. [Mar 2002, p.88]
    • Game Informer
    • 61 Metascore
    • 55 Critic Score
    Graphically, Nightcaster eats acid. The textures of the ground and rocks are barely N64 quality. [Feb 2002, p.90]
    • Game Informer
    • 76 Metascore
    • 73 Critic Score
    A rookie with solid fundamentals. [Apr 2002, p.82]
    • Game Informer
    • 91 Metascore
    • 98 Critic Score
    Hands-down the best first-person shooter ever coded. [Feb 2002, p.96]
    • Game Informer
    • 55 Metascore
    • 50 Critic Score
    I'd avoid this game faster than doing the skeleton in the nude. [Apr 2002, p.89]
    • Game Informer
    • 65 Metascore
    • 70 Critic Score
    Seems to easily fall flat into the clutches of mediocrity. The multiplayer mode is nice, though. [April 2002, p.89]
    • Game Informer
    • 71 Metascore
    • 78 Critic Score
    If you are a fan of the series, I'd bet you'd go ape for this game. [Feb 2002, p.85]
    • Game Informer
    • 64 Metascore
    • 70 Critic Score
    Graphically, Winter X is sufficient, but the gameplay is just pretty blah. [Mar 2002, p.79]
    • Game Informer
    • 71 Metascore
    • 80 Critic Score
    It's a pretty rocking title that can hang with the b-ball big boys. [Mar 2002, p.80]
    • Game Informer
    • 89 Metascore
    • 88 Critic Score
    NBA 2K2 is money – but I expect more next season. [Mar 2002, p.79]
    • Game Informer
    • 87 Metascore
    • 93 Critic Score
    I am referring to how much I think Microsoft's controller will feel more natural in your hand, due to the rough similarities between it and the DC's. [Mar 2002, p.85]
    • Game Informer
    • 54 Metascore
    • 48 Critic Score
    One of the crappier basketball games on the planet. [Mar 2002, p.79]
    • Game Informer
    • 78 Metascore
    • 60 Critic Score
    Rez
    It lacks the cohesiveness and payoff of "Frequency," for example. Either way, the whole experience is a little too short. [Feb 2002, p.83]
    • Game Informer
    • 67 Metascore
    • 50 Critic Score
    Unfortunately, the game's cel-shaded graphics are the real loser here because they're wasted on the wrong title. [Mar 2002, p.81]
    • Game Informer
    • 46 Metascore
    • 68 Critic Score
    Ultimately, CT just doesn't have a whole lot of staying power. [Mar 2002, p.88]
    • Game Informer
    • 77 Metascore
    • 83 Critic Score
    Not only is it incredibly detailed for a game you can put in your pocket when you're done playing, but it also has multiplayer capabilities. [Jan 2002, p.98]
    • Game Informer
    • 58 Metascore
    • 65 Critic Score
    This is pretty much a status quo "Puyo Pup"-style game featuring a license (Tiny Toons) tht ran its course a decade ago. [Jan 2003, p.122]
    • Game Informer
    • 71 Metascore
    • 50 Critic Score
    Extremely boring. [Jan 2002, p.98]
    • Game Informer
    • 44 Metascore
    • 73 Critic Score
    The environments are huge, but they don't totally make up for Jonny's lack of multiplayer. [Apr 2002, p.77]
    • Game Informer
    • 71 Metascore
    • 50 Critic Score
    I’m all for blowing things up, but after tooling around for a while, I was more interested in turning the guns on myself instead. [Feb 2002, p.91]
    • Game Informer
    • 79 Metascore
    • 90 Critic Score
    Features some of the greatest cutscenes in video game history, giving Conker a run for its money as the funniest game ever. [Dec 2001, p.88]
    • Game Informer
    • 70 Metascore
    • 65 Critic Score
    As horrendous as this game may appear to be, I actually found my self somewhat engrossed. [Feb 2002, p.85]
    • Game Informer
    • 84 Metascore
    • 83 Critic Score
    As an entire production, it’s really quite brilliant, and couldn’t be more frightening. [Feb 2002, p.89]
    • Game Informer
    • 58 Metascore
    • 63 Critic Score
    This release, though graphically superior, just doesn’t stack up in terms of intensity or execution of gameplay. [Feb 2002, p.90]
    • Game Informer
    • 70 Metascore
    • 70 Critic Score
    It doesn’t correct any of the mistakes made by its PS2 predecessor. [Feb 2002, p.92]
    • Game Informer
    • 39 Metascore
    • 40 Critic Score
    The Waterworld "attraction" (actually a thirty-second clip of a plane crashing into the water) is the lamest thing I've ever seen, except for myself naked. Yuck! [Mar 2002, p.81]
    • Game Informer
    • 76 Metascore
    • 83 Critic Score
    The combination of missions, discovering new eggs, and furthering the story keeps this game from hitting that stale spell that plagues many RPGs. [Feb 2002, p.83]
    • Game Informer
    • 92 Metascore
    • 98 Critic Score
    The motion-captured animations bring about a higher level of realism, the intricately detailed environments are teeming with ambient life, and the prerendered cut scenes deliver incredible action sequences. [Jan 2002, p.74]
    • Game Informer
    • 67 Metascore
    • 80 Critic Score
    Though a little short on gameplay depth, Road Rage is worth repeated play because of the show-lifted locations and both original and reused character quotes. [Mar 2002, p.81]
    • Game Informer

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