Game Informer's Scores
- Games
For 7,734 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,806 out of 7734
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Mixed: 2,570 out of 7734
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Negative: 358 out of 7734
7750
game
reviews
- By Date
- By Critic Score
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- Critic Score
You've got agood story, great graphics, solid gameplay, an interesting assortment of weapons, and cinema-quality music... what's not to like? [Dec 2002, p.126]- Game Informer
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- Critic Score
Well written and expertly implemented. [Jan 2003, p.119]- Game Informer
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- Critic Score
Great greaphics, good sound, creative level design, tons of extra features, and a perfectly paced ramp-up of difficulty. [Dec 2002, p.130]- Game Informer
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- Critic Score
Albeit lackluster in some categories, I give Cubivore high marks for creativity in plot, gameplay, and bad lyrical references during cut scenes. [Nov 2002, p.132]- Game Informer
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- Critic Score
It's a thumbs-up for the tots, but nobody in their teens or up would choose this over "Tony Hawk" or "Aggressive Inline." [Nov 2002, p.134]- Game Informer
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- Critic Score
The detail that went into the worlds and fluidity of the character movements are towering achievements that have no rival. [Dec 2002, p.114]- Game Informer
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- Critic Score
It's by no means a blockbuster, but rather a gimick-driven oddity that just happens to be fascinating and enjoyable. [Dec 2002, p.120]- Game Informer
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- Game Informer
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- Critic Score
It's a cool idea and it looks fantastic, but it's just not that much fun to play. [Jan 2003, p.112]- Game Informer
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- Critic Score
One of the greatest games of all time... [but] feels as though it was rushed off of the development floor well before completion. [Jan 2003, p.112]- Game Informer
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- Critic Score
Everything looks slightly miniaturized and washed-out, and the music is inferior to the SNES version. [Dec 2002, p.150]- Game Informer
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- Critic Score
The arcade died years ago, but this is surely an uncalled-for goober spit on its grave. [Feb 2003, p110]- Game Informer
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- Critic Score
Drives the gameplay stake through the heart of this genre, and keeps on stabbing. [Jan 2003, p.116]- Game Informer
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- Critic Score
Easily bests all the other next-gen wrestling games released so far... Regardless of the polish THQ and Yuke's put on this series' graphics and modes, the engine is still outdated and weak. [Dec 2002, p.119]- Game Informer
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- Critic Score
You know you're in trouble when you can tally the number of frames per second on one hand. [Dec 2002, p.152]- Game Informer
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- Critic Score
A year later, the series has packed on a couple of off season pounds, and gets left in the dust. [Nov 2002, p.142]- Game Informer
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- Critic Score
Playing this game is like someone shoving a wire brush down your esophagus then pulling it out your you-know-what. [Jan 2003, p.102]- Game Informer
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- Critic Score
With Beholder's no frills (and I'm not exaggerating) isometric combat, there's little here that really screams out for attention. [Mar 2003, p.91]- Game Informer
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- Critic Score
Vice City doesn't just match the magic of "GTA III"; it bests it in every way possible. [Dec 2002, p.104]- Game Informer
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- Game Informer
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- Critic Score
It's a lot of fun, and definitely not the run-of-the-mill GBA license cash-in. [Dec 2002, p.152]- Game Informer
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- Critic Score
It's clunky, and some stages are just plain dumb. Transworld is just another log to toss on the fire. [Jan 2003, p.114]- Game Informer
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- Critic Score
The one big advantage Shenmue II has over its predecessor is that it's much larger. [Jan 2003, p.111]- Game Informer
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- Critic Score
On a console, you're left with a classic board game and no nifty little houses to roll around in your hand and lost under the couch. [Dec 2002, p.144]- Game Informer
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- Critic Score
The design is light years behind the PC market. [Jan 2003, p.101]- Game Informer
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- Critic Score
EA has started down a road that sits directly between bieng boring and being goofy - creating a golfing tradition we can all get on board with, starting now. [Nov 2002, p.134]- Game Informer
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- Game Informer
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- Critic Score
Certainly a great addition to the EQ universe, but falls short of the "Scars of Velious" expansion, which is still the best in the series simply because it offered so much content. [Jan 2003, p.118]- Game Informer
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- Critic Score
An uneventful, but not altogether unenjoyable racing game that fails to distinguish itself from the pack. [Dec 2002, p.120]- Game Informer
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- Game Informer