Game Informer's Scores
- Games
For 7,734 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,806 out of 7734
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Mixed: 2,570 out of 7734
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Negative: 358 out of 7734
7750
game
reviews
- By Date
- By Critic Score
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- Critic Score
These games might have been fun portables 20 years ago, but now they're too simple and boring. [Feb 2003, p.110]- Game Informer
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- Critic Score
I was surprised at how fast this GBA version of Doom moved. It can really haul. [Dec 2002, p.152]- Game Informer
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- Critic Score
Its strengths greatly dwarf its shortcomings. [Dec 2002, p.126]- Game Informer
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I wonder if this is the game that should have graced the big consoles instead of "Robotech: Battlecry." [Jan 2003, p.122]- Game Informer
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The story aspects and art style are unique, but the seemingly slow-motion gameplay is not. [Feb 2003, p.105]- Game Informer
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This game does what all RPGs (and good books) set out to do: harness your emotions. I couldn't recomend it more. [Dec 2002, p.107]- Game Informer
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But after spending a mere 30 minutes to complete the adventure, you'll soon discover that there's too little sustenance to provide a satisfying portion of gameplay.[Nov 2002, p.138]- Game Informer
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This game does retain its glory, but you actually have to work, and work hard, to find it. [Dec 2002, p.106]- Game Informer
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- Critic Score
Simplistic and primitive, but for the most part it works. [Mar 2003, p.92]- Game Informer
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- Critic Score
Alhtough you get used to it, the numerous blind spots are highly annoying. [Jan 2003, p.122]- Game Informer
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- Critic Score
It's almost embarrassing how behind the times this series has fallen. [Nov 2002, p.137]- Game Informer
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Many missions - while fun - take away from the skating, which is why we play the game. [Dec 2002, p.130]- Game Informer
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I cannot commend developer Eden Studios enough for everything from top-notch presentation to delivering a white-knuckle rally ride that'll have fans enthralled. [Jan 2003, p.96]- Game Informer
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- Critic Score
Defender's real strength comes through in its willingness to be a shooter in a market full of mediocre hybrids. [Nov 2002, p.126]- Game Informer
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- Critic Score
I sorely miss the old weapons that Konami decided to remove. Gone are the spray gun, missle launchers, laser cannon, and super bomb. [Dec 2002, p.116]- Game Informer
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If you love magic and mosters, you really can't go wrong. [Dec 2002, p.142]- Game Informer
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It feels more like a next-generation "Colony Wars" than Defender. This, of course, is the highest of compliments. [Feb 2003, p.105]- Game Informer
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Sometimes the fighting gets so intense, you can feel the fate of Middle Earth weighing down on you more and more wtih each blow. [Dec 2002, p.111]- Game Informer
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If anything, the game did show me how much torment I can put up with before breaking down, sobbing, and pleading to make it stop. [Dec 2002, p.125]- Game Informer
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The gameplay has a nice balance to it, but is also fairly shallow. [Dec 2002, p.118]- Game Informer
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The sound, on the other hand, makes me cower in a corner, trying to find a warm place. [Nov 2002, p.122]- Game Informer
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