Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 71 Metascore
    • 30 Critic Score
    These games might have been fun portables 20 years ago, but now they're too simple and boring. [Feb 2003, p.110]
    • Game Informer
    • 77 Metascore
    • 85 Critic Score
    I was surprised at how fast this GBA version of Doom moved. It can really haul. [Dec 2002, p.152]
    • Game Informer
    • 73 Metascore
    • 83 Critic Score
    Its strengths greatly dwarf its shortcomings. [Dec 2002, p.126]
    • Game Informer
    • 53 Metascore
    • 63 Critic Score
    There are far too many flaws for it to compete. [Dec 2002, p.123]
    • Game Informer
    • 61 Metascore
    • 85 Critic Score
    I wonder if this is the game that should have graced the big consoles instead of "Robotech: Battlecry." [Jan 2003, p.122]
    • Game Informer
    • 49 Metascore
    • 63 Critic Score
    The story aspects and art style are unique, but the seemingly slow-motion gameplay is not. [Feb 2003, p.105]
    • Game Informer
    • 86 Metascore
    • 95 Critic Score
    This game does what all RPGs (and good books) set out to do: harness your emotions. I couldn't recomend it more. [Dec 2002, p.107]
    • Game Informer
    • 72 Metascore
    • 65 Critic Score
    But after spending a mere 30 minutes to complete the adventure, you'll soon discover that there's too little sustenance to provide a satisfying portion of gameplay.[Nov 2002, p.138]
    • Game Informer
    • 59 Metascore
    • 68 Critic Score
    It's as easy to put down as it is to pick up. [Nov 2002, p.134]
    • Game Informer
    • 94 Metascore
    • 93 Critic Score
    This game does retain its glory, but you actually have to work, and work hard, to find it. [Dec 2002, p.106]
    • Game Informer
    • 73 Metascore
    • 70 Critic Score
    Simplistic and primitive, but for the most part it works. [Mar 2003, p.92]
    • Game Informer
    • 85 Metascore
    • 80 Critic Score
    Alhtough you get used to it, the numerous blind spots are highly annoying. [Jan 2003, p.122]
    • Game Informer
    • 71 Metascore
    • 60 Critic Score
    It's almost embarrassing how behind the times this series has fallen. [Nov 2002, p.137]
    • Game Informer
    • 90 Metascore
    • 90 Critic Score
    Addicting as hell. [Dec 2002, p.137]
    • Game Informer
    • 91 Metascore
    • 90 Critic Score
    Many missions - while fun - take away from the skating, which is why we play the game. [Dec 2002, p.130]
    • Game Informer
    • 72 Metascore
    • 78 Critic Score
    Enough with the damned analog swing already! [Jan 2003, p.102]
    • Game Informer
    • 56 Metascore
    • 63 Critic Score
    Not bad, but not good either. [Dec 2002, p.123]
    • Game Informer
    • 82 Metascore
    • 88 Critic Score
    I cannot commend developer Eden Studios enough for everything from top-notch presentation to delivering a white-knuckle rally ride that'll have fans enthralled. [Jan 2003, p.96]
    • Game Informer
    • 73 Metascore
    • 78 Critic Score
    Defender's real strength comes through in its willingness to be a shooter in a market full of mediocre hybrids. [Nov 2002, p.126]
    • Game Informer
    • 78 Metascore
    • 83 Critic Score
    I sorely miss the old weapons that Konami decided to remove. Gone are the spray gun, missle launchers, laser cannon, and super bomb. [Dec 2002, p.116]
    • Game Informer
    • 83 Metascore
    • 85 Critic Score
    If you love magic and mosters, you really can't go wrong. [Dec 2002, p.142]
    • Game Informer
    • 79 Metascore
    • 50 Critic Score
    Doesn't offer enough depth or strategy. [Jan 2003, p.114]
    • Game Informer
    • 69 Metascore
    • 83 Critic Score
    It feels more like a next-generation "Colony Wars" than Defender. This, of course, is the highest of compliments. [Feb 2003, p.105]
    • Game Informer
    • 82 Metascore
    • 93 Critic Score
    Sometimes the fighting gets so intense, you can feel the fate of Middle Earth weighing down on you more and more wtih each blow. [Dec 2002, p.111]
    • Game Informer
    • 70 Metascore
    • 30 Critic Score
    If anything, the game did show me how much torment I can put up with before breaking down, sobbing, and pleading to make it stop. [Dec 2002, p.125]
    • Game Informer
    • 72 Metascore
    • 88 Critic Score
    The physics, audio, and accuracy are lacking. [Oct 2002, p.84]
    • Game Informer
    • 61 Metascore
    • 78 Critic Score
    The gameplay has a nice balance to it, but is also fairly shallow. [Dec 2002, p.118]
    • Game Informer
    • 74 Metascore
    • 85 Critic Score
    Gives new meaning to depth. [Dec 2002, p.149]
    • Game Informer
    • 78 Metascore
    • 78 Critic Score
    The sound, on the other hand, makes me cower in a corner, trying to find a warm place. [Nov 2002, p.122]
    • Game Informer
    • 61 Metascore
    • 78 Critic Score
    Good, but a multiplayer mode would have been nice. [Nov 2002, p.128]
    • Game Informer

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