Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 93 Metascore
    • 88 Critic Score
    The ultimate outcome of Splinter's perhaps overzealous mission structure is a common one: Eery level increasingly becomes a lesson in trial and error. [Jan 2003, p.104]
    • Game Informer
    • 97 Metascore
    • 95 Critic Score
    From utter blasphemy to unadulterated praise, my time with Metroid Prime stimulated a whirlwind of emotions. [Jan 2003, p.98]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    Easily the most hard-hitting MK in the series yet. [Jan 2003, p.100]
    • Game Informer
    • 75 Metascore
    • 80 Critic Score
    I don't care what age you are; you're going to have a lot of fun with this title. [Feb 2003, p.101]
    • Game Informer
    • 79 Metascore
    • 95 Critic Score
    I'll even go out on a limb and say that Deadly Alliance is the best 3D fighter to date! [Jan 2003, p.88]
    • Game Informer
    • 61 Metascore
    • 68 Critic Score
    Sky's laundry list of quests is strangely solid in both its simplicity and repetitive challenge. [Dec 2002, p.130]
    • Game Informer
    • 54 Metascore
    • 78 Critic Score
    Too many of the missions are annoying scavenger hunts. [Jan 2003, p.92]
    • Game Informer
    • 71 Metascore
    • 60 Critic Score
    It's boring. [Jan 2003, p.94]
    • Game Informer
    • 58 Metascore
    • 78 Critic Score
    Like a real strip club, BMX XXX loves to tease you. But at the end of the day, you feel a bit ripped off. [Jan 2003, p.106]
    • Game Informer
    • 60 Metascore
    • 60 Critic Score
    It has potential, but doesn't deliver the gameplay necessities to warrant a purchse. [Feb 2003, p.110]
    • Game Informer
    • 86 Metascore
    • 80 Critic Score
    At some point, being "the best soccer game in America" shouldn't be enough. [Dec 2002, p.130]
    • Game Informer
    • 60 Metascore
    • 78 Critic Score
    Much improved, and it's still only okay. [Dec 2002, p.123]
    • Game Informer
    • 58 Metascore
    • 78 Critic Score
    The addition of weapons and two-player missions are welcome indeed. [Jan 2003, p.78]
    • Game Informer
    • 38 Metascore
    • 10 Critic Score
    This may very well be the worst PS2 game on the market... The outcome is nothing short of a resounding d'oh! [Dec 2002, p.123]
    • Game Informer
    • 74 Metascore
    • 83 Critic Score
    The level designs and objectives just aren't as clever and the game itself is rather short, even for inexperienced FPS players. [Jan 2003, p.118]
    • Game Informer
    • 66 Metascore
    • 65 Critic Score
    When you're pulling switches, backtracking, and participating in boring combat through these large areas, you tire quickly. [Jan 2003, p.122]
    • Game Informer
    • 58 Metascore
    • 63 Critic Score
    Unless you know who Tucker Hibber is, avoid this one. [Dec 2002, p.144]
    • Game Informer
    • 83 Metascore
    • 93 Critic Score
    By the end of the game, you'll feel physically exhausted by how much content you've absorbed. [Dec 2002, p.124]
    • Game Informer
    • 73 Metascore
    • 80 Critic Score
    Ultimately leads to some truly heart-pounding races, especially on the Race of Champions track in Gran Canaria. [Dec 2002, p.119]
    • Game Informer
    • 54 Metascore
    • 60 Critic Score
    This title is like a burrito stuffed with dirt, topped with soap shavings, and wrapped in a warm leather shell. [Feb 2003, p.98]
    • Game Informer
    • 84 Metascore
    • 88 Critic Score
    The Caraeer mode's progression of cars (including the Craftsman Truck series) is a brilliant idea that provides a lifetime of racing. [Nov 2002, p.128]
    • Game Informer
    • 53 Metascore
    • 45 Critic Score
    A sub-par fighting game whose action plods along with the raging speed of an awards show. [May 2003, p.94]
    • Game Informer
    • 84 Metascore
    • 85 Critic Score
    Surprisingly, there is very little graphical degradation that I could detect, and the control scheme has been shunted over to the Xbox controller with a decent amount of effectiveness. [Dec 2002, p.141]
    • Game Informer
    • 87 Metascore
    • 88 Critic Score
    The damage modeling in this game is second to none. [Dec 2002, p.136]
    • Game Informer
    • 71 Metascore
    • 80 Critic Score
    If you want nonstop action with the right amount of difficulty and ingenuity, toss back a few shuriken with Shinobi. [Dec 2002, p.117]
    • Game Informer
    • 75 Metascore
    • 90 Critic Score
    You get just enough time to either shake that turd out of your shorts or to start firing - but not both. [Dec 2002, p.133]
    • Game Informer
    • 75 Metascore
    • 88 Critic Score
    Perhaps the best compilation ever. [Dec 2002, p.128]
    • Game Informer
    • 82 Metascore
    • 90 Critic Score
    The gameplay truly is a work of art, and now that it has depth on its side, ATV is nothing short of a force to be reckoned with. [Jan 2003, p.92]
    • Game Informer
    • 83 Metascore
    • 95 Critic Score
    A near-perfect marriage between a furiously intense action title and a complex role-playing/simulation game. [Jan 2003, p.119]
    • Game Informer
    • 81 Metascore
    • 88 Critic Score
    I really wish EA would've gone for the M rating and added blood and gore, but the hell that is war is still accurately portrayed. [Dec 2002, p.142]
    • Game Informer

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