Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 56 Metascore
    • 65 Critic Score
    Where Armageddon really shines is the combat. [Jan 2004, p.132]
    • 57 Metascore
    • 65 Critic Score
    The game basically says, "You're obvioulsy really stupid, so we're going to hold onto your hand and lead you through this stage. [Jan 2004, p.151]
    • Game Informer
    • 46 Metascore
    • 50 Critic Score
    Despite the mind-numbing repetition, I was compelled to continue, if only because I became quite obsessed with buying new decals and accessories for my lowrider. [Feb 2004, p.102]
    • 64 Metascore
    • 50 Critic Score
    Many [games] don't quite play the way they should since you don't have the keypad, which was one of the system's highlights. [Feb 2004, p.103]
    • Game Informer
    • 82 Metascore
    • 80 Critic Score
    DDR hasn't evolved much since its console debut on PSone, but the graphics, song list, and online options of Ultramix make it the best entry in the series since "DDR: Konamix." [Jan 2004, p.148]
    • 51 Metascore
    • 50 Critic Score
    It can't hold off the stench of rot that is setting in on by-the-book platformers like this. [Jan 2004, p.135]
    • 76 Metascore
    • 80 Critic Score
    With its faults, this title is a good hack-fest with a high body count (which makes for an awesome multiplayer component), but still leaves it short of what it wants to achieve. [Jan 2004, p.148]
    • 69 Metascore
    • 75 Critic Score
    The biggest reason that I'm not ga-ga about this game is that I don't feel like I know Kya as a character. Because of that limitation, your desire to spend some serious time in her company isn't as high as, say Voodoo Vince. [Nov 2003, p.145]
    • Game Informer
    • 66 Metascore
    • 40 Critic Score
    Eidos has produced a turd of such magnitude that there is no adjective to describe my overwhelming distaste for this game and many of the things it stands for. [Jan 2004, p.134]
    • 73 Metascore
    • 70 Critic Score
    I came away longing for the great game that this could have been, rather than the merely adequate game that it is. [Dec 2003, p.141]
    • 76 Metascore
    • 93 Critic Score
    You would be hard-pressed to find a more intense experience in any entertainment medium. [Jan 2004, p.120]
    • 81 Metascore
    • 80 Critic Score
    Does what a lot of titles fall well short of - delivering an engagning mix of styles to form a cohesive whole that spurs you on every step of the way. [Nov. 2003, p.152]
    • Game Informer
    • 35 Metascore
    • 55 Critic Score
    A flat-out crappy game. [Jan 2004, p.135]
    • 85 Metascore
    • 88 Critic Score
    A respectable follow-up, but it doesn't come close to rekindling the magic of the original. [Dec 2003, p.132]
    • 93 Metascore
    • 95 Critic Score
    The level of control that you have over your characters' actions is truly remarkable... Simply put, this is the best thing to happen to Star Wars since the original trilogy. [Feb 2004, p.112]
    • Game Informer
    • 66 Metascore
    • 60 Critic Score
    Ugly and smelly enough that only a dedicated few should bring it home. [Jan 2004, p.135]
    • 73 Metascore
    • 75 Critic Score
    Goes above and beyond the norm of platform games, and comes out shining like the edge of a sharpened blade. [Jan 2004, p.134]
    • 79 Metascore
    • 83 Critic Score
    A great package crammed with more value and personality than most rhythm games. [Dec 2003, p.143]
    • 81 Metascore
    • 75 Critic Score
    Although this game is well-rounded enough to at least give you an enjoyable experience, it fails to grab you by the stick with enough G-forces to set the seat of your pants on fire. [Dec 2003, p.148]
    • 63 Metascore
    • 68 Critic Score
    Much like your first car, this is a game that has that pre-owned smell all over it. [Jan 2004, p.133]
    • Game Informer
    • 50 Metascore
    • 75 Critic Score
    Your objectives change so constantly that it's easy to forget about the blurry graphics and simplistic combat. [Feb 2004, p.114]
    • 39 Metascore
    • 23 Critic Score
    The framerate chugs along to a point where many of the stages should be classified as unplayable. I'd be surprised if this game pushes more than 10 frames per second at any given time. [Jan 2004, p.160]
    • 74 Metascore
    • 75 Critic Score
    If you have a broadband connection, but this game. If not, I highly suggest a rental. [Jan 2004, p.147]
    • 90 Metascore
    • 88 Critic Score
    Doesn't blow open any revolutionary doors to the racing genre. However, it reached the obvious but not always obtainable goal of not only demanding my skill on the track, but my constant interest as well. You'll want to give it your full attention. [Dec 2003, p.162]
    • 92 Metascore
    • 95 Critic Score
    Prince of Persia isn't the greatest game ever made, but it is most certainly close. [Jan 2004, p.145]
    • 65 Metascore
    • 58 Critic Score
    The biggest problem with Rivals is that it doesn't feel like you're skating ice. [Dec 2003, p.174]
    • Game Informer
    • 82 Metascore
    • 85 Critic Score
    An incredibly engagning action game with a good dose of humor and scads of originality. [Nov 2003, p.169]
    • Game Informer
    • 68 Metascore
    • 40 Critic Score
    It's simply so boring that my mind wanders to the chores waiting for me at home. [Jan 2004, p.151]
    • 72 Metascore
    • 65 Critic Score
    Magic fans will likely scoff in disgust, but if you're in the market for a game that plays like a fighter but has a little more depth, you may want to give this a whirl. [Dec 2003, p.173]
    • 71 Metascore
    • 65 Critic Score
    Internet is the focus, and I admit XSN has a lot going for it. However, the game just slips further and further into mediocrity. [Dec 2003, p.172]

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