G4 TV's Scores

  • Games
For 2,715 reviews, this publication has graded:
  • 28% higher than the average critic
  • 2% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 10.6 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Mark of the Ninja
Lowest review score: 0 Big Rigs: Over the Road Racing
Score distribution:
2715 game reviews
    • 91 Metascore
    • 80 Critic Score
    A great game. Harnessing the power of your enemy's soul at least superficially changes the ancient formula and incorporates a limited link cable mode for the bartering of souls.
    • 84 Metascore
    • 80 Critic Score
    The game doesn't feel entirely new or original, but it's well executed and consistently fun.
    • 26 Metascore
    • 20 Critic Score
    Awful plot, abysmal gameplay, crappy graphics, and spartan sound bytes: these features do not a winner make.
    • 61 Metascore
    • 60 Critic Score
    Easily the game's worst trait is its sound. The Formula One cars sound more like lawn mowers burning nitrous oxide than like the most responsive and powerful automobiles in existence.
    • 90 Metascore
    • 100 Critic Score
    The game is pick-up-and-play, it's beautiful to look at, and it raises the cultural precedent bar to backboard level. Even if you don't like sports games, you'll love this one.
    • 77 Metascore
    • 80 Critic Score
    A solid, good-looking, and fairly robust little stealth action game that sticks to the mission plan of its bigger console co-operative.
    • 71 Metascore
    • 80 Critic Score
    With more imaginative level design, The Clone Wars would have been near-perfect. As it stands, the multiplayer mode is so good, it makes up for most of the title's shortcomings.
    • 62 Metascore
    • 40 Critic Score
    Lacking in virtually every area. The graphics are terrible, the controls are clunky, and the gameplay is uninspired.
    • 62 Metascore
    • 40 Critic Score
    An average game that is easy enough for anyone to play, but it lacks the overall depth and variety needed to keep you coming back for more.
    • tbd Metascore
    • 20 Critic Score
    Lockups were frequent enough to be annoying, and since the game only saves at certain checkpoints in a level, you'll probably be replaying more of this game than you'll ever want to.
    • 53 Metascore
    • 20 Critic Score
    It doesn't help matters when Purge looks as bad as it does. It's an ugly little game. The maps are genuinely uninteresting, with far too many forced corridors designed to help you set up choke points.
    • 86 Metascore
    • 80 Critic Score
    Niggling inconsistencies and slightly bland between-race presentation aside, Colin McRae Rally 3 is a beautiful, realistic, and smooth translation of rally racing. The tracks are gorgeous, challenging, and addictive.
    • 85 Metascore
    • 60 Critic Score
    A perfect example of why shooters have become such a niche genre. It's a good game that's well made. It's even got an interesting hook to keep the hard core happy. But the insane difficulty will keep most players from getting past the first level before giving up. And with the ultra-short playing time, even shooter fans might not find enough to like here.
    • 50 Metascore
    • 60 Critic Score
    No sane person could dispute the sicko nature of Postal 2, but it's clearly presented in an utterly goofy, slapstick manner and prefaced with warnings for the easily confused.
    • 86 Metascore
    • 100 Critic Score
    Lives up to its exceptional pedigree. Not only does this sequel bring back all that was great about the original, but it's longer, harder, and more involved.
    • 62 Metascore
    • 40 Critic Score
    Constant camera-fixing is still a big problem, however. Add to that the uninspired gameplay, and it's just not enough that the game looks good.
    • 85 Metascore
    • 80 Critic Score
    Perhaps unfulfilled potential and a hard-to-learn layout detract from the product's charm. Details be damned.
    • 48 Metascore
    • 40 Critic Score
    Just simply on the jittery, crunchy, slow, and empty side.
    • 55 Metascore
    • 60 Critic Score
    Tense gunfights, unnerving corridor crawls, a surprisingly engaging plot, fantastic sound work, and gameplay that provides an entertaining mix of old-school action and exploration all help make this a solid science fiction gaming experience.
    • 89 Metascore
    • 80 Critic Score
    Burnout 2 makes other arcade racing games seem like "Driving Miss Daisy." You won't find a faster, more visceral racing game on the GameCube or any other platform.
    • 75 Metascore
    • 60 Critic Score
    Aside from the new gameplay direction and interface tweaks, Tropico 2 is functionally the same game as the original. It's visually pleasing, but lacks ambient animations that would really help bring your island to life.
    • 89 Metascore
    • 100 Critic Score
    With a gentler learning curve, an extra level, tweaked controls, and completely reworked cinemas, the PS2 version is the equal of its Xbox predecessor.
    • 72 Metascore
    • 80 Critic Score
    Diehard fans will probably find the added cards and light quest mode to be worth the investment, but casual "Yu-Gi-Oh" players who already have "Eternal Duelist Soul" may not want to shell out $30 just for a minor update.
    • 74 Metascore
    • 80 Critic Score
    Delivers a fluid and challenging (if thinly plotted) single-player experience and shell-shock multiplayer that makes this new Xbox recruit easily worth the war debt of the game's price tag.
    • 80 Metascore
    • 80 Critic Score
    Just flat-out fun. It's not the most complex offering, but there's something to be said for a title that doesn't overreach and instead focuses on tight gameplay and enticing features.
    • 68 Metascore
    • 80 Critic Score
    The races are challenging and exciting, plus the management features give the game a considerable amount of depth. The game goes beyond its high concept and delivers a rather enjoyable hybrid of arcade and simulation-styled gameplay.
    • 75 Metascore
    • 60 Critic Score
    There's a good deal of trial and error involved with The Lost Vikings, an aspect of the game that may seem tedious to some people. But there is a suitably addictive challenge awaiting gamers the first time through.
    • 62 Metascore
    • 40 Critic Score
    The real lesson here is that there's a place for a run-of-the mill shooter. Just keep those aspirations modest. Throw in teammates and base defense, and you can throw your entire project into turmoil.
    • 63 Metascore
    • 60 Critic Score
    The repetitive races keep it from a higher score. Still, the snarky attitude and sweet physics model of the go karts make for a good deal of fun.
    • 83 Metascore
    • 80 Critic Score
    If you can get past the terrible documentation and very steep learning curve, Galactic Civilizations will be not only enjoyable but also addictive.
    • 61 Metascore
    • 60 Critic Score
    The story lines, dialog, and cutscenes in the game effectively emulate the characteristics and nuances that have made the television component so captivating to watch. On the other hand, the gameplay isn't as deep as it could have been.
    • 54 Metascore
    • 60 Critic Score
    The controls handle adequately, although KITT's steering feels far too responsive. All in all, the controls aren't as good as the controls in most recent driving games, and the physics lack accuracy. The game also lacks a sense of speed.
    • 73 Metascore
    • 60 Critic Score
    Although the flaky sense of physics and controls bring it down a couple notches, Bandits: Phoenix Rising is still an entertainingly destructive auto combat game.
    • 74 Metascore
    • 60 Critic Score
    Excerpt forthcoming.
    • G4 TV
    • 69 Metascore
    • 80 Critic Score
    A very addictive game that continues to surprise and delight the more you play. For the money, there's plenty to do, and best of all it lets you focus on what you find fun.
    • 66 Metascore
    • 60 Critic Score
    It's fast and easy to play, and it looks terrific. At least the cars do. Serious car culture enthusiasts and a very select group of auto-manga readers will dig it, but its dusting of drawbacks leave it just barely on the three-star side of the rating scale.
    • 75 Metascore
    • 60 Critic Score
    The game looks and feels dated. The colors are drab, and the world lacks character. Nothing here looks state of the art, yet the system requirements are quite high.
    • 73 Metascore
    • 60 Critic Score
    Looks good and plays well, though you have to accept that a tough puzzle or vague objective can bring your progress to a screeching halt at any moment.
    • 78 Metascore
    • 80 Critic Score
    AI is greatly improved.
    • 76 Metascore
    • 60 Critic Score
    The effect of collisions is inconsistent. You can pass through some objects and be stopped dead in your tracks by others. The car physics are far too "floaty," and you'll find yourself catching too much air and doing crazy spins and rotations from minor bumps.
    • 84 Metascore
    • 80 Critic Score
    This console version makes enough changes to the original game that even hard-core "Sims" purists will want to give it a spin.
    • 85 Metascore
    • 80 Critic Score
    This console version makes enough changes to the original game that even hard-core "Sims" purists will want to give it a spin.
    • 86 Metascore
    • 80 Critic Score
    The wide selection of music ensures that it will have something for just about anyone, and the gameplay is challenging and incredibly addictive.
    • 96 Metascore
    • 100 Critic Score
    Epic in scale, The Legend of Zelda: The Wind Waker oozes quality craftsmanship from start to finish. Most importantly, it's incredibly addictive and almost impossible to put down until the end credits roll.
    • 74 Metascore
    • 100 Critic Score
    A true gem. It's a breezy, easy-to-play game that will leave you wondering where the hours went. With such a beautifully refined title now under its belt, it's hard to see how Sunflower will top it.
    • 76 Metascore
    • 60 Critic Score
    Though mostly a run-and-gun affair, the adrenaline-charged atmosphere makes up for the deficiencies in the computer AI.
    • 56 Metascore
    • 40 Critic Score
    The mix of mission and circuit racing along with the interesting ranking system are offset by the poor mechanics and sloppy design.
    • 66 Metascore
    • 40 Critic Score
    The fighters look great... until they move, anyway. But they've looked pretty good for years now and the lack of innovation combined with the gimme-some-Viagra blahness is disheartening to say the least.
    • 83 Metascore
    • 80 Critic Score
    The game's plot doesn't come together in any grand way, nor does it need to. The plot's just a latticework for the excellent, challenging missions.
    • 59 Metascore
    • 20 Critic Score
    With its kickin' mid-'90s visuals, unintelligible voice samples, and total lack of coherence, Mobile Light Force 2 is the videogame equivalent of a cheesy, late-night kung fu flick.
    • 82 Metascore
    • 80 Critic Score
    Pokémon Ruby and Sapphire are the best-looking games in the series, but they don't hold a candle to technical marvels such as "Golden Sun." The graphics are hardly bad, though. They look clean and colorful.
    • 44 Metascore
    • 40 Critic Score
    A good-looking but brain-dead, thumb-numbing game.
    • 32 Metascore
    • 20 Critic Score
    The single-player mode is a painful and sometimes laughable experience. Multiplayer fares much better, provided you can find people to play with online, but there are much better titles out there to choose from.
    • 69 Metascore
    • 60 Critic Score
    The length of the game is a bit short as it only takes around six hours to complete, but the strong story and cinematic sequences make sure that it's an unforgettable six hours.
    • 57 Metascore
    • 40 Critic Score
    Plays just like it looks: a lumbering version of "Crazy Taxi."
    • 66 Metascore
    • 60 Critic Score
    There are better first-person shooters on the GBA, but there's mystique here, and that will count for something among fans.
    • 65 Metascore
    • 60 Critic Score
    It's not deep or particularly innovative. However, the detailed graphics, familiar gameplay, and wide variety of characters and game modes make this brawler worth a look.
    • 29 Metascore
    • 20 Critic Score
    A disaster. It's a mile-long train wreck in Gotham City's dirtiest and most rat-infested train yard.
    • 56 Metascore
    • 60 Critic Score
    A decent execution of an ill-conceived idea. If you're not a fan of the WWE, steer clear of this game. Its gameplay isn't strong enough to stand on its own.
    • 80 Metascore
    • 80 Critic Score
    If you have the determination to master the many nuances of motorcycle racing, you'll find that MotoGP3 delivers an exceptionally exhilarating ride. It's a game for enthusiasts, but a great game nonetheless.
    • 78 Metascore
    • 80 Critic Score
    The "extreme" additions work exceedingly well in the baseball setting. What could have been a shoddy title riding on a gimmick turned out to be one of the better arcade baseball games in recent memory.
    • 51 Metascore
    • 40 Critic Score
    The game borders on tedious.
    • 93 Metascore
    • 80 Critic Score
    It may not be the best-looking soccer game on the market, but Winning Eleven 6 is, hands down, the best to play.
    • 78 Metascore
    • 80 Critic Score
    A little unmanageable when large opposing forces enter toe-to-toe melee combat. The front line becomes a clanging, tangled, dying mass of soldiers, and no player micromanagement is going to save them.
    • 64 Metascore
    • 60 Critic Score
    Why are so many missions so dull? Why is the combat-radio voice work so insipid? And which unemployed sports commentator and soccer mom did the tutorial and combat voices, respectively?
    • 61 Metascore
    • 40 Critic Score
    A prime example of a cellar dweller that should simply pack it in before it embarrasses itself. Like the Kansas City Royals, MLB is doomed before the season even begins.
    • 81 Metascore
    • 60 Critic Score
    With more options and extensive play modes (such as a fantasy draft or minor league system), fewer restrictions placed on defense, and the added ability to tweak computer AI, this series can help set a new benchmark.
    • 71 Metascore
    • 60 Critic Score
    PC gamers will feel like this is the kind of game they were playing five years ago. The small improvements from the Xbox version are cancelled out by the interface quirks introduced.
    • 72 Metascore
    • 80 Critic Score
    A very addictive game that continues to surprise and delight the more you play. For the money, there's plenty to do, and best of all it lets you focus on what you find fun.
    • 82 Metascore
    • 80 Critic Score
    The combination of stunning graphics and frenzied gameplay make Zone of the Enders: The 2nd Runner a must-have for anime RPG fans or, heck, anyone with a functioning pair of eyeballs.
    • 89 Metascore
    • 80 Critic Score
    The quality of the motion capture, stadium details, and playbook bring you closer to a true ballpark experience than does any other game.
    • 46 Metascore
    • 40 Critic Score
    Here's the harsh truth about My Street: It's not a great place to visit, and you definitely wouldn't want to live there.
    • 83 Metascore
    • 100 Critic Score
    Sonic fans will be in heaven, as will anyone who enjoys a good healthy adrenaline rush.
    • 48 Metascore
    • 40 Critic Score
    Successfully taking down a fleeing opponent is almost enough to make you forget how many times you wanted to chuck the controller straight at the TV.
    • 77 Metascore
    • 80 Critic Score
    Probably the game's biggest flaw is that it doesn't do anything new to woo over gamers who don't like platformers. But it does take a waning game style and pump it so full of energy, humor, and near-psychotic malevolence that you may have to play something tame such as "Ty the Tasmanian Tiger" just to come down afterward.
    • 85 Metascore
    • 60 Critic Score
    The universe is large, but there's not much to do in it. There are infinite numbers of missions to complete, but once you've played a handful, you've played them all.
    • 76 Metascore
    • 80 Critic Score
    An accurate F1 simulation while remaining accessible to the more laid-back player. However, it's still more a simulation than an arcadelike racing game.
    • 79 Metascore
    • 80 Critic Score
    May not be the perfect ninja sim, but it's a ton of fun, and that's far more important than some minor flaws.
    • 64 Metascore
    • 60 Critic Score
    The objectives and set pieces will keep you playing despite the dumb AI. But after you complete the game, you'll have no incentive to ever again play any part of this game.
    • 86 Metascore
    • 60 Critic Score
    Isn't really a sequel no matter what it says on the box. It's an expansion pack. Gamers who already own "IL-2 Sturmovik" may balk at the price, as there's simply not enough new here to justify the purchase.
    • 71 Metascore
    • 60 Critic Score
    The slow pace works to the game's advantage by building tension over time. Add in the good production values and Post Mortem is a respectable entry in the genre.
    • 57 Metascore
    • 60 Critic Score
    For players who have had their fill taking on the dark lords of the underworld, or are simply hankering for some science fiction, Harbinger brings plenty to the table.
    • 58 Metascore
    • 40 Critic Score
    The core game is still excellent, but offering a handful of new campaigns and maps without even attempting stir up the gameplay feels like a gyp.
    • 83 Metascore
    • 60 Critic Score
    Xenosaga's failing is not its presentation, but its mediocre story. Merely putting a story in a game doesn't exempt the game from criticism that would be leveled at any other story-based medium.
    • 32 Metascore
    • 20 Critic Score
    It's rare to find a game this poorly conceived and executed from top to bottom.
    • 64 Metascore
    • 20 Critic Score
    MOO3 collapses under the weight of its own ambitious design. We doubt this can be fixed in a patch. Gamers need not apply. Masochists, you're on your own.
    • 59 Metascore
    • 40 Critic Score
    The repetitious gameplay, in conjunction with the prehistoric technology, creates a package that few will appreciate.
    • 68 Metascore
    • 80 Critic Score
    Throwing kicks, punches, taunts, and even princesses in homage to '70s era martial arts, this laugh-and-punch thrill ride is a ton of fun. Stupid fun, yes, but fun nonetheless.
    • 73 Metascore
    • 60 Critic Score
    Plays it safe for the most part. It takes familiar gameplay and runs with it, without trying to innovate much beyond the fun brawling.
    • 80 Metascore
    • 80 Critic Score
    It's authenticity is its biggest selling point, but a difficult batting interface and loose fielding controls keep it from becoming a legend.
    • 83 Metascore
    • 60 Critic Score
    These improvements to the graphic engine come at a price. The frame rate slows down whenever multiple players are running the bases, and it experiences noticeable hiccups during the batting sequences.
    • 78 Metascore
    • 80 Critic Score
    The attractive visuals ride the line between dark and cartoony with expressive characters. It's all tied together with its unique combat and restart schemes, which will either inspire you or drive you mad.
    • 87 Metascore
    • 80 Critic Score
    Just about everything good about the original has improved. The repetitive dungeon crawling, however, will not appeal to everyone.
    • 74 Metascore
    • 60 Critic Score
    Mild annoyances in the interface, a design mode without anything to design, and some questionable racing physics keep the game from the top of the podium. With that said, Apex is an enjoyable and mildly addictive title with plenty of arcade action for racing fans.
    • 59 Metascore
    • 60 Critic Score
    The most distinguishing feature of Duelists of the Roses is that the game is really freaking hard.
    • 66 Metascore
    • 60 Critic Score
    To make matters worse, the game slows down dramatically when there's too much happening on screen. It's almost like the building is collapsing in slow motion.
    • 89 Metascore
    • 80 Critic Score
    Crowded races and difficult tracks unforgiving of the smallest mistake require dedication, concentration, high-end equipment, and lots of practice. Aside from these barriers to entry, NASCAR Racing 2003 Season looks and plays beautifully.
    • 83 Metascore
    • 80 Critic Score
    The customizable difficulty settings make for an entertaining arcade racer, while the detailed career mode and tuning garage give gearheads plenty to tinker with. Ratbag has produced another outstanding sprint car simulator.
    • 67 Metascore
    • 40 Critic Score
    Although games of this type don't need to be flashy to be enjoyable, Dungeon Dice Monsters takes an embarrassing, bare-bones approach to presentation that does little to bring the player into the game's world.
    • 73 Metascore
    • 80 Critic Score
    Simply put, Pride FC shines with details that will make any Pride fan or former match attendee misty eyed with nostalgia.

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