FNintendo's Scores

  • Games
For 1,304 reviews, this publication has graded:
  • 30% higher than the average critic
  • 8% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 10.5 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Bayonetta 2
Lowest review score: 10 Chimpuzzle Pro
Score distribution:
1304 game reviews
    • 57 Metascore
    • 40 Critic Score
    Astro Bears Party is not a very ambitious game and it could perfectly fit within a bigger production. It still manages to bring some fun to a multiplayer session for a very short amount of time before falling into an overwhelming feeling of monotony, mostly due to its lack of content.
    • 57 Metascore
    • 50 Critic Score
    Momonga Pinball Adventures offers something different and unique mechanics compared to other games of the kind. Its simple and effective gameplay mean that the player can get into it immediately but at the same time, it clearly does not go beyond the limits of a game designed for the mobile devices market.
    • 57 Metascore
    • 50 Critic Score
    Iro Hero is certainly a very challenging and tough 2D shoot'em up whose similarities with other old-school classics of the genre will not go unnoticed. It's also a very hardcore experience, tailored mostly to players looking for a challenge of the kind, rather than for the general audience and this is where its biggest weakness lies.
    • 57 Metascore
    • 40 Critic Score
    Epic Dumpster Bear is competent at providing a hilarious, long-lasting and varied platforming experience that doesn't take itself too seriously. Beyond that, it's a rather standard game that doesn't rely on anything else, certainly not on its simple visual and audio atmosphere. While players looking for a funny platformer will be entertained, those who crave a more in depth and technically gratifying experience will look elsewhere.
    • 57 Metascore
    • 60 Critic Score
    Asdivine Hearts is designed in a way to appeal to the nostalgia of 8 and 16-bit era RPG games and it does a competent job at that, with interesting characters, fun dialogues and long hours of gameplay for those dedicated enough. It doesn't stand out much further than that, though, as its plot feels rather uninspired and the whole visual atmosphere could have used some improvement.
    • 57 Metascore
    • 50 Critic Score
    Dementium Remastered has all the technical qualities to be a good remake...except being an outstanding game. While the visual and audio environments are competent and well implemented, the game loses most of its appeal compared to the original and ends up as a generic title that brings nothing significant to the 3DS library.
    • 56 Metascore
    • 40 Critic Score
    Warplanes: WW2 Dogfight represents a genre that is mostly absent on the Nintendo Switch and it does a decent job at providing the player with a wide choice of airplanes and missions. The problem is that its gameplay is simply too clunky and uninspiring, which coupled with its very lacklustre visuals and almost non-existing sound component make this an overall very disappointing effort that will not do any good for aerial combat games on the Nintendo Switch.
    • 56 Metascore
    • 60 Critic Score
    Armikrog is a point & click game that features remarkable stop motion animation in a world made of clay and with a consistent level design. Despite these points in its favour, Armikrog could make a more extensive use of its characters and rely less on memorizing its puzzles by heart, something which the players will find themselves doing too often thanks to the lack of leads or hints in the game.
    • 56 Metascore
    • 50 Critic Score
    Roving Rogue departs from a unique and refreshing concept – what in the world happens when videogame heroes end their quests? It doesn’t go much further than this, though, and quickly becomes a repetitive and unappealing generic platformer, which is a pity as there was a great potential to explore with such an original premise.
    • 56 Metascore
    • 70 Critic Score
    Pokémon Shuffle is a very addictive and well implemented puzzle game which is bound to be enjoyed by both fans of simple puzzle games and Pokémon fans. The micro-transactions scheme does need some work, though, and the waiting time is disproportionate compared to the overall playing time.
    • 56 Metascore
    • 50 Critic Score
    Inside My Radio offers something unique, in the sense that a music-based platformer is not the most common offer on the Wii U's catalogue among the many platformers already available. However and other than a certain glow derived from its aesthetics, this game isn't a groundbreaking title among its peers and offers little replay value beyond the first hours of gameplay.
    • 56 Metascore
    • 50 Critic Score
    Back to Bed can stand on its own thanks to its magnificent visual environments drawn from (and by) Salvador DalĂ­ and M.C. Escher, which adds a layer that is rarely seen in games. Unfortunately its low difficulty level leaves the impression that the game is not finished, which adding to a rather short lifespan makes this a disappoint experience.
    • 56 Metascore
    • 50 Critic Score
    Wanderjahr TryAgainOrWalkAway is based on the JRPG style and adds a large combat component to it, bringing along a strategic component, a fun and simple adventure and a commendable soundtrack. Not everything hits the right spot, though, as the controls are in need of a reshape, the game's plot has no sense of direction and it often feels more like the kind of game to play on a phone or on a tablet than on a gaming console.
    • 56 Metascore
    • 50 Critic Score
    The LEGO Movie 2 Videogame tries to tweak the formula of the previous game and despite providing some fun moments and being an accessible game with plenty of content, it doesn't fulfill its goals when it comes to deliver a competent, enjoyable game. Its uninteresting world, lack of connection with the movie and technical issues make this a passable effort that will disappoint those looking for a good experience based on the movie.
    • 56 Metascore
    • 50 Critic Score
    ROCKETSROCKETSROCKETS has a very unambiguous title which pretty much says what the game is all about: rockets. While there is some fun to be had in these rocket-propelled battles, especially when it comes to multiplayer, the game has little to offer beyond that and its shallow gameplay experience quickly becomes too repetitive.
    • 56 Metascore
    • 50 Critic Score
    While the most up-to-date relevant, for example, fun to use, including the amount of time the player spends in records. If only other features were more differed in this game and allowed for greater interactivity and Super Destronaut DX would be a more interesting game.
    • 56 Metascore
    • 50 Critic Score
    Drawing inspiration from Micro Machines, it is possible to find some basic foundations for a good time, but its lack of fluidity and the overall mediocre speed factor fail to throw the player into the action.
    • 56 Metascore
    • 50 Critic Score
    RollerCoaster Tycoon Adventures brings to the Nintendo Switch one of the most iconic gaming series, originally developed for the PC and which has found its way into nearly every platform out there. While the main essence of the series is here to be found and developing theme parks is fun and engaging, this adaptation is mired by technical issues which should have been corrected and being based on the mobile version means the experience feels oversimplified, the Nintendo Switch deserved more than this.
    • 55 Metascore
    • 50 Critic Score
    Yet another zombie title in a saturated market segment, How To Survive needs to learn what it title says. While it lures players in a fun way, the game quickly falls into a succession of unchallenging and repetitive assignments. The lack of an online cooperative mode only aggravates the case and its overall lifespan is too short for even the most enthusiastic zombie fans.
    • 55 Metascore
    • 50 Critic Score
    Cube Life: Island Survival fills a gap in the Wii U's catalogue and that is something to praise. At the same time, the games's own shortcomings and flaws make other gaps which, according to producers Cypronia, will be corrected soon. This is absolutely necessary, since Cube Life, as it is, does not go far enough to become a significant title in the Wii U's library.
    • 55 Metascore
    • 50 Critic Score
    Othello for Nintendo Switch is a digital version of the long-running board game also known as Reversi and is entirely faithful to the original, in the sense that it is simple to learn and perfectly enjoyable for short gaming sessions. While technically competent and without any execution problems, it lacks a sorely needed online multiplayer component, without which its selling price seems way too high for a game that can be easily and legally found for free elsewhere.
    • 55 Metascore
    • 50 Critic Score
    Monster Combine TD could have easily built on its plot and gameplay but its slow progression (especially in its early stages) and translation flaws turn it into an average title which does not stand out in any field, even if it does not completely fail on any aspect either.
    • 55 Metascore
    • 40 Critic Score
    The Grumpy Reaper is based on an interesting and original concept which is severely ruined by the way the game was executed.
    • 55 Metascore
    • 50 Critic Score
    Adventure Labyrinth Story is a competent dungeon crawler with a simple combat system and a healthy variety of enemies. However its overtly simple narrative, linear goals and overall subpar visual environments make this a game that doesn't stand out among its peers, even if it's competent enough when putting the player in randomly generated mazes.
    • 55 Metascore
    • 50 Critic Score
    Unlucky Mage is simple enough to allow for an intuitive gameplay and a rather long lasting lifespan but it doesn't fulfill its job completely and its overall simple nature end up harming the game in the end.
    • 55 Metascore
    • 40 Critic Score
    Bit Dungeon+ brings dungeon crawling and roguelike elements to the Nintendo Switch along with a nostalgic art style and some fun combat moments. Unfortunately the game quickly feels like it's too simplistic. Adding to that, its skills system is quite difficult to understand and frequent glitches and a soundtrack that is unremarkable, at best, make Bit Dungeon an effort that is overall difficult to appreciate.
    • 55 Metascore
    • 70 Critic Score
    Thanks to its art style and original gameplay mechanics, Shadow Fight 2 has assets that allow it to stand out amidst its competitors, even if its audio component and story mode are disappointing.
    • 55 Metascore
    • 40 Critic Score
    The game's art style stands out but it can actually interfere with the gameplay, the difficulty quickly becomes frustrating and the game's short experience add up to a work that will not leave players fully satisfied with this choice, especially fans of the fly'em up style.
    • 55 Metascore
    • 50 Critic Score
    Slender: The Arrival makes its Nintendo Switch debut six years after the original release and the result is a mixed bag: its sound atmosphere is still as breathtaking as it was and does an excellent job at keeping players on their toes; visually speaking, the game is showing its age. Overall the game's short lifespan, repetitiveness and generic plot mean this experience is rather average and doesn't fully stand out.
    • 55 Metascore
    • 50 Critic Score
    Dead End Job is a twin-stick shooter which may strike a chord with a small group of enthusiasts, partly for its simple and fun combat mechanics, but unfortunately the game features way too much repetitive and dull action. Other than that, some of the items are real surprise boxes and the auto-aim feature can make everything more frustrating, which all contribute to make this a difficult game to truly enjoy.

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