FNintendo's Scores

  • Games
For 1,304 reviews, this publication has graded:
  • 30% higher than the average critic
  • 8% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 10.5 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Bayonetta 2
Lowest review score: 10 Chimpuzzle Pro
Score distribution:
1304 game reviews
    • 62 Metascore
    • 60 Critic Score
    Go Vacation tries to be a fun summer game and it certainly has some elements going for it, such as the exploration possibilities and the multiplayer options. It's also impossible for the game to hide its origins in a previous generation and after a while it becomes apparent that Go Vacation puts quantity above quality, as the experience will soon enough become less compelling than players might think.
    • 62 Metascore
    • 70 Critic Score
    The Last Remnant Remastered does a decent job at treating a JRPG from over ten years ago to the contemporary age. If its combat system remains one of the game's biggest selling points, the dearth of life throughout the game's world is one of the negative inheritances of The Last Remnant's original time. That said, this remaster is something that deserves attention, especially from fans of JRPGs.
    • 62 Metascore
    • 40 Critic Score
    Wooden Sen'SeY shows some ambition but unfortunately, its badly implemented control schemes and physics make it extremely difficult and frustrating to play. Sadly, if these problems were addressed, this would be a much more attractive game but it's impossible going around such pressing control issues when the controls are so difficult to use.
    • 62 Metascore
    • 60 Critic Score
    Unfortunately, the extra time it took to get on the Wii U did not lead to improvements over the other versions and some technical issues remain unaddressed.
    • 62 Metascore
    • 50 Critic Score
    Technical flaws stand in the way of this being a better game while a story mode that is little worthy of note and a lack of contributions in terms of innovations make this a far from outstanding game in the Bomberman series.
    • 62 Metascore
    • 60 Critic Score
    Moco Moco Friends is not be the perfect Pokémon substitute but while it may get repetitive on the short term, it makes up for this in terms of artistic quality and in the experience of collecting the creatures known as Plushies. Its joyful and fun environment, riddled with humour all the way through, is set to strike a chord with one segment of the audience.
    • 62 Metascore
    • 40 Critic Score
    With plenty of characters, customization options and simple controls, the game is easy to get into but alas, the feeling of repetitiveness settles in too quickly and this Nintendo Switch conversion does not do a brilliant job when it comes to handheld experiences. Furthermore, its online component is very sparsely populated due to the lack of cross-platform functionalities and the price/quality relation tends to fall towards the negative side.
    • 62 Metascore
    • 60 Critic Score
    It's good to see that Sonic Boom: Fire & Ice, while far from the higher thresholds of the classic Sonic games that built the character, improves on its predecessor and presents a very decent gameplay and good ol' high speed action on its levels. It doesn't go all the way with it, though, as its lacklustre visual presentation demonstrates, not to mention the lack of alternative paths but this new chapter is closer to what is expected from a game bearing the name of Sonic.
    • 62 Metascore
    • 50 Critic Score
    While Monkey Pirates does make an effort to become a fun and involving multiplayer game, its chaotic structure and strange construction are more bound to leave the players confused and uninterested beyond the first tries. Its lack of an online multiplayer mode and bizarre organization are impediments to what would otherwise be a rather entertaining title.
    • 62 Metascore
    • 50 Critic Score
    If sports games bearing the Mario name are supposed to be enjoyable in a certain Nintendo fashion that Camelot has proved before can be done, Mario Sports Superstars is definitely the black sheep of this family. By including five sports that hardly ever get to be minimally fun at all, this is an effort that falls short of its goals, despite its rich visuals and good intentions.
    • 62 Metascore
    • 50 Critic Score
    Cube Tactics is a minimally competent strategy game based on disposing cubes in order to attack and defend. Its missions offer a good package and its visual environment is overall satisfactory, without impressing too much. Yet, its gameplay can reach dull moments and the lack of a local multiplayer mode is not easy to understand.
    • 62 Metascore
    • 60 Critic Score
    This spin-off features a visually rich environment, fun gameplay mechanics and a myriad of unlockable content but it would have been more enjoyable if the game featured more characters and a greater variety of pinball tables.
    • 62 Metascore
    • 50 Critic Score
    Being a game that runs without any major flaws or technical blunders, Jett Rocket II: The Wrath of Taikai has very little standing for it and leaves the gamers with the overall feeling that this is a bland and uninspired piece of work. On top of that, its price tag is too high for what is delivered, which makes Jett Rocket II a passable option.
    • 62 Metascore
    • 60 Critic Score
    While it could explore its mechanics a bit more and elaborate on some elements, Perception is a good proposal on the growing Nintendo Switch catalog.
    • 62 Metascore
    • 50 Critic Score
    While its challenges are indeed interesting and its learning curve is well designed, Neverout loses in the format aspect, as well as when it comes to the repetitiveness of its art style and soundtrack.
    • 62 Metascore
    • 60 Critic Score
    Kotodama: The 7 Mysteries of Fujisawa brings some recognizable elements to this visual novel and its visual presentation and interesting characters will prove to be appealing points. The same thing can't be said, however, for its overly simplistic puzzles, repetitive soundtrack and especially, its plot gaps, which stand in the way of forming a meaningful, coherent story.
    • 62 Metascore
    • 60 Critic Score
    Away: Journey to the Unexpected looks very promising at first and while it features a good mechanic of character bonding and some fun moments and a very good audiovisual environment, its plot is rather disappointing and the gameplay feels shallow. Overall, the game's experience is short of memorable and gives off the impression that this game could have gone much further.
    • 62 Metascore
    • 60 Critic Score
    Senran Kagura Burst is tailored to a very, very specific segment of the audience who will appreciate its peculiar humor. For other parts of the audience, there's the enormously disproportionate cartoonish female breasts, but a game cannot live off that alone. A flawed frame rate that becomes incredibly frustrating at some points and excessive repetitiveness make this a passable offer, to be considered only by those attracted by the game's humor and style.
    • 62 Metascore
    • 60 Critic Score
    It doesn't have the ambition of going beyond the nostalgia target-group, however, and it could certainly use some more work when it comes to level design and to its lacklustre soundtrack but for those looking just for a revival of an early 90s platform shooter, Rad Rodgers gets the job done.
    • 62 Metascore
    • 60 Critic Score
    In the long run, it doesn't add anything remarkable, as the game becomes too repetitive and the level of interaction is sub par, which overall ends up harming the game's prospects.
    • 62 Metascore
    • 60 Critic Score
    It goes too far on the price tag, which is way too high for a game with the contents of Teslapunk and which creates expectations that end up not being a met in a game that despite its fun aspect, could very well be much better.
    • 62 Metascore
    • 60 Critic Score
    Its concept is simple enough to allow nearly everyone to start playing quickly, the soundtrack is quite good and it's fun enough to entertain for a while. However, the game does not have enough content to keep it on its legs and its unbalanced difficulty levels, as well as some technical problems, make it a less-than-fundamental choice in the Wii U's catalogue.
    • 62 Metascore
    • 60 Critic Score
    Pier Solar and the Great Architects is a welcome effort of creating a piece of work in the contemporary age that follows a format of the mid-1990s. Its narrative is well structured and the visual interface is very appealing, but the game also suffers from several technical flaws and its combat system quickly becomes repetitive and tedious.
    • 62 Metascore
    • 50 Critic Score
    Red Game Without a Great Name and Green Game: TimeSwapper are based on original ideas which don’t quite fully live up to their potential due to the control system and to some frustrating and repetitive moments. This is not to say they don’t have anything in their favour but their short lifespan is very much conditioned by these factors.
    • 62 Metascore
    • 60 Critic Score
    The way the game is presented makes it seem like its ideas are somewhat being kept to the sidelines in detriment of a more familiar formula, which is a shame as METAGAL could be a more enjoyable game if its own ideas were allowed to rise higher.
    • 62 Metascore
    • 50 Critic Score
    While the intention is commendable and the game is certainly full of nostalgic elements, the gameplay falls blow expectations as it quickly feels unbalanced. The game is also rather short on content and its level design is far from appealing, which makes Raging Justice an effort that does not reach the threshold set by the classics of the genre.
    • 62 Metascore
    • 60 Critic Score
    Power Rangers: Battle for the Grid is a 2D fighting game based on this world famous series that has been a favourite of many players in their 30s and for those looking for a simple and accessible experience, Battle of the Grid does a good job. It does less well when it comes to its visuals, as they feel like they are not using the technical capacities of the Nintendo Switch as they should. Furthermore, its DLC model where players have to buy each additional fighter will put a strain on the game's low selling price advantage.
    • 62 Metascore
    • 50 Critic Score
    The JRPG style is not going through its finest hour and it’s not Conception II: Children of the Seven Stars that will lift it upwards. While the battle system is very well implemented and the breeding function is a welcome detail, nearly everything else is missing: an involving narrative, a captivating exploration, charismatic characters and appealing graphics are all absent from this lacklustre and overall tedious production.
    • 62 Metascore
    • 70 Critic Score
    Haunted Dungeons: Hyakki Castle presents a very welcome way of merging Japanese and Western themes, as well as creative gameplay mechanics and a healthy variety of characters. Even if its flaws also stand out, namely the audio component and the rather uninspired level design, this is still a welcome arrival on the Nintendo Switch catalogue.
    • 61 Metascore
    • 70 Critic Score
    Sphinx and the Cursed Mummy is a fun, unpretentious and humorous game that features both combat and puzzle-solving in an Ancient Egypt setting. Thanks to its environment, soundtrack and enjoyable gameplay, the game provides an experience that can be appreciated by all looking for a good time.

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