FNintendo's Scores

  • Games
For 1,304 reviews, this publication has graded:
  • 30% higher than the average critic
  • 8% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 10.5 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Bayonetta 2
Lowest review score: 10 Chimpuzzle Pro
Score distribution:
1304 game reviews
    • 66 Metascore
    • 70 Critic Score
    Evoland: Legendary Edition plays like a kind of a museum on JRPG, an interactive lesson on this section of the gaming world which allows players of all levels of experience to enjoy. It might not have the most fascinating plot and the execution of some mechanics could certainly be better but Evoland: Legendary Edition is certainly a game to should go into the map of RPG enthusiasts.
    • 66 Metascore
    • 70 Critic Score
    Atelier Ayesha: The Alchemist of Dusk DX lands on the Nintendo Switch as an improved incarnation of a game part of the Dusk Trilogy within the Atelier series and this work does a lot of things right, starting with the quality of its plot and its developed world. Not all works as it should, though, and the game's performance issues and its rather boring final stretch mean that it's below its full potential but RPG fans and Atelier series followers have good reasons to visit Atelier Ayesha on the Switch.
    • 66 Metascore
    • 70 Critic Score
    Starwhal is an unusual and overall unique game that fully reveals itself on multiplayer. Its original and amusing gameplay and very entertaining multiplayer experience make this an option that will surely satisfy those who invest on it. Pity that its single player experience is a shadow of its multiplayer component and there’s no online mode to make up for that.
    • 66 Metascore
    • 70 Critic Score
    Tennis in the Face is a game that was designed for short and fun gaming sessions. With plenty of action and bedlam, the game does its job, even if it doesn't innovate or break any new grounds. While it could have some more variety concerning the enemies, Tennis in the Face will keep its players amused for some intense sessions.
    • 66 Metascore
    • 80 Critic Score
    Mario Party's arrival to the Wii U is carried out in the best of ways. Its fun and original minigames will keep groups of players entertained for many hours and the prospect of playing as Bowser opens new possibilities for those who want to follow the villain's role.
    • 66 Metascore
    • 60 Critic Score
    Code of Princess EX is back in what promises to be an ultimate version. The result falls behind the promise, due to its graphics that are not up to the original game's quality, but Code Princess EX does have some assets of its own, including the plot's humour, which is not to be taken too seriously, and the wide variety of movements and characters to choose from, which will satisfy the players' curiosity.
    • 66 Metascore
    • 70 Critic Score
    Fan service always manages to strike a core audience but ends up sacrificing other segments of the public. In the case of One Piece: Unlimited World Red, the fans will get a proper serving character and plot-wise, but a repetitive formula and low difficulty level will not give the rest of the audience a significant challenge unless they are already fans of the series.
    • 66 Metascore
    • 60 Critic Score
    Mr. Shifty is an overall fun game with a satisfying gameplay but it's also affected by several bugs and glitches that can make its experience frustrating.
    • 66 Metascore
    • 80 Critic Score
    FreezeMe doesn't hide its references to the great platforming classics of before, blending them with a contemporary game that involves a lot of pigs and freezing enemies through a camera. While its camera angles and jump mechanics need improvement, this is a delightful platformer that will appeal to both the players familiar with the classics and those who are giving their first steps in this style.
    • 66 Metascore
    • 60 Critic Score
    The game could be more enjoyable if it did not force the player to so much repetition of the levels, exposing its rather short lifespan, and if the controls did not feel too heavy at times, as it often leaves the feeling that the actions on the screen do not match the player's request.
    • 65 Metascore
    • 70 Critic Score
    One doesn't require a fully-accurate (and serious) football management game to have a fun, involving and addictive experience, this is the overall message of Nintendo Pocket Football Club. Its own bright, inviting charisma and enthusiasm are certain to charm a great amount of players, and not for a short time given its long lifespan.
    • 65 Metascore
    • 60 Critic Score
    Galaxy Champions TV for the Nintendo Switch is a fun twin stick shoot'em-up that brings a lot of frantic, intense action with a sharp sense of control. It also chokes the player with its rapidly-rising difficulty level, which quickly reaches overwhelming heights with many frustrating moments. Were it not for that challenge imbalance, Galaxy Champions TV could become an instant classic within its genre but as it is, it's a fun but excessively punishing work.
    • 65 Metascore
    • 50 Critic Score
    Heroland could have been something of a greater stand. Instead, this attempt at making a kind of an RPG simulator turns out rather dull and repetitive. Not that the ideas here are bad in any way, and the game's dialogues and character models are something to praise but unfortunately, the way the game's concept is implemented leaves a lot to be desired and the experience loses appeal quickly enough.
    • 65 Metascore
    • 70 Critic Score
    Featuring an interesting plot and an enjoyable open world, as well as the LEGO and Disney audiovisual quality, LEGO The Incredibles falls short on some aspects of its technical execution, as well as on its too simple combat system and long loading times.
    • 65 Metascore
    • 60 Critic Score
    88 Heroes: 98 Heroes Edition features plenty of variety in terms of characters and comical overtones that are certain to become the target of the players' affection. What it doesn't do so well is a creative level design, as well as the way the player's characters die and how the game handles their loss of all of them.
    • 65 Metascore
    • 60 Critic Score
    If the idea of bringing these two styles together is something to praise, it doesn't feel like a gratifying experience and it ends up becoming too repetitive once the novelty factor wears off.
    • 65 Metascore
    • 60 Critic Score
    Mario & Sonic at the Rio 2016 Olympic Games brings back the formula of the series that joins the two universes with an Olympic background. While the series has improved as far as customization and integration with the Miiverse are concerned, it starts to show some fatigue regarding the lack of depth of its large contents, while the absence of motion controls feels strange in some events.
    • 65 Metascore
    • 50 Critic Score
    The Wii U’s version of 99 Seconds brings some improvements compared to its predecessor but overall, this remains a very simple and short game. The differences do not make it a significantly outstanding game and the result is an average work which is challenging enough, given its difficulty level, but far from setting a new benchmark in the genre.
    • 65 Metascore
    • 60 Critic Score
    Guac’a Mole is an intense and fun game based around the physical contortions that the players will have to perform in order to reach their goals. Nothing short of fun and original, with very precise controls and an old-school arcade-type of experience. Pity it doesn’t provide for a longer experience and has no online leaderboards, which could provide some welcome sense of competitiveness.
    • 65 Metascore
    • 40 Critic Score
    Petit Novel Series: Harvest December may be aiming towards the Visual Novel genre but its lack of interactivity and consequent zero input from the player makes it not much more than an ebook. Its design is not compelling either, with a scarce amount of images that would keep the player interested and other than a long plot, it has no other assets that could captivate any player expecting a minimum amount of gameplay.
    • 65 Metascore
    • 50 Critic Score
    While Geki Yaba Runner Deluxe is competent at what it proposes and does not fail at delivering a gameplay that responds well to the player's inputs, it also falls short of treading new ground or standing out from the crowd.
    • 65 Metascore
    • 60 Critic Score
    By putting the player in the place of the villain, many of gaming's usual conventions are seen in a different light. Unfortunately the game's level design is so linear and unadventurous that it ends up harming the experience more than it should, and its exaggeratedly difficult jumping doesn't let this promising work rise above a mid-level threshold.
    • 65 Metascore
    • 60 Critic Score
    At its primary goal, it's a fun game with varied levels and a good level of competition. It starts losing its appeal rather quickly, though, as its game modes quickly lose their novelty effect and its very short length mean that it will not keep players amused for very long.
    • 65 Metascore
    • 60 Critic Score
    Graveyard Keeper is well-crafted effort and an original one at that - a cemetery management simulation game is nothing short of unique and Graveyard Keeper does the job with a very attractive visual environment, as well as complex and involving tasks. It doesn't try to appeal to less experienced players, though, as the information available during the game is sometimes lacking, the game experience is long, repetitive and slow-paced and there are some controller flaws to improve.
    • 65 Metascore
    • 50 Critic Score
    From a game with this ambition, it's expected that the plot will be engaging and interesting but that's not the case with SELF. Rather, its soundtrack stands out the most and it's well worth listening to. Overall, SELF is a strange experience, one that may be worth a try but for which expectations shouldn't be too high.
    • 65 Metascore
    • 60 Critic Score
    My Hero One's Justice 2 is a title that seems grammatically odd but that doesn't make justice to the colossal amount of content that was included with this effort, providing the player with enough to do for many, many hours, especially when it comes to hunt for rewards. Those less familiar with the My Hero Academia series will find this game less thrilling, namely its less engaging campaign mode and emphasis on fan-service, which ends up limiting its appeal.
    • 65 Metascore
    • 60 Critic Score
    The Complex puts the player in the middle of a sci-fi themed interactive movie where the choices in each scene (but not just) will influence the plot development. The game does a decent job at that, keeping the player interested in the story but it would be more enjoyable and welcoming if it featured a flowchart for the player's choices and if its plot got rid of some clichés.
    • 65 Metascore
    • 70 Critic Score
    Easily accessible to players of all audiences, Jet Kave Adventure doesn't break new grounds but does a competent job at delivering a good experience with competent level design and well implemented mechanics.
    • 65 Metascore
    • 70 Critic Score
    Changing characters can bring new stimulation but in the case of Dr. Luigi, virtually nothing else differs when compared to the latest Dr. Mario. A fun and competent effort using very familiar mechanics but which will fail to impress those looking for something fresh and new.
    • 65 Metascore
    • 70 Critic Score
    Kill la Kill: IF feels like the animation series that it's based on has been transported to a fighting game, right down to its lively characters and plot. The gameplay mechanics are simple to learn, but they can feel rather shallow after a while and the game's lifespan could certainly use some more length but none of that makes Kill la Kill: IF any less of a recommended experience for fans of the series.

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