FNintendo's Scores
- Games
For 1,304 reviews, this publication has graded:
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30% higher than the average critic
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8% same as the average critic
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62% lower than the average critic
On average, this publication grades 10.5 points lower than other critics.
(0-100 point scale)
Average Game review score: 64
| Highest review score: | Bayonetta 2 | |
|---|---|---|
| Lowest review score: | Chimpuzzle Pro |
Score distribution:
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Positive: 331 out of 1304
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Mixed: 822 out of 1304
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Negative: 151 out of 1304
1304
game
reviews
- By Date
- By Critic Score
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- Critic Score
Battle Princess Madelyn is not without its problems. While its arcade mode is easily the most enjoyable, it also ends up defeating the purpose of including a metroidvania component in the game. With a high difficulty level and some memorable cut scenes, it also has some gameplay issues that require solving and which stand on the way of making this a more recommended title.- FNintendo
- Posted Feb 5, 2019
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The major obstacle to its mission is the lack of translation options, which puts its problems strictly within the realm of understanding of students who have already mastered the mathematical concepts tested in the game.- FNintendo
- Posted Apr 5, 2016
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Picross e5 is a good starting point if you’re a newcomer to the series or if you’re already a Picross fanatic looking for your next puzzle fix. However, because Jupiter Games didn’t even try to bring anything new to the table this time around, those looking for some innovation in this version will most likely end up disappointed.- FNintendo
- Posted Dec 24, 2014
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In the line of fan service duty, Dragon Ball Z: Extreme Butoden is a well-designed and visually appealing game that is bound to be appreciated by the series' fan base. It risks falling out of touch with the rest of the audience, though, as its cast needs to be enlarged and the lack of an online mode and of a training mode make the experience much more limited than what is usually expected from a fighting game.- FNintendo
- Posted Oct 16, 2015
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Demon Pit is an action-packed and simple 1990s-reminiscent shooter that will revive memories of times when games were less complex. The game does a good job at creating a good, retro-inspired environment and at providing a captivating experience. Nonetheless, Demon Pit would certainly benefit from the use of motion controls. as well as from being able to turn off its default auto-aim option.- FNintendo
- Posted Jan 9, 2020
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It doesn't go through with all its promises, however, and the game quickly becomes repetitive, despite its decent performance on virtually every aspect, it's mostly harmed by its lack of a livelier spirit.- FNintendo
- Posted Jul 23, 2018
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Immortal Planet could have been a game to make a great use of an established formula but instead, it turns out to be a disappointment that falls short of expectations in every field. While its combat system has elements that are worthy of praise, the game's sense of exploration is very unsatisfactory and its drab visual environment take all the fun away from roaming around the game's world, not to mention its almost lack of a soundtrack and below par performance.- FNintendo
- Posted Feb 25, 2020
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Shutshimi is a simple and very addictive fast-pace shoot'em up that presents itself in an old school-style and which will strike a chord with enthusiasts of intense scrolling shoot'em ups. So intense, in fact, that its experiences become too short-lived and its lifespan quickly falls behind when played solo, rather than on multiplayer.- FNintendo
- Posted Jul 30, 2016
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Despite its name, Surgeon Simulator CPR is not a serious simulation at all - it's rather a fun and chaotic game full of humour where the players will perform hilarious surgeries that require a careful learning of the Nintendo Switch motion controls. While it's still possible to use conventional controls, the experience takes a different dimension when motion comes into play, even if Surgeon Simulator CPR plays much better on multiplayer than on single player.- FNintendo
- Posted Oct 14, 2018
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The game could be more enjoyable if it did not force the player to so much repetition of the levels, exposing its rather short lifespan, and if the controls did not feel too heavy at times, as it often leaves the feeling that the actions on the screen do not match the player's request.- FNintendo
- Posted Sep 4, 2018
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The new Chibi-Robo chapter is certainly not a triumphant return to its previous titles but that doesn’t mean Zip Lash does not have its charms. The use of the electrical cable and the collecting of snacks are welcome components and the outfits certainly extend the game’s replay value. It can, however, become repetitive quickly and lose some of its appeal, as its unambitious level design demonstrates.- FNintendo
- Posted Nov 4, 2015
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Q.U.B.E. Director’s Cut may have its flaws but they don’t stand in the way of a game with well-designed challenges and a simple but compelling narrative. Each puzzle solved gives the player a unique feeling of satisfaction and an incentive to stride forward.- FNintendo
- Posted Sep 29, 2015
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Little Town Hero is an RPG whose main asset is an original and challenging combat system, as well as the added bonus of its high quality soundtrack. Little Town Hero does not stand up to the highest thresholds, however, on account of a rather bare plot, short length and overall lack of ambition, which makes this an experience that feels somewhat half-complete, as it could have gone much further and led to a more enriching experience.- FNintendo
- Posted Oct 17, 2019
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Thea: The Awakening brings the background to less covered topics, with the Slavic mythology acting as the overarching theme instead of the cliché Norse or medieval settings, and that's something to praise. What Thea doesn't get right is that by trying to be too many things at the same time, it doesn't quite succeed at any of them and the result is a game that while not without its value, often feels too overloaded, with mechanics that trample each other. Nonetheless, Thea still has something going for it, it just doesn't fully materialize.- FNintendo
- Posted Jan 4, 2020
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Hiragana Pixel Party may be a rhythm game but it's not on this side that its qualities stand out the most - its rhythm component is too simplistic and shallow, it's rather the game's educational side that allows it to best display its assets. Featuring a surprisingly fun mechanic that teaches its players to learn a series of Japanese characters, Hiragana Pixel Party achieves a satisfactory balance between educational content and fun.- FNintendo
- Posted Jan 9, 2018
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Pankapu has an interesting plot and a very good visual presentation going for it but the game's execution ends up falling in a rather repetitive line that has been seen before many times. For skilled players, the difficulty level will certainly be a welcome asset but more care and variety could have gone into the game's level design.- FNintendo
- Posted Oct 30, 2017
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My Hero One's Justice 2 is a title that seems grammatically odd but that doesn't make justice to the colossal amount of content that was included with this effort, providing the player with enough to do for many, many hours, especially when it comes to hunt for rewards. Those less familiar with the My Hero Academia series will find this game less thrilling, namely its less engaging campaign mode and emphasis on fan-service, which ends up limiting its appeal.- FNintendo
- Posted Apr 3, 2020
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- Critic Score
The gameplay remains intact and unchanged but the lack of support for the touch screen and screen pointers for the television screen make the interaction less involving, while keeping the screen the same size as its 3DS counterparts makes its direction difficult to understand.- FNintendo
- Posted Oct 20, 2017
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Toby: The Secret Mine brings some challenging puzzles in the midst of an outstanding visual environment but its very short lifespan ends up harming it way more than it should, as the game will be finished very quickly and offers little replay value when compared to other options in the 2D platforming style that will appear more attractive.- FNintendo
- Posted Feb 14, 2017
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As with any regular 1980s arcade game, Space Harrier 3D's longevity derives from the circumstances of the coin-op machines it comes from, leading to a very small long-term appeal. Technically it respects the original work, although the 3rd dimension makes very little difference in this promised 3D re-edition. This is one game to be kept in mind by those looking for a typical 1980s-style arcade shooter.- FNintendo
- Posted Jan 14, 2014
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The Complex puts the player in the middle of a sci-fi themed interactive movie where the choices in each scene (but not just) will influence the plot development. The game does a decent job at that, keeping the player interested in the story but it would be more enjoyable and welcoming if it featured a flowchart for the player's choices and if its plot got rid of some clichés.- FNintendo
- Posted Apr 23, 2020
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New Frontier Days brings a new genre into the Nintendo Switch and this conversion is promising in some aspects. The game boasts a very long lifespan and the controls are very competent and compelling. Unfortunately the game also stops short at fully captivating the player, as some actions become repetitive too quickly and some aspects of the game, such as its audiovisual component, deserve a better treatment.- FNintendo
- Posted Apr 25, 2017
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Mosaic for the Nintendo Switch is not based on the most exciting of premises, but is that a sin? Not at all, this is a game that chose to focus on the most mundane, repetitive and mind-numbing aspects of everyday life, with emphasis on the bleak, empty loneliness that permeates existence in urban societies. And it works, to a certain extent. It certainly transmits the harsh void that occupies many human lives, even if the game's performance is far from ideal due to its many glitches, bugs and hiccups, which end up harming what by some measures is an interesting experience.- FNintendo
- Posted Feb 13, 2020
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Sanrio Characters Picross brings another Picross game to the 3DS catalogue, this time based on characters designed by Sanrio. It does not change the rules of Picross and it features some ideas that could very well be part of future installments but the characters' universe is too limited, its soundtrack is not up to the game's environment and some of the most appealing elements of the game remain blocked for quite a long time.- FNintendo
- Posted Nov 15, 2018
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There’s no obvious explanation about why the original game is released in Europe after its sequel. Calendar mysteries notwithstanding, Adventure Time: Hey Ice King! Why’d You Steal Our Garbage?! is a fun, entertaining and colourful experience, keeping the game close to its animated origins. Its short longevity and repetitiveness may disappoint more demanding players, though.- FNintendo
- Posted Mar 6, 2014
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ATOMINE is a twin-stick shooter for the Nintendo Switch and as it may suggest, it does not venture into any new paths for the console. While its plot is original, its gameplay is less so but it's competent, nevertheless. With a minimalist visual component and a good variety of weapons and enemies, ATOMINE has enough to keep the player's attention for a while, until the overall feeling of repetitiveness takes over.- FNintendo
- Posted Jul 10, 2018
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Creative levels, an involving soundtrack and a long-lasting experience make Edge a title not to miss. Any flaws Edge might have are quickly overlooked for its sheer quality. A perfect choice for any gamers looking for a puzzle game combining platformer's elements.- FNintendo
- Posted Jan 14, 2014
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Abyss is a quiet anthem to the feeling of excruciating difficulty that went hand-in-hand with so many games from more than two decades ago, a minimalist effort designed to lure the players and make them die a thousand times before they reach a simple, yet very satisfying triumph.- FNintendo
- Posted May 29, 2014
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One Night Stand on the Nintendo Switch consists of a visual novel based on a story of...well, a one night stand. The player will have to navigate with what happens after waking up in a stranger's bed following an alcohol-filled night and the dialogues will help to rebuild the events, leading up to twelve different endings. Unfortunately and for a visual novel, the visual field is rather poor on One Night Stand while the audio component is nearly non-existent but for a short and engaging plot with many different endings, it's a competent experience.- FNintendo
- Posted Feb 20, 2020
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If the concept and humour are Godly Corp's best assets its frustrating controls, lack of a multiplayer component and feeling of repetitiveness turn out to be obstacles on its path but all factors considered, this is still an enjoyable work and in the right mindset, most players will get many sincere and healthy laughs out of this game.- FNintendo
- Posted Oct 11, 2019
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