Everyeye.it's Scores

  • Games
For 5,544 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Barbie Dreamhouse Party
Score distribution:
5552 game reviews
    • 78 Metascore
    • 75 Critic Score
    The too repetitive combo system and a non-exceptional online do not allow it to enter the Olympus of fighting games, but it is certainly an enjoyable title that can be used as a "bridge" to other much more complex exponents of the genre.
    • 60 Metascore
    • 68 Critic Score
    It is not the new Diablo, nor an action RPG with great new additions: it is instead a game that celebrates features brought to success by others, to which we add some personal ideas that work.
    • 85 Metascore
    • 78 Critic Score
    The visual refresh does its duty, modernizes without overdoing it, and gives a sufficiently fluid and clean glance. For its part, Vanquish does not retain the same immortal charm as Bayonetta, but remains - even after ten years - a noisy and electrifying third-person shooter, rejuvenated by a graphic brush that enhances its most spectacular soul.
    • 80 Metascore
    • 80 Critic Score
    Supported by an enchanting artistic direction and a tantalizing and very precise gameplay, Builder's Journey has only one major flaw: an almost never difficult difficulty that allows the completion of the 34 levels in a matter of hours.
    • 82 Metascore
    • 80 Critic Score
    The game has certainly matured since its first incarnation, offers a decidedly interesting offer, and is decidedly balanced in a competitive context.
    • 70 Metascore
    • 70 Critic Score
    The new version of the game brings a load of content designed specifically for fans of the Koei Tecmo crossover universe, those who will benefit most from this "update". On the other hand, the experience remains what it was in the beginning: a reckless action, naturally prone to a monotonous gait, but overall better than other congeners and in its own way galvanizing, if taken in small doses.
    • 68 Metascore
    • 87 Critic Score
    Our hope is that Level-5 will better support the work after its launch, smoothing its edges to make Snack World an essential title for hackers' slash lovers on Switch.
    • 89 Metascore
    • 90 Critic Score
    Even just looking at it is good for the heart. Being able to enhance it can also make us better players.
    • 84 Metascore
    • 78 Critic Score
    An experiment worthy of attention, able even to adapt perfectly to the mechanisms of use of the Nintendo console.
    • 59 Metascore
    • 60 Critic Score
    The difference from the version shown at the 2018 BlizzCon is indeed evident, so much so that Reforged appears as a lazy update, rather than a real "remake". There is no trace of the innovations that would have given an unprecedented cinematographic look to the campaign; even the new user interface has disappeared and the graphic restyling is not enough to cover up stumbling blocks and shortcomings that can only be partially covered by subsequent updating interventions.
    • 72 Metascore
    • 75 Critic Score
    We are faced with a desecrating and violent work, often at the limits of the grotesque, a fun interactive b-movie full of action and dismemberments. Very enjoyable if played in company, Rebellion's new work, however, struggles to be appreciated in equal measure even by lone players, who could soon be removed from a repetitiveness at times really difficult to accept without that injection of extra enjoyment deriving from the strategic implications typical of multiplayer games.
    • 75 Metascore
    • 63 Critic Score
    Sorry that a series like Patapon, still unique in the genre of rhythm games, is struggling to find peace between the pixels of its new editions for PlayStation 4. Mind you: Patapon 2 Remastered is a much better transposition than that which has unfairly stained the good name of the eldest Patapon.
    • 86 Metascore
    • 92 Critic Score
    Cardboard's work is an incredibly rich, complex, personal experience, but for which it is very easy to feel empathy, since it manages to tell from the popular and human perspective greater events of each of us. A piece of video game history.
    • 70 Metascore
    • 78 Critic Score
    Supercross 3 presents itself at the starting line with a vaguely conservative attitude and less exuberance than expected, although it continues to represent one of the most complete titles within the portfolio of the Milanese software house.
    • 62 Metascore
    • 73 Critic Score
    Bookbound Brigade is like a best seller translated in a hurry: the quality is perceptible, the shape is interesting, but among its pages it hides small typos and typos.
    • 74 Metascore
    • 80 Critic Score
    It is a pleasure to rediscover today, arrived at the twilight of this generation, a title that enhances curiosity and sense of discovery; a product that, precisely in the name of its level design, the cooperative mode and its always inspired puzzles, lives beyond the end credits, sure to carve out a place in the hearts of all true videogame adventurers.
    • 66 Metascore
    • 68 Critic Score
    ReMind is a not fully successful operation - especially because of the price at which it is offered - but at the same time it's fundamental to clearing up the ideas on the complicated future of the Square Enix saga.
    • 81 Metascore
    • 77 Critic Score
    Saints & Sinners does not take advantage of the official license of The Walking Dead in a particularly brilliant way, leaving the connections with Kirkmann's work or its adaptations substantially implicit, and therefore presents itself as a survival set in a world so fascinating, but also very generic.
    • 72 Metascore
    • 70 Critic Score
    For the more dedicated fans, or newbies willing to discover a glorious saga ready to relaunch, however, it will take a little more motivation to justify the € 30 required, perhaps not just a few for a review of gaming history certainly appreciated, but not then so essential.
    • 84 Metascore
    • 92 Critic Score
    A narrative masterpiece.
    • 73 Metascore
    • 75 Critic Score
    Some playful choices that are not always coherent and shareable weaken the aura of a product that is still fun and long-lived, which fans will welcome with open arms, albeit with the awareness that the fusion between the imagery of Dragon Ball and the role-playing game has failed to perfection.
    • 81 Metascore
    • 82 Critic Score
    For good reason, we recommend the approach to JRPG fans who if they were lost during the Wii U era: even if some elements of the narrative were not exactly to your liking, we are convinced that the excellent combat system to shifts, so overwhelming and articulate, would still be able to keep you glued for hours on end in front of the screen.
    • 73 Metascore
    • 70 Critic Score
    We therefore recommend purchasing it only for retrogaming enthusiasts and anyone who has a sincere desire to (re) discover the origins of the tri-Ace home brand.
    • 74 Metascore
    • 70 Critic Score
    Short but delicious.
    • 47 Metascore
    • 45 Critic Score
    Poor in content, form and substance, Paranoia: Happiness is mandatory involuntarily inscribes itself in the list of games that certainly do not bring the video game closer to the traditional role-playing game, but rather that underline the extreme differences and limits of the medium with respect to the characteristics of the paper versions.
    • 64 Metascore
    • 70 Critic Score
    Brain Training for Nintendo Switch is undoubtedly the most substantial embodiment of Brain Training among those developed in that of Kyoto so far.
    • 69 Metascore
    • 75 Critic Score
    An imperfect and crude, but still surprising title.
    • 87 Metascore
    • 93 Critic Score
    The PC version, provided one has fairly powerful hardware, benefits from increased fluidity and a greater level of detail compared to the console counterparts: those who have waited for the arrival of this edition can therefore breathe a sigh of relief.
    • tbd Metascore
    • 60 Critic Score
    Not a masterpiece, therefore, and probably not even the best ski jumping simulation ever made, but an experience that still offers a good dose of fun to fans of this discipline, despite its many flaws.
    • 64 Metascore
    • 67 Critic Score
    The absence of truly unforgettable moments and a gameplay that does not always exploit as it should all its enormous potential unfortunately limit its full enjoyment. Nonetheless, if for no other reason than the indescribable thrill of being side by side with Darth Vader himself, this trilogy remains an adventure that shows the full immersive strength of Oculus Quest.

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