Everyeye.it's Scores

  • Games
For 5,533 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5541 game reviews
    • 85 Metascore
    • 78 Critic Score
    Thronebreaker is also a fairly problematic title in its card game aspect: artificial intelligence does not prove to be a stimulating adversary and, after a while, the battles are boring because of a variety that is not so pronounced.
    • 65 Metascore
    • 78 Critic Score
    The Saints Row reboot offers a fun experience, made even more varied by the numerous Criminal Enterprises and capable of bestowing smiles, given the presence of crazy weapons to discover and out of the ordinary Skills. In addition to the journey of brotherhood at the base of the story, the real element that pushes to extend the stay in Santo Ileso is the boundless customization, which will allow you to have the last word on the look of characters, weapons, cars and the Saints HQ. Anchored in some ways to stylistic features of the past, the latest Volition effort is affected by some critical issues both on the playful and purely graphic front and more generally fails to make the series reach new evolutionary peaks. That said, if you're a lover of chaos and easygoing, manageable criminal travels, get ready to end the summer with a bang.
    • 70 Metascore
    • 78 Critic Score
    The only real drawback of Rainbow Moon is its lack of novelty. For everything else, the game proves to be well developed and able to entertain beginners and experts of the genre.
    • 80 Metascore
    • 78 Critic Score
    Against all previsions Driver: San Francisco, with its Shift mechanic, works great. Lots of different tasks and a 70's hollywood style of screenplay made the Ubisoft production a solid hit and a good revamp for the brand.
    • 70 Metascore
    • 78 Critic Score
    Supercross 3 presents itself at the starting line with a vaguely conservative attitude and less exuberance than expected, although it continues to represent one of the most complete titles within the portfolio of the Milanese software house.
    • 80 Metascore
    • 78 Critic Score
    An immediate and fast 2D shooter, it offers a very polished level design, and will please fans of the genre.
    • 76 Metascore
    • 78 Critic Score
    World of Demons is a fascinating, if not perfectly successful, experiment.
    • 73 Metascore
    • 78 Critic Score
    The playful foundations of Creed: Rise to Glory seemed to us to be decidedly solid.
    • 71 Metascore
    • 78 Critic Score
    The story mode is a little bit repetitious and boring, but the multiplayer excellent and seriously enjoyable.
    • 74 Metascore
    • 78 Critic Score
    A solid but not excellent puzzle game. The Turing Test is a nice title, with interesting puzzles and an enigmatic story. Some rooms are complex and compelling, but at the end of the adventure truly memorable puzzles will be less than expected.
    • 72 Metascore
    • 78 Critic Score
    Crazy shootings, a successful script that mixes comedy with clichés, and last but not least, a graphic restoration of the highest level, make Destroy All Humans! 2 Reprobed an excellent remake that we are convinced will be able to entertain both those who have already loved the saga, as well as the players who have never approached it before. Unfortunately the title suffers from a somewhat repetitive mission structure typical of the open world of sixteen years ago, but overall it still manages to engage the user thanks to an immediacy that has become damn rare these days.
    • 76 Metascore
    • 78 Critic Score
    Chrono Twins is an interesting platform with a brilliant level design.
    • 78 Metascore
    • 78 Critic Score
    The EA Sports revolution comes to life in FIFA 22 for next gen, but in our opinion we are facing a starting point and certainly not a goal for Canadian football. The innovations guaranteed by Hypermotion Technology, a real pillar of this year's offer, give the scenic impact and gameplay a realism that is unprecedented for the series. Unfortunately, the refinement in the animations and the artificial intelligence tricks clash with the idea of ​​football that Electronic Arts has been repeating for a decade now: spectacular and frenetic, but too fast and not very inclined to strategy. In addition to the technical improvements, there is a content offer that has never been so rich and complex, but in large part a little too anchored to the past. In short, FIFA is heading towards excellence again without fully achieving it: it begins to transform its beating heart, but not its own head. And for a champion to become a champion, it is necessary to have both.
    • tbd Metascore
    • 78 Critic Score
    The Lost Gods is the excellent closure of a truly satisfying post-launch support: three very different experiences, characterized by their own playful, artistic and narrative personality.
    • 88 Metascore
    • 78 Critic Score
    Despite some lacking features when it comes to looking for other people's creations, making levels has never been so fun.
    • 79 Metascore
    • 78 Critic Score
    Dead Rising 2 is very similar to the first chapter. Maybe too much. The game is solid and funny, but it's the same experience everyone knows, that comes along with some tecnical issues as well.
    • 71 Metascore
    • 78 Critic Score
    After a wobbly start, Michonne's mini-series returns on the right path. This last episode is, literally, What We Deserve: a story focused on the characters and not on the fan-service, a touching tale of revenge and forgiveness.
    • tbd Metascore
    • 78 Critic Score
    The new expansion for TESO is not as big as the previous DLC, Orsinium. It costs a little less (2000 crowns) and has a light-hearted questline. The interesting thing is that it enhances and upgrades the gameplay, finally giving a relevance to the shadowy, stealthy and furtive activities.
    • 63 Metascore
    • 78 Critic Score
    Split/Second: Velocity is a godd arcade racing game. Inheriting the gameplay mechanics of the chapter directed to the home console, the PSP's version looks good. Certainly it isn't a perfect game: technical glitches make some races more frustrating than it should, but fun is always guaranteed.
    • 79 Metascore
    • 78 Critic Score
    An excellent opportunity to rediscover one of the most popular stages of Remedy's journey in the industry, waiting for the developer to enlighten us on the future of its intriguing shared universe.
    • 75 Metascore
    • 78 Critic Score
    Master of Magic, a remake of the 1994 strategy classic, brings back to life a perhaps unjustly forgotten title, but responsible as much as colleagues with the most high-sounding names for having contributed to the success of the 4X genre. The work of the development team seeks and obtains fidelity to the original material but also presents unexpected simplifications. In any case, longtime enthusiasts would do well to prepare themselves for a long, very long journey to become sorcerer supreme, but this time in a mostly effectively modernized experience.
    • 76 Metascore
    • 78 Critic Score
    Midnight Fight Express is an adrenaline-pumping brawler that gives the player considerable freedom of approach. Given their short duration, the levels are faced again without thinking too much, perhaps to take advantage of new skills or to get better ratings. The plot is clearly reduced to the bone and the technical profile reveals the limits of production but we are still faced with a product capable of teasing fans of the genre, without a shadow of a doubt.
    • 75 Metascore
    • 78 Critic Score
    Quotation forthcoming.
    • 81 Metascore
    • 78 Critic Score
    When the "grind&gun" works at its best, Sunset Overdrive is a joy to play, and the time needed to master the controls is well spent. On the other hand, the screenplay can't keep up the pace, offering boring characters and anticlimax, and the characters' growth in strength is slow and weak. Hundreds of collectibles and copycat secondary missions don't add much to the short main story mode: a true shame, since a more balanced offer in terms of gameplay and missions could have made a great exclusive out of Sunset Overdrive.
    • 79 Metascore
    • 78 Critic Score
    While not achieving classic pinball techniques, its combat system has been designed to provide a good deal of depth to the most experienced riders, without sacrificing accessibility for younger users.
    • tbd Metascore
    • 78 Critic Score
    The poor quality of the artistic direction and some fillers too can not obscure the excellent work in the conception phase, writing and conception of the work.
    • 75 Metascore
    • 78 Critic Score
    So Long my love is a Strong Tactical RPG, but maybe too old to impress players of this generation.
    • 67 Metascore
    • 78 Critic Score
    Represents another small conquest for Milestone.
    • 72 Metascore
    • 78 Critic Score
    This new Anno is way different from its predecessors, and it focuses more on the management aspects. The strategic aspects are not fully developed, and that doesn't help the full package.
    • 75 Metascore
    • 78 Critic Score
    Valentino Rossi The Game needs more care for aesthetic, the driving system is not perfect and still suffers from some physical inaccuracies. However, the game has accomplished a big result: it is not a plain racing game, it's a game about passion for racing.

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