Everyeye.it's Scores

  • Games
For 5,534 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5542 game reviews
    • 59 Metascore
    • 70 Critic Score
    Lucius is a third person horror adventure inspired by the first movie of the Omen trilogy, a game with a big potential, strong on story and atmosphere but technically poor. It's a good game for Halloween night, suggested for the horror adventure lovers.
    • 59 Metascore
    • 60 Critic Score
    PlayStation VR Worlds is one of the least interesting launch titles for PlayStation VR. And not because the five experiences it contains are poorly developed. Yet, their brevity almost disarming, and in the end it's impossible to feel satisfied by a collection of tech demos.
    • 59 Metascore
    • 45 Critic Score
    Saw
    A horror game that won't provide any thrill.
    • 59 Metascore
    • 50 Critic Score
    Its arcadey mechanics are just not fun enough, and there are also technical issues to be taken into account. Sadly, not a good experience for Vita owners.
    • 59 Metascore
    • 57 Critic Score
    To the serious shortcomings already mentioned we must then add a survey of inadequate body movements and a roguelike component capable not so much of raising the challenge rate, but rather the frustration level reached by the player.
    • 59 Metascore
    • 58 Critic Score
    It's a basic shoot'em up, lacking a quirk that could make it emerge from the masses.
    • 59 Metascore
    • 55 Critic Score
    Although rich in content and resting on solid foundations, the Switch version of MotoGP 18 disappoints expectations with a poor technical conversion and without the now-essential online mode.
    • 59 Metascore
    • 55 Critic Score
    Shaun White Skateboaring fails in so many ways, from the gameplay to its lackluster technic, that it cannot appeal not only the average gamer, but even those who love the genre.
    • 59 Metascore
    • 80 Critic Score
    It may lack depth in gameplay, and even the visual can get repetitive quite quickly. Still, gameplay is interesting, and perfectly entwined with narration, as the title may suggest, and that's a great achievement.
    • 59 Metascore
    • 60 Critic Score
    A strange bi-dimensional shooter that plays with gravity and testes player's reflexes. There aren't enough maps and modes to properly support the main idea, though.
    • 59 Metascore
    • 75 Critic Score
    Gord is a fascinating product, both thanks to its imagination and thanks to the playful elements that characterize it. What initially might appear as a rather basic real-time strategy game is actually a sort of colony simulator, which calls for you to face adverse events decisively and to use the available resources wisely. The leading role reserved for micromanagement could be very intriguing for those more accustomed to the genre, less so for newbies. Gord can be exhausting at times, but he certainly offers a unique experience.
    • 59 Metascore
    • 50 Critic Score
    Pokemon Rumble is definitely not a title with a strong appeal. Banal background that leads inexorably to a repetitive gameplay, combined with the simplification or the absence of some key aspects of this genre of games, such as the growth of the Pokemon, makes Pokemon Rumble a disappointing WiiWare.
    • 59 Metascore
    • 65 Critic Score
    Ultimately, On The Run! it is a dignified product, aware of its limitations and aimed mainly at a very young audience. For this Crash Bandicoot mobile trip, in any case, we would have liked a little more balance and liveliness anyway.
    • 59 Metascore
    • 76 Critic Score
    A rich narrative composition, multifaceted and enveloping, is the setting for a frenetic and amusing gameplay, which draws strength from a surprisingly effective movement system, able to offer a unique flavor both to combat and exploration.
    • 59 Metascore
    • 65 Critic Score
    Transformers: Dark of the Moon is one of the usual and trivial tie-in that hit the market. Gameplay mechanics gives some fun but the global experience is not really good in the end.
    • 59 Metascore
    • 49 Critic Score
    It's almost unplayable, and that's a real shame, since the graphic and artistic compartments are oh so good.
    • 59 Metascore
    • 60 Critic Score
    It's entertaining, at times, but its contents are way too thin to last.
    • 58 Metascore
    • 70 Critic Score
    The Starship Damrey is a wasted opportunity. The plot is great, but the gameplay is far too limited. The adventure gamers will be disappointed. Recommended to fans of science fiction and those who grew up with the Alien movies.
    • 58 Metascore
    • 65 Critic Score
    Chamber of Time is in fact a runaway-style dungeon crawler with good arrows to its arch, sliding and light, but very rigid in structure and decidedly elementary in its construction of gameplay.
    • 58 Metascore
    • 50 Critic Score
    Despite the interesting themes of the homonymous TV show, the game can't free itself from The Legend of Zelda: A Link to the Past's legacy, resulting in a sort of improper parody.
    • 58 Metascore
    • 55 Critic Score
    Poor graphics, a not functional gameplay and an exaggerated focus on pay-to-win mechanics made Blacklight Retribution a not too convincing free-to-play.
    • 58 Metascore
    • 65 Critic Score
    The game interface continues to be quite confusing.
    • 58 Metascore
    • 70 Critic Score
    Although with some facilities, the level of challenge offered by Oddworld: Munch's Oddysse remains satisfactory, capable of creating some headaches for users particularly prone to collecting.
    • 58 Metascore
    • 50 Critic Score
    Gameplay does not, however, keep up with the irony of production, and after half a dozen games you realize it's deeply limited.
    • 58 Metascore
    • 60 Critic Score
    The plot and the script are surely interesting, but the adventure is short and the puzzles aren't that interesting.
    • 58 Metascore
    • 68 Critic Score
    Quotation forthcoming.
    • 58 Metascore
    • 50 Critic Score
    A missed opportunity to exploit the videogame medium to talk about something important, relevant and extremely current.
    • 58 Metascore
    • 60 Critic Score
    Strange and funny, complex and disturbing, Way of The Samurai 4 is an interesting take on the genre, but it features silly situations and a poor combat system.
    • 58 Metascore
    • 68 Critic Score
    It's still a ton of fun, since the fights are well animated and fun to play, but the conversion isn't as good as we hoped.
    • 58 Metascore
    • 45 Critic Score
    A total disappointment, not only for Silent Hill fans but also for Hack'n'Slash lovers.

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