Everyeye.it's Scores

  • Games
For 5,534 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5542 game reviews
    • 59 Metascore
    • 60 Critic Score
    Infinity does not make major changes to the formula of the franchise, underlining all the advantages but also the defects seen in previous episodes.
    • 59 Metascore
    • 69 Critic Score
    A little below the technical standards of this generation, and not so brilliant in terms of puzzles, N.E.R.O. manages to narrate an intimate and devastating tragedy, in a very touching way.
    • 59 Metascore
    • 50 Critic Score
    Weak and badly designed.
    • 59 Metascore
    • 65 Critic Score
    Unfortunately Skull and Bones is marked by continuous qualitative fluctuations. Its open world is quite vast, but also a little empty, its pirate atmosphere is successful, but the narrative component is very uninteresting. What remains are the pleasant naval battles against other players, the collaboration between privateers in PvE, and the hopes linked to the progressive enrichment of the experience, aroused in us by the roadmap available on the official website of the game. For the moment, we say it with a bit of bitterness, Skull and Bones is still at the mercy of the waves.
    • 59 Metascore
    • 65 Critic Score
    The Lord of the Rings Return to Moria unfortunately fails to stand up to the sacred monsters of the survival genre. Net of the excessive presence of combat, a construction system that is not too successful and a technical sector that is not the latest trend, the Free Range Games game succeeds in its aim of immersing players in the magical world of the Lord of the Rings and guaranteeing them a few hours of fun, especially if in the company of a group of friends.
    • 59 Metascore
    • 60 Critic Score
    inMomentum is a platform game that focuses on the multiplayer, but at the moment the lack of games to join forces the experience only on the singleplayer mode. With a dozen maps that can be completed in about 2 minutes each you will finish thew game very quickly, without anything else to do after that.
    • 59 Metascore
    • 64 Critic Score
    It's really far from Nintendo's quality standards. The level design is uninspired, and it spoils most of the fun.
    • 59 Metascore
    • 75 Critic Score
    Despite some technical issues, and thanks to a well crafted structure and a solid gameplay, How To Survive gives the player a nice gaming experience.
    • 59 Metascore
    • 63 Critic Score
    The result of a troubled development that lasted much longer than expected, Unknown 9: Awakening is the “victim” of the exaggerated ambitions of a very young Reflector Entertainment, which chose to immediately dive headfirst into the creation of a complex transmedia universe. Despite all its burdensome technical and gameplay limitations, the narrative adventure offered to us by Bandai Namco is intriguing and fun, especially if tackled in stealth at the highest difficulty levels. The crossmedia imagery of Unknown 9 may ultimately not have started off on the right foot in the videogame field, but its potential - which remains largely unexpressed - is undeniable.
    • 59 Metascore
    • 65 Critic Score
    Total War Battles is not a real RTS, but an extended tower defense game. It has nothing in common with his "big brothers". Recommended only if you are a real fan of the brand.
    • 59 Metascore
    • 70 Critic Score
    The most savvy players will surely appreciate a playful offer like the one offered by The Top 100, never really difficult and graphically satisfying. Older players, on the other hand, would do better to look for something else to fill their evenings with friends.
    • 59 Metascore
    • 63 Critic Score
    Rugby 22 takes the oval and charges head down. There are several interesting ideas and a lot of work to do: the fluidity of the game reminded us in some situations of two timeless classics such as Jonah Lomu Rugby and Rugby 08 but the AI must absolutely be improved.
    • 59 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 59 Metascore
    • 55 Critic Score
    There are tons of characters, game modes, costumes and options, but the gameplay doesn't feel deep or compelling as it should.
    • 59 Metascore
    • 50 Critic Score
    Kyotokei lacks everything a shooter should have: rhythm, pace, destruction. Avoidable, as the Virtual Console if packed of games of similar genre and higher quality.
    • 59 Metascore
    • 50 Critic Score
    It's not a great conclusion to The Evil Within's Season Pass. It's a dull and lame piece of entertainment, and it doesn't offer anything new or interesting in terms of gameplay.
    • 59 Metascore
    • 65 Critic Score
    The curtain falls on the Far Cry 6 Season Pass, and not in the best way.
    • 59 Metascore
    • 70 Critic Score
    The game, however, suffers from some splintering that could undoubtedly undermine its grip on the audience.
    • 59 Metascore
    • 65 Critic Score
    Contrast is a title that lives of lights and shadows: the good character design and attractive setting collide with an inconsistent gameplay.
    • 59 Metascore
    • 60 Critic Score
    The difference from the version shown at the 2018 BlizzCon is indeed evident, so much so that Reforged appears as a lazy update, rather than a real "remake". There is no trace of the innovations that would have given an unprecedented cinematographic look to the campaign; even the new user interface has disappeared and the graphic restyling is not enough to cover up stumbling blocks and shortcomings that can only be partially covered by subsequent updating interventions.
    • 59 Metascore
    • 58 Critic Score
    The automatic roofing system and close-range management are not always implemented with the right criterion.
    • 59 Metascore
    • 40 Critic Score
    Gymkhana Racing could have been a nice racing game: graphics are cool and the "mission" approach is somehow original to the genre. Unfortunately, the control system is a complete mess.
    • 59 Metascore
    • 55 Critic Score
    It's still a great puzzle game, but the PC porting didn't turn out very well, especially when it comes to controls.
    • 59 Metascore
    • 45 Critic Score
    Especially when we consider the good initial insights, the fall of Gods Will Fall is really a great shame.
    • 59 Metascore
    • 60 Critic Score
    Dust 514 is a mediocre FPS, aimed only to log-time fans of EVE Online.
    • 59 Metascore
    • 70 Critic Score
    On one side, the free to play mechanics ultimately get into the inevitable grinding, which could bother some. On the other hand, gameplay can be loads of fun, and the irony is sincere.
    • 59 Metascore
    • 68 Critic Score
    With the hope that the development team will be able to intervene with post-launch corrective patches, Hellpoint is undoubtedly a dignified soulslike, unfortunately unable to fully express its potential.
    • 59 Metascore
    • 55 Critic Score
    Face Noir is an adventure game developed by Mad Orange, an Italian independent team. The main character is Jack Maria Del Nero, a detective with the vice of alcoholism who lives in a small and dusty apartment. The America told by Mad Orange is in full commercial crisis and for Del Nero there's a new job from which will begin a new adventure, in jazz rhythm and noir tint.
    • 59 Metascore
    • 65 Critic Score
    Customizing your mech is pure fun, and there are a lot of options, but the combat system is quite lame, as is the technical side.
    • 59 Metascore
    • 60 Critic Score
    Matchpoint Tennis Championships is a simulation with ups and downs: we expected more from Torus Games. As a tennis game itself, once you have metabolized the control system and passed over a number of gaps, it's not bad at all. Unfortunately, there is a lack of content: the career becomes boring after a couple of hours of play and there is nothing else to do but beat your own records with minigames or challenge a friend on the sofa at home. The inability to play doubles (it should arrive soon) is a big limitation, while online offers - for now - too little. Torus Games aims to make a series, but the start is really all uphill. For those who have a Game Pass subscription we recommend downloading it (PC or Xbox Series S / X), while for those who want to buy it we suggest waiting for some price reduction instead.

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