Eurogamer's Scores

  • Games
For 5,042 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Minecraft
Lowest review score: 10 Cruis'n
Score distribution:
5962 game reviews
    • 81 Metascore
    • 70 Critic Score
    Mostly, this is a relaxing Sunday-afternoon game, and good at either accompanying the digestion of a roast dinner or the slow exorcism of a hangover.
    • 75 Metascore
    • 80 Critic Score
    Overlord II feels like a shining beacon of quality. Not only is it a distinct improvement on the original, but the new features add greatly to what was already a superbly entertaining game. It manages to strike an excellent balance between being challenging and rewarding, and does so throughout with a wicked smile on its face.
    • 68 Metascore
    • 70 Critic Score
    With its joyfully evil brand of warm humour enlivening every encounter, it's a game that makes you feel good about being bad. And with slick controls and a satisfying blend of action and strategy, it's a game that's never less than enjoyable to play. But while it provides superior controls and less frustration than Overlord II, it regrettably falls down by failing to offer enough of a concerted challenge.
    • 83 Metascore
    • 80 Critic Score
    Each and every part of Point Lookout is both challenging and interesting, and you come away with the impression that Bethesda's quality control has tightened up over the course of the year. As a whole, Point Lookout hangs together better than any previous Fallout 3 DLC pack, and as such comes highly recommended.
    • 76 Metascore
    • 80 Critic Score
    Boasting an intense atmosphere, satisfying puzzles and nail-biting combat, it's a game that will linger long in the memory for those who succumb to its dark allure. If you missed out on this the first or even second time around, then now's the time to pick up a true classic - at the right price.
    • 81 Metascore
    • 80 Critic Score
    It requires enormous quantities of patience, planning and persistence. If you're up to the challenge, prepare yourself for one of the most rewarding opportunities in gaming.
    • 82 Metascore
    • 80 Critic Score
    Anno's pastoral, languid style will undoubtedly frustrate some, and those seeking breakneck excitement or a complex military framework would do well to look elsewhere, but if a gentle and rewarding management sim with a hint of tropical sunshine is what you're after, then you won't go far wrong with this.
    • 80 Metascore
    • 70 Critic Score
    In a time when Xbox Live Arcade seems to be lurching towards bigger and slicker titles, Rocket Riot takes you back to the early days of the service, when colours were bright, goals were simple, and the score meant everything.
    • 76 Metascore
    • 60 Critic Score
    Another merely serviceable theme park ride; a brief, unchallenging jaunt through linear corridors decorated with just enough "official merchandise" appeal to mask the threadbare design.
    • 78 Metascore
    • 70 Critic Score
    If you love the film it's impossible not to like this game, despite its faults. That would be like hating a puppy just because it's got a wonky leg. This might not be the best videogame ever made but it's one of the better movie tie-ins out there, and it's the closest to being a Ghostbuster most of us will ever get.
    • 51 Metascore
    • 30 Critic Score
    The game looks rubbish and is dull to play. Flicking a Wii remote might be more like throwing a dart than pressing a button but it's not much more fun. The novelty wears off in about the same amount of time it takes to throw a dart. Toss.
    • 54 Metascore
    • 50 Critic Score
    In the end, the game's dated feel is a double-edged sword. It might be odd to feel nostalgic for a time that's less than a decade ago, but Flower, Sun and Rain will make you feel exactly that.
    • 71 Metascore
    • 60 Critic Score
    This is a glorified DLC pack on a disc, but it didn't need glorification - it needed the simultaneous release of the track-list on the music store, and store compatibility, as a minimum, if it was ever to engender any goodwill.
    • 70 Metascore
    • 80 Critic Score
    Of Let's Tap's five offerings, one is essential, two more are excellent, and all are inspired examples of minimalist and creative game design. [JPN Import]
    • 40 Metascore
    • 30 Critic Score
    The graphics are horrible, and made even worse by that hellish "smoothing" filter. Your powered-up hero has a bulky weightlifter's body with a tiny comedy head on top, while enemy designs are lumpy and ugly.
    • 71 Metascore
    • 80 Critic Score
    The game is arguably a little too tough, with plenty of ways to lose health but few to top it back up again, and there are a couple of precision do-or-die leaps that act as stark reminders of the game's unforgiving vintage. Those caveats aside, Comix Zone still impresses with its ideas and execution and is a definite highlight of SEGA's retro line-up.
    • 79 Metascore
    • 80 Critic Score
    Not quite a stone-cold classic, but close enough to make the low asking price a no-brainer.
    • 79 Metascore
    • 80 Critic Score
    The hardcore will lap it up, but anyone who still remembers what it's like to grin like an idiot while blasting hundreds of enemies will more than get their money's worth as well.
    • 64 Metascore
    • 70 Critic Score
    One of the better examples of the early RPG genre, and a game of depth and longevity that really stands out alongside its platform and fighting peers. It's hard to imagine who'd want to grumble about a weighty adventure like this for such a low price.
    • 56 Metascore
    • 70 Critic Score
    A solid little action game that works beautifully with the 400-Point price-tag.
    • 78 Metascore
    • 70 Critic Score
    Prototype is a game of riotous, gore-splattering ultraviolence. That's all it wants to be, and in many respects it does a solid, and often spectacular job.
    • 70 Metascore
    • 70 Critic Score
    It's hard not to feel a little underwhelmed by what Virtua Tennis 2009 has to offer. While the online multiplayer facet has undoubtedly been improved, the disappointment over what's been done to World Tour mode and the general lack of ambition in certain areas leaves me wanting.
    • 70 Metascore
    • 70 Critic Score
    It's hard not to feel a little underwhelmed by what Virtua Tennis 2009 has to offer. While the online multiplayer facet has undoubtedly been improved, the disappointment over what's been done to World Tour mode and the general lack of ambition in certain areas leaves me wanting.
    • 55 Metascore
    • 50 Critic Score
    The Staff of Kings certainly has all the ingredients for a cracking action-adventure, but somewhere along the line the team ended up making arguably the most forgettable Indiana Jones game to date.
    • 79 Metascore
    • 80 Critic Score
    A lovely-looking, unique and tightly designed rhythm-action game built of equal parts FreQuency and Rock Band. The track selection's good, it's far from a lazy port, and its similarity to Harmonix games past makes playing it an unexpectedly nostalgic pleasure.
    • 78 Metascore
    • 80 Critic Score
    Far from being "crippled by unintuitive controls", the reality is that it's beautifully intuitive, and just about shades Virtua Tennis 2009 on Wii by simply having a more satisfying feel to it.
    • 80 Metascore
    • 70 Critic Score
    Crucially, however, the game itself remains almost completely unchanged, the creative inertia all the more noticeable given the radical overhaul the series enjoyed over the course of its 2008 and 2009 incarnations.
    • 84 Metascore
    • 80 Critic Score
    As with PopCap's best titles, Swords and Soldiers reworks the weary conventions of its tradition to compelling effect. Its deliberately restricted perspective is unlikely to sate the appetites of hardcore RTS fans, but the move to 2D acts as a concentration of the genre's charms, not a dilution, and is perfectly suited to WiiWare.
    • 72 Metascore
    • 70 Critic Score
    This is one of those puzzle games you'll play solid for three or four days, rashly declare as being the "Best Puzzle Game Ever" (your friends, wisely, will say that you should wait for a few weeks), but then leave to fester on your PS3's hard drive for some months before you can be bothered to visit it again. [JPN Import]
    • 85 Metascore
    • 70 Critic Score
    Red Faction is the very definition of a solid 7/10 - a game that should have been better, but offers more than enough to warrant a purchase during the quiet months.

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