Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Minecraft
Lowest review score: 10 Cruis'n
Score distribution:
5964 game reviews
    • 79 Metascore
    • 80 Critic Score
    With a lengthy central quest and plenty of side missions, there's enough Golden Sun here to illuminate many a long winter evening.
    • 79 Metascore
    • 80 Critic Score
    Not quite a stone-cold classic, but close enough to make the low asking price a no-brainer.
    • 97 Metascore
    • 80 Critic Score
    The first half is fast, exciting, beautifully designed and constantly full of surprises. The second half is festooned with gobsmacking plot twists and great cinematics but let down by repetitive paint by numbers level design.
    • 73 Metascore
    • 80 Critic Score
    It delivers the essential basics pretty much perfectly, and it's hard to complain much about that.
    • 84 Metascore
    • 80 Critic Score
    Its sense of character may be not be as forceful as Criterion's other games - but the sense of competition that informs it, the joy of discovery and the plain pleasure of driving haven't been dimmed in the slightest. This isn't quite paradise, but it comes very close.
    • 80 Metascore
    • 80 Critic Score
    It can't engage and enchant groups in the way Wii Fit does, nor does it attempt to. But as I said the first time around, if you are serious about improving your fitness levels and have neither the inclination nor the funds to join a gym, Active is currently the best of its kind
    • 75 Metascore
    • 80 Critic Score
    Initially haunting and lonely, then blossoming into something joyous, Drawn: Dark Flight is a triumph of creativity and imagination.
    • 78 Metascore
    • 80 Critic Score
    If you're a newcomer to the series, this iteration is well worth the investment. It's a highly polished game with instantly accessible gameplay, a smooth difficulty curve and some fun new power-ups. There's scope for both long-term strategising and mindless ball-blasting.
    • 78 Metascore
    • 80 Critic Score
    Massively multiplayer games are all evolving things, and we're very, very keen to watch Tabula Rasa's evolution. The initial launch is incredibly promising, more than anything else.
    • 88 Metascore
    • 80 Critic Score
    In defiance of the expectation that this out-sourced handheld update would be a second rate knock-off, the game builds on the past, rather than merely riffing on it.
    • 79 Metascore
    • 80 Critic Score
    Few games of late have required such a concerted dedication to pure blasting, and few have ever provided such a visual feast, either.
    • 88 Metascore
    • 80 Critic Score
    The Talos Principle 2 is an ambitious sequel that explores bold, if unambiguous territory in its philosophical robot puzzling.
    • 72 Metascore
    • 80 Critic Score
    Halcyon might well ask that you untangle the currents of the wind, land, sea and air, but it's as vicious and unpredictable as a Friday evening jog across Victoria Station concourse.
    • 79 Metascore
    • 80 Critic Score
    Faster, faster, the dizzying spins. The rainbow streaks. Man, the blue tunnels. Mind the gap.
    • 84 Metascore
    • 80 Critic Score
    Let's be excited about the fact that it still manages to feel incredibly fresh, immediate and exotic, in spite of its notoriety. Bolstered for its European release, it ought to be a classic, but right now it's simply excellent. [JPN Import]
    • 91 Metascore
    • 80 Critic Score
    It's often been said that A Link to the Past is a game set inside a puzzle. That means A Link Between Worlds is buried at least two layers deep, as it's a game set within A Link to the Past. But that's both the pleasure and the pain of Zelda, isn't it?
    • 60 Metascore
    • 80 Critic Score
    Generously stocked with puzzles and options, and with something to offer for players of all skill levels, Buku Sudoku is actually one of the strongest puzzle packages on Live Arcade and - somewhat to my surprise - comes highly recommended.
    • 86 Metascore
    • 80 Critic Score
    A compact and ingenious turn-based battler with an evocative world.
    • 78 Metascore
    • 80 Critic Score
    Standing back from the relatively minor niggles and the impatient desire for Tecmo to push on with the series in a slightly more forward-looking direction, it's still a labour of love playing a title that leaves you lying awake at night pondering on every palpitating detail.
    • 81 Metascore
    • 80 Critic Score
    Yes, there are a lot of improvements here, and yes, the game is heaps of fun to play, but the core experience doesn't feel incredibly different from last year's iteration. In comparison to the gameplay changes that are made between each update of FIFA, Madden feels like its wheels are stuck in the mud.
    • 68 Metascore
    • 80 Critic Score
    Its central mechanic is truly empty and truly compulsive, and yet the barest, most devastatingly mindless circuit of its interactions is redeemed by the wonderful art and the sly imagination on display.
    • 78 Metascore
    • 80 Critic Score
    If you're a Star Wars fan wondering where the magic went, look no further.
    • 75 Metascore
    • 80 Critic Score
    It has an uncanny knack of holding your interest, rarely feels frustrating, and deserves to be heralded among the very best titles on the format.
    • 79 Metascore
    • 80 Critic Score
    The hardcore will lap it up, but anyone who still remembers what it's like to grin like an idiot while blasting hundreds of enemies will more than get their money's worth as well.
    • 87 Metascore
    • 80 Critic Score
    Saros' narrative often feels at odds with the kind of experience it wants to be, but there's no denying this is another top-tier action game from Housemarque.
    • 68 Metascore
    • 80 Critic Score
    Its uniquely British humour and gentle progression system (the ability to restart levels with saved high-score is a hugely welcome feature) provide light relief to what is, essentially, one of the most unorthodox and alien gaming experiences you'll ever have.
    • 80 Metascore
    • 80 Critic Score
    It's a different game without being a different game. Enjoyable without being extraordinary.
    • 89 Metascore
    • 80 Critic Score
    L.A. Noire is slow but quietly engrossing; its mechanics are suspect, but you can't fault the ambition, attention to detail and commitment that went into its making. It risks stumbling over its own earnestness at times, but it's saved by its star – and I don't mean Staton, who does his best with a dry character. That star is Los Angeles.
    • 72 Metascore
    • 80 Critic Score
    The game's a source of surprisingly inexhaustible enthusiasm.
    • 83 Metascore
    • 80 Critic Score
    One of the most technically accomplished games around, Just Cause 2 succeeds in delivering both the best-looking and most pleasant open world to explore and some of the most thrilling and diverse ways of moving through it. Its thrills are intense and, for the first few hours, come fast and dizzying, dulling only when you start to see the dry order that lies behind the chaos.

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