Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 New World Order
Score distribution:
5963 game reviews
    • 78 Metascore
    • 80 Critic Score
    Demake visuals are the perfect match for a game that's both direct and gloriously weird.
    • 72 Metascore
    • 80 Critic Score
    Whether you're simply racing to top your friends' scores, as you would in any Xbox Live Arcade games, or you're racing for the very top, this is an unbelievably addictive physics puzzle game with its roots in TrackMania, Mercury and games of their ilk and arguably the beating of most of them.
    • 84 Metascore
    • 80 Critic Score
    Fans of Killzone 2 will love the improved multiplayer, but may find that the single-player side of things has lost a lot of its identity. It's always polished and breathlessly paced, but it no longer offers a distinct change of pace from the rest of the shooter herd.
    • 73 Metascore
    • 80 Critic Score
    It is weakness in the basic concept of the franchise, and some excessively similar events, which prevent this from climbing any higher in our scoring system - but as an execution of an admittedly simple concept, this is genuinely brilliant.
    • 90 Metascore
    • 80 Critic Score
    Poker goes into the blender and emerges in fine form.
    • 64 Metascore
    • 80 Critic Score
    Fundamentally, it's about having FUN – because FUN is important.
    • 71 Metascore
    • 80 Critic Score
    If you can persuade your friends list to join in the time-shifting fun, Zeit² threatens to become another score-chasing obsession.
    • 89 Metascore
    • 80 Critic Score
    Mother Base, co-op and Extra Ops are great additions to the Metal Gear formula and luxuriously comfortable fits for handheld play. The subdued campaign is not Kojima at his histrionic and surprising best, but it arguably offers the tightest stealth gameplay since Snake Eater or even the first Metal Gear Solid.
    • 74 Metascore
    • 80 Critic Score
    For many, most of the titles on show will be obscure, but if you want to dip your toes into the bewildering waters of the '80s arcade, this is probably the best introduction released to date.
    • 82 Metascore
    • 80 Critic Score
    A finicky combat system, a lack of challenge and few reasons to remain in South Park once the story is done - these minor disappointments hold The Stick of Truth back from greatness, but they don't detract from the sheer audacious hilarity it delivers. In gameplay terms it may be soon forgotten, but there's unlikely to be a funnier - or filthier - game any time soon.
    • 80 Metascore
    • 80 Critic Score
    In terms of scale, it barely comes up to Battlefield's ankles, and in terms of tactics and tension it can't beat Counter-Strike, but once you've spent a few hours on a server of 20 or so people, you'd have to want not to enjoy it to fail to - and your own war stories are an inevitable byproduct.
    • 81 Metascore
    • 80 Critic Score
    Battleheart's also far deeper than you might give it credit for, and horribly addictive. It truly is the Pringles of gaming.
    • 83 Metascore
    • 80 Critic Score
    Inkle mixes archive-surfing and audio drama to create a surprisingly powerful story of obsession and a machine.
    • 81 Metascore
    • 80 Critic Score
    It's a 9-flavoured 8, but again the mechanics of the court sequences are often so stupidly frustrating that it would be wrong to mark any higher.
    • 80 Metascore
    • 80 Critic Score
    Still, nitpicky design and technical limitations aside, the 12 hours or so that you'll be playing the single-player game are almost always enjoyable, challenging, and entertaining.
    • 76 Metascore
    • 80 Critic Score
    It never hits the heights of Battlefield in its pomp, Call of Duty at its slickest or Titanfall in its explosive beta, but at its best Garden Warfare stirs the same emotions; the panic, the triumph, the tension and the elation.
    • 77 Metascore
    • 80 Critic Score
    A powerful, memorable story told not with dialogue but with interaction, movement, and art.
    • 84 Metascore
    • 80 Critic Score
    The long road through the game, winding its way towards Central Park, lacks variation, but then it was never intended to be a Bond-style rollercoaster ride around diverse global tourist locations. Rather, this was always intended to be a game about a suit, and what that represents. In almost every way that matters then, Crysis 2 is dressed for success.
    • 68 Metascore
    • 80 Critic Score
    At once accessible and complex, kid-friendly and adult-pleasing, and full of personality, MySims is an excellent and original idea that's well-suited to the console, even if it won't be an essential purchase for everybody.
    • 80 Metascore
    • 80 Critic Score
    More than anything else, we're just happy to have another Ace Combat game we can genuinely say we really like, rather than just saying we don't dislike it. The series has rated a categorical "meh" for some time now; but no longer. Ace Combat 6 can be our wingman any time.
    • 71 Metascore
    • 80 Critic Score
    An excellent package. Honestly, Flatout is a hairbreadth away from a 9, and legendary status.
    • 82 Metascore
    • 80 Critic Score
    It's a quick loader, too, with minimum turnaround between holes.
    • 80 Metascore
    • 80 Critic Score
    The game is a gradual reconnaissance into your capabilities as a leader. The smaller battles hone your self-awareness and prepare you for those glorious life-or-death crucibles – there's at least one per stage – where the screen bursts into a Technicolor fog of war, with glowing power-ups layered on top of energy bars on top of exploding missiles.
    • 71 Metascore
    • 80 Critic Score
    Boasts such good combat that it doesn't matter if the loot, traditionally the heart of these games, is disappointing. In fact, it's so good that I think I'm going to go back and play it right now.
    • 69 Metascore
    • 80 Critic Score
    It may not have the production values of Final Fantasy III, but Magical Starsign combines a superb and intriguing battle system with a genuinely fresh look at how to control this kind of game on the DS.
    • 81 Metascore
    • 80 Critic Score
    2XKO is a tag fighter like no other, with a bold aesthetic and superbly crafted core gameplay experience. Beloved League of Legends characters are revitalised in a new light in a truly stunning free-to-play experience.
    • 82 Metascore
    • 80 Critic Score
    As good as "Enemy Territory: Quake Wars," "Frontlines: Fuel of War" and "Team Fortress 2" are, Unreal Tournament III is the most intense and ridiculous of the bunch. What it lacks in terms of bold innovation, it more than makes up for in terms of raw playability and refined execution, and Epic has come up trumps with a fine conversion.
    • 78 Metascore
    • 80 Critic Score
    The best way to view the Enhanced Edition is as a particular flavour of this game - one which may or may not appeal to your personal taste. I certainly can't claim that this is the definitive version of Baldur's Gate and I have to judge this game I love with that in mind. It's not better - it's just different.
    • 74 Metascore
    • 80 Critic Score
    Tumble's never quite as outright fun as something like Boom Blox, but along with Sports Champions' table tennis mode it's a terrific showcase for Move, and another reason to get excited about the possibilities of motion control.
    • tbd Metascore
    • 80 Critic Score
    From the cartoon sketchiness of the art to the breezy gallicisms that litter the text, there's a wonderful sense that, for all its elegance, the core of Poof vs. the Cursed Kitty came together in a mad rush. And although it's a pretty simple affair at heart, it will drink in your free time with surprising ease.

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