Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Minecraft
Lowest review score: 10 Cruis'n
Score distribution:
5964 game reviews
    • 78 Metascore
    • 80 Critic Score
    Admittedly, many of the other problems haven't been fixed - staff, for example, are still in too short supply - but at least the effects add a touch of pazazz and the moviemaker mode finally works. The name may be misleading, but it was just the medicine The Movies needed.
    • 85 Metascore
    • 80 Critic Score
    The additional content of Brave New World ensures that, now more than ever, Civilization 5 feels like a complete package; a game to lose hundreds of hours to as you build an empire to stand the test of time, and one to which you'll sacrifice many a cup of tea along the way.
    • 81 Metascore
    • 80 Critic Score
    The two styles of play - high scoring or Pokemon catching - allow you to explore the tables twice over with different motives, while the immediate accessibility will suit players who are looking for some purely basic pinball fun. Only the most demanding of pinball wizards would be right to turn their nose up at Pokemon Pinball's charming slant on the genre.
    • 88 Metascore
    • 80 Critic Score
    "Riddick," "Halo," "Half-Life 2" - these are games you can play again and again and find new things. In Doom III it's hard to find anything fundamentally new on the second level.
    • 83 Metascore
    • 80 Critic Score
    There's probably enough here to satisfy fans whatever their inclination, but nobody should expect a quantum leap. Once again it's refinement over revolution.
    • 78 Metascore
    • 80 Critic Score
    Offers a smorgasbord of treats to delight and infuriate in almost equal measure. The mean, almost contemptuous difficulty curve is something that shouldn't be celebrated, but almost everything else is golden.
    • 85 Metascore
    • 80 Critic Score
    It's far from a revolution – much of the framework will be familiar to Fight Night fans – but as the best-looking and most technically accomplished game the series has yet produced, this evolution exceeds our expectations, without totally blowing us away.
    • 68 Metascore
    • 80 Critic Score
    It's basic stuff, its frame-rate can stutter, and it's got a handful of minor - ha! - bugs, but if you're looking for a source of guilt-free insect murder over the next few weeks, this is the best show in town. Just ask the ants.
    • 91 Metascore
    • 80 Critic Score
    This is not a game to play casually - it requires a major investment of time and effort to get anywhere. But if you're willing to give it the commitment it needs, it can soon develop into a rewarding relationship.
    • 74 Metascore
    • 80 Critic Score
    So few games display such effortless charm, and even fewer are rammed with as much warm humour.
    • 77 Metascore
    • 80 Critic Score
    More developed than a throwaway Flash game, yet less self-conscious and showy than a WiiWare or Xbox Live Arcade effort, it's a product that ignores the spectacle and bluster of gaming in order to more clearly celebrate the raw elegance of good design.
    • 84 Metascore
    • 80 Critic Score
    What's genuinely disappointing though is that it's all over so quickly... Jak 3 is much, much shorter than its epic predecessor. Indeed, it took us just 10 hours to achieve a 100 per cent rating.
    • 82 Metascore
    • 80 Critic Score
    There are hours of fun on offer here for serious solo players and groups of drunk idiots alike.
    • 77 Metascore
    • 80 Critic Score
    That's a testament to how beautifully Sprinkle Islands captures the childlike joy of splashing around, but it does tend to leave the puzzling element feeling progressively soggier as the levels progress.
    • 82 Metascore
    • 80 Critic Score
    The best PS2 wrestler there is, largely thanks to Yuke’s success in mimicking the cheese that oozes from every pore of the WWE.
    • 78 Metascore
    • 80 Critic Score
    So Arcade Edition is exactly what it appears to be: a tempered update that lacks the immediate wow factor of its predecessor, but offers an extra layer of refinement on an already winning formula.
    • 65 Metascore
    • 80 Critic Score
    It deilghts in the moment-by-moment empowerment of piloting a 1970s vintage mecha in battle, the medium-term enjoyment of turning the tide of a battle through strategic thinking, and the long-view 'gotta catch 'em all' collecting loops. If you have never tried a Musou game before, this is where you should start.
    • 84 Metascore
    • 80 Critic Score
    But if this is the sport you're dedicated to, Visual Concepts has made the game entirely for your pleasure. And it's not very often you can credit a game with giving you a year's worth of play. Go get it.
    • 90 Metascore
    • 80 Critic Score
    It's not just niggling repetition and control issues that detract from the overall package. There are many things that could have improved matters - being stuck in the same house feels somewhat stifling and claustrophobic, and for this reviewer was the main reason it shattered the dream possibility of The Sims 2 delivering a virtual personality simulation the way that classic Alter Ego did all those years ago.
    • 82 Metascore
    • 80 Critic Score
    It's a warped behemoth from the Ukraine, and one of the scariest games on the PC. Stalker will remind you of all kinds of prior games, and yet it will also defy your expectations. Like the mythological Chernobyl zone it is based upon, this game is a treacherous, darkly beautiful terrain. Not everyone is going to enjoy venturing into the zone, but some of those who do will find what they've been looking for.
    • 83 Metascore
    • 80 Critic Score
    The selection is definitely more hit than miss, although there are a few stinkers.
    • 83 Metascore
    • 80 Critic Score
    Where it scores above other games is simply the emotions it inspires.
    • 76 Metascore
    • 80 Critic Score
    In addition to the core Chess games there's a huge range of different and enjoyable challenges to play through, as well as timed matches and online play.
    • 76 Metascore
    • 80 Critic Score
    It's charmingly designed from the ground up to be as fun and accessible as possible, yet despite its astonishing simplicity, it still managed to hold our interest well beyond our expectations.
    • 85 Metascore
    • 80 Critic Score
    It may not be licensed by George A. Romero, but it was certainly inspired by him, and it replicates a lot of the feelings he inspired in the viewer.
    • 77 Metascore
    • 80 Critic Score
    A commendable example of a last-gen game that's still willing to evolve and offer more for your money.
    • 85 Metascore
    • 80 Critic Score
    If you let the game draw you in, the fantasy world becomes much more real than you could imagine -and the game much more compelling.
    • 82 Metascore
    • 80 Critic Score
    A brisk and challenging chapter, Crown of the Old Iron King's strength is in its unique setting and the difference in tone and ambiance this brings.
    • 84 Metascore
    • 80 Critic Score
    At the start of the game you're not much more than a lowly Ranger, sneaking through camps and silently slitting Orcish throats in the night. By the end of the game you're boldly strolling through those same camps, as terrified uruks whisper tales of the Ranger-turned-Gravewalker over fortifying gulps of grog.
    • 79 Metascore
    • 80 Critic Score
    The game offers variety, excitement, thought and pace all in tiny bundle you can wolf down in a sandwich break. In fact, that's what this actually reminds me of - the gaming equivalent of a snackette.

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