Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Minecraft
Lowest review score: 10 Cruis'n
Score distribution:
5964 game reviews
    • 55 Metascore
    • 40 Critic Score
    Where "Gregory" and "Joe" were as often inventive and ingenious as they were incomparable to anything else on the shelves, Under The Skin's clever thinking dried up before it even made it off the blackboard.
    • 55 Metascore
    • 60 Critic Score
    Nine unspectacular turn-based mini-games, none of which you're likely to play alone or on a long-term basis. No matter how much you've been drinking.
    • 55 Metascore
    • 60 Critic Score
    With a more refined combat system, BGT would be a fine prospect at its slim price tag. As it is, it doesn't quite live up to its title, but then Fairly Good Time doesn't quite have the same ring to it.
    • 55 Metascore
    • 40 Critic Score
    The multiplayer mode is more a case of surviving the longest than exhibiting any competitive skill (in which case, why not just play Survival mode?), and while those who get stuck in will find plenty of stages and difficulty levels to work through, it's all still quite basic even after a few tortured hours, and the occasional lazy design decision (like refusing to accept chains bigger than those asked for in "get 4 chains of 4" style scenarios) conspire with the general lack of urgency to turn you off completely.
    • 55 Metascore
    • 60 Critic Score
    As it is, Genji is undercooked. It's not terrible, but it's not good enough to rise above the baggage of ridicule hanging over its shoulder.
    • 55 Metascore
    • Critic Score
    Sniper Ghost Warrior 3 is a great sniping game let down by a mediocre open world, poor voice acting, technical hitches and terrible writing.
    • 55 Metascore
    • 40 Critic Score
    This kind of release does the publisher no favours at all. If content is king, then Super Monkey Ball 3D is very much the Prince Andrew of the 3DS launch.
    • 55 Metascore
    • 50 Critic Score
    This is nineties videogame cliché; an unrelenting gangbang of tired mechanics presented in mostly derivative clothing. The script, dialogue and voice acting grasp for irony but only manage weak cliché.
    • 55 Metascore
    • 30 Critic Score
    A short game painfully elongated by mindless repetition, there maybe a half-decent melee game somewhere in the midst of all this movie propaganda, but you'll need super-patience to find it.
    • 55 Metascore
    • 40 Critic Score
    If you're looking for a slick, tactile contraption puzzler, then you're far better off looking to the mobile scene for the many superior (and cheaper) offerings. By comparison, Crazy Machines Elements is a step into a murky past best forgotten.
    • 55 Metascore
    • 40 Critic Score
    The combat's weak, the storyline's excruciating, it's technically deficient - Haze really is this year's most significant gaming disappointment.
    • 55 Metascore
    • 40 Critic Score
    What does make it a poor game is the crappy driving, ridiculous shooting, cackhanded interface and nonsense story.
    • 55 Metascore
    • 50 Critic Score
    Humans Must Answer comes from a place of honest passion and enthusiasm for the shmup, but feels torn between recreating the feeling of hammering coins into a cabinet in 1987 and doing things differently just for the sake of being different. The two never find an equilibrium, leaving the game's best ideas underdeveloped and its mistakes awkwardly exposed.
    • 55 Metascore
    • 70 Critic Score
    It's only shortcomings are its dated design, repetitive nature and visuals that could pass for a re-mastered PS2 game, but if you're looking for a hardcore experience with solid shinobi substance, this ranks as a viable christening for your shiny new Vita.
    • 55 Metascore
    • 50 Critic Score
    The Staff of Kings certainly has all the ingredients for a cracking action-adventure, but somewhere along the line the team ended up making arguably the most forgettable Indiana Jones game to date.
    • 55 Metascore
    • 60 Critic Score
    It's a thin and troubled tribute to the original Panzer Dragoons, slim on the ambition, vision and art that made its predecessors what they were - and some way short of the invention and execution in the games they inspired.
    • 55 Metascore
    • 40 Critic Score
    Solid, but uninspiring.
    • 55 Metascore
    • 50 Critic Score
    There's been a backlash brewing for some time against the bombastic direction military shooters have taken, but it would be wrong to assume that Medal of Honor: Warfighter is simply the game unlucky enough to bear its brunt. The truth is far simpler and more depressing: it's just not that good.
    • 55 Metascore
    • 60 Critic Score
    It's a game that's just not clever enough by half. Modelled, shamelessly on a game that's too clever by miles. So it's not necessarily bad. It's just not good enough.
    • 55 Metascore
    • 20 Critic Score
    People don't live in movie studios. They live in houses and flats that are lit for comfort, not to fulfill the technical requirements of an aging webcam. If you really want to put yourself and your friends on the TV, leave this failed experiment on the shelf, and put the money towards a digital camcorder instead.
    • 55 Metascore
    • 60 Critic Score
    More often than not, though, the game feels hobbled by irksome jump and swing mechanics, and merely getting around always feels far more of a faff than it probably should.
    • 55 Metascore
    • 50 Critic Score
    Fairly dull - a sensation that the "zany" presentation usually accentuates. The Vs. mode makes up for it slightly, as you try and outpace your friend, but even then it's hardly essential, despite a single-cart download-play option.
    • 55 Metascore
    • 50 Critic Score
    It's simple, accessible and briefly entertaining.
    • 55 Metascore
    • 40 Critic Score
    Ultimately this is soulless and boring with almost no redeeming features, and the worst tennis game of this generation by some margin.
    • 55 Metascore
    • 60 Critic Score
    Bullet Witch's graphics can switch from breathtaking to tawdry in the bat of an eyelid, just as quickly as the action can veer between exhilarating sensory barrage and tedious, repetitive trawl.
    • 55 Metascore
    • 40 Critic Score
    Wise WW2 strategy gamers will stick with "Company of Heroes" and "Faces of War" for the moment.
    • 55 Metascore
    • 30 Critic Score
    A dreary, badly made game which offers no real closure to the series and bears no relevance to either Blair Witch film. A waste of your pennies, despite the reasonable price tag.
    • 55 Metascore
    • 30 Critic Score
    The worst kind of licensed game: utterly ignorant of the series' charms it's designed to complement, and bad enough at what it does attempt to make baby Hera cry.
    • 55 Metascore
    • 30 Critic Score
    Between the obvious chinks in the artificial intelligence and glaring clipping anomalies (with characters walking through walls and floating down staircases), only a truly hardy adventurer will persevere. Did I say hardy? I meant foolhardy.
    • 55 Metascore
    • 40 Critic Score
    Ideas like collaborative mission editing offer tantalising possibilities for the creatively minded, but they can't mask the flaws of a game lacking a central hook.

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