Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Minecraft
Lowest review score: 10 Cruis'n
Score distribution:
5964 game reviews
    • 56 Metascore
    • 60 Critic Score
    To some extent it suffers from selective authenticity. Ten two-minute rounds against a tough opponent can be tight, tense and technical, but the skills you're applying are arbitrary.
    • 56 Metascore
    • 40 Critic Score
    Xevious has been bettered hundreds of times over down the years, and only the most diehard retro fiend will want to part with their cash for this now.
    • 56 Metascore
    • 60 Critic Score
    It's too hard, it's a bit feebly constructed in places, and it plays too much like real driving, which, for a game laden with UFOs, is a bit of a contradiction.
    • 56 Metascore
    • 60 Critic Score
    In what's turning out to be a regular Kinect refrain, then, try not to think of this as a flawed game so much as one that's been quietly and consistently undermined by its hardware.
    • 56 Metascore
    • 50 Critic Score
    Competent in its own right, playable even, but deep down as nutritionally void as the popcorn you'll scoff while watching the movie.
    • 56 Metascore
    • 40 Critic Score
    With a slow burn opening that lays the groundwork for a potentially brilliant sci-fi thriller, Fort Solis initially shows plenty of promise - but its story loses momentum in its later chapters, and fails to stick the landing.
    • 56 Metascore
    • 70 Critic Score
    Recommending a game as satisfying and substantial as Disciples III is easy. Recommending it over other satisfying and substantial titles encamped in the same neck-of-the-genre-woods is a little trickier, especially when those titles are now as cheap as, say, Heroes of Might and Magic V.
    • 56 Metascore
    • 40 Critic Score
    Fun and challenging swordplay can't make up for bland and repetitive action between behemoths, making this far from the epic adventure it wants to be.
    • 56 Metascore
    • 40 Critic Score
    A frustrating gaming experience.
    • 56 Metascore
    • 70 Critic Score
    A solid little action game that works beautifully with the 400-Point price-tag.
    • 56 Metascore
    • 30 Critic Score
    Unless you're some kind of creepy time-rich retro masochist who actually enjoys having to start over from scratch every single time, Xevious is likely to provoke nothing but buyer's remorse.
    • 56 Metascore
    • 30 Critic Score
    The mini-games do work, and if your idea of a good time is indeed struggling to put on clown make-up on or saw a virtual plank in half you might enjoy them. But I have no idea who you are.
    • 56 Metascore
    • 40 Critic Score
    There is nothing to set this apart from every other mediocre first-person shooter you've ever played, and nothing to make it worth recommending.
    • 56 Metascore
    • 60 Critic Score
    Although it looks like Rustin Parr and uses the same technology, there’s none of the flair and precision of its big brother, and it’s decidedly shorter, which isn’t great since "Rustin Parr" was over too quickly to start with.
    • 56 Metascore
    • 40 Critic Score
    Thanks to a quite absurd damage system, you can find yourself downed in three or four hits, usually meted out with all the precision of a Friday night drunk in Basildon.
    • 56 Metascore
    • 20 Critic Score
    A fundamentally broken game, riddled with graphical glitches and bizarre bugs, that doesn't even have the good grace to be a fascinating failure. For all its yelps and screeches, it's deathly dull to play and so there's no incentive to suffer its idiosyncrasies.
    • 56 Metascore
    • 40 Critic Score
    The presentation is so poor, with the board and tiles constricted to an area around half the size of one of the DS' screens, that it's almost impossible to see the detail on each tile.
    • 56 Metascore
    • 40 Critic Score
    EA has shoe-horned a PS2 game onto the Wii with little thought for what the platform is actually meant to do, and lo and behold - the result is a distinctly below average, derivative, boring and badly implemented mess.
    • 56 Metascore
    • 60 Critic Score
    As an excuse to spend another mildly diverting evening in Ferelden, Witch Hunt does its job, but it's a functional offering rather than an inspiring one. Hamstrung by the piecemeal nature of Dragon Age DLC, and squandering a lot of the brilliantly constructed narrative from the full game, it's for completists only.
    • 56 Metascore
    • 20 Critic Score
    Seriously, it's hard to justify Bakushow in a world where Pictochat exists for free, as every critic in the world will probably point out.
    • 56 Metascore
    • 50 Critic Score
    It's all a bit too wholesome, and I'd sooner be singing along to The Sound of Music if I had a choice. Start waving your jazz hands in the air in protest and demand a proper Singstar Musicals package instead.
    • 56 Metascore
    • 30 Critic Score
    Some of the most renowned old games ever have a terrible knack of ageing horribly. Take Gyruss. By virtue of the fact that it was created by Yoshiki 'Street Fighter 2/Final Fight' Okamoto in 1983, it appears to have been granted a disproportionate level of historical interest, despite not actually being anything special in its own right.
    • 56 Metascore
    • 60 Critic Score
    And viewed as what it's meant to be - a game for kids - Jambo! Safari isn't too bad. It's simple to understand and there's plenty of stuff to do. You get to drive a big car and throw ropes about and pat lions. There are no guns or scary bits. You might even learn something, although nothing you learn will be very interesting.
    • 56 Metascore
    • 40 Critic Score
    So once again, we have here a modern day Sonic game devoid of the elements which made olden days Sonic games so good - speed, simplicity, a decent control system, that sort of thing. Sonic Riders Zero Gravity is not hateful, just pointless. A complete waste of time, effort and the planet's resources.
    • 56 Metascore
    • Critic Score
    A characterful, frequently charming sequel that doesn't quite match up to the original - and somehow performs worse.
    • 56 Metascore
    • 30 Critic Score
    Regardless of how great it was considered back then, Spelunker HD is the kind of shoddy remake best ignored. The download scene is hardly short of platforming fun, now is it?
    • 56 Metascore
    • 30 Critic Score
    It wasn't appropriate to make a GBA Dynasty Warriors, and the inevitable disappointment of an already extremely tired series has been fully realised.
    • 56 Metascore
    • 30 Critic Score
    There's nothing terribly wrong with all this in theory, but the game's shocking lack of polish makes even this rudimentary gameplay a real chore to get through.
    • 56 Metascore
    • 50 Critic Score
    On a console that's hardly lacking in excellent on-rails shooters - Darkside Chronicles and the soon-to-be-released Sin and Punishment 2 among them - and interesting, lovely-looking downloadable games, 530 Eco Shooter has no place.
    • 56 Metascore
    • 70 Critic Score
    Two decades after my first virtual encounter, he may no longer be a system-seller, but Jacko's still got all the right moves.

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