Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Minecraft
Lowest review score: 10 Cruis'n
Score distribution:
5964 game reviews
    • 64 Metascore
    • Critic Score
    Whether or not these are the end times for survival gaming or the onset of a necessary period of hibernation, despite the dead weight of dozens of unfinished games and the fact that there's not a great deal left to pick from now that Conan has taken his leave, perhaps it's just as well that the genre has saved one of its best till last. If there's half the life left in it that other survival games have enjoyed, it'll be a life worth living. [Recommended]
    • 64 Metascore
    • 70 Critic Score
    Despite dodgy localisation issues - which actually serve to limit the game’s appeal - Devil Kings remains an entertaining battlefield game that marries its wild, over the top style with enough substance to keep you plugging away.
    • 64 Metascore
    • 50 Critic Score
    At various points, Killer is Dead shoots for the visual surrealism of El Shaddai, the hyperbolic intensity of Asura's Wrath, the oddball melodrama of Deadly Premonition, the extravagant showmanship of Bayonetta. It misses by a wide margin every time. Those games are punk, but Killer is Dead is just posturing. It's just product.
    • 64 Metascore
    • 40 Critic Score
    Even huge fans of the originals are likely to be disappointed by Fare Wars.
    • 64 Metascore
    • 70 Critic Score
    It extends the series in intelligent and welcome ways.
    • 64 Metascore
    • 50 Critic Score
    The worst of the game's technical sins is performance, with appallingly low frame rates in our patched PS3 retail version when you brake suddenly or drift through many a corner.
    • 64 Metascore
    • 40 Critic Score
    As far as Nintendo seems to be concerned, at least until the first DS outing, Pokémon begins and ends with the Game Boy. Pokémon XD is tedious and restrictive. The message is clear: if you want Pokémon, crack open a GBA.
    • 64 Metascore
    • 60 Critic Score
    It may not shock you, but it can at least build a thick, oppressive atmosphere as the relatively clever plot keeps twisting and the grot and grime pile up and threaten to choke you. It can't handle fear - but it does a neat line in mild intrigue. Silent Hill: Downpour won't freeze you to your seat, but it will probably keep you playing to the end.
    • 64 Metascore
    • 70 Critic Score
    As a full-price package, Tekken 3D is more of a technical accomplishment than a portable innovator. If all you want to do is train while preparing for the next battle, then this is Tekken at its purest. But if you're looking for dynamic game types like the generous spread of Story, Legion and Abyss modes in the 3DS version of BlazBlue: Continuum Shift 2, then you'll be largely disappointed.
    • 64 Metascore
    • 50 Critic Score
    Overall, London 2012 is a lot better than I expected on a presentational level and in its best-realised events. But the lazy repetition of dull mechanics throughout the poorer activities (gymnastics, diving) means there's as many bores as scores.
    • 64 Metascore
    • 50 Critic Score
    It doesn't have the sheer polish or design coherence of something like this month's other Rise-TS, Rise of Legends, but there's lots to like. Until you remember the campaign mode again at which point you just find yourself wishing the developers to go bust, until you remember they have and you start feeling bad again.
    • 64 Metascore
    • 40 Critic Score
    A brain teaser that borrows the aesthetics of PS1 horror, The Tartarus Key's repetition sadly dulls the impact of its spooks.
    • 64 Metascore
    • 80 Critic Score
    In most ways that matter, this is a fine conversion of an enduring classic, and is exactly the sort of game that makes Xbox Live Arcade one of the most exciting gaming platforms around.
    • 64 Metascore
    • 80 Critic Score
    The game itself is fast and accessible, tailored toward the younger gamer, but with enough depth and interest to appeal to experienced gamers too.
    • 64 Metascore
    • 70 Critic Score
    In other words, if this sort of thing matters to you, if you still can't bear to unplug your Dreamcast, and you do own "Virtua Fighter 4" and all the others and think they're brilliant, this is for you.
    • 64 Metascore
    • 70 Critic Score
    It may test your levels of forgiveness, and stretch the boundaries of your patience, but if you want a game that delivers something close to the unforgiving challenge, tension and confusion of real warfare, then give it a try.
    • 64 Metascore
    • 70 Critic Score
    Despite their relative strength, the disparate halves of White Knight Chronicles fail to gel in meaningful ways.
    • 64 Metascore
    • 50 Critic Score
    The only thing I got out of Fire Warrior was motion sickness. It's starts off great, but soon degenerates into a tiresome chore of a game.
    • 64 Metascore
    • 50 Critic Score
    Eight years in purgatory hasn't really been long enough to justify the move into down into the rosy red-tinted fires of Hell & Damnation. Sorry, Lucifer.
    • 64 Metascore
    • 50 Critic Score
    Pop
    Get past the "popping bubbles?" incredulity and the game does offer a decent amount of depth and no-frills gameplay, but I can't quite bring myself to see it as 700 Points' worth of fun.
    • 64 Metascore
    • 70 Critic Score
    Factor in an exceptionally short single-player campaign, an undercooked tactical squad element and a distinct lack of gameplay variety and it's impossible not to see this as a very big missed opportunity.
    • 64 Metascore
    • 50 Critic Score
    If you fancy a spot of no-frills arcade dogfighting this will keep you entertained for a while, and there's also a LAN/Internet multiplayer (offering free-for-all and teamplay modes).
    • 64 Metascore
    • 70 Critic Score
    Perhaps more significant are the advantages of mouse-based control, which offer not only more precision but a far better camera system to boot. But while no one will have any complaints about the quality of the port, charging almost twice as much for the privilege is a little optimistic.
    • 64 Metascore
    • 70 Critic Score
    The core game is, given a little time and concentration, excellent, if repetitive. Since Sony seems to have long left the Colony Wars series for dead and Nintendo likewise with Rogue Squadron, this game ably fills a gaping whole in one of gaming's most pure and heady genres.
    • 64 Metascore
    • 50 Critic Score
    It all adds up to shallow pleasure that quickly gives way to a litany of niggling frustrations. Nexuiz is fine with the broad strokes, thanks largely to a tried-and-trusted style of gameplay that is inherently appealing, but it's in the nuance and details that it really comes unstuck.
    • 64 Metascore
    • 80 Critic Score
    They say time heals all wounds, but free DLC can't hurt either. Dead Kings offers much for those still enamoured by the series, and its offering as a freebie is a fine gesture to anyone left aggrieved by last year's failings.
    • 64 Metascore
    • 70 Critic Score
    Lilt Line feels like the finished article on Wii, and for those of you seeking purist pursuits to a backdrop of neighbour-troubling tunes, £3.50 is a small price to pay.
    • 64 Metascore
    • 80 Critic Score
    A fairly competent shooter with quite a bit of life in it - just not quite the leap forward we had hoped for.
    • 64 Metascore
    • 60 Critic Score
    But more importantly, you do get to 'be' the Fantastic 4 and experiment with some really rather excellent superpowers, and the game isn't so bad that a serious fan couldn't overlook its flaws.
    • 64 Metascore
    • 70 Critic Score
    Where it counts Sega Presents Touch Darts is a triumph. Whether idly playing through the various mini-games or bucking down to a tricky leg in a long tournament the game is perfectly accessible, easy to pick up but hard to master and, even without wireless multiplayer or an adaptive AI this is still comfortably the best Darts videogame going.

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