Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Minecraft
Lowest review score: 10 Cruis'n
Score distribution:
5964 game reviews
    • 67 Metascore
    • 50 Critic Score
    It's clear from the thoughtful setting and the commitment to Buddhist myth and ritual underpinning the plot that genuine effort has gone into the game, but that doesn't show in the final product. Perhaps fittingly for a game based around scaling a peak, playing Cursed Mountain is more a matter of endurance than anything, despite its worthy intentions.
    • 50 Metascore
    • 50 Critic Score
    Ford Street Racing's biggest crime is to be an ambitionless entry in a genre already overstocked with faster, cooler titles.
    • 63 Metascore
    • 50 Critic Score
    It's not a terrible game, just an utterly unoriginal and instantly forgettable one.
    • 64 Metascore
    • 50 Critic Score
    A passable addition to the game, but one that doesn't do anything to make itself essential. Better than a lot of BioWare DLC packs, but nowhere near as satisfying as their best work.
    • 55 Metascore
    • 50 Critic Score
    The poor technical quality of the game isn't quite enough to dim the innate amusement of thundering around New York as the Hulk, but it's certainly enough to drop this from "long awaited next gen remake of a great game" to "yet another movie tie-in that's only really good for a weekend rental".
    • 68 Metascore
    • 50 Critic Score
    There is absolutely no reason to trade money like that for a game like this, for a mouldy time-capsule that will likely mar your memories of the original. This time, history needs to be left to rest.
    • 51 Metascore
    • 50 Critic Score
    Eckert's game is too exasperating for a recommendation, but it's an interesting failure nonetheless. One of the best-looking and most chic indie titles of the past 18 months, it's evidence of a keen artistic talent - albeit one that needs pairing with more scrupulous game design in order to fully blossom.
    • 69 Metascore
    • 50 Critic Score
    EDF 2025 is a shorthand for every game. Just shooting GIANT INSECTS, whilst someone shouts SHOOT THE GIANT INSECTS from your TV.
    • 65 Metascore
    • 50 Critic Score
    It's beautiful, bloody and undemanding, a vacant button-masher with just enough attitude twinkling out from under its heavy stoner's eyelids to get by. But like most heavy stoners it's also frustrating, unrewarding and a bit dull to spend time with, and rather lazy.
    • 52 Metascore
    • 50 Critic Score
    There's something endearing about invulnerable enemies dropped into the action to create tense stealth bottlenecks, but whose AI is so bad they frequently end up falling off cliffs and killing themselves before they've laid a claw on you.
    • 61 Metascore
    • 50 Critic Score
    Zeno Clash 2 is not an unambitious game, and nor for that matter is it a bad one. The melee mechanic at its core is well-tuned, lots of fun once you've got the hang of it, and could carry a different game. But the new structure makes you wonder why it's there at all. Why the fetch quests and moth-collecting? Why the silly wrist-mounted puzzles?
    • 63 Metascore
    • 50 Critic Score
    Societies doesn't stumble just because "it isn't SimCity". Fresh takes on old concepts should always be welcome. It stumbles because it's a generally unsatisfying patchwork of a game, dragged down by inconsistent gameplay, outdated design and weirdly implemented ideas.
    • 59 Metascore
    • 50 Critic Score
    Sadly, as far as Sims clones go, it's actually one of the best... but you'd probably be better off going for one of its better expansion packs than spending money on this. It's just a little too slight a proposition for a full game.
    • 67 Metascore
    • 50 Critic Score
    Full Auto feels dead in the water. It's okay - not awful enough to slam, and not good enough to recommend. But with a year to build on its predecessor, it needed to be a lot more than "okay".
    • 57 Metascore
    • 50 Critic Score
    Some gamers might relish this challenge, but the lack of any in-mission saving combined with unforgiving objectives and an imperfect interface will prove overly frustrating for many.
    • 50 Metascore
    • 50 Critic Score
    If you've already got Samurai Warriors 2, then I can't really see this slightly remixed version being worth the GBP 20 (EUR 25) asking price.
    • 75 Metascore
    • 50 Critic Score
    Choose to ignore these (and other) oversights, persevere with the drudgery of the maintenance aspect (the bit where, in a more conventional RPG/god game, you'd actually get to do stuff, like solve puzzles or kill things), and there's a lengthy itinerary of tasks to discover and perform - something that still appeals to my completist urges.
    • 52 Metascore
    • 50 Critic Score
    Some committed souls might eke a few hours of mild entertainment out of Red Faction: Battlegrounds, but only if they try really hard. It might not be irredeemably terrible, but there are so many better games in the download scene. Don't waste your time on this forgettable spin-off.
    • 73 Metascore
    • 50 Critic Score
    One thing in its favour was the gorgeously rendered fruit, that look so realistic and juicy that we swear we were salivating during our time with the game - but that's about as good as it gets.
    • 78 Metascore
    • 50 Critic Score
    The proliferation of save points also strips any element of tension away from the experience.
    • 58 Metascore
    • 50 Critic Score
    A cynical and at times deeply boring game to play. As a platformer, it won't have Naughty Dog barking [groan] or keep Insomniac up all night.
    • 58 Metascore
    • 50 Critic Score
    Charming little platform riot, but not a game that has aged well at all. Perhaps one for curious Spectrum owners to download - if only to check out what the original looked like.
    • 63 Metascore
    • 50 Critic Score
    It's the Citroen Saxo of rally titles - small, well rounded and not horrible to look at, but it is pretty horrible to drive, it sounds like a chainsaw dragged over sand paper and the sales guy is going to have his work cut out selling it.
    • 53 Metascore
    • 50 Critic Score
    The fact this is the best SEGA can come up with after years of waiting for Dreamcast re-releases does not say much for the publisher's ability to evaluate the worth of its own back catalogue.
    • 68 Metascore
    • 50 Critic Score
    It's not all that good, and it's got some horrible flaws, but at the same time, at least for a while, it's a laugh.
    • 60 Metascore
    • 50 Critic Score
    While riddled with design disasters, "Too Human" seems like an action-RPG holy grail by comparison to this startling mess. Better yet, play "Shadowgrounds: Survivor" instead of the both of 'em.
    • 54 Metascore
    • 50 Critic Score
    Just like the mad scientist whose baffling plot drives the action, Rise of Nightmares is a failed experiment.
    • 63 Metascore
    • 50 Critic Score
    It works well enough. There's nothing here to appeal to adults, or anyone who isn't a Ben 10 fan. But if you know one of those, this is a great present - and at under GBP 20 it's a reasonably priced one, too.
    • 65 Metascore
    • 50 Critic Score
    Capcom, in trying to shoehorn one of their hack-and-slashers into this world, have produced something which is beautiful, but incoherent and ultimately rather average.
    • 51 Metascore
    • 50 Critic Score
    Trouble is, the arcade machine used Tempest-style spinners for control and the joypad is a poor substitute when playing the classic version.

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