Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Minecraft
Lowest review score: 10 Cruis'n
Score distribution:
5964 game reviews
    • 68 Metascore
    • 60 Critic Score
    It's the best portable Harvest Moon in quite some time, and the multiplayer is a promising development, but we're still waiting for another Friends of Mineral Town.
    • 72 Metascore
    • 60 Critic Score
    Its rough edges may have been sanded down, but in the process some of its unique personality has been lost. At a time where games like Dark Souls aren't afraid to put players through the wringer, it's disappointing that a title from Capcom of all publishers should feel, much like its doughy protagonist, a little soft around the middle.
    • 72 Metascore
    • 60 Critic Score
    John Carpenter's Toxic Commando blends Left 4 Dead-style zombie blasting with systems borrowed from Saber's back catalogue. The results work well enough, but are undermined by flabby mission design and unnecessary meta-progression.
    • 55 Metascore
    • 60 Critic Score
    Nine unspectacular turn-based mini-games, none of which you're likely to play alone or on a long-term basis. No matter how much you've been drinking.
    • 56 Metascore
    • 60 Critic Score
    It was always clear that Supreme Commander would be divisive on the 360 - and if you're expecting it to be hard, complex, and unforgiving, then you won't be surprised. But sadly, you're likely to find it ugly and a little unreliable too: you can fight your way through it if you want, but you may not enjoy it as much as you should.
    • 69 Metascore
    • 60 Critic Score
    But what ultimately takes some of the gloss off Bejeweled 2 isn't so much the overly harsh conditions required to earn achievements or unlock the extras, but the limitations of the control pad itself. Unlike the original PC version, or Zoo Keeper on the DS, you can't be as instant and intuitive when you're moving a cursor around the screen.
    • 72 Metascore
    • 60 Critic Score
    MouseCraft is always, noticeably and unapologetically, Lemmings meets Tetris - and like the mice of its title, it seems happy to scrabble about in the twin shadows of its genre-defining inspirations.
    • 81 Metascore
    • 60 Critic Score
    The core of SteamWorld Heist still burns brightly in this turn-based tactics sequel, but its bid to go bigger and better is a risk that hasn't quite paid off.
    • 74 Metascore
    • 60 Critic Score
    But while it does output a far greater degree of detail than the open spaces of GTA can afford, at no stage does it get anywhere near matching the accomplished environments of, say, "Splinter Cell," and its almost complete lack of narrative gives the proceedings a completely hollow feel to them.
    • 68 Metascore
    • 60 Critic Score
    Another polished, oily, neon-drenched street-racing game with bags of 'tude, some neat ideas, and a decent riff on the classic Ridge Racer drift handling. But with so many genuinely inspired driving games out there at the moment, the fact that Juiced 2 ended up merely solid is not enough when it needed a spark of inspiration to draw attention away from everything else out there.
    • 62 Metascore
    • 60 Critic Score
    SS2008 is a pleasant place to spend an occasional evening, but ultimately there's not enough challenge and realism here to distract a seasoned simmer for long.
    • 76 Metascore
    • 60 Critic Score
    In the ship combat, the depth of the trading, the spectacle of mass PVP, and the fine period detail - (the lovely music, the animated colour of the towns, the crew scrambling over the rigging of your ship) - Pirates of the Burning Sea is a highly specialised, but highly seductive game. It's a hobbyist's paradise. Unfortunately, you'll need to be a hobbyist to put up with its many serious flaws.
    • 62 Metascore
    • 60 Critic Score
    Though the game is initially good fun, there just isn’t enough variety to sustain interest for too long, and I can’t see myself picking it up again anytime soon for another blast.
    • 73 Metascore
    • 60 Critic Score
    For everyone else, it's a tough and not entirely rewarding slog that you may tire of before you see the fruits of your labour. If you're not prepared to wallow in the minutiae of Dragon Ball Z, there are far more competent fighters out there.
    • 62 Metascore
    • 60 Critic Score
    If you've got an eye for twitch shooters and reckon you've got what it takes, then 500 points is a small price to pay.
    • 50 Metascore
    • 60 Critic Score
    Although the overall atmosphere is far removed from the tense, dialogue-heavy trappings of the film, this is a consistently enjoyable action game that will keep you entertained for the few hours it lasts.
    • 68 Metascore
    • 60 Critic Score
    If you already have the Sims 2 on PS2, it depends on how much you want to buy the same game again, but with dogs and cats.
    • 70 Metascore
    • 60 Critic Score
    All told, it's just a solid, by-the-numbers "Virtua Tennis" clone with a generic cast of Clap Hanz creations. If you really must have a tennis game on your PS2, the bargain basement will serve you far better than this rather apologetic 'will this do?' offering.
    • 74 Metascore
    • 60 Critic Score
    It doesn't contain any real surprises and it does exactly what you'd expect a Formula One game to do. It's a faithful simulation of the sport: just like the real thing, it's mildly diverting, good for soaking up a hangover at the weekend but goes on far too long.
    • 73 Metascore
    • 60 Critic Score
    First Light is an adequate diversion for fans but unlikely to dazzle anybody else.
    • 78 Metascore
    • 60 Critic Score
    The Dynasty Warrior reign is not in decline. It is, however, in danger of getting complacent.
    • 62 Metascore
    • 60 Critic Score
    While Go! Puzzle succeeds in so many ways (particularly in its multiplayer battle modes) the bottom line is that none of the core games are anywhere near to matching the fun of, say Tetris or even a 'lower tier' classic like "Lumines."
    • 58 Metascore
    • 60 Critic Score
    If you're a long-term fan and haven't already bought it on one of innumerable compilations out there, then 400 points is just about tolerable for a game of this importance and stature.
    • 70 Metascore
    • 60 Critic Score
    For those expecting massive advancements or a radical departure from the original, this will come as a disappointment. A more honest, realistic assessment would be to treat this as a mission pack, and for those who do just want more of the same, you'll come away a satisfied customer.
    • 83 Metascore
    • 60 Critic Score
    Starfield pairs near-impossible breadth with a classic Bethesda aptitude for systemic physics, magnetic sidequests, and weird vignettes. But in sacrificing direct exploration for the sake of sheer scale, there's nothing to bind it together.
    • 70 Metascore
    • 60 Critic Score
    As a conversion of an acclaimed handheld game, Dark Mirror is a touch sloppy. It doesn't feel like much effort has been made to optimise the game for the PS2, either in looks or gameplay, and the omission of online play and crispy-fried taser fun will only annoy fans expecting a full conversion. And yet...I still kind of like it.
    • tbd Metascore
    • 60 Critic Score
    If you wish Breakout games looked and sounded like they were made by Amiga obsessives in the early nineties, Ricochet HD might have an unlikely allure. The rest of you should probably look up far superior Shatter.
    • 60 Metascore
    • 60 Critic Score
    It's perhaps unsurprising, given the matinee idol lineage of the series, that Lara Croft's set-piece adventures work so well carved into chunks, yet - even if it's not as long as you fancied, and there's a bit too much shooting - it's still a pleasure to spend a few more hours with one of gaming's most graceful legends.
    • 66 Metascore
    • 60 Critic Score
    A shift away from single-player leaves Call of Duty with its most lopsided and homogenous entry in decades, though what it does offer is consistently good fun when accepted on its own terms.
    • 82 Metascore
    • 60 Critic Score
    If SOCOM is to remain Sony's flagship online war title, it needs a complete overhaul in time for its PS3 outing.

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