Eurogamer Poland's Scores

  • Games
For 500 reviews, this publication has graded:
  • 39% higher than the average critic
  • 4% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 1.3 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Alone in the Dark: Illumination
Score distribution:
  1. Negative: 15 out of 500
500 game reviews
    • 86 Metascore
    • 70 Critic Score
    Dragon's Dogma 2 is an RPG tailored for fans of the first game. They will get everything that delighted them 12 years ago, but in greater quantity and with a more careful execution. However, Capcom got lost somewhere in the process and forgot that there are also a lot of people who expected more than just a better first game. It is undoubtedly a bold title that tries to combine features of an RPG, hack'n'slash and a "road game" in an original way, but it didn't master any of these elements.
    • 86 Metascore
    • 60 Critic Score
    Rocket League is the perfect game for short sessions. Gameplay is quick and easy to understand, with nice graphics to boot. Lack of diversity is the game biggest issue - delight quickly turns into boredom.
    • 85 Metascore
    • 70 Critic Score
    Star Wars Jedi: Survivor is decent fun, but nothing more than that. Respawn lost the charm of the first game, going for "trendy" solutions but executing them in a merely correct way. Instead of betting on a thoughtful development of the formula, Respawn put emphasis on misguided elements that the game didn't need.
    • 85 Metascore
    • 70 Critic Score
    Starfield seems to be formed by many great ideas, many of which have not been thought through and refined. Time flies, video games have changed, gamers have changed. Meanwhile, Bethesda stays true to its conservative concept of game development and dusty mechanics, which is disappointing for such an anticipated title. But all of that is only a part of the story, because - nevertheless - Starfield has great moments.
    • 84 Metascore
    • 70 Critic Score
    Although the term 'remastered' is too generous in this case, the refreshed Grim Fandango is still a great adventure game, even if a bit outdated by today's standards.
    • 83 Metascore
    • 70 Critic Score
    Another good game with pocket monsters, providing hours of fun for fans. But it does not offer the same breath of fresh air as last year's X and Y.
    • 83 Metascore
    • 60 Critic Score
    Marvel's Midnight Suns is an original blend of seemingly unrelated genres and mechanics: turn-based card battles, extensive story and dialogues, base development and even exploration. Surprisingly, ingredients of this explosive mix turn out to fit together quite well. It's just a shame that none of them have been properly polished.
    • 82 Metascore
    • 70 Critic Score
    Gears of War: Ultimate Edition reminds us of the good and bad sides of the original. Prettier Gears can be a lot of fun, it's just a pity that developers didn't refresh anything substantial in gameplay. It's possible that new gamers will recognize the "charm" of the original.
    • 82 Metascore
    • 70 Critic Score
    Strange sequel. The world is bigger and hacking is more advanced, but there's a lack of real innovation. Story is mediocre and the new tone won't sit right with everyone. Overall a solid game, with nothing exceptional to note.
    • 82 Metascore
    • 70 Critic Score
    Another good game with pocket monsters, providing hours of fun for fans. But it does not offer the same breath of fresh air as last year's X and Y.
    • 82 Metascore
    • 70 Critic Score
    The huge Kickstarter success story is now a finished game - with a great concept and solid execution, but it's also too small and short to really engage the player. Constant action drags us forward in neck-breaking pace, only to emphasize this flaw.
    • 82 Metascore
    • 70 Critic Score
    The Veilguard is not the sequel I dreamed of ten years ago, when the Inquisition's credits rolled on my screen. Nonetheless, the game reassured me that there are still people at BioWare who sincerely respect and love the Dragon Age world. However, if the series is to return to its golden age, the developers cannot allow themselves to take shortcuts and water down the key elements that made it special in the first place.
    • 81 Metascore
    • 60 Critic Score
    Kingdom Hearts HD 2.5 is a compilation for fans who are ready to ignore the outdated, not very interesting gameplay model and overly complicated storyline.
    • 81 Metascore
    • 70 Critic Score
    Even the best stories and intriguing atmosphere is not enough if other elements do not match their level. Constant repetition makes the dark sea adventures less and less interesting with each try.
    • 81 Metascore
    • 70 Critic Score
    Despite its shortcomings, Marathon delivers solid fun and can really pull you in. Its distinctive art style and Bungie’s signature shooter feel are without a doubt something the competition doesn’t offer. That alone could keep players engaged for the long run, especially once the game gets more content and irons out some of its early issues. For now, I’m giving it a 7/10, but I believe even a 9/10 is within Marathon’s reach.
    • 81 Metascore
    • 70 Critic Score
    Final Fantasy XV is a good game, suffering after years of chaotic development. It's definitely worth checking out, but bare in mind That Square Enix have not managed to make a "Final Fantasy for everyone", like the company claims. All we get is an approach to find the golden mean, not always a successful one.
    • 81 Metascore
    • 70 Critic Score
    The release of Diablo 4: Vessel of Hatred is quite an interesting case, as the best changes are brought by the free 2.0 update, not the expansion itself. In the expansion, however, we get a powerful and well-designed Spiritborn class, companions, as well as a new map section loaded with quests and side activities for single- and multiplayer. Unfortunately, the new features are a bit lacking, and the storyline isn't particularly captivating.
    • 80 Metascore
    • 60 Critic Score
    Tyranny offers a few fresh, well-thought-out mechanics and fragments of really engrossing story, between longer periods of terribly boring combat. Open ending is not good, either - all we get after 40 hours is a suggestion that the interesting bits were saved for a sequel.
    • 80 Metascore
    • 70 Critic Score
    Oxenfree from Night School Studio is a beautiful interactive thriller with interesting, but not very complicated story - a perfect game for an evening or two.
    • 80 Metascore
    • 60 Critic Score
    On a basic level, Wo Long: Fallen Dynasty is a decent game, but it doesn't stand out from Nioh in any way, which makes it hard to recommend without some small print. It will be appreciated by people who didn't play Nioh before - or by gamers who can't wait for more of the same.
    • 80 Metascore
    • 60 Critic Score
    Avowed can be fun, but if you've finished even a few popular RPG titles, Obsidian Entertainment's new game won't surprise you with anything new or brilliant. It's a decent game with impressive visuals, but ultimately a bit shallow, without that magical spark that fires the imagination and makes us return with our thoughts to the game world and plan our next steps while we're at work or in class. Experienced gamers will tend to think about what other titles this game reminds them of.
    • 80 Metascore
    • 60 Critic Score
    The Parasight's first game impresses from the start, with a fairy-tale atmosphere and a few interesting mechanics. After a while, however, various shortcomings come to light, such as repetitive gameplay and technical issues. There's a lot to enjoy here, but Blacktail won't be a revelation to finish off the year.
    • 80 Metascore
    • 70 Critic Score
    Ghostrunner 2 is a good, atmospheric and at times quite challenging game. However, it seems that it was created from random pieces, which the developers did not manage to put together in one coherent vision. What hurts the most, however, is that the spirit of the phenomenal first installment has disappeared somewhere in the Cybervoid depths, and a trace of it remains only in the title.
    • 80 Metascore
    • 70 Critic Score
    At first, hours spent with The Division go by very quickly. Constant action in Manhattan can engage for a good while, but the game becomes repetitive and monotonous if approached without friends or other agents.
    • 80 Metascore
    • 60 Critic Score
    Attila is a small evolution of what we received in Rome 2 - Total War as a whole clearly needs a more distinct changes.
    • 79 Metascore
    • 60 Critic Score
    After Dark won't make you learn the game mechanics anew. It's mostly a collection of models and small, more or less successful improvements. The biggest addition is not the new specializations and building, but the day and night cycle, available for free.
    • 79 Metascore
    • 70 Critic Score
    Exciting and fun, with brand new experiences. At this moment it's just fat too short and has too many technical flaws.
    • 79 Metascore
    • 65 Critic Score
    Assassin's Creed has been based on the same gameplay formula for years, and now was the moment for Ubisoft to surprise us with a new approach, but the developers only half-heartedly accomplished this task. Such an interesting setting was all too asking for more creative use of successful gameplay innovations. Nonetheless, Shadows is pretty much the good old Assassin, providing dozens of hours of content and plenty of targets to eliminate.
    • 79 Metascore
    • 60 Critic Score
    The Outer Worlds 2 lags far behind other games in the genre. I don’t doubt that some players will enjoy it - much like you can enjoy a decent action movie you forget about the next day. Still, from a big-budget game set in such an interesting universe and made by such a respected studio, I expected more. Here’s hoping Microsoft gives Obsidian another - and hopefully not the last - chance to truly surprise us in the future.
    • 79 Metascore
    • 70 Critic Score
    Elden Ring: Nightreign is undoubtedly an interesting experiment that could bring a much-needed breath of fresh air to the soulslike genre. Its gameplay loop, built around relatively short matches, offers an intriguing alternative to the traditional, hours-long campaigns FromSoftware is known for. However, as the studio’s first foray into multiplayer-focused gameplay, it suffers from some early growing pains - issues unlikely to be fully resolved through patches alone. The lack of built-in voice chat is a major drawback, and I wouldn't recommend the game to players who don’t have at least one reliable teammate and access to an external communication tool. Playing with randoms can be a frustrating experience.
    • 79 Metascore
    • 70 Critic Score
    Still plenty of fighting, but second part of The White March expansion also offers more interesting story - successfully raising it above the first episode.
    • 79 Metascore
    • 70 Critic Score
    Capcom has delivered on its promises. Dead Rising Deluxe Remaster polishes up the original game, but leaves some annoying elements intact. There was potential for more, perhaps a full-fledged remake - it's a shame the developers didn't have more courage.
    • 78 Metascore
    • 70 Critic Score
    Stellaris brings a lot of fresh elements to the space strategy genre, but - after a promising start - the gameplay changes into more tedious management. At some point you can't help but feel it would be more interesting to start again with a fresh save and abandon our civilization: special events disappear, errors make it impossible to finish missions and the enemy AI is never very smart in combat.
    • 78 Metascore
    • 70 Critic Score
    Inkulinati will be a very good choice for people looking for light and casual gameplay mixed with a little bit of thinking. It's an original, fun and approachable strategy game, with a fair amount of untapped potential that may yet be realised in the future. A must-play for fans of medieval art and butt jokes.
    • 78 Metascore
    • 60 Critic Score
    Pokémon Legends: Z-A is a game that will please fans of collecting battle creatures, yet deeply disappoint with how much potential this massive franchise leaves untapped. A series of this stature deserves far more than what it gets here.
    • 77 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 77 Metascore
    • 70 Critic Score
    Dragon Quest Heroes is a positive adventure with great battles against hordes of monsters as a main pillar of gameplay. This element is just too repetitive and the character development system insufficiently developed to keep the players interested for a long time.
    • 77 Metascore
    • 70 Critic Score
    I wouldn't call Synapse a must-have for PlayStation VR2, but it's certainly a unique experience. Basic gameplay and character development are brilliantly executed, so if you decide to pick up this game, you'll be throwing enemies to the ground and bludgeoning them with virtual bullets with a smile on your face. It's just a shame that the small amount of content makes it feel a bit like a proof of concept rather than a full-fledged game.
    • 77 Metascore
    • 60 Critic Score
    World of Final Fantasy seems to be a little forced and it's hard to shake the feeling it's been made as a distraction fueled by nostalgia, part of a marketing plan before Final Fantasy 15. Combat and exploration quickly becomes boring, and there's not much in terms of story and character development.
    • 77 Metascore
    • 70 Critic Score
    Crimson Desert is undoubtedly an original and ambitious game, but at the same time it feels a bit like a soup with too many ingredients thrown in. On one hand, it offers an intriguing world where almost every hour of play can bring something new; on the other, it overwhelms with an excess of mechanics you constantly have to learn, often without much guidance. When you take a closer look at its gameplay systems, you’ll notice plenty of missteps, yet despite them it’s hard to remain indifferent to this game. If you can accept its flaws and invest a good amount of time and attention, you’ll likely get hooked just like I did - discovering an adventure on a scale beyond anything we’ve seen in video games so far.
    • 77 Metascore
    • 70 Critic Score
    Nobody Wants to Die is a cold water splash reminding us that the concept of a “cinematic experience” doesn't have to be just an empty marketing gimmick or an excuse for gameplay shortcomings. The beautifully designed and neatly presented world, combining the atmosphere of cyberpunk and 20th century detective stories, is an actual protagonist of the game. It's just a shame that sometimes it overshadows the rest of the cast and the story itself.
    • 77 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 76 Metascore
    • 70 Critic Score
    The two main innovations in FC 25, namely Rush mode and the FC IQ system, really hit the mark. However, the other significant changes can be counted on the fingers of one hand. If you liked FC 24, you will certainly like FC 25, but if you were not a fan of the previous installment, you will probably not have a good time here.
    • 76 Metascore
    • 70 Critic Score
    Apotheon offers a unique graphical style and an interesting, non-linear adventure. However, imperfect controls can be off-putting for less patient players, especially in dexterity-demanding sections.
    • 76 Metascore
    • 70 Critic Score
    Simple story, low difficulty level in campaign and lack of variety among fighters can be a little disappointing. Pokken Tournament seems to be a base for future, more robust installments.
    • 76 Metascore
    • 70 Critic Score
    An interesting and pleasant adventure, not too demanding alternative for Pokémon fans, who are perhaps a little bit tired with the same formula. Yo-Kai Watch won't offer any deep gameplay system, but maybe that's the point.
    • 76 Metascore
    • 60 Critic Score
    First part of the White March expansion, even though solid and with fantastic icy locations, is definitely not amazing. The transition from story to chain of combat scenarios is a step in the wrong direction.
    • 76 Metascore
    • 60 Critic Score
    If space travel was removed from Star Wars Outlaws, the game would be stripped down to elements that were already considered obsolete seven years ago. The well-crafted Star Wars atmosphere does not make up for the painfully simple gameplay, and the main character lacks the adventurous charisma that would engage players in the story. Such a combination resulted in a mediocre title, distinguished by only a few original ideas for open-world fun.
    • 76 Metascore
    • 70 Critic Score
    Despite some shortcomings, Blood Bowl 2 will please fans of tactical gameplay and planning on a football field. Lack of proper tutorials makes it hard for newcomers.
    • 76 Metascore
    • 70 Critic Score
    In recent years Team Ninja focused on soulslikes, a somewhat niche genre among big-budget games. Rise of the Ronin builds on this previous output, but at the same time opens up to the mass consumer, thanks in part to its open-world structure and lower difficulty level. Although the developers didn't succeed in everything, this attempt can be counted as successful.
    • 76 Metascore
    • 60 Critic Score
    No actual campaign and focus on four players and one monster feels fresh only for a while. Currently, the constant repetition simply becomes boring, and interesting content fills only a couple of evenings.
    • 76 Metascore
    • 70 Critic Score
    American Truck Simulator can impress if we haven't seen the popular series before. New theater of operations is certainly interesting, but there's just not enough important additions to gameplay. It's hard to see the game as something more than just an expansion pack.
    • 75 Metascore
    • 50 Critic Score
    MultiVersus is a decent game that can certainly appeal to some. At the same time, it doesn't offer enough to hold the average gamer's attention for more than a few evenings. It's a game for “big” consoles and PCs, but it uses mechanisms associated with mobile games and requires a lot of grind - or real money.
    • 75 Metascore
    • 70 Critic Score
    The Old Blood provides few hours of relaxing adventure and carefree destruction, but there's not enough innovation.
    • 75 Metascore
    • 70 Critic Score
    A decent debut project Double Damage Games. Rebel Galaxy is engaging and creates a great atmosphere, but the repeatability kicks in a little too early.
    • 75 Metascore
    • 70 Critic Score
    The new instalment of the wacky party game series surprises with absurd ideas. Playing with friends in WarioWare: Move It! is certainly fun, but boredom creeps in pretty quickly.
    • 75 Metascore
    • 70 Critic Score
    South of Midnight can certainly be called an artistically accomplished project. The beautiful stop-motion stylized animation, combined with the legendarium and music of the southern United States strongly distinguish this title from other action adventure games. Unfortunately, the same cannot be said of the gameplay itself.
    • 75 Metascore
    • 70 Critic Score
    Victor Vran works well if we want to spend few hours in the fight against hordes of monsters, but it's also rewarding in smaller doses, when we fell like one challenge is enough. It's a successful 'Diablo clone', with enough differences to attract even the veterans of hack'n'slash genre.
    • 75 Metascore
    • 60 Critic Score
    Unmechanical: Extended offers interesting graphics and enjoyable puzzles. There's just too little to differentiate it from dozens of other independents games already on sale.
    • 75 Metascore
    • 70 Critic Score
    Intriguing and captivating at times, only to irritate few moments later. That being said, Revelations 2 leaves fond memories.
    • 74 Metascore
    • 70 Critic Score
    Not a pretty game, but with very good gameplay - that's TopSpin 2K25 in a nutshell. The king of tennis is back, but not much changed - considering the huge break the series has served us (pun intended). But maybe that's exactly what the fans needed.
    • 74 Metascore
    • 60 Critic Score
    An interesting and unique idea for a game. Although exciting from time to time, it is not exactly well-thought-out.
    • 74 Metascore
    • 70 Critic Score
    Pleasant, engaging title, providing hours of gameplay. It's only a pity that the refreshed version offers little in terms of new elements.
    • 74 Metascore
    • 60 Critic Score
    What The Thaumaturge is, is as puzzling as its title. It's ostensibly an RPG, but with barebones RPG systems. It offers a large and rich world, but with nothing to do in it. It's supposed to last for twenty hours, but reveals all its cards after only two. Warsaw looks fantastic, with impressive atmosphere and detail - but it's the capital of boredom.
    • 74 Metascore
    • 70 Critic Score
    Total War Pharaoh is unlikely to be a game you will sink hundreds of hours in, due to its repetitiveness and lack of variety. Fortunately, frequently criticized parts of previous games - AI and powerful heroes disrupting the balance - have been improved. Overall, few new mechanics and a new historical period are not enough to add Pharaoh to the "best in Total War" collection.
    • 74 Metascore
    • 60 Critic Score
    Developers created a game that seems to not quite know what it wants - beautiful, atmospheric story or a kingdom simulator with mathematical precision. Unfortunately these two elements do not work together.
    • 74 Metascore
    • 50 Critic Score
    Blackguards 2 is shorter than its predecessor, lacking in innovations and story elements. Tactical combat can be appealing and the graphics didn't age too much but it's noticeable that the game required more attention from the developers.
    • 74 Metascore
    • 70 Critic Score
    Wrong Number fulfills its purpose and offers a good, brutal and challenging game, but nothing more.
    • 74 Metascore
    • 70 Critic Score
    The Turing Test provides interesting story and characters, but the puzzles are a bit too monotonous and easy. Still, this science-fiction tale is worth discovering, and the dialogue is well-written.
    • 74 Metascore
    • 70 Critic Score
    Metal Gear Solid is back after more than eight years. Konami decided to start safely and prepared a collection of older but iconic installments. The Master Collection package is loaded with additional content and is certainly a treat for Kojima fanatics, but at the same time it's hard to shake the feeling it's all a bit of an afterthought.
    • 74 Metascore
    • 70 Critic Score
    Capcom covers the most important basics: fighting is engaging, polished and enjoyable. It's only a shame that the extensive beta phase wasn't used to prepare better network infrastructure. Furthermore, fans preferring the single-player aspect of the game will have to wait for more content.
    • 74 Metascore
    • 60 Critic Score
    Fatshark's new co-op shooter takes us to the grim darkness of the far future, with plenty of war behind every corner. And while a lot has changed since Vermintide 2, old problems are also making a comeback, which may discourage from the Swedish studio's latest proposal.
    • 74 Metascore
    • 60 Critic Score
    Even if Telltale came up with an interesting intrigue, the first episode didn't showed enough to properly rate it. First two hours offer couple of good scenes, but overall the story is not too engaging and very familiar.
    • 74 Metascore
    • 70 Critic Score
    The Elder Scrolls Online has received a number of fixes, but other shortcomings still persist.
    • 74 Metascore
    • 60 Critic Score
    In the era of Galactic Civilizations 3 and Stellaris, Master of Orion seems to go the easy and safe route: it's devoid of glaring errors, but also shallow. It can only be recommended for people new to the 4X strategy genre.
    • 74 Metascore
    • 60 Critic Score
    Wild Run clearly makes the gameplay in The Crew more attractive and varied, but the price seems to be inadequate to the offered content. Worth considering if it's on sale.
    • 73 Metascore
    • 70 Critic Score
    Quite successful two-hour introduction to the pleasant, typically 'Resident' adventure. Plus: an interesting character switching option.
    • 73 Metascore
    • 70 Critic Score
    Mafia: The Old Country isn't a AAA title, so it should be judged by slightly different standards - but still, more was expected from Hangar 13. Sure, the first and second Mafia games didn’t have outstanding gameplay either, but they made up for it with atmosphere, charismatic characters, sharp dialogue, and the chemistry between the protagonists - especially Vito and Joe. That’s what helped players overlook the gameplay flaws. The Old Country, unfortunately, lacks that spark. That said, it’s still worth playing - if only for the stunning vistas, impressive world design, and well-directed cutscenes.
    • 73 Metascore
    • 70 Critic Score
    LEGO 2K Drive is an enjoyable racing game, with potential to draw in young and old alike - although LEGO fans will appreciate it the most. It's a shame that the amount of content is limited and the microtransactions strongly encourage you to spend real money.
    • 73 Metascore
    • 70 Critic Score
    Arizona Sunshine 2 could have been one of the best VR games, but the developers made some weird decisions that get in the way of fully enjoying the game. However, they succeeded in what is most important - enjoyable zombie shooting. Buddy the dog is also a fantastic addition to the first installment.
    • 73 Metascore
    • 70 Critic Score
    Stalker 2 is a great example of a game that some would describe as “eurojank”. Ambitious, unfussy, charming, eluding industry trends and incredibly addictive, but at the same time quite "stiff" and with numerous technical flaws. If you are able to put up with it, you will have a great time. I, as a long-time fan of the series, certainly had.
    • 73 Metascore
    • 60 Critic Score
    Floodland is not one of these small, independent gems. Compared to Frostpunk, I didn't feel a challenge, while the overall atmosphere and a certain "fakeness" of the world makes you feel like you're not really a leader. I can't say it wasn't fun however, as the game offers a very dynamic gameplay. It's also not too difficult, lasting around ten hours. There's not much to come back to after a single playthrough, which is a bigger problem.
    • 73 Metascore
    • 60 Critic Score
    Disney Illusion Island is not a bad game, but it is also not outstanding by any means. Compared to other 2D platformers, the game doesn't try to surprise and doesn't bring anything new to the genre. As a product aimed at children, it will work perfectly well, as it is free of violence and negative themes, but adults are unlikely to spend too much time with it.
    • 73 Metascore
    • 70 Critic Score
    This 'interlude' between bigger Zelda games can be really engaging at times, but it's not very satisfying when playing solo, and the lack of decent communications system is sometimes a problem.
    • 73 Metascore
    • 70 Critic Score
    A treat for comic and LEGO fans, but also nothing we haven't seen before.
    • 73 Metascore
    • 70 Critic Score
    Tomb Raider Remastered trilogy works well as an interactive, renovated monument in a video game museum. It's a collection made for gaming veterans longing for those gone days when the sky was bluer and games were created out of pure passion rather than a desire for profit. Younger gamers uninterested in the history of the genre are unlikely to find anything for themselves here except a lesson in humility, through which they'll begin to appreciate the convenience of modern games.
    • 73 Metascore
    • 70 Critic Score
    Most interesting addition to The Sims 4 so far, introducing a lot of fresh concepts to the established formula.
    • 73 Metascore
    • 70 Critic Score
    Hard West surprises with creative gameplay systems, neatly written group of characters and interesting, well-realized ideas - but not without some strange choices.
    • 73 Metascore
    • 60 Critic Score
    MuHa Games' debut game turns out to be a little too ambitious. Thea: The Awakening is certainly an original and robust proposition, but without enough polish. First few hours are very engaging, but exploration quickly runs out of surprises, quests become repetitive, and the cards - simply tiresome.
    • 73 Metascore
    • 70 Critic Score
    The Flame in the Flood offers a lot of interesting ideas, but not all of them are properly developed - it seems as if the game was released too early. With more items, enemies and locations, it could compete with Don't Starve, but all we get is few hours of beautiful and interesting gameplay that ultimately leaves you wanting more.
    • 73 Metascore
    • 65 Critic Score
    Tainted Grail: The Fall of Avalon makes a pretty rough first impression. It feels low-budget, is undeniably janky, and frankly not very pleasant to look at. The choppy framerate alone might turn off a lot of players within the first few minutes. But if you're a fan of The Elder Scrolls or Souls-like games, and you've been craving a deep, immersive RPG that blends the best elements of both, you'd be making a mistake to ignore this one.
    • 72 Metascore
    • 70 Critic Score
    The new expansion proves to be better than The Dark Below, but still it seems that it could've been even better.
    • 72 Metascore
    • 65 Critic Score
    The good news is that the developers of Sniper Elite have finally tried something new - Atomfall is intriguing with its setting and its form of narrative direction. The bad news is that in many other aspects the game is average at best. Perhaps the full potential of these ideas will be realized in a possible sequel.
    • 72 Metascore
    • 60 Critic Score
    Temple of Osiris is in fact a replica of a previous gameplay model. The lack of any unique features provides fun for one, easily forgettable evening.
    • 72 Metascore
    • 70 Critic Score
    Don't let the graphics and cheerful mood fool you - Renowned Explorers is an unforgiving and demanding strategy game, with deep systems and combat. It's not necessarily a bad approach, but it seems that it needed a bit more work - particularly regarding the lack of tutorials and uneven difficulty level.
    • 72 Metascore
    • 70 Critic Score
    The Invincible passes the basic test - it's a worthy adaptation of Lem's novel it's based upon. At the same time, however, it's nothing more than that. Add to this the fact that there's not much to do here and you simply get an interactive experience set on a pretty planet. An experience that neither surprises nor comments on Lem's ideas in its own way.
    • 72 Metascore
    • 70 Critic Score
    It's fun to visit the mountains in Steep from time to time and enjoy a pleasant ride down the slope or one of the more exciting challenges. It's important not to Overstay the game's welcome, since Steep can quickly become rather boring and monotonous.
    • 72 Metascore
    • 70 Critic Score
    Adventures of Cormack and the different point of view of an old conflict are the only positives of Assassin's Creed Rogue. Everything else is already well-known.
    • 72 Metascore
    • 70 Critic Score
    Robust and addictive strategy game, connecting Mad Max universe with FTL: Faster Than Light mechanics. Hours can pass by without you realising.
    • 72 Metascore
    • 60 Critic Score
    State of Decay: Year One Survival Edition is still an interesting title. It's a shame that the new edition didn't eliminate some cumbersome issues.

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