eToychest's Scores

  • Games
For 1,217 reviews, this publication has graded:
  • 68% higher than the average critic
  • 2% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda Collector's Edition
Lowest review score: 10 Drake of the 99 Dragons
Score distribution:
1217 game reviews
    • 51 Metascore
    • 50 Critic Score
    It's too violent for children, too juvenile for adults and too short to warrant a purchase. Fans of repetition or the beat-em-up genre may be interested, but the game is likely to disappoint-even as a rental.
    • 51 Metascore
    • 50 Critic Score
    A very average FPS, hurt by terrible AI and more than its share of glitches.
    • 51 Metascore
    • 50 Critic Score
    Delivers the absolute bare minimum of atmosphere and uninspiring, tedious gameplay. It’s not strictly bad; it’s just that nothing about it is good, either.
    • 51 Metascore
    • 38 Critic Score
    It's not nearly as bad as the notoriously awful "Superman 64," but it's yet another chunk of kryptonite plaguing his video game career.
    • 51 Metascore
    • 70 Critic Score
    Puzzle games are in, and while this is definitely not the traditional puzzle game, there is enough to challenge players that it is worth a look see.
    • 51 Metascore
    • 40 Critic Score
    Lives up to the name of Trivial Pursuit in every way except for it's limited question bank. It's a glaring flaw that's hard to overlook. Flash and Unhinged modes are fun and provide a fresh take on the game, but repeated questions will take the wind out of any game's sails.
    • 51 Metascore
    • 87 Critic Score
    It's a great value for its $20 debut price tag, and it’s easily my favorite game of any generation based on the Star Trek license.
    • 51 Metascore
    • 60 Critic Score
    Those looking for a puzzler will be aggravated by the sub-par platforming, and those looking for platforming will be disappointed by the inclusion of mandatory Monkey Ball puzzles.
    • 51 Metascore
    • 35 Critic Score
    Problem number one. The controls are atrocious.
    • 51 Metascore
    • 38 Critic Score
    Oddly enough, the music sounds quite good, with orchestrated ditties that are downright inspiring. Too bad the rest of the game inspires nothing but an urge to power off your console.
    • 51 Metascore
    • 55 Critic Score
    Gamers will tire of each and every gameplay mechanic long before the game has reached its completion, and the rest of the presentation—i.e., the story and the characters—is not compelling in the least.
    • 51 Metascore
    • 65 Critic Score
    The quintessential rental. It has enough substance to satisfy a gamer for a short while, but it isn’t long before the eyes begin to wander and the initial interest starts to fade.
    • 50 Metascore
    • 45 Critic Score
    The DS version of X-Men tries too hard to take advantage of the DS’s touch screen, and this is where it fails. The play control is unique but tiring.
    • 50 Metascore
    • 15 Critic Score
    Aside from AI being strangely buggy and inconsistent, the enemy placement is simply sadistic. I played the first level on the easiest difficulty and have decided to name it "Quicksave or Die." That is currently my only praise for the game - it runs, and the developers have added a working quicksave feature.
    • 50 Metascore
    • 50 Critic Score
    This camera adds an unwelcome degree of challenge to the game based simply on its poor design. Now, I am all for a challenging game, but I draw the line when this challenge is based in frustration over a game's inherent flaws.
    • 50 Metascore
    • 29 Critic Score
    Blurry characters and environments, rigid animation, and overdone physics all add up to a package that comes off as rushed and uncared for.
    • 50 Metascore
    • 50 Critic Score
    Lack of decent save feature is perhaps the final nail in the, ah, demon seal for Tao's Adventure. Repetitive games such as this should either have a quick-save feature, or allow players to save as often as they would like.
    • 50 Metascore
    • 29 Critic Score
    Blurry characters and environments, rigid animation, and overdone physics all add up to a package that comes off as rushed and uncared for.
    • 50 Metascore
    • 30 Critic Score
    The game's extremely short length, zoomed in camera, and unhelpful guiding arrows make Cars a disappointing game that isn't even worth a rental.
    • 50 Metascore
    • 55 Critic Score
    One of the chief problems with X-Men lies in its mission structure. Branching paths are often a good thing, but when they are as disconnected to point where any semblance of an underlying plot is compromised at these are here, any benefit of such a feature is wasted.
    • 50 Metascore
    • 55 Critic Score
    Shellshock doesn’t amount to much more than six or seven hours of gameplay. It’s over almost as soon as it began which, depending on how much you paid for it, might be a good thing.
    • 50 Metascore
    • 29 Critic Score
    Just when it seemed the industry had figured out how to turn some movies into fun gameplay experiences, with Reservoir Dogs, its as if they haven’t learned a thing since "E.T."
    • 49 Metascore
    • 50 Critic Score
    This is a terrible, terrible game. It's hard to believe that Konami could push something out like this.
    • 49 Metascore
    • 60 Critic Score
    In all, if you are a fan of Texas Hold'Em, as I am, you will find some enjoyment in this game. Even so, the game wears thin on you after a short while. Unfortunately, I cannot recommend this to anyone. The game is simply too vacant for it to warrant a purchase.
    • 49 Metascore
    • 45 Critic Score
    It's not really a game. It's a glorified karaoke machine with a really, really poor interface.
    • 48 Metascore
    • 45 Critic Score
    It follows the same storyline the past 53 DBZ games have, and the limited tactics of the fighting system reduce it to a button-mashing contest.
    • 48 Metascore
    • 70 Critic Score
    It’s fun to play through, and easy to pick up and put down again pretty quickly, both a must for a handheld port and a rarity in the SRPG subgenre.
    • 48 Metascore
    • 30 Critic Score
    My friends, this game is gorgeous, but while the "Armored Core" series was innovative and addicting, this game is boring and repetitive. Like that cheerleader in high school you always wanted to date, once you get past the looks, these is nothing but hot air.
    • 48 Metascore
    • 49 Critic Score
    This is a short, tired, and ineffectual piece of work that is best left forgotten.
    • 48 Metascore
    • 35 Critic Score
    No matter what extras that are packed into a game, if the very fundamentals are as marred as they are here in this game, the title itself is impaired. ChoroQ could have been great is the racing itself were not so inadequate.

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