eToychest's Scores

  • Games
For 1,217 reviews, this publication has graded:
  • 68% higher than the average critic
  • 2% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda Collector's Edition
Lowest review score: 10 Drake of the 99 Dragons
Score distribution:
1217 game reviews
    • 55 Metascore
    • 70 Critic Score
    It’s the type of game that begs to played in short intervals, as a lack of gameplay variety causes the game to wear out its welcome rather quickly.
    • 55 Metascore
    • 50 Critic Score
    IGPX never ascends above the label of a quick and dirty fan-service. It has its place, certainly, but that place probably isn’t anywhere near your PS2.
    • 54 Metascore
    • 94 Critic Score
    If you own a GBA or SP, there is absolutely no reason not to own Mario Party Advance. Heck, even if you don't own one yet, this is the perfect excuse-a true, must-own killer app.
    • 54 Metascore
    • 35 Critic Score
    Behind all the problems, the tale of Atlantis and quest to liberate its inhabitants is interesting, and has potential to join the next generation of classic adventures. Instead, it seems more like a throwback to the mid-nineties lineup of marginal games shoveled onto CD-ROM.
    • 54 Metascore
    • 55 Critic Score
    Nothing about the game is appealing or enjoyable at all. Of course, the saving grace for all mediocre fighting games is the two-player mode, so- wait- there's no two-player mode? Who releases a fighting game without a two-player mode??
    • 54 Metascore
    • 56 Critic Score
    This is a game that has one virtue to call its own (i.e., highly redundant, brainless action in a single vein), but it lacks the sense of style and the production values that saved the first game from complete obscurity.
    • 54 Metascore
    • 45 Critic Score
    Cars for the DS is short, frustrating, and uninspired, and with so many versions available, there is absolutely no reason to pick this one up.
    • 54 Metascore
    • 20 Critic Score
    I hate this game. It’s the worst PC game I’ve played in months, which, I can assure you, is saying something. I hate it even more because of how much unrealized potential this series has.
    • 54 Metascore
    • 68 Critic Score
    The Da Vinci Code isn’t the worst game based on a movie, but its dependence on puzzles and unbalanced action make it hard to recommend to anyone but the the most devout fan of the source material or those who simply can't get enough of puzzle-based adventure games.
    • 54 Metascore
    • 45 Critic Score
    There are times when the game is fun, but it simply fails to overcome its numerous shortcomings.
    • 53 Metascore
    • 70 Critic Score
    For a game based on a movie (based on a set of children's stories), Curious George is more than adequate. While it stumbles here and there in terms of gameplay, the game will nonetheless appeal to those younger players with an itch to play as an animated monkey.
    • 53 Metascore
    • 95 Critic Score
    Alida is simply gorgeous. There are some minor flaws, particularly when the backgrounds are in motion as part of transitions between scenes, but, by and large, the visuals are eerily beautiful and surprisingly immersive.
    • 53 Metascore
    • 60 Critic Score
    As always, Team Ninja has produced a visual feast, a truly attractive game, and for that they should be commended. Sadly, there isn’t much more here than the pretty graphics and pretty girls.
    • 53 Metascore
    • 60 Critic Score
    Those looking for a puzzler will be aggravated by the sub-par platforming, and those looking for platforming will be disappointed by the inclusion of mandatory Monkey Ball puzzles.
    • 53 Metascore
    • 55 Critic Score
    One of the chief problems with X-Men lies in its mission structure. Branching paths are often a good thing, but when they are as disconnected to point where any semblance of an underlying plot is compromised at these are here, any benefit of such a feature is wasted.
    • 53 Metascore
    • 55 Critic Score
    It does offer the upgrade system which redeems it, but overall the game is kind of boring.
    • 53 Metascore
    • 40 Critic Score
    The game is so simple and repetitive that it's like watching TV. It requires no brainpower at all and will lull you with the ease of play.
    • 53 Metascore
    • 79 Critic Score
    Players who enjoy the lore surrounding the Marvel Universe, as well as those who are looking for something different in terms of beating others into submission should definitely give this game a look.
    • 53 Metascore
    • 60 Critic Score
    In the end, Spy vs. Spy fails to innovate-nothing sets it apart from the Sly Coopers and Maximos of the action genre, except for its mediocrity.
    • 52 Metascore
    • 70 Critic Score
    The actual gameplay is great, but the narrative, which maintains a much more noticeable presence than in Silent Storm, is very cliché and serves only to drag the game down.
    • 52 Metascore
    • 50 Critic Score
    It is obvious that the game’s developers or publisher understood what a mediocre experience they were going to be selling. In a predictable stroke, they tried to bury it all under a smothering pile of street-smart buzzwords and hip-hop catch phrases.
    • 52 Metascore
    • 20 Critic Score
    It’s a horrible game, plain and simple. It’s filled with obvious flaws that should have never been included in the initial development, let alone make it into the final product.
    • 52 Metascore
    • 68 Critic Score
    The Da Vinci Code isn't the worst game based on a movie, but its dependence on puzzles and unbalanced action make it hard to recommend to anyone but the the most devout fan of the source material or those who simply can't get enough of puzzle-based adventure games.
    • 52 Metascore
    • 55 Critic Score
    One of the chief problems with X-Men lies in its mission structure. Branching paths are often a good thing, but when they are as disconnected to point where any semblance of an underlying plot is compromised at these are here, any benefit of such a feature is wasted.
    • 52 Metascore
    • 50 Critic Score
    Though the game is geared towards kids, I highly doubt that their attention spans will last long while enduring this process, especially when combined with the lackluster minigames.
    • 52 Metascore
    • 55 Critic Score
    One of the chief problems with X-Men lies in its mission structure. Branching paths are often a good thing, but when they are as disconnected to point where any semblance of an underlying plot is compromised at these are here, any benefit of such a feature is wasted.
    • 52 Metascore
    • 55 Critic Score
    One of the chief problems with X-Men lies in its mission structure. Branching paths are often a good thing, but when they are as disconnected to point where any semblance of an underlying plot is compromised at these are here, any benefit of such a feature is wasted.
    • 52 Metascore
    • 30 Critic Score
    At every turn the game beats you over the head and inundates you with 50 Cent, both as a rapper and a brand, to the point where the whole experience comes off as one ridiculous narcissistic commercial.
    • 51 Metascore
    • 45 Critic Score
    The formula was never that good to begin with, and shiny new graphics, tons of new monsters, and a host of unlockable moves simply cannot hide the fact that Rampage, no matter the generation, is a bore.
    • 51 Metascore
    • 55 Critic Score
    It is obvious that the game's developers or publisher understood what a mediocre experience they were going to be selling. In a predictable stroke, they tried to bury it all under a smothering pile of street-smart buzzwords and hip-hop catch phrases.

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