eToychest's Scores

  • Games
For 1,217 reviews, this publication has graded:
  • 68% higher than the average critic
  • 2% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda Collector's Edition
Lowest review score: 10 Drake of the 99 Dragons
Score distribution:
1217 game reviews
    • 48 Metascore
    • 84 Critic Score
    For what it is, Sprung dishes out a worthwhile and memorable experience that is both entertaining as well as quite funny. I only wish I had known some of these lines when I was dating.
    • 48 Metascore
    • 50 Critic Score
    Fans of repetition or the beat-em-up genre may be interested, but the game is likely to disappoint—even as a rental. Avoid, if possible.
    • 48 Metascore
    • 50 Critic Score
    This is a terrible, terrible game. It's hard to believe that Konami could push something out like this.
    • 47 Metascore
    • 50 Critic Score
    This is a terrible, terrible game. It's hard to believe that Konami could push something out like this.
    • 46 Metascore
    • 50 Critic Score
    The only thing this game offers is a combination of clunky combat, bad camera and average presentation. Like her adversaries, Red Ninja is in dire need of being put out of its misery.
    • 46 Metascore
    • 45 Critic Score
    It’s not a fun game and it’s certainly not balanced. Stay away if you enjoy such buzzwords as “gameplay,” “graphics” or “fun.”
    • 46 Metascore
    • 60 Critic Score
    Happy Feet is sure to please kids, at least for a while, and in that sense the game is a success. Still, the game is fairly insubstantial and could have benefited from some platforming in between its minigames, a la "Rayman: Raving Rabbids."
    • 45 Metascore
    • 69 Critic Score
    While good company can and does overshadow some of what the game does wrong, it cannot mask the fact that Dungeon Lords, on the whole, isn't very fun.
    • 45 Metascore
    • 60 Critic Score
    While I applaud the developers for shedding the trappings of contemporary role-playing games that opt for style over substance, that does not excuse the fact that the actual gameplay is many times awkward and cumbersome.
    • 45 Metascore
    • 45 Critic Score
    Each of the game's unique attempts at originality fall flat, and the most important aspect of a shooter - the combat - is bland and boring.
    • 45 Metascore
    • 10 Critic Score
    Adults won’t like it, children don’t like it and absolutely no one should pay money for it—not even as a rental. Heck, we got our copy for free, and we still feel cheated. Stay far, far away from this trash.
    • 45 Metascore
    • 30 Critic Score
    The promise of a decent drift game is there, but a shoddy interface, loose controls, glitchy gameplay, and impossibly steep learning curve prevent D1 from racing to the finish line.
    • 45 Metascore
    • 87 Critic Score
    Smart Bomb will make you alternately hate and love it. You’ll swear, curse, kick and scream, and come back for more. If you’re up to the challenge, Smart Bomb will give you one of the best puzzle experiences in years.
    • 44 Metascore
    • 50 Critic Score
    The large number of characters and arenas to fight in will keep younger gamers happy for a little while, and you really can't beat the twenty-dollar price tag.
    • 44 Metascore
    • 52 Critic Score
    This game belongs back in the era when it was acceptable for a game's storyline to be summed up by "The president has been kidnapped by ninjas". The graphics are decent, but just about everything else is outdated, clichéd, or deeply flawed.
    • 44 Metascore
    • 15 Critic Score
    Ultimately, this might be the worst game on the DS yet. The camera alone ruins it, even if the rest of the game wasn’t utter garbage.
    • 44 Metascore
    • 40 Critic Score
    Any kind of story or action present in the game is quickly drowned by the boring repetition that drags this title down like a quagmire.
    • 43 Metascore
    • 50 Critic Score
    Everything Final Fight made great is conspicuously absent in Streetwise.
    • 43 Metascore
    • 49 Critic Score
    This is a short, tired, and ineffectual piece of work that is best left forgotten.
    • 43 Metascore
    • 40 Critic Score
    The control is passable, following a Diablo-esque "click-move-click again-move" schema. Boring, but sufficient.
    • 43 Metascore
    • 50 Critic Score
    This game does nothing right, and wastes all of the good ideas that went into making it. It offers no replay value, despite randomly generated levels, because the gameplay is too tedious to warrant a first playthrough—much less a second.
    • 43 Metascore
    • 40 Critic Score
    As the game progresses, players are given the opportunity to save, but Lights, Camera, Action still uses the antiquated password system, which is a nigh unforgivable offense in today's game world.
    • 42 Metascore
    • 50 Critic Score
    Make no mistake, Final Fight: Streetwise manages to be a somewhat-competent brawler, but everything Final Fight made great is conspicuously absent in Streetwise.
    • 41 Metascore
    • 70 Critic Score
    My advice: Set aside a larger budget for voice acting, and make sure the environments are as interactive toward the end as they are in the beginning. For players, don't expect a classic, because you won't find this game fulfilling that need. But as long as you set your expectations a bit lower, you should be entertained.
    • 41 Metascore
    • 65 Critic Score
    It's not completely without merit, especially if you are able to find a few friends online to play with.
    • 41 Metascore
    • 50 Critic Score
    There isn't much can be said about Street Supremacy, except this: stay away.
    • 40 Metascore
    • 20 Critic Score
    The skillful martial arts of the real Jackie Chan have been simplified to a poorly animated jump, punch, and kick. Even these few gameplay elements are not well developed: there are few times when a kick is better than a punch, aside from breaking the monotony.
    • 40 Metascore
    • 40 Critic Score
    There is no excuse for this--no excuse at all. Driver 3 was a disaster. It was boring. It was sluggish. It was thoroughly buggy. Basically, it was as enjoyable as spending an evening smashing your fingers into pulp with a large hammer.
    • 40 Metascore
    • 40 Critic Score
    Beyblade G-Revolution has, nestled deep, the ingredients for a rather unique, fun title. As it stands, it is merely below average, marked by its lack of direction and uninteresting variety of Beyblades.
    • 39 Metascore
    • 25 Critic Score
    Don’t touch this game with a 10-foot pole unless you sleep in Yu-Gi-Oh sheets in your Yu-Gi-Oh pajamas with your Yu-Gi-Oh plush toy. There’s nothing here worth looking at.

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