Electronic Gaming Monthly's Scores
- Games
For 2,307 reviews, this publication has graded:
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31% higher than the average critic
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4% same as the average critic
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65% lower than the average critic
On average, this publication grades 6.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Shin Megami Tensei: Persona 4 | |
|---|---|---|
| Lowest review score: | Ping Pals |
Score distribution:
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Positive: 952 out of 2307
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Mixed: 1,045 out of 2307
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Negative: 310 out of 2307
2307
game
reviews
- By Date
- By Critic Score
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- Critic Score
Age sports some remarkably tricky puzzles and labyrinths. I'm a sucker for difficult dungeons, so these brain-benders kept me enthralled (and occasionally baffled) throughout. [May 2003, p.138]- Electronic Gaming Monthly
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- Critic Score
Cancel the carolers--this is the only entertainment you'll need at your holiday party.- Electronic Gaming Monthly
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- Critic Score
The new "Devil May Cry"-like control scheme makes it easy to quickly change targets and evade swarms of Genma demons. [July 2004, p.96]- Electronic Gaming Monthly
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- Critic Score
As with the last Battlefront, I still feel like I'm controlling cheap plastic toys rather than real soldiers, tanks, or spaceships. Everything looks and feels so insubstantial, with no tangible weight or physics.- Electronic Gaming Monthly
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- Critic Score
It's fun as hell. looks great, and might have the most visceral destruction-derby gameplay since those old "Destruction Derby" PS1 games from Reflections. [Nov 2007, p.111]- Electronic Gaming Monthly
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- Critic Score
All it really offers over the first game is a second character and a new skill or two - yet it never feels tired or rehashed. [Holiday 2004, p.101]- Electronic Gaming Monthly
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Pure gaming bliss, offering precise and simple control over every action on the court. [Jan 2002, p.232]- Electronic Gaming Monthly
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- Critic Score
All it really offers over the first game is a second character and a new skill or two - yet it never feels tired or rehashed. [Holiday 2004, p.101]- Electronic Gaming Monthly
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- Critic Score
Although Namco's "Smash Court" plays similarly and boasts big names like Agassi, Sampras, and Kournikova, it is Sega's superior gameplay and mighty World Tour mode that win out in the end. [Sept 2002, p.152]- Electronic Gaming Monthly
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- Critic Score
I can look past your repetitive combat, formulaic structure and sometimes misleading game design. It's your stylish presentation, puzzles and ability to mess with a guy's head that's gonna make me own you. Literally. [Sept 2002, p.161]- Electronic Gaming Monthly
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- Critic Score
The same addictive Zelda-meets-Metal Gear gameplay returns here, and its satisfying mix of slashing, shooting, and roleplaying never disappoints. [Mar 2007, p.94]- Electronic Gaming Monthly
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- Electronic Gaming Monthly
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- Critic Score
What initially seemed overly mathematical and number-crunchingly complex has now taken over my psyche. When I close my eyes I see pulsating dice in fabulous combinations. [Sept 2003, p.113]- Electronic Gaming Monthly
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- Critic Score
As accurate a port as one could hope for on GBA - the 3D engine runs smoothly, mimicking the look and feel of the GC game while maintaining its tight controls. [Feb 2003, p.158]- Electronic Gaming Monthly
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- Critic Score
Sucks all these sci-fi staples together into some kind of cliche black hole that also happens to look killer and deliver serious scares and thrills. [June 2005, p.96]- Electronic Gaming Monthly
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- Critic Score
GRAW2 may not make the same splash as its predecessor, but it's still a no-doubt award winner. [May 2007, p.85]- Electronic Gaming Monthly
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- Critic Score
Of all the light gun games I've ever played, Elemental Gearbolt definitely has the best atmosphere. The 3D graphics are beautiful and very Panzer Dragoon-esque in design, while the music is just...soothing. [Aug 1998]- Electronic Gaming Monthly
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- Critic Score
I still wholly recommend "NBA 2K3," but Live looks like it's back on the upswing. [Dec 2002, p.258]- Electronic Gaming Monthly
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- Critic Score
If only the game put you in a few more situations that demanded strategy. I had a fun enough time sprinting from one massive firefight to the next, nailing glowy-eyed enemies like paper targets, but I only felt the need to pick a particular gun or change bionics about half the time.- Electronic Gaming Monthly
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- Critic Score
Most hockey games serve up similarly snazzy visuals, tight control, and expansive options, but none of 'em focus on purely wild-and-fun gameplay like this. [Oct 2003, p.136]- Electronic Gaming Monthly
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For what's ostensibly a collection of minigames, Feel the Magic seems amazingly cohesive.- Electronic Gaming Monthly
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- Critic Score
Finishing the game takes just a few hours, and after you're done, there's little incentive to play again... Still great fun and better than most platformers out there. [Jan 2003, p.210]- Electronic Gaming Monthly
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The best part of Zeon is its massive 100-plus mission tree that puts you on the frontlines as a grunt on either side of the war. [Nov 2002, p.283]- Electronic Gaming Monthly
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Breakdown is the most boring game I [Crispin] have ever played. Its pacing is just off - especially in the first half, when you dart through lame environments for too long, with nary a bulgy-veined monster to muss your hair. [May 2004, p.99]- Electronic Gaming Monthly
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- Critic Score
I'm all for surreal games, so Mirage gets my vote in that department. But all of that weirdness aside, the game is extremely original and provides tons of depth. And when you couple that with the Treasure name you get something you truly special and fun. [Feb 1998]- Electronic Gaming Monthly
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- Critic Score
Even though gameplay is pretty much the opposite of innovation (with the exception of the multiple characters, and more chances to drive a tank compared to the PC version), the presentation is second to none. [Jan 2005, p.124]- Electronic Gaming Monthly
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Edging out its PS2 brother with enhanced graphics and a new mini-scenario, SH2:RD is the definitive version of Konami’s foggy frightfest. [Jan 2002, p.230]- Electronic Gaming Monthly
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Nice graphics aside, the real strength of Le Mans lies in its superb controls and physics, a well-balanced system that walks the fine line between realism and fun. [Oct 2001, p.145]- Electronic Gaming Monthly
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FM4 is taxing on the ol' noggin...But you just can't beat FM4's deep (and plentiful) gameplay and high production values. [July 2004, p.99]- Electronic Gaming Monthly
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- Critic Score
Easily a contender for sleeper hit of the year, providing an excellent mix of platform-style exploration and fast-paced, action-packed gunplay that manages to stay fresh and interesting throughout. [Dec 2003, p.199]- Electronic Gaming Monthly