Electronic Gaming Monthly's Scores

  • Games
For 2,307 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.3 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Shin Megami Tensei: Persona 4
Lowest review score: 5 Ping Pals
Score distribution:
2307 game reviews
    • 82 Metascore
    • 83 Critic Score
    The game's overall length and number of hidden surprises is downright daunting, yet the story is so paper-thin, the series still lacks the impetus necessary to motivate casual racers through nearly 50 hours of gameplay. [Holiday 2004, p.96]
    • Electronic Gaming Monthly
    • 92 Metascore
    • 83 Critic Score
    Great! Now even dorky white gamers think they can rap. [Jan 2004, p.188]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 83 Critic Score
    Easily the best platformer on the PS2. [Nov 2002, p.288, Chris]
    • Electronic Gaming Monthly
    • 80 Metascore
    • 83 Critic Score
    Still, even with the new levels, simpler event progression, and slightly upgraded graphics, this feels too much like my last SSX winter getaway. Next season, I want to go somewhere new and exciting.
    • 84 Metascore
    • 83 Critic Score
    Does a fantastic job of putting you into the world of the movie through its graphically stunning reproductions of the film's war-torn sets, smooth transitions from thriling cinema clips, into exciting gameplay, [and] top-notch voice work. [Dec 2003, p.181]
    • Electronic Gaming Monthly
    • 82 Metascore
    • 83 Critic Score
    Complete with its stunning re-creation of Oahu, Test Drive lets you live the fantasy of driving the tires off exotic cars better than any prior attempt. [Nov. 2006, p.118]
    • Electronic Gaming Monthly
    • 77 Metascore
    • 83 Critic Score
    I just wish the game offered a wider array of activities...simple arithmetic has only so much staying power. [Jun 2006, p.120]
    • Electronic Gaming Monthly
    • 78 Metascore
    • 83 Critic Score
    Losing the NFL license is the best thing that ever happened to Blitz-it's finally the hardcore, over-the-top pigskin game Blitz is supposed to be.
    • 77 Metascore
    • 83 Critic Score
    "OK, Bulbasaur, you're on the beach, you're happy...give me some frolic, Bulby!" [Jan 2004, p.189]
    • Electronic Gaming Monthly
    • 75 Metascore
    • 83 Critic Score
    Boasting some of the most inspired aesthetics since "Panzer Dragoon," SG conjres a sense of flight and freedom so convincing, you'll want to nose dive out of the sun and into and enemy's blind spot just because you can. [August 2002, p.130]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 83 Critic Score
    Online play alone will make this cartridge a near-permanent fixture in my DS. [Mar 2008, p.83]
    • Electronic Gaming Monthly
    • 85 Metascore
    • 83 Critic Score
    Splinter Cell still offers the most unique multiplayer around, and Double Agent will keep me happily entertained for quite some time--probably well past Fisher's retirement party. [Dec. 2006, p.121]
    • Electronic Gaming Monthly
    • 83 Metascore
    • 83 Critic Score
    Even if the game is largely formulaic, Capcom still pulls it off better than anyone else out there. [Jan 2003, p.190]
    • Electronic Gaming Monthly
    • 90 Metascore
    • 83 Critic Score
    ESPN's franchise mode is much improved, but I'm not entirely sold in its biggest addition, Weekly Prep, either. [Sept 2004, p.94]
    • Electronic Gaming Monthly
    • 78 Metascore
    • 83 Critic Score
    The gaping chasm between FIFA and "Winning Eleven" may now be a photo finish. [Dec 2004, p.156]
    • Electronic Gaming Monthly
    • 91 Metascore
    • 83 Critic Score
    Despite the wealth of eye-candy, the true brilliance behind the game is the sharp level design. [Sept 2001, p.141]
    • Electronic Gaming Monthly
    • 82 Metascore
    • 83 Critic Score
    So while Legend may not innovate, it works, and I had a ball playing it. [May 2006, p.97]
    • Electronic Gaming Monthly
    • 82 Metascore
    • 83 Critic Score
    It's a truly beautiful game, too, spanning from the lush forest of Ewok-infested Endor the to the Tatooine desert (complete with hostile Tusken Raiders.) And it's just plain cool to see Darth Vader walking around kicking ass. [Nov 2004, p.124]
    • Electronic Gaming Monthly
    • 83 Metascore
    • 83 Critic Score
    That the game's multiplayer co-op is integrated perfectly with the single-player campaign, allowing friends to jump right in and join at any point without any fuss, is just gravy. It's something I'd love to see other developers do more of. [Mar 2007, p.90]
    • Electronic Gaming Monthly
    • 76 Metascore
    • 83 Critic Score
    Losing the NFL license is the best thing that ever happened to Blitz-it's finally the hardcore, over-the-top pigskin game Blitz is supposed to be.
    • 80 Metascore
    • 83 Critic Score
    Classic "Rondo" alone would be a great budget title for virgin Western audiences; adding a remake and "Symphony" turns this into a no-brainer. [Nov 2007, p.120]
    • Electronic Gaming Monthly
    • 69 Metascore
    • 83 Critic Score
    CT3 brings all the best aspects of the first two games together and packages them with a third city that's simply loads of fun to play. [August 2002, p.132]
    • Electronic Gaming Monthly
    • 88 Metascore
    • 83 Critic Score
    Anyone who doesn't fall for the unique characters, hilarious dialogue, and brilliantly conceived environments of Psychonauts has no soul. The James Brown of games, Psychonauts' personality overcomes its flaws. [May 2005, p.136]
    • Electronic Gaming Monthly
    • 81 Metascore
    • 83 Critic Score
    Loads of awesome game types to play with your buds. [August 2002, p.136]
    • Electronic Gaming Monthly
    • 79 Metascore
    • 83 Critic Score
    I must have yelled "Oh wow!" at least 900 times when I first booted up RayStorm. The polygonal enemies and terrain look phenomenal, making this the most eye-catching PS title yet. [July 1997]
    • Electronic Gaming Monthly
    • 80 Metascore
    • 83 Critic Score
    The A.I. is occasionally suspect, but getting a fun solo game in addition to the legendary multiplayer just helps round out the experience.
    • 80 Metascore
    • 83 Critic Score
    Still, even with the new levels, simpler event progression, and slightly upgraded graphics, this feels too much like my last SSX winter getaway. Next season, I want to go somewhere new and exciting.
    • 74 Metascore
    • 83 Critic Score
    But the tricky puzzles and problems here offer more complexity and variety than "Brain Age's", making this a must-buy for the phenomenally addictive multiplayer action alone. [July 2006, p.97]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 83 Critic Score
    For me, the big thing is feeling like I'm actually on the ice. ESPN's physics and skating put me there. "NHL 2005" is too stiff compared with the flow in 2K5. [Oct 2004, p.99]
    • Electronic Gaming Monthly
    • 84 Metascore
    • 83 Critic Score
    Along with top-notch handling and car physics, you'll find a meaty championship mode, wicked terrain, and dazzling weather effects (tackling the Japan course during a torrential downpour is especially impressive) under McRae's hood. [Apr 2004, p.122]

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