Edge Magazine's Scores
- Games
For 4,029 reviews, this publication has graded:
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15% higher than the average critic
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4% same as the average critic
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81% lower than the average critic
On average, this publication grades 9 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Bayonetta | |
|---|---|---|
| Lowest review score: | FlatOut 3: Chaos & Destruction |
Score distribution:
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Positive: 1,238 out of 4029
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Mixed: 2,358 out of 4029
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Negative: 433 out of 4029
4029
game
reviews
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- Critic Score
Mini Ninjas offers an assortment of simple pleasures and its tooth-rottingly sweet presentation wholly endears – but it isn’t sustained, and in places falls disastrously below the watermark.- Edge Magazine
- Read full review
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- Critic Score
Miyazaki, Sakamoto and Igarashi, you suspect, would be resolutely unimpressed. [Apr 2018, p.122]- Edge Magazine
Posted Mar 1, 2018 -
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What it lacks in tactical depth, it returns doubly so in its offbeat charm whether through the crackpot mutterings of its cast of characters or its increasingly nontraditional modern-day island locales. [Oct 2006, p.93]- Edge Magazine
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Evil West has no delusions of grandeur; it simply wants to give you a thumping good time, and on that front it fully delivers [Issue#380, p.120]- Edge Magazine
Posted Dec 29, 2022 -
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Siege can feel cool and inhospitable, but when the conditions are right and you're playing with friends, the game's tense gameplay and measured pacing makes for a refreshing, cerebral contrast to the run-and-gun hyperactivity of most online shooters. [Feb 2016, p.104]- Edge Magazine
Posted Feb 16, 2016 -
- Critic Score
Instant deaths, glitchy combat, uninspiring boss encounters and twitchy controls conspire to make this a below-par experience. If it wasn't for the occasional flashes of imagination and the familiarity and richness conveyed through the license then The Emperor's Tomb would be utterly forgettable. [May 2003, p.99]- Edge Magazine
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- Critic Score
Is this the most violent game of all time? Maybe. Its ragdoll physics may not match the flying limbs and broken faces of Soldier of Fortune, but its throwaway approach to life and death is genuinely shocking, leaving a bitter, metallic aftertaste. This is neither a fall nor an ascension. This is an update. [Jan 2004, p.105]- Edge Magazine
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- Critic Score
While it's far from being one the most mechanically refined or polished apps available, Titus is nevertheless distinct amongst the clone-saturated masses, with plenty of charm to fill out its bare bones.- Edge Magazine
- Posted Jul 11, 2011
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- Critic Score
The craftsmanship is easy to admire, but 1001 Spikes can be a hard game to love. [Sept 2014, p.117]- Edge Magazine
Posted Aug 20, 2014 -
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Only the length disappoints us. Even by the studio's standards, Pilgrims is a slip of a thing. [Issue#139, p.122]- Edge Magazine
Posted Nov 10, 2019 -
- Critic Score
It's worth pushing through a few early stumbles for the wry smile and inner warmth it leaves. [Issue#378, p.117]- Edge Magazine
Posted Nov 5, 2022 -
- Edge Magazine
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- Critic Score
As an arcadey flight game it’s just about on the enjoyable side of average, especially when compared to its still superior genre stablemate Ace Combat 6. [Apr 2009, p.122]- Edge Magazine
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- Critic Score
The promise of the Dark Pictures series remains fresh, then, but the systems supporting it are staring to creak with age. [Issue#366, p.119]- Edge Magazine
Posted Dec 2, 2021 -
- Critic Score
If Rock of Ages eventually runs out of variety, it never runs out of charm. The game has a magnificent sense of momentum throughout, tugging you downhill towards the enemy's gates and upwards through the strata of Western culture. It is an oddball offering in every sense.- Edge Magazine
- Posted Sep 1, 2011
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- Critic Score
Mundaun is both a densely imagined horror game and a story about a young man getting back in tune with the place of his birth. The mountain might be an object of terror, but it's also one of nostalgia. It's something you learn to live with. [Issue#357, p.116]- Edge Magazine
Posted Mar 25, 2021 -
- Critic Score
Few other FPS titles can match the intensity of this nitrous-charged shooting gallery, but plenty of them offer the kind of less that feels like much, much more. [Nov 2005, p.104]- Edge Magazine
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- Critic Score
We'd suggest it might be time to lay the "Dead by Daylight" formula to rest, but you know how these things go in horror movies: it'd only rise again as soon as our backs were turned. [Issue#373, p.112]- Edge Magazine
Posted Jun 16, 2022 -
- Critic Score
Ultimately, Urban Chaos doesn't have the reach to deliver what it promises, and ends up retreating into cliché. A few months more, a few dollars more and this could have made a much more defiant stand. [June 2006, p.93]- Edge Magazine
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- Critic Score
European Assault is one of the ugliest current-gen games we've seen. Boring textures, a weak palette and a flimsy design ethic all round make it appear like slightly dressed up PSone data. The animation seems inspired by amateur puppetry and even the menus look like they were knocked up in the last day before submission. [Aug 2005, p.94]- Edge Magazine
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- Critic Score
It's all about flamboyance, stylish swordplay against clusters of spawning enemies. Anyone expecting more than the chance to concoct dazzling high-score strategies will find it a flat and empty experience, though. [Mar 2004, p.110]- Edge Magazine
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- Edge Magazine
Posted Jul 17, 2015 -
- Critic Score
Not quite a serious Pokemon challenger, then, but with pressure on The Pokemon Company to bring in an experienced development partner for future titles, this is a fine calling card for Tose. [Issue#381, p.104]- Edge Magazine
Posted Jan 26, 2023 -
- Critic Score
Three times the protagonists gives you three times the number of toys and an engaging, if thoroughly convoluted, story, but it’s not without cost. What Simon, Trevor and Alucard give to the mechanics and narrative they take from its flow: you still feel gated, even when you’ve got all the gear.- Edge Magazine
- Posted Mar 5, 2013
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It's hard to complain too much about the absence of peril when you're wearing the bottom half of a chicken suit. [Feb 2017, p.114]- Edge Magazine
Posted Feb 15, 2017 -
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Apart from its admirable combinatorial system, Impossible Creatures is just another RTS. Indeed it's fairly simplistic as the genre goes...In theory this should foster a quick and immediate title, but in practice the build-up of resources is slow. Plainly average. [March 2003, p.100]- Edge Magazine
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- Critic Score
Siren's grand ideas are to be applauded, but savouring them takes effort. If you can invest the time, and look away in all the right places - such as the genre's trademarks of outrageously bad combat and dogsbody objectives - then there's a uniquely suffocating horror experience waiting to be survived. [Mar 2004, p.99]- Edge Magazine
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- Critic Score
An excellent version of a game people should really own already. [Mar 2004, p.111]- Edge Magazine
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Persistent players will find it to be one of the best multiplayer experiences on PSP. [Dec 2007, p.95]- Edge Magazine
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Schlocky and silly in places, but potent and reflective in others, Nilin’s tale has bags of heart to play off against its flamboyant bosses and existential quandaries, all grounded by a charismatic female star. While the world building isn’t on a par with the best – hampered by a civilian population as robotic as its metal cohorts – a rich backstory and architectural detail make Neo-Paris a place worth visiting.- Edge Magazine
- Posted Jun 3, 2013
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