Digitally Downloaded's Scores

  • Games
For 3,528 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Final Fantasy XV
Lowest review score: 0 Hentai Uni
Score distribution:
3530 game reviews
    • 75 Metascore
    • 90 Critic Score
    Mary Skelter 2 is more of the same, but given that no one else out there would touch this combination of fairy tale, fetishistic horror, and anime fan service, I can't complain one bit about what Mary Skelter 2 is. It's the sequel to one of the most original and memorable dungeon crawlers in recent memory, and that too makes it one of the most original and memorable dungeon crawlers in recent memory.
    • tbd Metascore
    • 60 Critic Score
    Silk is a noble idea, presented nicely, and once you get the hang of it, the sheer scale of the game, as well as its exotic themes, make it a wonderful blend of history and adventure. As with many ambitious indie games, however, its ambitions clearly outweighed the capabilities of the team. While this may well be one of the largest environments ever created, and it's a rare example of a game that does that for a reason other than just providing content to players for the sake of content, a lack of refinement and context to the exploration leaves Silk feeling like a far lesser experience than its ambition deserves.
    • 85 Metascore
    • 70 Critic Score
    The Witcher 3 tells an excellent story and offers a massive, epic adventure, but the compromises made to this Switch version mean that this is a (significantly) lesser version of one of the most respected blockbusters out there. In doing that, a little of the magic and prestige behind The Witcher itself has been scrubbed away.
    • 82 Metascore
    • 90 Critic Score
    Essentially, Trails of Cold Steel III is just more Trails of Cold Steel, but with a bunch of new characters, some new ideas for the narrative to explore, and some welcome design tweaks. I mean that as an absolute compliment, though—Cold Steel and Cold Steel II are two of the best JRPGs in recent memory, so having more of the same is hardly an issue. I'm still not entirely sold on the idea of the original Class VII being pushed to the background for much of this game, but the new Class VII are fantastic additions to the roster who bring a lot of new ideas with them.
    • 70 Metascore
    • 60 Critic Score
    BurgerTime Party! should scratch an itch for those who remember and enjoyed the classic BurgerTime game the way I did, with more levels, modes and a pleasant presentation. It makes a fun enough diversion, even if your enjoyment will probably taper off after a handful of hours, because there is no real story to chase and the mechanics of the game never really progress into anything more than their initial hook.
    • 44 Metascore
    • 60 Critic Score
    I genuinely enjoyed this game. It's no Bloodstained, but it plays really nicely, and offers up the kind of B-tier delights that we just don't see much of any more.
    • 75 Metascore
    • 90 Critic Score
    Doraemon Story of Seasons brings the best of the long running Harvest Moon/Story of Seasons formula together with a true cultural icon of Japan. It's rare that the Doraemon video games make their way out west, but this one works so well as a Story of Seasons title that if it is your introduction to Doraemon, you're in for a treat. Even if it means you'll then have around 1,700 episodes of the anime to catch up on (and no, that's not an exaggeration).
    • tbd Metascore
    • 50 Critic Score
    Soulslayer is an impressively ambitious indie visual novel. There's a great concept in there, and it's designed well. Unfortunately the shaky localisation effort, and the irritating guesswork that is sometimes thrown at the player also makes the game an experience that doesn't quite live up to its ambition.
    • 73 Metascore
    • 100 Critic Score
    Niche and quaint as it might be, Spirit Hunter: NG is a far more effective, intelligent and deep horror experience than all the jump scare games out there combined.
    • 61 Metascore
    • 0 Critic Score
    Nothing redeems Asphalt 9. It's shallow, inferior game that has been built with the exclusive purpose of getting suckers to throw more money at it. This stuff should be left on mobile platforms or, better yet, never made.
    • 75 Metascore
    • 70 Critic Score
    Concrete Genie is a game with a positive message that’s ultimately held back by its execution. While I appreciate Sony’s efforts to let its in-house studios experiment with smaller titles, I’m just not sure that this one will be remembered as fondly as the other PS4 indie exclusives.
    • 74 Metascore
    • 90 Critic Score
    I love The Alliance Alive HD for so many reasons that the laughably simple gameplay was a non-issue. The characters are vibrant, the world is fascinating to explore, the aesthetics are gorgeous, and the game perfectly straddles that line between indulging in nostalgia and modernising what it needs to to retain relevance. It's the kind of game that looks like it would be easy to dismiss or overlook as being something too indebted to yesteryear, but in truth it deserves much greater respect than that.
    • 64 Metascore
    • 90 Critic Score
    Yu-No's biggest problem is that it's a game that deserves a lot of respect for its intricate, intelligent storytelling and nuanced look at deeper themes, but unlike the legendary visual novels that people do tend to take seriously (Steins;Gate or Danganronpa, for example), Yu-No's fan servicey elements are on the juvenile side of things just often enough that certain elements of the community will dismiss the game on that basis. It deserves better than that, because Yu-No is a brilliantly written, seminal visual novel, and even in the fan service it gets things right far, far more often than it misfires.
    • tbd Metascore
    • 70 Critic Score
    Ultimately it's a simple score attack, presented in minimalist, unpretentious manner. I'm a big fan of Cubixx. It's something that I kept coming back to for short bursts of play back on the PSP, and I suspect it will remain on high rotation on my Nintendo Switch for some time to come, too.
    • 56 Metascore
    • 60 Critic Score
    The big question is: what, exactly, is the target audience for Breakpoint? I can find things that I personally like, as well as moments I can identify as hat-tips to devoted genre fans. I just think that, in its attempt to be a tactical-action-open-world-sandbox-looter-shooter-online-squad-based-co-op, it collapses under the weight of all the hyphens. The disparate parts which Ubisoft tries to cram together are too different for a coherent game to form. I imagine the hardcore tactical FPS fan doesn’t want looter-shooter mechanics, and vice versa; anyone who likes this Breakpoint for one reason will hate it for some other reason. But at least Ubisoft did make the narrative less egregious this time around.
    • 84 Metascore
    • 80 Critic Score
    Despite Ni no Kuni not being enhanced on the Nintendo Switch; it is still a stunning game with a great soundtrack and enjoyable gameplay, and it holds up as well in the present day as it did originally in 2013. The story is emotionally touching and is a must-play for JRPG fans who own a Nintendo Switch.
    • tbd Metascore
    • 60 Critic Score
    For a couple of dollars, though, A Winter's Daydream is the kind of indie visual novel that deserves support. It tells a good, interesting, and original story, with presentation that is inoffensive on every level, and some truly pleasant moments throughout. It's not a visual novel I'll ever replay, but I did enjoy every second I had with it.
    • 43 Metascore
    • 40 Critic Score
    FIFA 20: Legacy Edition is really only here to appeal to those people who do not own last year's game on the Switch or are such dedicated soccer fanatics that a roster update is enough of a reason to buy again. However, I find it highly unlikely that anyone who owns last year's title on this platform (especially if they have seen the advertisements and new features for the PlayStation / Xbox / PC versions of the game) will feel like they are getting their money's worth out of the Legacy Edition on the Nintendo Switch. They'll probably feel insulted, and rightly so.
    • tbd Metascore
    • 60 Critic Score
    The setting and atmosphere, as well as the idea to situate the whole game in a small, interconnected space, are wonderful and lend well to the developers’ overall vision. That being said, the core gameplay loops hold the experience back, and while I loved the Eastern spiritualism theming, there was a lack of emotional weight to the stories of both the protagonist and the ghosts themselves. This is a game which gets me hoping that there is something like it, but better, out there in the future.
    • 70 Metascore
    • 80 Critic Score
    This combination of clever and original gameplay elements, and heavy storytelling in a genre not overly known for that makes for an excellent experience that stands out from the pack. From Software has been a tough bar to beat, however, with competition like this and Koei Tecmo's Nioh series, From can't rest on its laurels. We're spoiled for choice now, and from top to bottom, Code Vein is worth every moment.
    • 78 Metascore
    • 70 Critic Score
    Just seeing how far The Surge 2 has come from this summer’s version and seeing how far it has come from The Surge, Deck13 has finally emerged as a credible alternative to FromSoftware. The Surge 2 is a refined, challenging, and rewarding Soulsborne that has its own identity and value beyond the alternative setting. It won't have the industry-wide reverberations that a FromSoftware title does, but for fans within the genre, this is next one they should play.
    • 71 Metascore
    • 20 Critic Score
    I love the classic Dragon Quest titles with a passion, but there is nothing that redeems these poor ports. They fail as an archive of classics, since the redesign fundamentally changes them. They fail as pieces of entertainment, because they're so ugly and poorly made. Finally, they fail as Dragon Quest, because Dragon Quest fans will be insulted by this trash being passed off as their memories.
    • 60 Metascore
    • 20 Critic Score
    I love the classic Dragon Quest titles with a passion, but there is nothing that redeems these poor ports. They fail as an archive of classics, since the redesign fundamentally changes them. They fail as pieces of entertainment, because they're so ugly and poorly made. Finally, they fail as Dragon Quest, because Dragon Quest fans will be insulted by this trash being passed off as their memories.
    • 63 Metascore
    • 20 Critic Score
    I love the classic Dragon Quest titles with a passion, but there is nothing that redeems these poor ports. They fail as an archive of classics, since the redesign fundamentally changes them. They fail as pieces of entertainment, because they're so ugly and poorly made. Finally, they fail as Dragon Quest, because Dragon Quest fans will be insulted by this trash being passed off as their memories.
    • 91 Metascore
    • 90 Critic Score
    As JRPG’s have become more of a niche genre and have been steadily downgrading to be focused experiences, here comes Square Enix to deliver a Dragon Quest game that’s packed tight with the gameplay we know and love. While it doesn’t innovate much on the formula and might be a hard sell for those who can’t stand turn based combat or long, meandering plotlines, it is also comfort food for those who love this kind of play. It’s a testament to the robust qualities of the traditional JRPG genre, which arguably started with the original title in this franchise, that these mechanics are still so captivating and compelling 33 years later.
    • 84 Metascore
    • 100 Critic Score
    Sayonara Wild Hearts is the kind of game which opens my eyes to new possibilities that games can provide, and I’m desperately awaiting this style of design to properly take off.
    • 72 Metascore
    • 70 Critic Score
    I feel that more could have been done to explore the colonial theme, as GreedFall tends to rely too heavily on the personal responses of De Sardet to make grander statements, but nonetheless, Spiders has one again crafted a universe that is fresh enough, and offers a compelling narrative. It is only held back a little by the fine tuning that was needed around the combat mechanics, but then that's par for the course with this developer, and the grander ideas have always make the minor technical issues worthwhile.
    • 78 Metascore
    • 70 Critic Score
    If you've never played Puzzle Quest before, The Legend Returns will be a nice surprise. Sitting underneath that humble presentation is a game with an awful lot of content to it. Existing fans would do well to jump in and remind themselves why Puzzle Quest is such a great game, as this release on Switch suggests, to the very subtitle of the name, that it's an active franchise again, and we may well see a new one in the near future. However, it's clear that Puzzle Quest is aging with anything but grace, so The Legend Returns also shows that this next Puzzle Quest, should it come, will need to do things significantly differently to have the same impact.
    • 89 Metascore
    • 80 Critic Score
    Capcom’s Monster Hunter World: Iceborne expansion is a prime example of what an expansion should be. Containing its own new story, weapons, gear and monsters, it doesn’t forget the previous content and it blends seamlessly with it and by blending with it, it’s entirely possible that going forward there may not be a Monster Hunter 5. Further expansions could simply be added on for a more unified experience in a title that could simply keep on giving instead of having to restart every time.
    • 81 Metascore
    • 100 Critic Score
    Untitled Goose Game is the most charmingly misanthropic game that has ever been created - and that's something I didn't even think was possible.

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