Digitally Downloaded's Scores

  • Games
For 3,524 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Bayonetta 2
Lowest review score: 0 Orc Slayer
Score distribution:
3526 game reviews
    • tbd Metascore
    • 90 Critic Score
    Lached Up Games gets more confident and ambitious with every title. The 15-20 hours that Help! I’m Turning Into A Mermaid! takes to run through make you wish that the developer had a bigger budget to work with, but you’ll be glad that games like this somehow get made in the first place.
    • 78 Metascore
    • 90 Critic Score
    There’s nothing particularly flashy or exciting about Sympathy Kiss. As a slice-of-life narrative, being mundane is kind of the point. With that said it is incredibly well-written and designed, and while the protagonist may or may not match up with your own vision of how to behave in the workplace, the situations she deals with are often very relatable. Thanks to some exceptionally gorgeous art, solid storytelling, and some fun little systems that remind us that life isn’t meant to be all about work, it also ends up being a game of relevance today, and a reminder that the equilibrium between work and play (let alone romance) has become seriously messed up.
    • 63 Metascore
    • 90 Critic Score
    It's hard to stay mad at Chocobo GP, though, even when you're hit with what feels like an endless barrage of magic. The game's just too bright and cheerful. Obviously, your mileage is going to depend on whether you're a fan of Chocobo. Not just Final Fantasy, but also this specific series of cute mascot characters. If you are, though, you couldn't ask for a more loving treatment. The expansive roster, the adorable presentation, and the quality kart racing mechanics will combine to give you something that you just might prefer over Mario Kart. The latter might be a bigger and tighter racing experience, but Chocobo GP has a killer weapon up its sleeve that makes all the difference: Chocobo.
    • tbd Metascore
    • 90 Critic Score
    The score you’ll see right below here is more reflective of where I think the game will end up than where it is right now, but Big Ant’s earned the benefit of the doubt and until they fail to deliver, I’ll continue to give it to them.
    • 71 Metascore
    • 90 Critic Score
    Explicit narrative aside, I found Stranger of Sword City to be a real winner of a dungeon crawler.
    • 87 Metascore
    • 90 Critic Score
    Thematically, I find a lot more to appreciate about Dark Souls 2 than Bloodborne, it must be said.
    • 66 Metascore
    • 90 Critic Score
    Operation Abyss is a thematically unique dungeon crawler, with some great systems underpinning it, and some of the best level design in the genre to date. And for all that, it's a real, genuine triumph.
    • 76 Metascore
    • 90 Critic Score
    Masquerada is a rare gem of a game in which everything about it comes together just perfectly to give plays a consistent and cohesive experience. Sure it’s possible to rue its relatively short running time (at 20 hours, this is a short RPG), particularly when the lore is so deep that you’ll want to dig deeper into it all. And, yes, it’s a hyper-linear game at a time where “good game design” apparently means “arbitrary open world.” But these “faults” drive home the point and purpose of the game, and as a narrative experience, Masquerada is truly wonderful.
    • 79 Metascore
    • 90 Critic Score
    Freedom Wars is one of the smarter and shaper takes on the Monster Hunter formula. While Capcom’s series is certainly more refined and well-produced, there’s enough intelligence and sound enough concept and philosophy within Freedom Wars that helps to elevate it. It might only ever be a “cult classic,” but then again they say the same about David Lynch films. Sometimes a “cult classic” is just an intelligent art work that dares go against the grain a little.
    • 85 Metascore
    • 90 Critic Score
    Just as I have a special reverence for Demon's Souls, even as I recognise Dark Souls was able to refine and improve on "the formula", I recognise that Nioh 2 is the better game, while also missing spirit and originality, which has gone by the wayside. That said, Nioh 2 is still going to be better than just about everything else that will be released in 2020. Brilliantly creative monster and level design come together with subtle - but important - improvements to the complex-but-rewarding mechanics. This is something that only people with patience and perseverance should sign up for, however this is also a rare case where the rewards truly exceed the demands made of players.
    • tbd Metascore
    • 90 Critic Score
    For a homage to a game from the 80's, faithfully recreating a gameplay system that was invented 40 years ago, Bishoujo Battle Cyber Panic! feels like a modern, funky game. The anime aesthetic is gorgeous and current, although perhaps a little too safe given that Azur Lane: Crosswave borrows from the same aesthetic while upping the fan service ante significantly. However, Cyber Panic! also has plenty of replay value and an excellent leaderboard system for such a minimal price. Most compelling of all, though, is the fact that the game is an uncomplicated and well-done take on Qix. Qix the kind of game that doesn't need developers to mess around with it, and to the great credit of Bishoujo Battle Cyber Panic!'s developer, they've let the base game stand for itself.
    • 76 Metascore
    • 90 Critic Score
    I’d be doing everyone a disservice if I sat here and said that Emerald Beyond was for everyone. It isn’t. It isn’t even close to everyone. It’s a JRPG made for the most hardcore, veteran JRPG fans. Specifically, it has been designed for a very specific kind of JRPG fan who, firstly, loves things that are genuinely different. Secondly, its for JRPG fans that like complex, textured and nuanced combat systems that reward people who are willing to tinker and learn them, and punish those who don’t. For a niche within a niche within a niche, SaGa Emerald Beyond is the kind of game that the new, “improved” blockbuster Square Enix hates, but if this really is the end of this series, at least it’s gone out having delivered the full promise of what SaGa has always stood for.
    • 90 Metascore
    • 90 Critic Score
    This War Of Mine plays well, is challenging, and is a very good game. It just also happens to be a very good piece of art.
    • 72 Metascore
    • 90 Critic Score
    Even in comparison to some of the previous Hyperdimension games, which seemed quite determined to mix in some serious messaging amoung the silliness, this latest title simply cuts itself free, and the writers clearly relished that freedom. For all that I was left thoroughly entertained throughout.
    • 79 Metascore
    • 90 Critic Score
    All my fears around whether or not Coffee Talk Episode 2: Hibiscus & Butterfly were completely unfounded. The game is warm, grounded in realism despite its fantasy world, with an amazing soundtrack and great drinks to learn about. It is a great compliment to a chilly, rainy day. The characters all have unique personalities so they sometimes clash, but they always figure it out in the end. It’s a wonderful, feel-good visual novel; I can honestly say I hope there is more to come. I’m sure there are more stories to tell. I’m 100 per cent sure the game did its original creator, who has since passed on, proud.
    • tbd Metascore
    • 90 Critic Score
    Gnomes is one of those games that is just clever, and if there’s any justice in the world it will have a similar trajectory ahead of it that Vampire Survivors did. It’s immediately accessible, both devilishly challenging and rewarding, and almost impossible to put down.
    • 76 Metascore
    • 90 Critic Score
    So, while Yo-Kai Watch is pitched firmly at children, I found it to be utterly delightful, absorbing, and lengthy. I'm about 60 hours in, at the end of the main quest, but still have enough side quests to keep me going for a while.
    • 44 Metascore
    • 90 Critic Score
    Your enjoyment of NightCry is going to depend a lot on your perspective, which is why I suspect this is going to be one of the most divisive horror games since Deadly Premonition. To judge NightCry at face value would be to grossly overlook all the work that Nude Maker has done to create an authentic Clock Tower-style, classic stalker horror experience for the modern day. You’re going to have to look past the game’s often ugly exterior to see the beauty behind every design choice, every camera angle and every mindblowing plot twist, and you’re going to need to be a horror fan who isn’t spoiled on the modern trends of jump scares and instant gratification.
    • 67 Metascore
    • 90 Critic Score
    Yes, White Day is an older game, but as far as the horror genre goes, and how it's evolved into something I place little value in, that’s actually a benefit. Given how few people have even known what this game is to date, the extra exposure that it will get from a re-release will mean that, hopefully, a new legion of fans will discover it, because it does deserve that. It’s a masterpiece in building tension and in the way that it plays within the classical approach to horror, without relying on jump scares and endless bloodshed.
    • 73 Metascore
    • 90 Critic Score
    Project Zero: Mask of the Lunar Eclipse is by no means a mainstream horror game, is the point that I’m making through this review. However, it is incredible. In the context of the broader Project Zero series, it’s going to be fondly remembered. It’s hard to look past Project Zero 2 as the masterpiece of the series, but the intensity of the atmosphere and strength of the narrative in this one means that this one isn’t far behind. More importantly, however, is that in 2023 this is one of those surprisingly rare attempts at a Japanese horror game, as opposed to a horror game made by Japanese developers. They’re different things, and this game is not only an excellent piece of entertainment, but it is also an enormously useful resource for anyone that wants to understand the aesthetics of horror outside of the western mainstream.
    • 88 Metascore
    • 90 Critic Score
    An amazingly done port. Graphics alone could be cause for some to leave the consoles behind in order to view this world the way that it really should be, but for others, it could be the start to the series that you’ve been waiting for as it makes itself easy to slide into and is now available on the PC.
    • 77 Metascore
    • 90 Critic Score
    I appreciate Yeo for being willing to put himself out there, put the art ahead of the commercial best practices, and craft something that is eccentric, nuanced, and even profound. Fading Afternoon isn’t an “entertaining” game in the traditional sense, but it’s a powerful one that will leave you reflective and pensive by the time you put it down. The games industry needs more people like Yeo.
    • 75 Metascore
    • 90 Critic Score
    Shiren the Wanderer: The Tower of Fortune and the Dice of Fate was excellent on PlayStation Vita, and it remains excellent on Nintendo Switch. There are a lot of roguelikes available on this console at this point, but there's something about the classical elegance and adherence to genre tradition that makes Shiren the Wanderer appealing. It's a little like how some people still love the sound and experience of vinyl records, really. You're not going to be blown away by innovation with this game, but you may well find yourself in love with its sincerity and near-perfect refinement.
    • 81 Metascore
    • 90 Critic Score
    Head Over Heels: Deluxe also runs like a charm on the Steam Deck, and if you’d told 14-year-old me that I could spend a weekend lying on a sofa playing Head Over Heels, he frankly never would have moved ever again. Maybe it’s a good thing that the Deluxe Remake has taken so long to appear.
    • 80 Metascore
    • 90 Critic Score
    The characters are whacky and wild, the crimes confounding, all in the best ways. However, before you play, a note: it will become habit to yell "Objection!" when you disagree with anything.
    • 79 Metascore
    • 90 Critic Score
    Inertial Drift is gorgeous. More than just a racing game, it’s a set of systems for player expression, putting them right in the shoes of a hotshot rookie on the warpath to becoming a drifting master. Although the controls are complex on paper, they’re easy to pick up and feel natural within minutes. Especially for those who love the idea of racing games but are burnt out on the methodical, perfectionist nature of modern racing sims, Inertial Drift is a wonderful throwback to an exciting, stylish era.
    • 80 Metascore
    • 90 Critic Score
    The audio and visual presentation are awesome and The Walking Dead seasons 1 and 2 are favourite narratives of mine, so immediately this table appealed to me. Smart table design makes this table a good deal of fun, if perhaps just a shade more cramped than I would have liked.
    • 74 Metascore
    • 90 Critic Score
    While Death End re;Quest 2 didn't have quite the same impact on me as the original, that's only because things are never as surprising the second time around. I still found this game to be an intensely engaging blend of a brutal kind of horror, classical turn-based JRPG, and fan service. It's a mix that I would never have thought could work prior to this series, but Idea Factory has proven otherwise, and done so incredibly effectively. I wish I could delve more deeply into the themes in this review, because there's a lot to talk about with this particular dark mystery and I'm looking forward to discussing it at greater length with people down the track, but just be aware going in that there are layers of nuance to this game that it will never get the credit it deserves for.
    • 89 Metascore
    • 90 Critic Score
    What this all amounts to is an expansion that doesn’t push Final Fantasy XIV in bold new directions because, quite frankly, it doesn’t need to. Stormblood takes everything that makes the game good and doubles down on it, expanding the world of Hydaelyn and filling it with more to see, do, and experience. Minor issues with its story and storytelling notwithstanding, this is everything I could want from a Final Fantasy XIV expansion.
    • 77 Metascore
    • 90 Critic Score
    The reliance on imagination and familiarity with Japanese horror influences present in Corpse Party aren’t going to resonate universally, but some of that horror defies cultural barriers and speaks to the human condition.

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