Digitally Downloaded's Scores

  • Games
For 3,524 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Bayonetta 2
Lowest review score: 0 Orc Slayer
Score distribution:
3526 game reviews
    • 67 Metascore
    • 90 Critic Score
    As I wrote in my review of A-Train on the 3DS: "I feel like sending a copy and a 3DS to our (then) Prime Minister, Tony Abbott, to point out to him that public transport grows cities, not the roads he is obsessed with building." A-Train: All! Aboard! Tourism is the same wonderful blend of genuinely enlightening and deeply rewarding simulation gameplay that will both make you realise the value of mass transit, and help you to understand just how hard it is to get all of it right. Even the cute anime aesthetic, which initially seems so out of place for something so complex, eventually makes sense, too. The Japanese have an understanding of the value of mass transport to a degree that perhaps eclipses any other nation. It's something that has become a source of pride to the Japanese culture, and the anime aesthetic simply solidifies the confidence that the developers have that the Japanese are the ones whose idea of public transport is most worth paying attention to.
    • 66 Metascore
    • 90 Critic Score
    This is a game that offers such poignant and relevant social commentary, and after many years of being either PC-exclusive, or released in a very watered down fashion on game consoles, it’s great to see that this great experiment in giving us the tools to play around with humanity is finally on console in a full and unabridged way.
    • 81 Metascore
    • 90 Critic Score
    That gameplay, complimented with the excellent visual style and the charming music itself, makes for a heck of a compelling little game, that offers a load of content to boot. Portable games just don't get better than this.
    • 89 Metascore
    • 90 Critic Score
    This is a deeply immersive, elegant, intelligent take on Tetris, and the best example of it since the original on Game Boy.
    • 60 Metascore
    • 90 Critic Score
    So let's go down the list of what makes The Complex compelling: phenomenal cast, complicated characters, a deep and rather dark narrative. No, it's not a traditional game. No, it's not a traditional film. But when it comes to interactive films, it's a very solid effort worth several playthroughs to discover what you may have missed the first time. The developer even makes it easy to play again, offering a skip button for subsequent plays. There are some components that seem unnecessary, and some settings that could be improved upon, but The Complex is absolutely a game I will recommend again and again.
    • 67 Metascore
    • 90 Critic Score
    Managing your deck is nearly as exciting as the battles in its own way. Nabbing new booster packs and busting them open with the touch screen is a simple joy that offers a little joyful suspense every time you acquire new cards.
    • 80 Metascore
    • 90 Critic Score
    Nintendo and Game Freak have managed something quite special with Pokémon: Let's Go. It's a game that is so clean and streamlined that it is a near-perfect entry-level Pokémon experience for people new to the series. At the same time, it so perfectly taps into nostalgia that the oldest of old fans - people who really should have moved on, but can't because Pokémon is so damn charming - can find new ways to appreciate their hobby all over again.
    • 68 Metascore
    • 90 Critic Score
    If you’re going into Gal*Gun looking for some voyeurism, then you’re playing it wrong. At the same time, if you go in without a strong stomach for fan service then it’s going to throw you out too. Gal*Gun is for people who enjoy a kind of hyperbolic satire that borders on the transgressive and enjoy light gun shooters. It’s almost a dead genre these days, but Gal*Gun Returns is, all things considered, an example of it at its best.
    • 84 Metascore
    • 90 Critic Score
    These new features combine to make trade an even more vibrant strategic opportunity than it was previously.
    • tbd Metascore
    • 90 Critic Score
    I realise that Avernum, and Spiderweb Software’s work in general, is a tough sell. One look at the screenshots and it’s far too easy to file this one away as something too niche for its good. But I’ll tell you this: Any time I’ve convinced someone to actually play a Spiderweb Software game, they’ve gone on to play at least a few more. Jeff Vogel has been a great survivor in indie development for a reason. If you like your RPGs, give Avernum 4 a go. Trust me.
    • 85 Metascore
    • 90 Critic Score
    For such a simple formula, it's a testament to Geometry Wars' ability to do it better than anyone else that it is still the premier dual stick arcade shooter, even after so many releases and clones on the market.
    • tbd Metascore
    • 90 Critic Score
    Blast ‘Em Bunnies might be simple – no, it is simple – but it’s simple in the right way, and that’s something to be impressed with all by itself.
    • 66 Metascore
    • 90 Critic Score
    Nights of Azure 2 is a really lovely game, and I don’t really play it for the combat anyway. Rooted in various theatrical styles that give it an aesthetic and tone that I find so appealing, it’s not the kind of game that could ever hope to find mainstream acceptance, but that’s not unusual for Gust JRPGs. The things that it does well: the characterisation, the melodramatic - but not in a pejorative sense - storytelling and the general artfulness of it all, are the reasons I played the last one, and this new one doesn't disappoint with any of that.
    • 81 Metascore
    • 90 Critic Score
    Hand of Fate 2 will be most rewarding to those who like a lot of risk with their reward. It’s also a game for those who want to stray off the beaten path when it comes to the idea of role-playing.
    • 74 Metascore
    • 90 Critic Score
    The Alliance Alive invokes the finest elements of the JRPG genre, modernizes them, and innovates where necessary. Its gripping fantasy plot can be worshiped for its emotional center or parsed for statements on equality, order, and free will. Whether or not you enjoyed The Legend of Legacy, this one stands as an authentic classic that captures the majesty of a Super Nintendo/PlayStation era masterpiece while also gazing forward.
    • 83 Metascore
    • 90 Critic Score
    This is a meaty game, and for people that enjoy good anime plotlines and fun characters, it's essential.
    • 72 Metascore
    • 90 Critic Score
    It's a rare example of where the randomisation of the roguelike structure doesn't feel like a lazy excuse to ignore level design. Rather, it provides a canvas to allow some of the cleanest and engaging tactical action that we've seen in quite some time play out.
    • 75 Metascore
    • 90 Critic Score
    Although I do feel the main mission is too short, it feels like a stand-alone experience that will connect to something much greater in the future. My only gripes with Ground Zeroes, a prequel, is its length, so you can only imagine the game changer The Phantom Pain will be.
    • 61 Metascore
    • 90 Critic Score
    Combat feels faster and more fluid than most other similar games.
    • 82 Metascore
    • 90 Critic Score
    Setting aside, enemies are less inventive than the ones found in Old Iron King.
    • 50 Metascore
    • 90 Critic Score
    Basically, Xuan-Yuan Sword: The Gate of Firmament, is an older game and suffers from a poor localisation, but there’s a heart and soul in it that is so earnest and honest that it’s very easy to forgive the game its transgressions. Whether it’s the mixing of fantasy, spiritual philosophy and some of the most ancient recorded history, or the engaging combat system and stunning art direction it’s easy to get lost in this adventure, and full credit to EastAsiaSoft for giving us a second chance to play it.
    • 62 Metascore
    • 90 Critic Score
    Combat and other exploration elements play a bit like Pikmin – you’ll be able to pull a small group of followers around with you, and when you direct them they’ll charge straight forward to attack, dig, chop or similar. The puzzle elements aren’t quite as strong as they are in Nintendo’s franchise, but as basically the only alternative to this kind of game out there, the different tone and sheer creativity on display make it well worth a look.
    • 80 Metascore
    • 90 Critic Score
    Putting aside my disappointment at the lack of AI competition, Transport Fever 2 is every bit as good on console as it is on PC. And since it’s a very, very good game, you’ve got no excuse to skip it for the second time.
    • 80 Metascore
    • 90 Critic Score
    The real reason for this release is that the “sequel” fandisc, Norn9 Last Era is currently being prepped for release later this year, and Aksys realises that the best way to get people to buy that is to have played the original. It’s mildly cynical, but at the same time, for something this niche. understandable. There are certain visual novels that I think I would have rather seen on Switch first (Hakuouki springs to mind), but nonetheless, this is a really exceptional page-turner sci-fi tale that boasts some great characters. Don’t let it miss you a second time.
    • 87 Metascore
    • 90 Critic Score
    Meanwhile, PES is the football game for people who love the elegance, grace, and flow of the sport. PES has always been good at that, and this year's edition, while only making subtle tweaks to the on-field engine, has done so so effectively that it has become the definitive take on the sport.
    • 84 Metascore
    • 90 Critic Score
    I didn’t quite love Ni No Kuni 2 quite as much as its predecessor, because I wasn’t quite as connected to it. The game’s choice of themes and approach to storytelling didn’t quite tap into the same emotions. But it is without a doubt a better game. With the addition of city building and strategy battle elements, Ni No Kuni 2 is a deeper and more varied experience than most JRPGs out there, and certainly among the most beautiful and artful games that you’ll ever see.
    • 85 Metascore
    • 90 Critic Score
    BattleBlock Theater feels like it was designed for the child that still lives inside me. It’s juvenile, colourful, and silly. But more importantly, it achieves everything it set out to do, with a near masterful level of execution. The addictive multiplayer and excellent level creation tools are just the icing on the cake.
    • 90 Metascore
    • 90 Critic Score
    I enjoyed the more robust attention to telling a story and while this means that the levels are more structured, From Software deserves a great deal of credit for clever level design that makes great use of Wolf's prosthetic arm and his great sense of mobility. It will be interesting to see if Sekiro has the same longevity and rabid fan devotion as the Souls games, but I can fully appreciate From Software taking some chances and doing something quite different as well.
    • tbd Metascore
    • 90 Critic Score
    I would have preferred to play this on my iPad, where the portability and form factor makes it more ideal for long stretches of reading text, but nonetheless this is a refreshing, intelligent, and rich experience on the PlayStation 3, and I couldn't recommend it enough to anyone who appreciates games as something more than brainless action skill testers.
    • 92 Metascore
    • 90 Critic Score
    Divinity: Original Sin 2 is very much a love letter to the RPGs of yesteryear, and it's a proof of how enjoyable those games can still be.

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