Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 71 Metascore
    • 85 Critic Score
    Zone of the Enders: The 2nd Runner - Mars may have flown under the radar in 2003 but it now has the chance to shine again 15 years later.
    • 71 Metascore
    • 75 Critic Score
    It’s just amusing to see such a loving remaster of a game that is mediocre in the most charitable of terms. With the attention Nightdive has given it, you would swear it was a classic. And I love that. I wish more publishers and developers had the guts to dredge up the forgotten dregs of the past and not just repackage them but restore them for a new audience. I was prepared for Nightdive to take a pass at remastering Turok 3 because it would be financially unviable. It wasn’t the smart thing to do. It was the right thing to do. So, they forged onward and made it happen with their signature flourishes. Respect from top to bottom. Certainly makes it difficult to slap a score on it, though.
    • 71 Metascore
    • 70 Critic Score
    I'd happily recommend March of the Eagles based exclusively on the multiplayer, but if you prefer your gaming to be a solo venture, then it might not really offer quite as much.
    • 71 Metascore
    • 60 Critic Score
    Samba de Amigo: Party Central is an entertaining music-rhythm game in theory, but it slips on banana peels that Sega threw on the ground constantly. The controls are certainly an improvement from the Wii game, but the game still suffers from a lack of input when you move sideways. The roulette system is a nuisance — especially in the single-player mode where you can’t turn it off — and the song list is a little disappointing with some overused pop tracks that have been featured in other games...Despite all that, I still find enjoyment in this game as the concept of shaking a Joy-Con to the beat never gets old to me. That’s despite Amigo’s smile haunting my nightmares tonight.
    • 71 Metascore
    • 80 Critic Score
    2.0 feels like a natural evolution, and that's a good thing if you liked the original.
    • 71 Metascore
    • 65 Critic Score
    This one is for fans only; and good on Compile Heart and Idea Factory for that. So to the Nep-heads who have enjoyed the series’ take on the console wars and its obsession with pudding and boobs: I can’t think of a reason why you shouldn’t pick this one up. To everyone else, there’s probably a better RPG you should spend your time and money on.
    • 71 Metascore
    • 45 Critic Score
    A lot of the issues are tech-related: crashes, geometry bugs, load times, and framerate can all be fixed with patches. As of now? The interesting puzzles and fantastic music are not worth suffering through the bugs, lackluster models, and mediocre combat and skills. If your interest is piqued here, wishlist it and come back at a later time; I have no doubt that this game will reach its potential, but it's just not even close right now.
    • 71 Metascore
    • 65 Critic Score
    This is a safe and standard Story of Seasons game.
    • 71 Metascore
    • 60 Critic Score
    It’s hard to make a bad Pokémon game because the series’ standard gameplay is still so satisfying. But you can make a disappointing one, and that’s exactly what Game Freak did here. Whether it can be blamed on a lack of time, a lack of resources, or a lack of talent within the developer itself, Pokémon Violet is not up to the level where a game of this caliber should be. And while I will gladly continue to fill out my Pokédex until I’ve captured every critter hiding in this world, I’m always going to be left mourning what this game should have been rather than what it ended up being.
    • 71 Metascore
    • 90 Critic Score
    In all, Tomodachi Life is filled with pure, unbridled joy. It puts a stupid grin on my face and keeps it there through its duration. Some might complain that it is "not a game," but they can go on hating. It does require the player to put in some love, flair, and wit, but what comes out is magic.
    • 71 Metascore
    • 70 Critic Score
    It's inspired, but turgid. Brilliant, but flawed. Fun, but infuriating. Like the living dead itself, Dead Island is a contradiction from beginning to end. However, I feel you need to play it, because despite copying so much from infinitely smoother games, there's nothing quite like it on the market. That, itself, is yet another contradiction in the confused, conflicted, often completely beautiful mess that is Dead Island.
    • 71 Metascore
    • 80 Critic Score
    I don't know what to expect from the future of Far Cry, and that's so exciting.
    • 71 Metascore
    • 60 Critic Score
    With some tweaks to the pacing, it could have reconciled its warm, frank look at humanity and been something special.
    • 71 Metascore
    • 60 Critic Score
    I have so much love for this game as a complete package, and I'm excited to keep going with next year's PlayStation 5 remaster, but I can't shake the feeling that The First Samurai could've done more.
    • 71 Metascore
    • 65 Critic Score
    Where Bangkok mostly falters is the actual setting. It's less focused on Thailand and more on the "Himmapan luxury hotel," which doesn't really go far enough and frankly, isn't as luxurious as it claims.
    • 71 Metascore
    • 80 Critic Score
    There's something to be said for a quiet, gentle game that can take you on a journey as effortlessly as Lilly Looking Through and that's something to be thankful for.
    • 71 Metascore
    • 80 Critic Score
    Zeit² is like getting a present inside of a present. At first you're not sure if you're going to like it, but once you delve into the game's time travel mechanic it grabs a hold of you. This seemingly simple stratagem has managed to create a truly unique experience.
    • 71 Metascore
    • 75 Critic Score
    All in all, I say this is a great game to pick up if you're a fan of the genre. It's endlessly charming, and a real breath of fresh air in terms of its style and gameplay loop. On Spry Fox's website, they claim they "want to make the world a happier place" with games, and I say they have more than achieved that goal.
    • 71 Metascore
    • 80 Critic Score
    Call of Duty: Advance Warfare's DLC drops have become incrementally more impressive as Sledgehammer is willing to take more risks. While I didn't think it'd be able to bring anything new to the table for its first Call of Duty outing, the studio has proven me wrong, surpassing Infinity Ward in my mind.
    • 71 Metascore
    • 65 Critic Score
    A touch of color, a few diversions, and some fresh ideas could really have gone a long way to making Toukiden something special. As is, it's merely pretty okay.
    • 71 Metascore
    • 80 Critic Score
    Xotic demands a certain competitive mindset to fully enjoy it, to be sure, but for those who want to test their first-person skills with the type of score-based arcade gameplay that is usually found in other genres, it does what it sets out to do and it does so successfully without overwhelming the player.
    • 71 Metascore
    • 50 Critic Score
    Personally, I want to like this game, but I Hate Running Backwards just wore out its welcome far too early.
    • 71 Metascore
    • 75 Critic Score
    Despite being out for nearly a decade, The Sims 4: Lovestruck has rung me back in again, even after all these years. It’s refreshing to see the characters become more lifelike, in which gameplay takes a unique turn. So, I suppose I am going to do my Sims 4 binge. Maybe it’s high time for me to finally get that 100 Baby challenge done.
    • 71 Metascore
    • 55 Critic Score
    One disappointing episode isn't enough to write off the whole season quite yet, but I'm certainly less excited for the finale than I was this time last month.
    • 71 Metascore
    • 60 Critic Score
    It's a fun mindless romp through a couple of interesting setpieces, but not a whole lot more than that when it comes down to it.
    • 71 Metascore
    • 70 Critic Score
    Despite the quality of the episode, one complaint does remain, and it's one that Guardians hasn't shaken the whole season so far. Mainly it comes down to tone, in which, unlike other Telltale games, there really does feel like a "right" way for things to end up at the end of Who Needs You.
    • 71 Metascore
    • 65 Critic Score
    I think right now, the most prudent thing to do is to wait for ZeniMax to iron out all of The Elder Scrolls Online's kinks (including how it handles post level 50 content to make it less grindy), and play the console version of the game. Not only will it arrive with all of the updates from the PC version in tow, but it'll also have full native controller support -- which feels more natural than a mouse and keyboard in this instance.
    • 71 Metascore
    • 70 Critic Score
    Although the occasional technical issue and odd mechanic put a damper on things, Aragami has its heart in the right place. It's strict adherence to stealth with no ifs, ands, or buts will turn some people off, but it'll speak to a lot of old-school fans who are sick of experiences that allow you to blast your way out of everything.
    • 71 Metascore
    • 70 Critic Score
    Ontamarama is definitely unwieldy and a bit overcomplicated, but it's still engaging, time-sucking and solidly fun. And the oddball factor actually works in its favor.
    • 71 Metascore
    • 70 Critic Score
    Street Fighter X Mega Man is not the best or most polished Mega Man game around, but it's solid effort by a very dedicated fan. I hope it does it well enough to convince Capcom that there is life yet in this franchise. In the meanwhile, just enjoy the crossover fun for its cleverness and not its missteps.

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