Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • 68 Metascore
    • 60 Critic Score
    Sure, it's a tricky one to review and recommend 'as a videogame' because it's not strictly one per se. It can have the descriptive, but it is also a bit more artsy, more personal, more meditative. It almost seems like it'd be perfect for a rainy Sunday morning with nothing else going on to just soak in. Definitely there is room for a lot more for this kind of thing to be incorporated into the medium and it'd be nice to see it become more of a norm rather than an exception, but it does stand out for that reason. Admittedly, it will likely appeal to a certain kind of person, one that is more contemplative, but it is also worth the price of admission to find out if thee is that certain kind of person.
    • 68 Metascore
    • 60 Critic Score
    Nintendo Labo Toy-Con 02: Robot Kit is a mammoth robotic beast to put together, taking a heap of effort, discovery, and a sprinkle of Nintendo magic to assemble. Through unique software, there's a sense of enjoyment and challenge, presented in an innovative way. Don that finished robot suit and there's a true sense of control and immersion. It's satisfying and ultimately rewarding for the hours poured into its virtual creation. There's potential for more mini-games beyond what's included, but the game does - for now - lack that longevity to hold interest beyond the initial wow moment.
    • 68 Metascore
    • 80 Critic Score
    Boom Street is an original game that deserves to do well in the West. It is well presented and provides a big challenge for single players and lots of game time for board game aficionados.
    • 68 Metascore
    • 70 Critic Score
    A few rough edges and unclear enemy attacks throw some bumps in the road, but it is still an enjoyable journey through the underworld nonetheless.
    • 68 Metascore
    • 60 Critic Score
    Yars Rising offers a unique interpretation of the classic Yars' Revenge. While the narrative may be unmemorable and the cutscenes intrusive, the gameplay remains engaging, thanks to its surprising remixes of the original game and how they fit in the structure of a Metroidvania. The stealth mechanics, though simplistic, contribute to the overall experience.
    • 68 Metascore
    • 70 Critic Score
    Outcast: A New Beginning is a very enjoyable but flawed experience. It has a lot to like and a generic story to ignore. Its highest highs are when Slade is mobile and can freely explore at the player's pace. Hopefully the technical shortcomings can be ironed out to make the experience smoother, because Slade is a fun character to play as...even if he looks like an awkward dad.
    • 68 Metascore
    • 70 Critic Score
    Japanese Drift Master is an enjoyable single‑player experience with a few rough edges. Fans of Japanese car culture and drifting‑focused gameplay will find plenty to enjoy. It may not reach the heights of Need for Speed or Midnight Club, but JDM delivers a stylish and entertaining ride nonetheless.
    • 68 Metascore
    • 60 Critic Score
    It clearly has its flaws, and pretty standout ones at that, and the overall atmosphere of the game is a bit too far into the cliché area of the JRPG genre, and yet, it has its moments where it shines.
    • 68 Metascore
    • 70 Critic Score
    Finally, Telltale seems to be getting onto the right track with this property, but it may be too little, too late.
    • 68 Metascore
    • 60 Critic Score
    What one buys here is a collection of mediocre-to-decent, but also unknown arcade games; a collection that… well, runs ok, and that's all there is to say about it. VISCO Collection isn't bad, but it's hardly must-have material either.
    • 68 Metascore
    • 60 Critic Score
    The story is interesting and giving the FPS nature of Battlezone: Combat Commander, it feels much more 'personal' given the unique hybrid aspect of the game. The strategy elements and the FPS parts do not stack up to modern conventions, but are sufficient enough to work. The real appeal is the fact that this is a hybrid of two very different genres and, while not perfect, considering its 20 year age, it is worth checking out of if this mixture sounds appealing, as the story is indeed fun to experience.
    • 68 Metascore
    • 50 Critic Score
    Although Saturday Morning RPG certainly captures the feelings of playing a Saturday morning cartoon, that quality may very well be its downfall. The episodic format, coupled with the fairly involved battle system, make for a breath of fresh air in the early game, but they quickly become repetitive and rather dull, much like a typical '80s cartoon.
    • 68 Metascore
    • 60 Critic Score
    Zwei: The Arges Adventure is a rare and enjoyable title, especially for anyone familiar with Falcom's output. The core fundamentals, such as controls and playability, aren't always ideal, and the rough frame-rate is a nuisance. The final result is a title that's buoyed by its charm and creativity. This a rambunctious collection of minor details that still manages a strong sense of coherency. However, it's tough to excuse the messy combat. The way it ties into healing and levelling is clever, but there isn't enough finesse. It's as if the system was designed by a team that hasn't yet found its footing in an ever-evolving genre. To sum it all up, this isn't a classic, but it's still worth experiencing.
    • 68 Metascore
    • 50 Critic Score
    Unfortunately, for as aesthetically and stylistically pleasant as the visual novel is, its script leaves quite a bit to be desired. It isn't so much that the story is bad - there's a very intriguing layer of horror that permeates over the narrative - but that dialogue is especially weak. Mordred is not a particularly compelling protagonist, and most of the character writing comes off distinctly voiceless and surface level. The story revolving around serial killing inspired by Greek Mythology is enough to keep the plot engaging, but it's hard to ignore a visual novel whose greatest flaw is its writing.
    • 68 Metascore
    • 100 Critic Score
    Super Bomberman R 2 is an explosive romp. Classic Bomberman grid mechanics with neat twists in additional modes, with new rules to keep things fresh. In some ways it is a fitting celebration of four decades of bombs - fast, nippy multiplayer gameplay at its core, with cute, colourful characters to tie everything together. Does it push beyond Super Bomberman R? In some ways, yes, but there could well have been more to take this sequel to the next level. That said, those looking for a Bomberman adventure on the Nintendo Switch should hop on into Super Bomberman R 2 with open arms, preferably holding a bomb or two.
    • 68 Metascore
    • 70 Critic Score
    Oninaki is a welcomed trip down memory lane to the glory days of Chrono Trigger, fully capturing the nostalgia of the time. However, like Tokyo RPG Factory's previous creations, while there's a lot to enjoy here, the flaws cannot be ignored. There is a fascinating premise, and a robust story, but it takes far too long to really get going, and the side-quests are wasted. Also, the scope feels too small. When it comes to the combat, the wide range of Daemons keeps things fresh, changing up the experience enough to keep interest higher but, at its core, the combat is just... fine. There's nothing special - same with the RPG elements that add little extra depth to the whole thing.
    • 68 Metascore
    • 70 Critic Score
    Those who want their rhythm games to have a high level of challenge, a memorable soundtrack, and more variety in terms of gameplay, stay away from Super Beat Sports. Those who are content with something that's (relatively) cheap, casual-friendly, extremely cute, and fun despite a lack of depth, try out the demo, and if you like what you see (and hear), by all means, feel free to throw your money at it.
    • 68 Metascore
    • 60 Critic Score
    Good graphics and solid mechanics are held back by the way the player is never given much of a reason to do anything but the current main objective, and the laid-back nature of the game conflicts with the main-character-is-dying dilemma presented as the driving force of the story. The developers at Vile Monarch have put together some great systems and laid the groundwork for a fun simulation game, but fall short of giving players much of a reason or opportunity to actually play in it. There are a lot of good things here, and with more direction and purpose, the team is clearly capable of making something great. Despite the flaws, The Last Alchemist is still a fun casual game that'll feel right at home for those who love a nice stroll through a whimsical landscape or laid-back puzzle solving.
    • 68 Metascore
    • 70 Critic Score
    Electronic Arts has marginally improved FIFA 13 to the point where it can safely be said that it is a better game than the series' debut on Nintendo 3DS, but there is still a lot of work to do in order to become the supreme football experience in the portable realm.
    • 68 Metascore
    • 70 Critic Score
    A rough early game and poor first impression hide a true gem filled with clever level designs. It would be a true pity to judge Candy Rangers by its first hour of gameplay, but due to how brutal the first hour is with required hidden collectibles and a steep learning curve, anyone but a full-blooded masochist would not be blamed for putting it down before getting to the good part. However, if there is one message that should be remembered from this review, it is this: the good part is coming soon, and it is truly worth the rough journey there. Give Candy Rangers a try; it is one of the more innovative games in its genre, and once mastered, the foreign controls will become second nature.
    • 68 Metascore
    • 60 Critic Score
    Overall, MXGP 2019 is a fun experience during the thrill of the race. However, unless riders are long-time fans who are dedicated to continue playing this until the 2020 version comes out, anybody else may not find the patience to stick with this for the long-term.
    • 68 Metascore
    • 60 Critic Score
    A decent tie-in game, something many anime properties never receive, but ultimately My Hero One's Justice can't live up to the standards set by the likes of the Naruto Ultimate Ninja Storm releases or even Dragon Ball Xenoverse titles. It's fun and filled with things to keep fans of the series happy, but those looking for a complex and challenging combat system won't find it here.
    • 68 Metascore
    • 80 Critic Score
    Lapis x Labyrinth is all that a one could want from a rogue-lite. Countless hours will be spent engaging in simplistic yet also compelling hack 'n' slash action. The eight playable classes offer plenty of diversity in their skillset and play-style. Forming them into a squad and maximizing their effectiveness is lots of fun. The frame-drops are regrettable, but can be alleviated somewhat by skilful play. Oh and of course you've got to love the FEVER. Why is FEVER in all-caps anyway? It's because lower-case letters can never hope to contain its awesomeness.
    • 68 Metascore
    • 50 Critic Score
    It will be hard to remain interested in Smoke and Sacrifice for more than a handful of hours. By then most will realise that what started as an emotive journey, ends up being an endless series of unbalanced crafting, unexciting exploration, and controller-breaking, clunky fighting.
    • 68 Metascore
    • 70 Critic Score
    Terror Squid may not have much content, but what is there still manages to impress and terrify. The unique, personality-filled take on shmup gameplay truly can't be found anywhere else, despite the minimal variety. Players who enjoy chasing high scores through quick, replayable experiences will find a lot of value in the title. However, those looking for more to do should swim on to less dangerous waters.
    • 68 Metascore
    • 50 Critic Score
    This Is the President grows more tedious with each multiple-choice dialogue sequence, and there many of those here. The tactical aspect is almost nowhere to be found, with your choices barely affecting the game, the narrative/writing is mediocre, and the characters/story forgettable. As for the political satire on offer, it's very, very weak, as it avoids saying anything more thought provoking than "politicians suck!"
    • 68 Metascore
    • 70 Critic Score
    Puzzle games for handheld devices have been a staple since Tetris on the original Game Boy, and while Nintendo Switch is hardly lacking in them, especially with Lumines Remastered hitting recently, it's always good to have more, especially when they do anything to stand out against their competition, like Azkend 2: The World Beneath does. The story mode and equippable tiles give something unique, while the extra modes give the same type of replayability that makes these types of puzzle titles so popular.
    • 68 Metascore
    • 60 Critic Score
    It is, however, a very shallow and repetitive experience, which makes Johnny's Payday Panic fun, but only briefly, since it's not something that would be worth revisiting.
    • 68 Metascore
    • 70 Critic Score
    Earth Wars is not particularly creative or brilliant, but it works entirely within its limited means to deliver a comfortable, enjoyable experience. Every minute is spent engaged in fast-paced combat, and there's just enough to keep players occupied until something else catches their interest.
    • 68 Metascore
    • 60 Critic Score
    Sparkle Unleashed is a good enough puzzle title that delivers exactly what is expected. The mechanics work the way they should without any bugs or hiccups, and the five different power-ups do offer great help when the going gets tough in most cases. However, apart from that, 10tons colour-matching affair is no different to other hit titles, such as actionloop! or Zuma, and without any real point of difference to separate them, the temptation to try this out may not be there in favour of free versions available elsewhere. If these puzzle games sound ideal, though, many hours can quickly fly by.

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