Cubed3's Scores

  • Games
For 4,059 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Professor Layton and the Unwound Future
Lowest review score: 0 The Letter
Score distribution:
4059 game reviews
    • 51 Metascore
    • 50 Critic Score
    Music On: Electric Guitar has tried hard in some aspects to replicate how it feels and sounds to play a guitar. It's certainly not a bad effort, but the lack of additional features hurts the app. In addition, the concept won't appeal to everyone, but those that are intrigued will find reasons to come back for a five minute twiddle when the situation permits.
    • 51 Metascore
    • 60 Critic Score
    Even though it's been over a decade, Bullet Witch hasn't aged as badly as might be expected. There is some creativity in Alicia's skill-set. Summoning ravens and rose spikes lends a pleasing dynamic to combat. Also, reducing an entire city block to rubble just to kill a few demons never gets old. A typical play-through will only take about two-and-a-half hours, but the extra missions and harder difficulties are sufficient reasons to keep playing.
    • 51 Metascore
    • 60 Critic Score
    With the WRC series on hold for 2018, V-Rally 4 took the rally-title for Kylotonn. Fortunately, a lot of the racing mechanics are streamlined compared to past experiences, easily allowing for newcomers to jump in and pick up the controls quickly, while veterans will still enjoy the difficulty boosts. Some stages wildly inconsistent with their degree of difficulty - and with only a career mode, and online play the features in this complete game are quite lacklustre. While hours of racing can be enjoyed, this will eventually wear quite thin pretty fast.
    • 51 Metascore
    • 80 Critic Score
    Nintendo strikes gold once again, albeit with a quick (but by no means dirty) port of an old favourite. Paper Plane is the simplest of ideas executed almost perfectly.
    • 51 Metascore
    • 40 Critic Score
    The danger of playing with nostalgia and doing it injustice means that the high bar that was set before it is the bare minimum that needs to be achieved to be even deemed worthwhile. There are a lot of call backs to Crazy Taxi in this review and that is due to the derivative nature that Taxi Chaos borrows its concept from. The sub-par graphics, generic map, bland soundtrack and lack of new ideas or the ability to even replicate what came before it has destined Taxi Chaos to the copycats of shame bin. If, even after reading this review there is still some urge to play Taxi Chaos then it is highly recommended to go and track down a copy of Crazy Taxi and Crazy Taxi 2 and play these instead.
    • 51 Metascore
    • 40 Critic Score
    Captain America: Super Soldier for 3DS could be a decent game were it not for the graphical glitches, slowdown and frustration caused by potentially game breaking instances.
    • 51 Metascore
    • 30 Critic Score
    Evaluated solely by its presentation quality, Dance of Death: Du Lac & Fey is a solid enough point and click adventure, but it is sadly marred by technical issues and by a general lack of engaging puzzle solving. The mere concept of Arthurian characters hunting down Jack the Ripper is interesting in its own right, something the script reflects rather well, but the game design itself simply leaves too much to be desired.
    • 50 Metascore
    • 30 Critic Score
    It's always a good thing when old titles are once again available for purchase, but Capcom should perhaps start pricing their rereleases accordingly. Devil May Cry 2 wasn't worth the money in 2003, and it certainly isn't worth much today. A miserable hack 'n' slash, it's a miracle the franchise managed to survive such a blunder in the first place. It's perhaps worth playing from a historical context - if only to gain a deeper understanding of how it failed the original's legacy… but Devil May Cry 2 is otherwise better left in the past.
    • 50 Metascore
    • 60 Critic Score
    Simple strategic elements in a quirky setting fit the portable nature of the Nintendo 3DS perfectly, and the only drawbacks come from a few repetitive missions, the unusual lack of touch screen elements, and somewhat clunky control system.
    • 50 Metascore
    • 50 Critic Score
    Hurry Up Hedgehog! is a nice little board game adaptation that offers some fun and challenge, but without a more expanded single player mode it's difficult to wholly recommend, unless you have some friends that enjoy the game too that can engage you in rounds of pit-abuse-based multiplayer.
    • 50 Metascore
    • 50 Critic Score
    Funky Barn had a lot going for it, and in many ways it works a treat thanks to some smooth controls and the farming element proving to be quite fun. However, when a lot of the processes become automated later on, the enjoyment factor starts to wane considerably. On top of this, despite having some pleasing options, the general amount included does not warrant its high retail price-tag, and it would have been far more palatable had it been a cheaper eShop download.
    • 50 Metascore
    • 50 Critic Score
    As mentioned earlier, a name carries expectations. Strictly in terms of game design, Fear Effect Sedna is quite possibly the strongest the series has ever been. However, it doesn't go far enough to make up for its deficiencies in atmosphere and storytelling. As it turns out, this title is as cold and distant as its locales and isometric perspective suggest. There's very little imagery to provoke thoughts or spark the imagination, just a high body count and a lot of swear words. Even if that were enough for a Cyberpunk game, it's handled in a manner that isn't stylish or memorable. All in all, this entry is a difficult recommendation, especially for Fear Effect fans.
    • 50 Metascore
    • 80 Critic Score
    Whilst "Zack & Wiki" is the Wii's first true puzzle-based point-and-click game, Agatha Christie: And Then There Were None proves to be the system's first proper out-and-out PC-style adventure, complete with a classic gripping tale filled full of intrigue and mystery.
    • 50 Metascore
    • 60 Critic Score
    A respectable first effort on WiiWare from The Code Monkeys, and certainly endued with some British spirit, but key issues of severely hindered online and one player modes hold the game back.
    • 50 Metascore
    • 50 Critic Score
    It’s nice that something that would otherwise “die” did not, so the developer behind Captain Blood should be applauded - but that doesn’t mean that the game itself is an easy recommendation. It’s a pirate-themed hack ‘n’ slasher that, aside from the HD textures, is stuck two decades into the past. In other words, it’s an entertaining ride, but a bit too repetitive and, most of all, forgettable, so it’s hard to recommend it to anyone but its target audience and their nostalgia for the era this belongs to. Even they are advised to wait, however, because there are currently a couple of very annoying bugs.
    • 50 Metascore
    • 50 Critic Score
    Rock Zombie is playing on nostalgia from the time when arcade halls were everywhere and arcade styled beat 'em up titles were flooding the console market - the 'Golden Age' of arcade games. Sadly, however, due to misbalanced difficulty and an overly simplistic fighting system and enemy design, the game falls flat.
    • 50 Metascore
    • 40 Critic Score
    Switch is becoming the new Vita, stuffed to bursting with indie darling ports from PC, giving a whole new audience the chance to experience them. However, it's also meant an influx of mobile ports that are not quite as memorable. Tiny Troopers: Joint Ops XL falls somewhere in the middle. There's a ton of content here for the low price of £9.99, but these games are sadly artificially inflated with repetitive, boring gameplay that really shows its age.
    • 50 Metascore
    • 30 Critic Score
    A strategy game taking place in prohibition-era roaring '20s, which has players role-playing as a bigtime gangster, slowly building their enterprise, and doing anything expected in such a line of work, whether that's selling alcohol, running whorehouses, striking deals with other crooks, "renting" guns for hire, looting or ransacking establishments, bribing the boys in blue, and many, many, many more. Quite an ambitious title, right? Sadly, an assortment of technical issues, an annoyingly busy UI, a total lack of balance, as well as a lack of challenge, has led to something that just isn't fun. Potential, thy name is Empire of Sin… but potential is great only when met.
    • 50 Metascore
    • 50 Critic Score
    Picklock has the foundation of a good experience. There are brief moments of actual fun spread throughout, but these are in spite of the game's quirks, not because of it. The awkward controls remove any possible precision, and the sloppy, typo-ridden presentation makes these flaws hard to overlook. With a bit more polish, Picklock could have been a very good stealth title, but as it exists now, players are better off picking a different lock.
    • 50 Metascore
    • 50 Critic Score
    Unfortunately, you can only work with what the era of Pogs and Blockbusters gave you and the Jurassic Park Classic Games Collection is a collection of titles mostly for novelty and nostalgia value. There is fun to be had if you are the type of person with a hankering for some raptor spankering, but likely, this will leave most newcomers feeling a little lost and underwhelmed by the difficulty and lack of features to make all on offer here more accessible.
    • 50 Metascore
    • 50 Critic Score
    Marvel: Ultimate Alliance 2 is a predominantly unremarkable title that fails to hook you in any meaningful way. Combat is an integral part of the game, but it is a largely repetitive and unsatisfying affair due to an over-reliance on under-powered attacks and button-bashing.
    • 50 Metascore
    • 40 Critic Score
    The fighting mechanics are passable at best, and the huge roster of fighters is a great boon, but with its incredibly poor performance and boring story mode, it is just best to avoid JUMP FORCE altogether.
    • 50 Metascore
    • 60 Critic Score
    Baroque is an odd one, even by roguelike standards. It has all the elements of the genre that will put off 'regular' players – random dungeons, deadly difficulty spikes, loss of items and experience on death – but it also suffers from technical shortcomings that even roguelike fans won't enjoy.
    • 50 Metascore
    • 60 Critic Score
    Robox tries to be a good Metroid-esque game, but it falls short in the fact that, for the average gamer, it can get frustratingly hard.
    • 49 Metascore
    • 70 Critic Score
    As a standalone retail release it would be passable, but as a cheap download what has been packed in is simply amazing and surprisingly addictive.
    • 49 Metascore
    • 60 Critic Score
    The Spore concept is a difficult one to transfer well to weaker hardware, but thankfully EA have not tried to shoehorn in anything unnecessary to a good gaming experience.
    • 49 Metascore
    • 30 Critic Score
    The tough man's Match-3 puzzler, Metropolis: Lux Obscura, is simply not worth anyone's time, because, underneath the dark and sexy comic book art style, lies a lame excuse for a story, and equally lame excuse for a game - and, no, the low price, as well as the undressed, busty ladies, can't save this.
    • 49 Metascore
    • 40 Critic Score
    Consisting only of two incredibly limited modes, neither of which particularly suited to any age group, and featuring little else, Maths Workout is a hard sell to recommend over that of other notable number-featuring brain ticklers like Brain Training or Professor Layton.
    • 49 Metascore
    • 70 Critic Score
    Yui's eventful adventure with its high personal stakes in saving her family and friends, plus her unique ability to travel between her younger self and her current self, makes YesterMorrow a strong addition to Switch's library. The time travel mechanics are simple to execute, harder to master, especially as judgement is required to decide when it is the best time to change time periods. The gripping plot and the desire to save everyone from the, at times, horrific reality, creates a strong drive in Yui that will remain long after the end credits roll, with only initial game issues prior to and shortly after launch affecting overall enjoyment.
    • 49 Metascore
    • 50 Critic Score
    Even die-hard True Believers will be hard pushed to find much enjoyment here.

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