Cubed3's Scores

  • Games
For 4,059 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Professor Layton and the Unwound Future
Lowest review score: 0 The Letter
Score distribution:
4059 game reviews
    • 49 Metascore
    • 50 Critic Score
    Honestly, Canvaleon a pretty good game, with some solid presentation and gameplay, but it's slightly let down by a lack of conveyance and a devilish difficulty.
    • 49 Metascore
    • 20 Critic Score
    In a sense, 3Souls is amazing because it has the decency to be universally bad. There are no qualifiers that need to be added, no "Well, if someone enjoyed this other game, they might enjoy 3Souls." There is no one that will like this, and 3Souls is one of those rare games that is entirely devoid of any merit. It is a short, pointless, boring chore that doesn't have a single good idea from beginning to end. The only good thing is they waited so long to release the second and third episodes that hopefully everyone else out there forgot this existed and won't have to play it. This isn't a reason to dust off the old Wii U again. If anything, this is a reason to launch it through the window and never look back.
    • 49 Metascore
    • 50 Critic Score
    Dress to Play: Cute Witches! knows exactly who it is appealing to and delivers on that end very well. The dress-up nature of the game is sure to be popular with little girls, just in the same way the likes of Animal Crossing is. The unlocking of more styles will keep them occupied for a while, but it really could have done with just a bit more added content to save it from being put down too quickly.
    • 49 Metascore
    • 60 Critic Score
    Real Heroes: Firefighter 3D helps to fill a void in the games market by successfully emulating the perils of being in the emergency services, and yet somehow does so a little too well if the dodgy input methods and stuttering graphical levels are anything to go by. One of the more unique first-person 'shooters' on the 3DS market, but also a book of matches you need to be cautious with when striking.
    • 49 Metascore
    • 60 Critic Score
    Puzzle Bobble Universe is still a fantastic puzzle effort at heart, yet due to it being a considerably cut down version of its older brother, sadly it is hard to recommend this - especially since the Nintendo 3DS is backwards compatible with the regular DS, meaning Puzzle Bobble Galaxy will play just fine on the 3D portable.
    • 48 Metascore
    • 40 Critic Score
    You don't have to figure out too much, but it's a twenty hour long story, so it should keep you going for a bit if you can put up with the confusing storyline and translation issues.
    • 48 Metascore
    • 40 Critic Score
    Morphie's Law is not without its good points. The game does run pretty well and the cosmetic customisation options do offer enough flexibility to make a unique dummy. What is worse than having to endure matches of Morphie's Law, though, is how its balanced since having to buy anything with the in-game currency takes an absurd amount of time to accrue. Just stick to Splatoon 2 and its DLC.
    • 48 Metascore
    • 40 Critic Score
    There are moments where it feels good (which we hope can be expanded on for a decent follow-up, or be applied to another game entirely), but mainly it leaves a bitter taste.
    • 48 Metascore
    • 40 Critic Score
    Alteric had the potential to be a good alternative to the difficult platforming genre. However, the various issues that rise up, from "sliding" off during intricate platforming sections, to respawning on top of a boss for another immediate death, can be very annoying. The skill that is normally required for traversing these difficult platformers goes out the window in Alteric, as the controls and level design work together to make things unfair instead of being challenging. The gravity - and plane - switching features are cool mechanics and it is a shame that they were hampered by the controls.
    • 48 Metascore
    • 40 Critic Score
    Given the title, Panty Party doesn't really throw a lot curveballs. Seeing as how each pair of undies has their own strengths and weaknesses, there's actually a bit of depth to the action. As long as players make effective use of cover and manage their stamina, they can avoid getting shredded to pieces. The three modes of play are also appreciated. However, the camera is a constant nuisance. Aiming is really unreliable, and the lock-on isn't great, either. Then there's all of the lolicon garbage, which has no place anywhere. Altogether, this is a strange and only somewhat amusing game. It just can't quite reach its full potential.
    • 48 Metascore
    • 50 Critic Score
    There are some really cool ideas here, and potentially a really good game hidden under a mess that seems like it needed several more months of playtesting and hammering things out. There are just too many things like a lack of polish, a mess of a UI, the camera is hard to control, and bugs/glitches make the experience frustrating. It is sad because, while there are some cool things in here, it simply is not ready for release at this point. It needed way more time actually making sure the core experience is enjoyable, rather than fighting through nearly everything except for enemies.
    • 48 Metascore
    • 40 Critic Score
    Not a good start for Mordecai and Rigby's first video game.
    • 48 Metascore
    • 40 Critic Score
    Even if you're a die-hard Potter fan who falls into the lower age category the game is clearly intended for, there's very little here to hold your interest for long.
    • 48 Metascore
    • 40 Critic Score
    It is simply just generic and does not justify itself enough to stand tall in the forest of third-person shooters on the market.
    • 48 Metascore
    • 30 Critic Score
    It is a sloppy mess that gets off on the wrong foot, only to shoot itself in the foot right after. It is a weird hodgepodge of body horror, cyberpunk sleaze, and secret agent shenanigans that, in theory, should work, but don't.
    • 48 Metascore
    • 50 Critic Score
    Not the best, not the worst. Its most interesting point is the bizarre world and the way the game approaches the management system. The colour matching battling is a bit too simple, and overbearingly frustrating at times. Despite some downsides, the game has fun moments but is hampered by a lack of focus. It offers a little incentive to play through again with the various factors of the daughter's growing statistics and has some properly endearing characters that help the ride go smoothly. In conclusion, take Ciel Fledge with a pinch of salt, as it's a love it or loathe it kind of deal.
    • 48 Metascore
    • 10 Critic Score
    There are many games that Past Cure draws from and it's a pale imitation of them all. Less Heavy Rain and more Light Drizzle. Less Evil Within and more Crap Within. The developers were ambitious, but overambitious, and they have delivered an absolute turkey. Completely unenjoyable and comes with very few redeeming features. It's an awful, awful game.
    • 48 Metascore
    • 40 Critic Score
    Gravity Badgers had the potential to be a really fun game; unfortunately it is not.
    • 48 Metascore
    • 20 Critic Score
    There is nothing appealing about Out of Ammo. It has no character to it at all and even less polish to its name. This is a huge shame since the idea of an RTS that has a gameplay shift to first-person action does have potential. This is not how it should have been, though. This current build of Out of Ammo is not an Early Access version or an alpha or beta, (even though it plays like it); this is version 1.0. This is a monumentally rough and broken product that had several instances of controls failing to respond and even a crash in the span of only 90 minutes. Out of Ammo is an unplayable disaster.
    • 48 Metascore
    • 30 Critic Score
    Adding fresh ideas to revitalize an old idea can yield some excellent results. However, it requires a certain degree of effort to be put in to nailing what made the original great. Only then can the solid foundation be built upon. Snake games as a concept have had decades to become extremely polished, yet Sssnakes seems to ignore the lessons of the past in favour of trying new things. The result is a game that feels completely half-baked, with new "features" that struggle to stand up while the ground crumbles beneath their feet.
    • 47 Metascore
    • 60 Critic Score
    G.I. Joe: The Rise of Cobra provides a worthy follow-up to the plot of the movie, if skimping on a few essential areas of presentation and variety to do so.
    • 47 Metascore
    • 40 Critic Score
    Visuals-wise, Slain: Back from Hell for Nintendo Switch is one of the most '80s Metal videogames in existence. Unfortunately, the actual gameplay just doesn't cut it, as the controls often feel unresponsive and the level of challenge unfair. Want to play a Heavy Metal-powered Castlevania? Just play a Castlevania title with Iron Maiden on the headphones.
    • 47 Metascore
    • 20 Critic Score
    It takes a special kind of talent to make a really boring action platformer. AeternoBlade II can almost be the cure for insomnia if it weren't for its embarrassing voice acted cutscenes. Outside of a few striking vistas, there is so little of value to enjoy here. There are so many better similar kinds of titles out there like Blasphemous or Bloodstained: Ritual of the Night and that is not even counting 2D action games from before 2019. With so little going for AeternoBlade II, there is no reason to ever play it.
    • 47 Metascore
    • 40 Critic Score
    Technical issues, and lack of polish put aside, Evil Genome is just a mediocre action-adventure, that only metroidvania aficionados can manage to enjoy for more than an hour. Bring its many problems back in, and what you get is a bargain bin metroidvania that simply isn't worth the trouble... fan or not.
    • 47 Metascore
    • 80 Critic Score
    7 Days to Die previously needed a lot of work. It is now in a playable and downright fun state, with a strong crafting and scavenging element that often makes sense and keeps immersion in the survival setting. Zombies become more dangerous as time goes on, but so does the player, as long as they balance their survival with scavenging for better equipment and learning new skills, and 7 Days to Die does a better job staving off the difficulty plateau many survival games eventually succumb to. Following updates, the gameplay is sturdy and solid, built off of an already fun foundation.
    • 47 Metascore
    • 40 Critic Score
    Hometown Story is charming on first glance, but there are a lot of problems that overshadow it.
    • 47 Metascore
    • 30 Critic Score
    Thief of Thieves has a gratingly sassy heroine, and a completely forgettable storyline. The stealth gameplay is like in those forced, half-baked stealth sessions in other games, as the mechanics as clunky... and then some. Finally, this port is actually the weakest version of it, as it's technically broken, with loading times that can put you to tears. Don't wait for Season Two.
    • 47 Metascore
    • 20 Critic Score
    If Hell does exist, then it's surely the one depicted in Agony, because one can get used to pain and suffering, but these can't compete with utter and complete boredom. Madmind Studios' rushed, controversial cash-grab, is nothing more than one of the contenders for the worst release of 2018, and one of the worst survival horror games ever, full stop.
    • 47 Metascore
    • 40 Critic Score
    Scribblenauts' charm was always in challenging the players to use their imagination and their diction to come up with fun and original solutions over the obvious or the mundane. While there's still some of that in Scribblenaut Showdown's Sandbox mode, it's too little to truly enjoy and too much focus has been placed on the mediocre party games instead. Even for the low cost, this is a considerably disappointing entry into the series.
    • 47 Metascore
    • 60 Critic Score
    It is fun whilst it lasts and is definitely deserving of a play through. This is Sonic, just not quite as he was previously known.

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